3. Plot Convention:
ROMANCE BETWEEN CHARACTERS IN A LOVE TRIANGLE (OR A COUPLE).
CHARACTERS COME UNDER CONFLICT AND/OR BATTLING AGAINST SOME TYPE
OF HORROR CHARACTER.
ONE OF THE MAIN CHARACTERS IN LOVE TRIANGLE IS EITHER KILLED OR
SUCCUMED TO DANGER WHICH LEADS TO OTHER MAIN CHARACTER MAKING A
HUGE CHOICE.
ALSO, 2 MAIN CHARCTERS IN LOVE CAN BE ATTACKED/HAUNTED BY SOME TYPE
OF HORROR CHARACTER, THROUGH THIS A BOND FORMS (ROMANCE).
4. Plot Convention:
Romance
(Love
triangle)
Romance, A
Zombie
starts to fall
in love with
a women.
Conflict, Bond
grows stronger.
(Against ‘Boneys’)
Romance, On
Honeymoon
Discovers
somethings
strange.
Conflict to
save main
character,
Vampires/
Werewolf's
Wife is
possessed and
husband has to
make a huge
choice.
His humanity is
restored as their
bond grew
stronger
(Romance)
After conflict,
her choice is
made
(Romance)
5. Themes:
LOVE & ROMANCE INTERTWINED WITH ASPECTS OF HORROR
CHOICE
GOOD VS EVIL
FEAR
CHANGE
6. Character Types:
STATIC CHARACTER– a character that remains primarily the same throughout a story or novel.
Events in the story do not alter a static character’s outlook, personality, motivation,
perception, habits, etc.
DYNAMIC CHARACTER- a character which changes during the course of a story or novel. The
change in outlook or character is permanent. Sometimes a dynamic character is called a
developing character.
ROUND CHARACTER- a well developed character who demonstrates varied and sometimes
contradictory traits. Round characters are usually dynamic (change in some way over the
course of a story).
Round Dynamic
Static Static
8. Music/Sound:
REAL SOUNDS: Murmurs, General sounds in background, Speech.
NON-REAL: Music, Added sounds e.g. Zombie sounds, Loud Bangs
Non-RealReal
9. Camera:
POV: Shows a view from the subject's perspective.
OVER-SHOULDER SHOTS: Looking from behind a person at the subject.
TWO-SHOTS: A shot of two people, framed similarly to a mid shot.
CLOSE-UPS: A certain feature or part of the subject takes up the whole frame.
MEDIUM CLOSE-UPS: Half way between a MS and a CU.
WIDE/VERY WIDE SHOTS: The subject is visible (barely), but the emphasis is still on
placing them in his environment. The subject takes up the full frame.
11. Special Effects:
OPTICAL EFFECTS: What you see e.g. CGI
SOUND EFFECTS: What you hear e.g. Added Noise
MECHANICAL EFFECTS: Using machinery to shoot scenes e.g. Blowing up
buildings etc.
MAKE-UP EFFECTS: Using make-up to enhance character e.g. Zombie
12. Editing techniques:
CUT: The splicing of two shots together. Between sequences the cut marks a rapid transition
between one time and space and another, but depending on the nature of the cut it will have
different meanings.
CROSS-CUTTING: Cutting between different sets of action that can be occurring
simultaneously or at different times. Cross-cutting is used to build suspense, or to show the
relationship between the different sets of action.
CONTINUITY CUTS: These are cuts that take us seamlessly and logically from one sequence or
scene to another. This is an unobtrusive cut that serves to move the narrative along.