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Manaus, Amazonas
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Developer
Tags
game ai
genetic algorithms
neural network
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Unity L01 - Game Development
Mohammad Shaker
•
8 years ago
Data Science - Part XVII - Deep Learning & Image Processing
Derek Kane
•
8 years ago
Learning in Collaborative and Motivational Environments
Johanna Pirker
•
8 years ago
Culture
Reed Hastings
•
14 years ago
Empathy Games - playing for a better world by Felipe Barcellos (@elvexkidd)
Felipe Barcellos
•
8 years ago
Indie Series 03: Becoming an Indie
Mohammad Shaker
•
9 years ago
Adaptive First Person Shooter Game Content Generation
Mohammad Shaker
•
11 years ago
Ropossum: A Game That Generates Itself
Mohammad Shaker
•
10 years ago
Computational Intelligence in Games Tutorial @GECCO2012
Daniele Loiacono
•
11 years ago
AI brief Introduction - Freshman 2012
Mohammad Shaker
•
11 years ago
FSM-Based Agents for Playing Super Mario Game
Antonio Mora
•
11 years ago
Evolutionary Multi-Agent Systems for RTS Games
Adrián Palacios Corella
•
10 years ago
Procedural Processes - Lessons Learnt from Automated Content Generation in "Easy Money?"
Luke Dicken
•
10 years ago
Lecture 6 - Procedural Content and Player Models
Luke Dicken
•
12 years ago
Game Playing in Artificial Intelligence
lordmwesh
•
15 years ago
Artificial Intelligence in Computer and Video Games
Luke Dicken
•
14 years ago
General Game Playing
Luke Dicken
•
14 years ago
Neuroevolution and deep learing
Accenture
•
10 years ago
Evolving Neural Networks Through Augmenting Topologies
Daniele Loiacono
•
17 years ago
Windows 8 Platform NFC Development
Andreas Jakl
•
11 years ago