3. Dimension of Project-based
Multimedia learning
-Core Curriculum
-Real-world connection
-extended time frame
-student Decision Making
-Collaboration
-Assessment
-Multimedia
4. Core Curriculum
-Project based Multimedia learning
should address the basic knowledge
and skills,student are expected to
acquire.
5. Real Curriculum
-Project-seeks to connect student's
work in school with the wider world in
which student live.
-Student and teacher should
perceive what is real about the project
,the types of activities and types of
product .
6. Extended Time frame
-A good project is not one shot person
-Its extends a significant period of time
-The length of projects may vary with the
age of students and the nature of the
project.
-Give enough time to come up with a
substantial final student.
7. Student Decision Making
-Student are given considerable
leeway in determining what
substantive content would be included
in the project as when as the process
for producing them.
8. Collaboration
-Working together jointly to
accomplish a common intellectual
purpose in a manner superior to what
might have been accomplished
working alone .
9. Assessment
-3 assessment concerns
-A. activities for developing
expectation.
-B. activities for improving the
media products.
-C. activities for compiling and
disseminating evidence of learning.
10. Multimedia
-Student do not learn simply by using
multimedia they learn by creating it
themselves
-Become the authors of multimedia
content
-Gather and create pictures.
11. Why use PBML?
-Value added for teaching
-A powerful motivator
-Engage student in the learning
task.
12. Limitation of PBML?
-Need for an extended period of
time
-Requires technical skills
- Tendency to lose track of the goals
and objectives of the lesson.