2. Camera Movement
• To achieve smooth movement you
will need to pan and tilt so that the
frame moves evenly, without any
jerky or sudden movements.
3. Different Variation of Shot Sizes
• Wide Shot/Extreme Long Shot - audience sees the setting -
establishing shot. figures are very small.
• Long Shot - figures seen from head to foot - identify more
detail about the person/character.
• Mid Shot - frame from their waste to their head - easily
recognise details of the character.
• Medium Shot - similar to mid shot - from their chest to their
head.
• Close Up - frame contains persons head and shoulders -
thoughts and feelings of character are shown.
• Big Close Up - shows just the face - signifying emotions or
focusing on expressions.
• Extreme Close Up - extremely close - just below the mouth,
just above the eyebrow - make a person feel powerful or
threatened.
4. Different Variation of Camera Angles
• Low Angle - below the subject pointing upwards -
effect of overpowering, important or threatening.
• High Angle - above the subject pointing down -
effect of vulnerable, insignificant or threatened.
• POV - shows what character is looking at from
their Point Of View.
• Bird's Eye View - camera looking vertically
straight down at the subject.
• Worm Eye View - view of an object from below,
as though the observer were a worm. A worm's
eye view is used commonly for third perspective.
5. Headroom:
• Too much Headroom
Headroom is the amount of space between the top of the
subjects head in comparison to the frame
• Not enough Headroom
• Correct Headroom
6. Leadroom: Leadroom is the space in front, and in the direction, of stationary
or moving bodies or objects.
• Poor Leadroom
• Good Leadroom
7. Noseroom: Noseroom is the space in front, and in the direction, of stationary
of moving faces.
• Too little Noseroom
• Sufficient Noseroom
8. Anticipatory Framing
• We use panning to follow a person walking, to
do this correctly you need to become
proficient at anticipatory framing.
• To achieve this you need to be able to
anticipate the direction of your subject’s
movement and move the frame fluidly to
constantly ensure a sufficient amount of
headroom and Leadroom.