Personal Information
Organization / Workplace
London United Kingdom
Occupation
Designer at Requisite Variety and Senior Research Associate at Royal College of Art
Website
danlockton.co.uk
Tags
design
persuasion
interaction
behaviour
ux
user experience
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- Presentations
- Documents
- Infographics
The Power of Bad Ideas
Steve Portigal
•
11 years ago
9,5 Theses on the Power and Efficacy of Gamification
Sebastian Deterding
•
11 years ago
History of the Button
Bill DeRouchey
•
14 years ago
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
12 years ago
Advanced Simplicity Workshop from UX London (Giles Colborne)
cxpartners
•
13 years ago
We Love Change? Change is Scary!
johanna kollmann
•
13 years ago
Framing Behavior Design
Chris Risdon
•
13 years ago
The Real Life Social Network v2
Paul Adams
•
13 years ago
Moving Beyond Line Graphs: A (Brief) History and Future of Eco-Feedback Design
Jon Froehlich
•
13 years ago
When NOT to Follow User-Centered Design Techniques
Steve Portigal
•
13 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Playful 09 - Gamechanging & Change Through Play
Katy Lindemann
•
14 years ago
Chromaroma @ She Says SCAMP - Jul 10
Katy Lindemann
•
13 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
The role of (meter) design in behavioural change
bjpirt
•
14 years ago
Persuasive Design: Encouraging Your Users To Do What You Want Them To!
Andy Budd
•
14 years ago
Design and Designed Failures: From Observing Failurs To Provoking Them
nicolas nova
•
14 years ago
HCDI Motivation Presentation
Fergus Bisset
•
14 years ago
Blueprint+: Developing a Tool for Service Design
Andy Polaine
•
14 years ago
Addictive Websites
Bart De Waele
•
14 years ago