Personal Information
Organization / Workplace
Genoa Area, Italy Italy
Occupation
Managing Director at UNAmedia (interactive digital media, mobile apps, video games)
Industry
Technology / Software / Internet
Website
www.unagames.com
About
Gained significant experience in project management, software engineering and overall business management.
Excellent knowledge of C++, Objective-C, Java (SE, EE), iOS, Android, Linux, Mac OS X and Windows. Often worked on complex multi-platform real-time systems in the Virtual Reality and Video Game fields and on enterprise-class systems for financial and medical markets and other Internet services.
Participated in several university research projects dealing with 3D and AI topics.
Since 2003 held managerial positions as CTO and sole proprietorship, dealing with overall business management tasks, legal agreements and commercial negotiations.
Since 2009 specialized in mobile developmen...
Tags
unagames
tapsteroids
statistics
video game
analytics
mobile
ios
game design
big data
data driven game design
free
market analysis
market
android
data analysis
data logger
game engine
app store
marketing
See more
Presentations
(3)Likes
(20)Press Button, Drink Coffee : An Overview of UE4 build pipeline and maintenance
エピック・ゲームズ・ジャパン Epic Games Japan
•
4 years ago
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
Gerke Max Preussner
•
6 years ago
Practical usage of Lightmass in Architectural Visualization (Kenichi Makaya, UE4 Lightmass Deep Dive)
エピック・ゲームズ・ジャパン Epic Games Japan
•
6 years ago
West Coast DevCon 2014: Build Automation - Epic’s Build Tools & Infrastructure
Gerke Max Preussner
•
8 years ago
Plug-ins & Third-Party SDKs in UE4
Gerke Max Preussner
•
7 years ago
East Coast DevCon 2014: The Slate UI Framework - Architecture & Tools
Gerke Max Preussner
•
8 years ago
West Coast DevCon 2014: The Slate UI Framework (Part 1) - Introduction
Gerke Max Preussner
•
8 years ago
Are You Making the Right Game?
Intel® Software
•
8 years ago
East Coast DevCon 2014: Concurrency & Parallelism in UE4 - Tips for programming with many CPU cores
Gerke Max Preussner
•
8 years ago
Lavorare a che prezzo?
Dario Banfi
•
14 years ago
Walkthrough 3d modeling
Erika Vespa
•
9 years ago
Unreal Engine 4 Introduction
Sperasoft
•
9 years ago
Gdc 14 bringing unreal engine 4 to open_gl
changehee lee
•
9 years ago
Playfied Storytelling
Pietro Polsinelli
•
10 years ago
The Global Village: How Mobile Games Cross Borders, or Fail to
Flurry, Inc.
•
9 years ago
The Global Village: How Mobile Games Cross Borders, or Fail to
Flurry, Inc.
•
9 years ago
Come sfruttare la Procedural Content Generation - Presentazione svilupparty 2014
Michele Pirovano
•
9 years ago
Matematica e Fisica nei Videogiochi - ITIS Malignani - Udine
Pier Luca Lanzi
•
9 years ago
The Finnish Game Industry
Tekes Programmes and Campaigns
•
10 years ago
IEEE Game Innovation Conference 2013 - Tuning Mobile Game Design Using Data Mining
Pier Luca Lanzi
•
10 years ago
Personal Information
Organization / Workplace
Genoa Area, Italy Italy
Occupation
Managing Director at UNAmedia (interactive digital media, mobile apps, video games)
Industry
Technology / Software / Internet
Website
www.unagames.com
About
Gained significant experience in project management, software engineering and overall business management.
Excellent knowledge of C++, Objective-C, Java (SE, EE), iOS, Android, Linux, Mac OS X and Windows. Often worked on complex multi-platform real-time systems in the Virtual Reality and Video Game fields and on enterprise-class systems for financial and medical markets and other Internet services.
Participated in several university research projects dealing with 3D and AI topics.
Since 2003 held managerial positions as CTO and sole proprietorship, dealing with overall business management tasks, legal agreements and commercial negotiations.
Since 2009 specialized in mobile developmen...
Tags
unagames
tapsteroids
statistics
video game
analytics
mobile
ios
game design
big data
data driven game design
free
market analysis
market
android
data analysis
data logger
game engine
app store
marketing
See more