Personal Information
Organization / Workplace
Coventry, United Kingdom United Kingdom
Occupation
Development Director at Pixel Blast Ltd
Industry
Technology / Software / Internet
Website
http://www.freestylegames.com
- Presentations
- Documents
- Infographics
The Rocket Games company culture
Rocket Games
•
9 years ago
3 Tactics for UA Success in 2017 and 2018
Eric Seufert
•
6 years ago
User acquisition in mobile gaming: where do i start?
GameCamp
•
5 years ago
Navigating the Three stages of the Mobile Game Marketing Lifecycle
Eric Seufert
•
6 years ago
Me, My Game-Self, and Others: A Qualitative Exploration of the Game-Self (Nikolaos Kartsanis and Eva Murzyn)
Interactive Technologies and Games: Education, Health and Disability
•
7 years ago
Webinar: Holiday and Seasonal App Store Marketing Strategies
StoreMaven
•
6 years ago
Monetizing Social Games - RockYou at GDC
shayrockyou
•
14 years ago
Creating Agile Product Roadmaps Everyone Understands
uxpin
•
7 years ago
The 10 Golden Usability Heuristics (Montreal Girl Geeks September 2014)
Elida Arrizza
•
9 years ago
Gamification - Extrinsic vs. Intrinsic Rewards
Jerome Sudan
•
11 years ago
Global benefits and employee engagement software Darwin
Thomsons Online Benefits
•
10 years ago
Introduction to the Theory of Game Elements
Aki Järvinen
•
17 years ago
Culture Feasts on Innovation: Here's What you Can Do About It
Reuven Gorsht
•
9 years ago
Killer Game Loops in Social Games
Wooga
•
12 years ago
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
13 years ago
Best Fiends Design and Monetization Audit
Tony Gowland
•
9 years ago
How to make people love your game in 90 seconds or less
Dori Adar
•
9 years ago