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5 Trends in Mobile Gaming For 
2015 (and beyond) 
Eric Seufert 
PwC Outlook Conference, Amsterdam 
October 9, 2014
Who am I?
Who am I? 
Freemium Economics
Who am I? 
Freemium Economics 
Head of Marketing at Wooga
Who am I? 
Freemium Economics 
Head of Marketing at Wooga 
Mobile Dev Memo
Where are we now?
Where are we now? 
• 4 of Top 10 grossing apps (US / 
iPhone) published by 2 devs 
Top 10 Grossing Chart, US / iPhone, October 2 2014
Where are we now? 
• 4 of Top 10 grossing apps (US / 
iPhone) published by 2 devs 
• 6 / 10 Top 10 grossing apps are 
games 
Top 10 Grossing Chart, US / iPhone, October 2 2014
Where are we now? 
• 4 of Top 10 grossing apps (US / 
iPhone) published by 2 devs 
• 6 / 10 Top 10 grossing apps are 
games 
• 8/10 Top Grossing apps were first 
published in 2012 or earlier (Game 
of War and Farm Heroes Saga were 
first published in 2013) 
Top 10 Grossing Chart, US / iPhone, October 2 2014
Where are we now? 
• 4 of Top 10 grossing apps (US / 
iPhone) published by 2 devs 
• 6 / 10 Top 10 grossing apps are 
games 
• 8/10 Top Grossing apps were first 
published in 2012 or earlier (Game 
of War and Farm Heroes Saga were 
first published in 2013) 
• Supercell (Clash of Clans, Hay Day) 
and King (Candy Crush Saga, Farm 
Heroes Saga) spend (reportedly) 
$1MM per day on marketing* 
*http://mobiledevmemo.com/brand-advertising-mobile-cpi-prices/ 
Top 10 Grossing Chart, US / iPhone, October 2 2014
Where are we now? 
Four companies own apps that 
generate 70% of the unique visitors to 
the Top 25 mobile apps* 
*http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
Where are we now? 
Most smartphone users 
download 0 new apps 
per month* 
*http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
Where are we now? 
Nearly half of all time 
spent in mobile apps is 
devoted to users’ single 
favorite apps* 
*http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
Where are we now? 
Brand advertisers are 
spending just 20% of their 
budgets on mobile now and 
will increase that share to 
35% by 2018* 
*http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
Where are we now? 
VC funding into the gaming sector 
is down by 6% in H1 2014 against 
the 2013 run rate* 
*http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
Where are we now? 
Advertising (UA) opportunities are 
growing…in low ARPU regions* 
*http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
Where are we now? 
Advertising (UA) opportunities are 
growing…in low ARPU regions* 
*http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
Where are we now? 
Advertising (UA) opportunities are 
growing…in low ARPU regions* 
*http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
Where are we now? 
Advertising (UA) opportunities are 
growing…in low ARPU regions* 
*http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
Where are we now? 
Advertising (UA) opportunities are 
growing…in low ARPU regions* 
“ 
“ 
-- Facebook 10Q, Q2 2014 
*http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
But…it’s not all bad.
But…it’s not all bad. 
Mobile is growing: 
1,600.00 
1,400.00 
1,200.00 
1,000.00 
800.00 
600.00 
400.00 
200.00 
0.00 
Smartphone Shipments, 2013 vs. 2017 
China USA UK Japan Brazil India Others Total 
2013 Shipments 
2017 Shipments 
Source: IDC
But…it’s not all bad. 
Mobile gaming is growing: 
Source: Gartner 
Mobile Gaming Revenues ($BB), Worldwide 
$9.280 
$13.208 
$17.146 
$22.009 
$25.000 
$20.000 
$15.000 
$10.000 
$5.000 
$- 
2012 2013 2014 2015
But…it’s not all bad. 
Consumers have come to terms with mobile ads: 
Source: xAd / Telmetrics
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
Fundamental evolution of “App Install Ad” format
Fundamental evolution of “App Install Ad” format
Fundamental evolution of “App Install Ad” format 
• Infrastructure of mobile advertising ecosystem designed for 
mobile gaming. New verticals are beginning to shift into 
mobile advertising 
• Brand money; 
• Travel (20% YoY increase in mobile travel bookings H1 
2013-2014*). 
*http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
Fundamental evolution of “App Install Ad” format 
• Retargeting and deep-linking allow for better and more natural 
ad formats than traditional mobile app install ad:
Fundamental evolution of “App Install Ad” format 
• Native ads are less intrusive and context-aware:
Fundamental evolution of “App Install Ad” format 
• Imaginative new ad formats will obfuscate / abstract away the 
advertising dynamic: 
• TinyLoot: paying users to watch ads and engage with new 
apps; 
• LoopMe: users rate ads and only see ad types they enjoy.
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
“App constellations” causing app store chart 
position inflation
“App constellations” causing app store chart 
position inflation 
Top 10 Downloaded Chart, US / iPhone, October 2 2014
“App constellations” causing app store chart 
position inflation 
• 4 of Top 20 downloaded apps (US / iPhone) published by Facebook 
• Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp 
(#14)
“App constellations” causing app store chart 
position inflation 
• 4 of Top 20 downloaded apps (US / iPhone) published by Facebook 
• Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp 
(#14) 
• 3 of Top 20 downloaded apps published by Google 
• YouTube (#5), Google Maps (#15), Google Utilities (#16)
“App constellations” causing app store chart 
position inflation 
• 4 of Top 20 downloaded apps (US / iPhone) published by Facebook 
• Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp 
(#14) 
• 3 of Top 20 downloaded apps published by Google 
• YouTube (#5), Google Maps (#15), Google Utilities (#16) 
• 5 of Top 20 downloaded apps published by companies that can move users into 
mobile from their massive existing user bases 
• Pandora 
• Pinterest 
• Spotify 
• Twitter 
• iTunes U
“App constellations” causing app store chart 
position inflation 
• Companies that command massive existing user bases and 
can unbundle functionality and / or shift traffic to new mobile 
apps are conquering the Top Downloaded chart
“App constellations” causing app store chart 
position inflation 
• Companies that command massive existing user bases and 
can unbundle functionality and / or shift traffic to new mobile 
apps are conquering the Top Downloaded chart 
• Chart positions that were previously capable of being 
“acquired” via advertising are now occupied by these apps, 
causing “chart position inflation”
“App constellations” causing app store chart 
position inflation 
• Companies that command massive existing user bases and 
can unbundle functionality and / or shift traffic to new mobile 
apps are conquering the Top Downloaded chart 
• Chart positions that were previously capable of being 
“acquired” via advertising are now occupied by these apps, 
causing “chart position inflation” 
• Eg. Facebook raised number of downloads needed to 
reach #1 with messenger. Previous amount of downloads 
needed only reaches #2 now.
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
Increasing overall monetization
Increasing overall monetization 
• Tablet shipments are slipping: 
Source: Monthly TFT LCD Shipment Database
Increasing overall monetization 
• Meanwhile, “phablet” shipments are rising and may overtake 
both smartphone and tablet shipments 
Source: BI Intelligence
Increasing overall monetization 
• This is a good thing for app developers; users spend more 
money on bigger screens. 
Source: Distimo
Increasing overall monetization 
• Meanwhile, CPMs are trending up…which means more 
revenue from ads. 
Source: Fiksu
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
Increasing Platform “Lock In”
Increasing Platform “Lock In” 
• Platform operators are competing to keep developers locked 
into proprietary tool chain 
• Apple’s upcoming iTunes analytics suite
Increasing Platform “Lock In” 
• Platform operators are competing to keep developers locked 
into proprietary tool chain 
• Facebook’s Parse + Audience Network + 
Atlas
Increasing Platform “Lock In” 
• Platform operators are competing to keep developers locked 
into proprietary tool chain 
• Twitter analytics + app development 
platform (Fabric)
Five Trends in Mobile Gaming For 2015 
and Beyond 
1. Fundamental evolution of “App Install Ad” format 
2. “App constellations” causing app store chart position 
inflation 
3. Increasing overall monetization 
4. Increasing platform “lock in” 
5. More franchise tie-ins
More Franchise Tie-ins
More Franchise Tie-ins 
• Rising marketing costs and chart position inflation incentivize 
devs to partner with existing, well-known IP
More Franchise Tie-ins 
• Rising marketing costs and chart position inflation incentivize 
devs to partner with existing, well-known IP
More Franchise Tie-ins 
• Rising marketing costs and chart position inflation incentivize 
devs to partner with existing, well-known IP
More Franchise Tie-ins 
• Rising marketing costs and chart position inflation incentivize 
devs to partner with existing, well-known IP
More Franchise Tie-ins 
• Rising marketing costs and chart position inflation incentivize 
devs to partner with existing, well-known IP
Thanks! 
• eric@mobiledevmemo.com 
• Mobiledevmemo.com 
• Twitter.com/eric_seufert

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Eric Seufert - 5 Mobile Gaming Trends 2015 - PwC Outlook Conference October 2014

  • 1. 5 Trends in Mobile Gaming For 2015 (and beyond) Eric Seufert PwC Outlook Conference, Amsterdam October 9, 2014
  • 3. Who am I? Freemium Economics
  • 4. Who am I? Freemium Economics Head of Marketing at Wooga
  • 5. Who am I? Freemium Economics Head of Marketing at Wooga Mobile Dev Memo
  • 7. Where are we now? • 4 of Top 10 grossing apps (US / iPhone) published by 2 devs Top 10 Grossing Chart, US / iPhone, October 2 2014
  • 8. Where are we now? • 4 of Top 10 grossing apps (US / iPhone) published by 2 devs • 6 / 10 Top 10 grossing apps are games Top 10 Grossing Chart, US / iPhone, October 2 2014
  • 9. Where are we now? • 4 of Top 10 grossing apps (US / iPhone) published by 2 devs • 6 / 10 Top 10 grossing apps are games • 8/10 Top Grossing apps were first published in 2012 or earlier (Game of War and Farm Heroes Saga were first published in 2013) Top 10 Grossing Chart, US / iPhone, October 2 2014
  • 10. Where are we now? • 4 of Top 10 grossing apps (US / iPhone) published by 2 devs • 6 / 10 Top 10 grossing apps are games • 8/10 Top Grossing apps were first published in 2012 or earlier (Game of War and Farm Heroes Saga were first published in 2013) • Supercell (Clash of Clans, Hay Day) and King (Candy Crush Saga, Farm Heroes Saga) spend (reportedly) $1MM per day on marketing* *http://mobiledevmemo.com/brand-advertising-mobile-cpi-prices/ Top 10 Grossing Chart, US / iPhone, October 2 2014
  • 11. Where are we now? Four companies own apps that generate 70% of the unique visitors to the Top 25 mobile apps* *http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
  • 12. Where are we now? Most smartphone users download 0 new apps per month* *http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
  • 13. Where are we now? Nearly half of all time spent in mobile apps is devoted to users’ single favorite apps* *http://mobiledevmemo.com/the-problem-with-app-store-distribution-in-3-charts/
  • 14. Where are we now? Brand advertisers are spending just 20% of their budgets on mobile now and will increase that share to 35% by 2018* *http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
  • 15. Where are we now? VC funding into the gaming sector is down by 6% in H1 2014 against the 2013 run rate* *http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
  • 16. Where are we now? Advertising (UA) opportunities are growing…in low ARPU regions* *http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
  • 17. Where are we now? Advertising (UA) opportunities are growing…in low ARPU regions* *http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
  • 18. Where are we now? Advertising (UA) opportunities are growing…in low ARPU regions* *http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
  • 19. Where are we now? Advertising (UA) opportunities are growing…in low ARPU regions* *http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
  • 20. Where are we now? Advertising (UA) opportunities are growing…in low ARPU regions* “ “ -- Facebook 10Q, Q2 2014 *http://investor.fb.com/secfiling.cfm?filingID=1326801-14-32&CIK=1326801
  • 22. But…it’s not all bad. Mobile is growing: 1,600.00 1,400.00 1,200.00 1,000.00 800.00 600.00 400.00 200.00 0.00 Smartphone Shipments, 2013 vs. 2017 China USA UK Japan Brazil India Others Total 2013 Shipments 2017 Shipments Source: IDC
  • 23. But…it’s not all bad. Mobile gaming is growing: Source: Gartner Mobile Gaming Revenues ($BB), Worldwide $9.280 $13.208 $17.146 $22.009 $25.000 $20.000 $15.000 $10.000 $5.000 $- 2012 2013 2014 2015
  • 24. But…it’s not all bad. Consumers have come to terms with mobile ads: Source: xAd / Telmetrics
  • 25. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 26. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 27. Fundamental evolution of “App Install Ad” format
  • 28. Fundamental evolution of “App Install Ad” format
  • 29. Fundamental evolution of “App Install Ad” format • Infrastructure of mobile advertising ecosystem designed for mobile gaming. New verticals are beginning to shift into mobile advertising • Brand money; • Travel (20% YoY increase in mobile travel bookings H1 2013-2014*). *http://mobiledevmemo.com/why-mobile-marketing-costs-rising/
  • 30. Fundamental evolution of “App Install Ad” format • Retargeting and deep-linking allow for better and more natural ad formats than traditional mobile app install ad:
  • 31. Fundamental evolution of “App Install Ad” format • Native ads are less intrusive and context-aware:
  • 32. Fundamental evolution of “App Install Ad” format • Imaginative new ad formats will obfuscate / abstract away the advertising dynamic: • TinyLoot: paying users to watch ads and engage with new apps; • LoopMe: users rate ads and only see ad types they enjoy.
  • 33. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 34. “App constellations” causing app store chart position inflation
  • 35. “App constellations” causing app store chart position inflation Top 10 Downloaded Chart, US / iPhone, October 2 2014
  • 36. “App constellations” causing app store chart position inflation • 4 of Top 20 downloaded apps (US / iPhone) published by Facebook • Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp (#14)
  • 37. “App constellations” causing app store chart position inflation • 4 of Top 20 downloaded apps (US / iPhone) published by Facebook • Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp (#14) • 3 of Top 20 downloaded apps published by Google • YouTube (#5), Google Maps (#15), Google Utilities (#16)
  • 38. “App constellations” causing app store chart position inflation • 4 of Top 20 downloaded apps (US / iPhone) published by Facebook • Facebook Messenger (#1), Facebook App (#2), Instagram (#4), and WhatsApp (#14) • 3 of Top 20 downloaded apps published by Google • YouTube (#5), Google Maps (#15), Google Utilities (#16) • 5 of Top 20 downloaded apps published by companies that can move users into mobile from their massive existing user bases • Pandora • Pinterest • Spotify • Twitter • iTunes U
  • 39. “App constellations” causing app store chart position inflation • Companies that command massive existing user bases and can unbundle functionality and / or shift traffic to new mobile apps are conquering the Top Downloaded chart
  • 40. “App constellations” causing app store chart position inflation • Companies that command massive existing user bases and can unbundle functionality and / or shift traffic to new mobile apps are conquering the Top Downloaded chart • Chart positions that were previously capable of being “acquired” via advertising are now occupied by these apps, causing “chart position inflation”
  • 41. “App constellations” causing app store chart position inflation • Companies that command massive existing user bases and can unbundle functionality and / or shift traffic to new mobile apps are conquering the Top Downloaded chart • Chart positions that were previously capable of being “acquired” via advertising are now occupied by these apps, causing “chart position inflation” • Eg. Facebook raised number of downloads needed to reach #1 with messenger. Previous amount of downloads needed only reaches #2 now.
  • 42. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 44. Increasing overall monetization • Tablet shipments are slipping: Source: Monthly TFT LCD Shipment Database
  • 45. Increasing overall monetization • Meanwhile, “phablet” shipments are rising and may overtake both smartphone and tablet shipments Source: BI Intelligence
  • 46. Increasing overall monetization • This is a good thing for app developers; users spend more money on bigger screens. Source: Distimo
  • 47. Increasing overall monetization • Meanwhile, CPMs are trending up…which means more revenue from ads. Source: Fiksu
  • 48. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 50. Increasing Platform “Lock In” • Platform operators are competing to keep developers locked into proprietary tool chain • Apple’s upcoming iTunes analytics suite
  • 51. Increasing Platform “Lock In” • Platform operators are competing to keep developers locked into proprietary tool chain • Facebook’s Parse + Audience Network + Atlas
  • 52. Increasing Platform “Lock In” • Platform operators are competing to keep developers locked into proprietary tool chain • Twitter analytics + app development platform (Fabric)
  • 53. Five Trends in Mobile Gaming For 2015 and Beyond 1. Fundamental evolution of “App Install Ad” format 2. “App constellations” causing app store chart position inflation 3. Increasing overall monetization 4. Increasing platform “lock in” 5. More franchise tie-ins
  • 55. More Franchise Tie-ins • Rising marketing costs and chart position inflation incentivize devs to partner with existing, well-known IP
  • 56. More Franchise Tie-ins • Rising marketing costs and chart position inflation incentivize devs to partner with existing, well-known IP
  • 57. More Franchise Tie-ins • Rising marketing costs and chart position inflation incentivize devs to partner with existing, well-known IP
  • 58. More Franchise Tie-ins • Rising marketing costs and chart position inflation incentivize devs to partner with existing, well-known IP
  • 59. More Franchise Tie-ins • Rising marketing costs and chart position inflation incentivize devs to partner with existing, well-known IP
  • 60. Thanks! • eric@mobiledevmemo.com • Mobiledevmemo.com • Twitter.com/eric_seufert