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Online
Co-creation
  to Accelerate
    Marketing
   & Innovation
Online Co-creation
              to Accelerate
             Marketing and
                Innovation
         “How to unlock the collective creative
          power in consumers to lead existing
          markets and create new ones, fast.”

                     A decade ago, acclaimed Harvard University Professor Michael Porter,
                     a leading authority on corporate strategy, asserted that innovation was
                     the central issue in economic prosperity. Today, innovation is firmly on
                     every CEO’s priority list but the capability to bring the right innovation to
                     the market quickly is still lacking. But business leaders could have been
                     searching in the wrong places. Yochai Benkler, the thought-provoking
                     author of “The Wealth of Networks”, argues that the solution may lie
                     within consumers and not within firms. What if companies could tap into
                     the free flow of ideas generated by millions of people online to innovate?

                     This white paper is designed as a crash course on online co-creation so
                     that marketers and innovators can better understand how to unlock the
                     collective creative power latent in consumers to accelerate marketing
                     and innovation.




2   | Online Co-creation To Accelerate Marketing and Innovation
A. Co-creation 101
Embracing Online Co-creation to
Accelerate Marketing and Innovation

Innovation is the key to sustainable       When the name of the game is
growth. It is the primary – and            to be the first to bring the right
increasingly vital – source of             innovation to market, co-creation
competitive advantage for                  is the solution that numerous
businesses in a marketplace                companies increasingly turn
that has become exponentially              to. The traditional innovation
cluttered, complex and dynamic.            process is sequential: developing
“The way you will thrive in this           concepts and testing them, mostly
environment is by innovating               internally or with a small network
– innovating in technologies,              of external agents. It takes up a
innovating in strategies, innovating       significant amount of time and has
in business models,” said IBM              a high failure rate. Consumers
CEO Samuel J. Palmisano                    are involved at the tail-end, as           The business
in a recent interview with                 validators.                               enterprise has
BusinessWeek on “The World’s                                                     two – and only two
Most Innovative Companies”ii.              Co-creation flips the traditional      – basic functions:
                                           innovation model on its head,             marketing and
While innovation is steadily               turning a sequential process into a          innovation.
climbing up every CEO’s corporate          parallel one. Co-creation engages
                                                                                          Peter Drucker,
agenda, so is the realization that         consumers directly at the onset         Management Professor,
ideas alone don’t really matter            of the innovation process to gain                     Authori
much without the capability to             fresh, fast and creative ideas that
implement the right ones faster            are consumer-rooted, streamlining
than competitors do. And herein            and compressing a complex
lies the problem with innovation           chain of ideation-validation steps
as it is practiced today. The              with multiple stakeholders. When
BCG annual innovation surveys              it happens online, it enables
constantly highlight that senior           simultaneous engagements with
executives find the current                a large number of individuals
innovation process hard to                 across geographies within a short
systemize and frustratingly slowiii.       timeframe. Because co-creation
Neville Roberts, enterprise CIO of         starts with input from end-users,
Best Buy sums up why innovating            there is less chance that the
fast matters in an interview with          concepts suggested would not get
ZDNet: “A lot of our revenues              market acceptance, thus reducing
come from innovation, but it gets          risks of failed projects.
copied quickly (...) We have to
get innovation out there quickly.
We have to bring things to fruition
quicker than everyone else.”iv


3   | Online Co-creation To Accelerate Marketing and Innovation
1. What is 	
	 Co-creation?
                                                                                           Co-creation
                                                                                         projects are a
                                                                                     wonderful mix of
                                                                                      market research
                                                                                  and marketing. It’s
                                                                                      a virtuous circle
                                                                                    whereby the brief
                                                                                   fulfills consumers,
                                                                                        enabling them
                                                                                      to express their
C.K. Prahalad and Venkat                   product creation or innovation
Ramaswamy, co-authors of “The              process. Companies engage
                                                                                    creativity, and the
Future of Competition: Co-creating         with consumers on initial             brand benefits from
unique value with customers”,              product concepts and ideas,            content that we can
define co-creation as “an active,          and they use consumers as a            celebrate and gain
creative and social process                resource throughout the product          insights from, and
based on collaboration between             development life cycle.”vi                 potentially even
producers and users, initiated                                                       use as part of our
by the firm to generate value for          Online co-creation in particular is         communication
customers”v. Instead of building           gaining traction with businesses.                 materials.
for consumers, companies build             Most of Interbrand’s 100 Best
with them. Co-creation can take            Global Brands 2011, such as                       David Skerrett,
many forms: A company can co-              Coca-Cola, Unilever, Hyundai,          Head of Social and Mobile,
create a new product with a small          Danone, Starbucks and Nike,                      Euro RSCG 4D
number of lead users in a lab or           are already actively using online
“crowdsource” a problem online to          co-creation platforms and
get a large number of individuals          communities to involve consumers
working simultaneously to solve it.        directly and repeatedly to infuse
                                           their communication and products
Co-creation is also simply defined         with fresh ideas, content and
by Doug William, analyst and               solutions.
co-creation expert at Forrester
Research, as “the act of involving
consumers directly, and in
some cases repeatedly, in the




4   | Online Co-creation To Accelerate Marketing and Innovation
2. Why do consumers
   co-create?
Aristotle understood long ago that         United Kingdom and the United           In essence, while consumers
Man is by nature a social animal.          States of America, consumers            create for self-expression and
The meteoric rise in popularity of         stated that they create or modify       self-actualization, these apparently
social networking platforms like           products “to better fit their needs”    self-centered activities can benefit
Facebook, YouTube and Twitter              as the current standardized             a brand by providing a source of
shows how powerful our need                products offered in the market          inspiration and ready-to-market
to create and share with others            did not fulfill them adequately.        innovation ideas. Paul Sloane,
is, with little incentive needed to        Beyond utilitarian motives,             author of “A Guide to Open
participate.                               consumers create as a mean              Innovation and Crowdsourcing”,
                                           of self-expression and personal         describes it as “the ability to
Creative individuals churn out             fulfillment. A study conducted by       change things, the ability to
imaginative ideas that companies           eYeka in France found that 69% of       influence the future of your
might not have the resources to            consumers create for enjoyment          brand”viii.
cultivate from scratch. They offer         and 72% find these activities
an alternative to thorough product         satisfying and fulfilling.
development programs, which is
still based on internal R&D and
marketing.                                        Why do creative people get involved in
With technology becoming more                     co-creation? The eYeka example.
personalized and interconnected,
                                                  Research undertaken on eYeka’s community of nearly 200,000
the potential for consumers to
                                                  creative consumers uncovered four primary motivations for
reprogram, adapt, modify, and
                                                  participating in co-creation projects: Fun, Fulfillment, Fame and
transform offerings also becomes
                                                  Fortune, commonly referred to as ‘the four Fs’.
greater.

In fact, the equivalent expenditure
that these “creative consumers”
spend on these co-creative
activities can outstrip the annual
amount spent on consumer
product R&D by companies, such
                                                  Fulfilment                                           Fame
as in the UK where it is valuated at
144% of what companies spend
on R&Dvii.

These consumers do not
necessarily create to help brands.                                Fun                              Fortune
In surveys conducted in Japan, the



5   | Online Co-creation To Accelerate Marketing and Innovation
3. What’s in it for
   businesses?
If there is only one word to describe the core benefit of co-creation for
businesses, it has to be “transformational”. In 2008, Venkat Ramaswamy and
Francis Gouillart, authors of “The Power of Co-Creation”, were invited to speak
at the Deloitte Co-Creation Conference, organized by ECC Partnership in
Paris. They pointed out five major areas where co-creation can add value to
organizations:


                          Customer experience

         1                Be it rewards programs, consumer
                          communication, enhancements in retail
                          channels, or improvements in pre- and
                          post-purchase experiences
                                                                       One specific benefit
                                                                         stemming from the
                          Products and services
         2                Improvement on current offerings and
                          new opportunities for future development
                                                                            transformational
                                                                             nature of online
                                                                            co-creation is an
                                                                               opportunity to
                                                                           discover a game
                          Markets
                                                                        changer, which is a

         3                Establishing deeper understanding
                          through innovative insights or exploring
                          opportunities in expanding market size
                                                                          radical departure
                                                                          from old business
                                                                                 models and
                          and/or share
                                                                       strategies, unlocked
                                                                      by consumers but not

         4                Business models
                          Refining or exploring a total change
                                                                     immediately apparent
                                                                               to a company.


                          Strategy
         5                Refining or re-defining the entire
                          business approach




6   | Online Co-creation To Accelerate Marketing and Innovation
How LEGO reinvented itself
    through co-creation
                                                                                 LEGO also provided an
                                                                                 extension of this service –
                                                                                 allowing anyone to develop
                                                                                 his or her ideas with LEGO’s
                                                                                 design tools and order the
                                                                                 relevant blocks. LEGO then
                                                                                 sent the necessary blocks so
                                                                                 that these creative consumers
                                                                                 can actually build their
                                                                                 creations. It was such a hit
                                                                                 that limited-edition models by
                                                                                 consumers-turned-designers
                                                                                 were soon reportedly fetching
                                                                                 handsome prices on auction
                                                                                 sites like eBay. The LEGO
                                                                                 Group later allowed these
                                                                                 consumers to profit from
    Danish toy manufacturer                their own way or re-use blocks to     creating new LEGO models
    LEGO Group, known for its              invent their own. But the company     and turned it into a complete
    iconic colorful building blocks,       had never placed its customers        creative-collaborative platform.
    is a perfect example of how            in the driving seat of its business
    co-creation can ripple through         strategy.                             LEGO now uses its community
    the five areas of transformation                                             of passionate, engaged
    identified by Ramaswamy and            LEGO’s first foray into creating      creators to invent and test new
    Gouillard to radically reshape         a more collaborative company          products before launching
    the company and its business           started with LEGO Mosaic, an          them. LEGO even works
    model.                                 online tool that allowed users to     closely with its most creative
                                           calculate the number of bricks        consumers by co-creating
    In 2004, the LEGO Group                required to make a wall-hanging       designs and allows revenue
    was facing bankruptcy – sales          mosaic of different colors with the   sharing on the sales of these
    declined sharply by 30% in             photographs that they uploaded        designsix. Today, the Lego
    2003 and the business had              on the platform. The success          Group remains the most
    been largely unprofitable              of this project widened LEGO’s        popular toy maker of all time,
    between 1998 and 2004viii.             perspective on the potential of       truly empowering people to
    LEGO already knew that its             co-creation and soon LEGO             transform their dreams into
    customers were central to              Factory, a platform where users       reality, one LEGO brick at
    the creation of its products,          can calculate the number of bricks    a time.
    especially post-purchase               and other components required for
    when they build LEGO models            their own designs, followed.




7   | Online Co-creation To Accelerate Marketing and Innovation
Beyond the development of new products or the generation of fresh
    consumer ideas, online co-creation can also help solve traditional
    marketing challenges such as branding, positioning or creating unique
    consumer experiences.



    Enhancing brand
    experience
    with consumer-
    created content
    Coca-Cola recently ran an
    online co-creation contest
    on eYeka’s platform, inviting
    consumers to “interpret
    Coca-Cola as an energizing
    refreshment in their own style”.
    Participants thought that the
    short, open brief allowed them
    to express their personality
    while challenging their
    creative skills. As a participant                               A creator’s entry submission for the Photography category
    summed it up: “the chance
    to generate ideas for large
                                            international peer recognition for       Marketing Communications
    brands is absolutely fantastic
                                            any aspiring creative. The contest       of Coca-Cola, who
    and challenging”. While the
                                            received nearly 2,600 entries            commissioned the project,
    contest offered significant cash
                                            (photos, illustrations, animation        said that the phenomenal
    prizes, the winner in the video/
                                            and videos) in only 12 weeks and         response had a “ripple effect
    animation category was to be
                                            the quality was deemed to equal          on the organization in the way
    selected to enter the Cannes
                                            those of professional creative           we do things, the way we look
    Lion Advertising Festival in
                                            agencies. Leonardo O’Grady,              at accessing creative and fresh
    2012, offering the highest
                                            ASEAN Director of Integrated             ideas”.




                                            In a recent project, eYeka worked with a leading FMCG brand to
                                            help reposition a yoghurt drink. Consumers were asked to illustrate
                                            how they understood a brand promise so as to refresh the brand’s
                                            communication with new creative angles. In addition to identifying
                                            creative routes for communication, this seven-week project uncovered a
                                            previously overlooked consumer benefit that could have great potential
                                            in strategically differentiating the brand from others in the market. This
                                            benefit is now a central component of a new brand platform and will
        Screenshot of a creator's entry     form the basis of all new communication worldwide.
     submission for the Video category




8    | Online Co-creation To Accelerate Marketing and Innovation
4. What are the
	 business benefits of
   co-creation?
Jeffrey Grau, Principal Analyst at         4.1 Online co-                          An increasing number of
eMarketer and Author of “How                                                       companies are beginning to
Brands Co-Create Value with                creation accelerates                    realize that online co-creation
Customers”xi, highlights that              innovation cycles                       enables the innovation process to
“the benefits are numerous, with                                                   be faster and more streamlined,
companies gaining user insights            Despite understanding the crucial       thereby increasing chances of
and customers enjoying higher              need to innovate, the end-point of      delivering the right product or a
product satisfaction”.                     the innovation race remains elusive     new communication idea faster
                                           at best for many businesses.            than others who are still suck with
P&G was one of the first major             According to the Boston                 traditional innovation methods.
companies to understand the                Consulting Group’s 2010 Senior          Online co-creation communities
value of opening up to outside             Executive Innovation Survey, even       can dramatically accelerate the
sources when it launched                   though a huge majority of senior        pace of innovation, bringing down
its open innovation platform               executives polled saw innovation        the ideation cycle from months to
Connect+Develop in 2000. In the            as their top three priorities, a        weeks. François Pétavy, Global
seven years that followed, profits          significant percentage felt that        CEO of eYeka, recently said in an
tripled to US$10 billion, with a           lengthy development times was           interview with Forrester Researchxv
US$100 billion increment in market         one of the biggest obstacles for        that “involving external, creative,
capitalizationxii. Today, more than        investing in innovationxiv. As market   decentralized points of view
50% of the company’s innovation            cycles accelerate, the traditional      provides clients with consumer-
comes from outside sources.                process to find good ideas, get         rooted collective intelligence,
                                           them endorsed, allocate budget          which is now critical as markets
As with open innovation, online            for development – with numerous         become even more globalized and
co-creation transforms a                   iterative levels of approvals and       as marketers need to intimately
closed innovation model into an            budgets needed in-between – is          connect to consumers’ unmet
open model. Professor Venkat               painstakingly slow, and frustrating.    needs, faster than ever”.
Ramaswamy articulates a unique             In the worst-case scenario, your
combination of three major                 competitor beats you to it by
benefits that co-creation provides:        launching their new competitive
Acceleration of innovation                 product first. As the saying goes,
cycles, reduced risks of market            good ideas are important but
failure through closer consumer            the ability to execute fast is what
engagement and the build-up                matters most.
of an innovative organizational
culturexiii.



9   | Online Co-creation To Accelerate Marketing and Innovation
4.2 Online co-                         car manufacturer with a truly
                                                                                   co-creative business model.
                                            creation reduces                       Its first co-created vehicle, the
                                            risks of producing                     Rally Fighter started off with a
                                            a market flop                          car design competition with the
                                                                                   winning design voted and refined
                                                                                   collectively by a community of
                                            “With co-creation, we not only
                                                                                   enthusiastsxviii. Once the design
                                            give the consumer a golden
                                                                                   was adopted, the company
                                            opportunity to express him or
                                                                                   accepted pre-orders and
                                            herself but also to get involved
                                                                                   invited future owners to watch
                                            with all the different steps – like
                                                                                   or participate in the production
                                            imagining new communication
                                                                                   process at their nearest Local
                                            forms or participating in the
                                                                                   Motors Micro-Factory, which
                                            development of a prototype of
                                                                                   is a local garage or factory
                                            a product or service,” said Eric
                                                                                   that supports the initiative.
                                            Vernette, Professor of Marketing
                                                                                   Customers get the blueprint, the
                                            at the University of Toulouse
                                                                                   parts and access to an online
                                            and Chair of the Center for
                                                                                   resource to share assembling
     A Local Motors                         Management Research.
                                                                                   tips and troubleshoot potential
      Micro Factory                         Involving consumers at the
                                                                                   problems. Through this innovative
                                                                                   manufacturing experiment, Rally
                                            beginning of a business process
                                                                                   Fighter owners get a car that is
                                            results in greater alignment
                                                                                   tailored exactly to their needs. The
                                            in consumer demand and
                                                                                   model cuts down on production
                                            manufacturer/retailer supply.
                                                                                   waste by building only what is
                                            Hence, not only are products
                                                                                   necessary and on transportation
                                            designed closer to consumers’
                                                                                   costs associated with shipping
                                            needs, but mass customization
                                                                                   manufactured cars. So far 25
                                            strategies also allow on-demand
                                                                                   cars have been built and another
                                            and made-to-order products,
                                                                                   120 are scheduled for completion
                                            by which consumers truly co-
                                                                                   in 2012. Local Motors is now
                                            create their product. Research
                                                                                   putting a more sophisticated CAD
                                            has shown that this experience of
                                                                                   design software online to allow its
                                            co-creation leads consumers to
                 The Rally                  highly value the products they built
                                                                                   community to collaborate even
                   Fighter                  themselvesxvi. This reduces the
                                                                                   deeper in the development of
                                                                                   new models, and social network
                                            risk that a product does not meet
                                                                                   facilities to facilitate exchange of
                                            consumer needs and wantsxvii.
                                                                                   ideas. The company hopes that
                                                                                   this new environmentally friendly,
                                            A good illustration of how co-
                                                                                   sustainable model can become a
                                            creation can close the gap
                                                                                   blueprint for manufacturing in the
                                            between consumers and brands
                                                                                   21st century.
                                            is Local Motors, a US based




10   | Online Co-creation To Accelerate Marketing and Innovation
4.3 Online co-creation creates a stronger
innovation culture for brands
Gaurav Bhalla, CEO of Knowledge Kinetics, Chief Innovation Officer at
Passenger and author of “Collaboration and Co-creation: New Platforms
for Marketing and Innovation” has been consulting with a number of
large MNCs on innovation issues. His experience is that co-creation
can help create a better innovation culture by “opening up a company
to different voices and by erasing the boundaries that prevent the
company from being connected to its environment”xx. This serves as
a motivation or an aspiration for employees to see and work in new
ways or perspectives that may spark off new ideas. The acceleration of
innovation cycles, made possible by online co-creation also provides
more visible “quick wins” that in turn encourage more employees to
step out of their comfort zone, collaborate and seek a higher level of
innovation in their work.




                                                                            Online co-creation
                                                                         allows us to tap into a
                                                                          global group of idea
                                                                             generators, which
                                                                            indeed gives us an
                                                                           outside view on our
                                                                         brands and products.
                                                                          Furthermore it gives
                                                                               us scalability in
                                                                            terms of number of
                                                                          ideas generated in a
                                                                          short period of time.

                                                                                     Bernhard Räber,
                                                                                 Innovation Manager,
                                                                                 Carlsberg Breweries




11   | Online Co-creation To Accelerate Marketing and Innovation
B. Co-creation 102
Get started with online co-creation
Louis Pasteur, the French chemist famously said: “Chance favors the prepared
mind”. The following building blocks of online co-creation programs will help
speed up your learning curve on your very first project, or improve existing
ones.

Step 1: Define your                          •	 You can ask consumers to          •	 If you are looking to position,
                                                help identify new trends, new        or reposition, a product or a
online co-creation                              products or new markets.             brand. Consumers can give
objectives                                      eYeka asked people to                creative ideas for packaging,
                                                explore “how we will move in         names and brand platforms.
                                                20 years” for an automotive          eYeka has helped several
Before considering audiences,
                                                brand or to “imagine the             leading FMCG companies
platforms or what to do with
                                                future of credit-cards” for a        such as Kraft, P&G, Unilever
consumers’ output, defining what
                                                large financial brand.               and Danone in gathering
is the desired outcome of your
                                                                                     faster, fresher ideas to speed
online co-creation program is
                                             •	 If you have identified a market      up their marketing roll-out.
the pre-requisite to choose the
                                                need or a consumer segment           Typical projects include
relevant building blocks needed
                                                that is ripe for innovation,         interpreting a brand promise
for a successful online co-creation
                                                but do not have a product            to uncover new consumer-
project.
                                                for them yet, or if you have         led communication angles,
                                                an existing products that            injecting premiumness in
eYeka has                                       could find new usage, you            packaging and creating new
developed a simple                              can ask consumers to create          retail concepts.
                                                a new product for you or
framework that                                  innovate an existing one.         •	 Finally, if you are looking for
identifies four                                 eYeka recently completed             quality consumer-generated
areas on a typical                              a project to invent a new            content that can connect
                                                type of chewing gum for a            with consumers, you can
“go to market”                                  socially-connected generation        ask them to create videos,
value chain, where                              Y. The project delivered 80          logos, pictures that can be
online co-creation                              fresh, creative ideas in three       integrated in your agency’s
                                                weeks, three of which are            campaigns. With eYeka,
can add value.                                  now in the company’s internal        Coca-Cola asked consumers
                                                development pipeline.                to “interpret energizing
                                                                                     refreshment in their own style”
                                                                                     and received thousands of
                                                                                     videos, animations, pictures
                                                                                     from all over the globe. Two
                                                                                     of them were subsequently
                                                                                     selected to be presented at
                                                                                     the 2012 Cannes’ Festival
                                                                                     of Creativity.



12   | Online Co-creation To Accelerate Marketing and Innovation
Framing your objectives with eYeka’s
     product suites




            Ideas                           Concept                     Product              Communication




                    Xplore                        Nvision                   Market                     Ngage


     Broad Trends/                    Product/Service              Marketing/               Communication/
     Ideas                            Concepts                     Positioning/             Engagement
                                                                   Experience
     Product: eYeXplore               Product: eYeNvision          Product: eYeMarket       Product: eYeNgage

     Sample challenge to              Sample challenge to          Sample challenge to      Sample challenge to
     consumers:                       consumers:                   consumers:               consumers:
     “Imagine the credit card         “Invent a healthy,           “What makes Mini-        “Show us how
     of the future.”                  tasty, fun snack for         Oreo so unique and       BMW’s Efficient
                                      kids!”                       special?”                Dynamics can make
                                                                                            the world a better
                                                                                            place”


                                            When determining what you exactly want to achieve through online
                                            co-creation, the major pitfall to avoid is to confuse online co-creation
                                            communities with online consumer panels. If a project objective is to
                                            gather deep consumer insights about existing products or consumer
                                            attitudes towards a concept or a new product, online panels, focus
                                            groups and other insight-gathering techniques will deliver better results
                                            than co-creation communities. The latter attracts creative participants
                                            looking for creative challenges. Their format with a competitive model
                                            is best suited to invent new experiences rather than provide consumer
                                            insights.


13   | Online Co-creation To Accelerate Marketing and Innovation
It is also important to keep                Step 2: Prepare
expectations in check when it
comes to the results of a co-               your organization                       From this
creation project. Submitted entries
from consumers are unlikely to              Once a clear, achievable objective
be ready for use as marketing               has been defined and a creative
collaterals. The essence of co-             challenge articulated, it is
creation lies with fresh, creative          important to ensure that there is
ideas, which will undoubtedly               an adequate level of support for
require fine-tuning and validation          the project in your organization.
before any implementation.                  This is vital not only in the set-
                                            up phase but also in maximizing
One company that set the wrong              adoption of the project’s output
expectations and struggled to               if you need to justify its return-
manage communication on a                   on-investment. As the Boston
co-creation project was Gap,                Consulting Group clearly identified
the popular U.S. retail brand.              in its innovation survey, a risk
Gap introduced a new logo on                adverse culture is the biggest
its website that prompted some              stumbling block that discourages
consumer backlash on social                 innovation from taking roots in any      to this
media channels. In response,                organization.
Gap invited its fans to submit
their own designs on Facebook               Embracing online co-creation
but did not provide details as to           as a marketing and innovation
how the submitted logo would                strategy requires the coordinated
be used (compared to the new                effort of an entire organization,
one they rolled out) nor did it             not just the marketing or
mention incentives or rewards               R&D department. Common
for participants. This spawned              organizational pushbacks include
another backlash. To cap it off,            the “not-invented-here” syndrome,
Gap pulled the plug on the new              vested interests that prevent some
logo and its crowdsourcing                  stakeholders from welcoming
                                            ideas from outside their realm of
project, announcing that it will
keep its 20-year-old blue box               control and fear of failure (and        and back
iconic logoxxi.                             its retribution). This common yet        to this
                                            lethal cocktail results in innovation
                                            paralysis. It is expected that
                                            most people will reject creative
                                            ideas and solutions because of
                                            the discomfort they feelxxii. Yet
                                            a certain level of discomfort or
                                            uncertainty is expected in the
                                            process of exploring ideas and
                                            trying something new. These
                                            structural and cultural issues are
                                            hard to solve but steps can be
                                            taken to prepare the ground for
                                            online co-creation projects.


14   | Online Co-creation To Accelerate Marketing and Innovation
2.1 Get                                     2.2 Start small
commitment from                             Some companies have ceased
the top                                     to recognize the possible
                                            “coexistence of external ideas
Convincing employees to embrace             or creations (consumer insights
change is a big obstacle that               or content) and of internal ideas
cannot be avoided. “Conceding               or creations from the company’s
that people at the receiving end            marketing or departments”, said
of traditional processes may have           Eric Vernette. Paul Sloane, author
better ideas than the experts               of “A Guide to Open Innovation
who have been designing those               and Crowdsourcing”, suggests
processes for many years requires           that “people outside should be
a new humility,” elaborates Venkat          seen as part of your system rather
Ramaswamy and Francis Gouillart                                                           When it comes
                                            than customers or complainers.
in their article, “Building the             They are people who work with
                                                                                        to innovation, all
Cocreative Enterprise”, an article          you. You have to be transparent             companies need
published in Harvard Business               and more open. If you have the                a strong brand
Review”xxii.                                culture in place and the process is           champion who
                                            in place, then you can succeed.”                knows how to
The challenge befalls on leaders            Ideally, as Eric Vernette suggested,         spot great ideas
to make employees realize the               there should be a symbiotic                and maximize the
new economic benefits that                  relationship between marketing              potential of each
can be discovered, in order to              and R&D departments and the               one to turn it into a
motivate them in continuing                 consumer.                                   business-driving
the journey of exploring more
strategic applications of co-
                                                                                                 solution.
                                            To develop and nurture such
creation. The first step required in        a culture from scratch, Venkat         Frederique Covington-Corbett,
the process of developing a more            Ramaswamy and Francis Gouillart         Asia Pacific Central Marketing
open, collaborative culture is for          advise companies to start small:                    Organization Lead,
senior executives to champion                                                                            Microsoft
                                            “Begin with a project that focuses
the initiative and to demonstrate           on the experiences of two or three
that failure is part of the creative        key stakeholders and a specific
process, with noticeable, symbolic          purpose like gathering customers’
action backing their words before           requirements for a new product,
any organizational changes can              improving order fulfillment, or
take place.                                 figuring out the best sales pitch
                                            for a new offering. Then let the
                                            perimeter of co-creation naturally
                                            expand over time to include a
                                            wider range of experiences for
                                            those stakeholders and then new
                                            stakeholders. At each stage,
                                            the organization will realize new




15   | Online Co-creation To Accelerate Marketing and Innovation
economic benefits, giving it             project must be established.
                                            the motivation to continue the           You will need such framework
                                            journey and explore more and             to ensure that you can use
                                            more strategic applications of           the ideas submitted. For every
                                            co-creation.” It is also important       contest, eYeka ensures that the
                                            to open communication channels           legal framework benefits both the
                                            such that feedback can flow freely       company and the participants for
                                            bottom-up and allocate proper            the duration of the contest and
                                            resources to look into and act on        also for the potential use of ideas
                                            them.                                    and work generated, over time.

                                            2.3 Consider your                        2.4 Be ready for a
                                            legal framework                          conversation
                                            What is your organization’s              Co-creation opens a
                                            comfort level in allowing outsiders      communication channel with
                                            to get involved in potentially           consumers. They will expect a
                                            strategic issues? Have you               conversation or at minimum,
                                            thought of the level of information      feedback on their work as they
                                            that needs to be disclosed so            require support and empathy.
                                            that external participants can           Managing multiple streams of
                                            meaningfully contribute? For each        conversations online can prove
                                            online co-creation project, there        challenging especially when
                                            is a need to provide information         participants stem from all over
                                            and there is no guarantee that           the world. This ongoing, social
                                            a competitor who subscribes              process is best handled by experts
                                            to the same platform could be            working with online communities.
                                            prevented from knowing what you          We call them “Community
                                            are working on. Several steps can        Managers”. Community Managers
                                            be taken to preserve confidentiality     act as the glue to a community.
                                            yet it is crucial to be constantly       They stimulate good entries,
                                            reminded that the process should         answer questions and address
                                            not be time-consuming as the vital       any issues pertaining to a contest
                                            benefits of co-creation projects are     in a timely manner. In addition
                                            speed and relevance.                     to a deep understanding of the
                                                                                     digital media landscape and of the
                                            In addition to confidentiality issues,   dynamics of online communities,
                                            a clear legal framework for the          community managers are often
                                            ownership of intellectual property       proficient in a variety of languages.
                                            created by consumers in the              eYeka employs dedicated, full-
                                            context of an online co-creation         time community managers to
                                                                                     support its 200,000 strong online
                                                                                     community, over 94 countries.




16   | Online Co-creation To Accelerate Marketing and Innovation
3. Engage the right
   audience on the
   right platform
Once internal challenges have been managed, marketers
need to ponder over the type of audiences to reach out to,
and the platforms to use for their co-creation activities.




3.1 The 1-9-90 rule                         In short, what matters most in
                                            online co-creation contests,
                                            designed to collect fresh and
When inviting participants to an            original ideas, are the level of
online co-creation contest, the             creativity of the participants
worst question to ask is whether            and the extent to which they
they are representative of a given          can illustrate their creativity.
target audience. This assumes               Representative participants will
that all consumers are equally              give representative answers.
creative. This is not the case.             Creative participants will give
                                            creative answers.
Professor Eric Vernette sums up
why this is the wrong question in a
recent interview on the eYeka blog:
“it defeats the purpose to carry out
co-creation projects with masses
of people who will produce varied
results, leaving interesting ideas
as difficult to locate as a needle in
a haystack.” In fact, identifying a
particularly small number of people
who are “inventive and in tune
with market desires” is a major
challenge for marketers.




17   | Online Co-creation To Accelerate Marketing and Innovation
Unlock innovation opportunities                    1% Creative Consumers




                  Refine innovation opportunities                           9% Enthusiasts




             Validate innovation opportunities                                90% Spectators




                             Not all consumers are created equal


eYeka segments                              •	 90% of consumers are deemed “spectators”. They read or watch but
                                               do not contribute. They are good at talking about their experience
consumers into                                 with products and identify problems. This is the group traditionally
a ratio of 90:9:1                              involved in focus groups or consumer research.
– a concept first                           •	 9% of consumers are termed “enthusiasts” who actively view, share
introduced by                                  content and interesting ideas, yet do not create from scratch.
Jakob Nielsen,
                                            •	 The remaining 1% is what eYeka calls “creative consumers”.
principal and co-                              They form the basis of eYeka’s community. They have superior
founder of the                                 creative thinking capability and create content actively of which the
Nielsen Norman                                 remaining 99% view and share. Creative consumers are a bit like
                                               creative directors in an advertising agency. They are not necessarily
Groupxxiv.                                     representative of a target audience of a given brand they are working
                                               on, but they have the ability to come up with innovative solutions and
                                               messages that will resonate with them. Like with creative directors,
                                               creative consumers’ ideas should be tested with target consumers.
                                                 Brands can tap into different segments of consumers for different
                                                 purposes. The 1% of creative consumers is ideal for generating
                                                 novel ideas and creating original content, the 9% of enthusiasts
                                                 play an important role in refining and spreading them, while the
                                                 90% of spectators validate and will ultimately purchase the resulting
                                                 products.




18   | Online Co-creation To Accelerate Marketing and Innovation
3.2 A platform for                          tend to attract this 1% of
                                            consumers who are most creative
each audience                               and are therefore well suited
                                            for ideation projects, applicable
Once you have decided on                    from “blue-ocean” thinking to
what type of consumers are                  brand positioning or packaging
best suited to participate in your          challenges.
online co-creation project, you
need to select a channel for                Online co-creation communities
engagement. There are effectively           like eYeka comprise of an existing
three major channels you can                network of consumers and experts
use: Some companies choose                  who have specifically signed-up to
to work with consumers directly             participate in co-creation projects.
via social networking platforms             By being open to everyone and
like Facebook and Twitter. While            by letting people join co-creations
these platforms are cost-efficient,         contests freely, eYeka has build-
they are not as effective in                up a bank of creative participants
identifying or engaging the 1%              who participate as soon as they
of creative consumers that can              are interested in the topic and
truly deliver creative solutions.           have ideas to contribute. These
The two remaining options are               online communities operate on a
leveraging existing co-creation             competition model, with limited
communities or creating your
own community from scratch
                                            prizes available for winners only.     Market leader in
                                            As highlighted by the works
with off-the-shelf social-consumer          of London Business School
                                                                                   online consumer
research platforms. These two               Professor Kevin J. Boudreau                 co-creation
methods require their own different         and Harvard Business School
approaches.                                 Professor Karim R. Lakhanixxv, a
                                            competition model encourages
3.2.1 Use existing                          the submission of disruptive,
co-creation                                 “out-of-the-norm” ideas, as there
                                            is no need to build on cumulative
communities for                             knowledge or past experiences, or
growing ideas                               to form a consensus.

Research has found different                On eYeka, community members
types of innovative consumers,              choose which projects they want
for example lead and emergent               to participate in. This ensures
users – usually the outliers of the         that they are self-motivated
intended target audiences for your          to contribute ideas and have
product or service, have higher             a degree of appreciation for
probability of coming up with               the brand. Unlike participants
disruptive, innovative solutionsxxv.        being screened before they
Online co-creation communities              can join a focus group, eYeka




19   | Online Co-creation To Accelerate Marketing and Innovation
does not impose filters or must-            3.2.2 Engage with
have characteristics to join a
competition. The diversity of               your consumers
participants, backgrounds and               on dedicated
opinions provides a higher chance
of getting decentralised, refreshing
                                            platforms for
interpretations and solutions to            insights, idea
creative challenges. A recent               consolidation
example from eYeka involves a
young British man who has never             You will need to build or use
been to India but nevertheless              dedicated platforms to engage
created a TV spot concept that              your regular stakeholders in a
scored highest when tested with             co-creation process, be it your
Indian consumers. This participant          customers, employees, partners or             The diversity
was a complete outlier among                suppliers. An example of such an            of participants,
others who mostly stemmed from              application would be Starbucks’s          backgrounds and
the subcontinent. The TV spot was           online platform, MyStarbucksIdea.
later adopted to front a nationwide
                                                                                     opinions provides
                                            com where consumers are invited
campaign for the launch of a new            to contribute their ideas to improve
                                                                                       a higher chance
product.                                    the Starbucks experience and
                                                                                              of getting
                                            rate those that have already been            decentralised,
Allowing for diversity in co-creation       published. These platforms largely               refreshing
contests also helps discover “blind         attract brand enthusiasts (9%) and      interpretations and
spots”. These would be existing             spectators (90%), which make           solutions to creative
issues or concerns that internal            them the ideal place to gather                  challenges.
staff or even a small representative        insights on what consumers
segment of a target audience did            want and consolidate ideas and
not see or address prior to the co-         concepts that were inspired and
creation project.                           adapted from creative consumers
                                            (1%) at the ideation stage. With
Competition is the first stage in           over 75,000 ideas and 750,000
the ideation process, similar to            votes generated (and counting),
a brainstorm where participants             MyStarbucksIdea.com has
first throw in their own ideas. The         become an ideal real-time insights
second stage is to select and               lab, allowing the company to keep
consolidate the best ideas to               in touch with what consumers
make them even better. This is              need and want, test products and
where a collaboration model works           constantly improve its experience.
best; when participants are invited
to view concepts, rate them and
comment on them. Here the
natural tendency from participants
will be a normalization of opinions,
to reach a consensus.




20   | Online Co-creation To Accelerate Marketing and Innovation
SFR, making learning fun for children
French telecom operator SFR                 SFR gathered over a hundred
was looking to develop a range              ideas, in a much shorter time
of edutainment products for                 frame than through a traditional
children. For starters, the product         innovation process. Among
management team was keen to                 the findings, eYeka creative
better understand how a learning            consumers saw edutainment as a
experience could be made more               less rigid way of learning than what
interesting and fun for children            is provided in a typical classroom
and what type of object could               environment. Rather than being a
best represent “edutainment” as a           passive student, edutainment toys
concept.                                    can enable a child to become his
                                            own teacher, i.e. to learn how to
SFR worked with eYeka’s                     learn. Such edutainment tool can
community of “creative                      help develop a child’s creativity
consumers” on a two-stage                   and make him feel empowered. As
co-creation project. The first              technology offers innovative ways           It is important to
stage focused on developing a               to connect to the world children              remember that
product that facilitates a learning         can discover their world more           creative consumers
experience while the second was             actively, with their edutainment toy    are also end-users:
about the learning experience               as a companion in this journey.            they have a lot of
itself. At the first stage, eYeka                                                       imagination, but
launched an unbranded co-                   Through this co-creation project,      their ideas are quite
creation project on its platform,           SFR found a wealth of ideas
                                                                                         implementable.
asking consumers to imagine                 and product concepts that were
what kind of toy Santa Claus                innovative yet true to its brand.               Deborah Beddok,
could offer to technology savvy             The findings articulated some early             Product Manager,
children for Christmas- a toy               consumer insights on edutainment                            SFR
that allows them to learn while             while opening new possibilities
having fun. Participants were               for the development of its
challenged to imagine the design,           edutainment range.
functions and multiple uses
for this new toy. The resulting             “We wanted to gather new, fresh
concepts proposed by consumers              ideas because we were a bit
were then tested on SFR’s                   stuck on the topic. eYeka creative
own “innovation community”,                 community members were able to
L’Atelier SFR. Across all concepts          find ideas legitimate to our brand,
proposed, three main themes                 as well as ideas that we would
emerged. These formed the                   have had difficulty imagining. It
basis of the second stage of the            was reassuring and stimulating at
project where eYeka’s community             the same time. It is important to
was asked to invent the “learning           remember that creative consumers
experience of tomorrow” revolving           are also end-users: they have a
around interactivity, connectivity          lot of imagination, but their ideas
and intellectual challenge. Ideas           are quite implementable”. Deborah
submitted by the community                  Beddok, Product Manager, SFR
were visible to all, so that new
participants could find inspiration
or build on existing concepts.



21   | Online Co-creation To Accelerate Marketing and Innovation
Conclusion
Online co-creation contests can accelerate the way your business innovates, shortening
marketing and innovation cycles from months to weeks with creative, consumer-rooted
ideas that can potentially deliver the next game-changer for your industry. As with all
creative processes involving consumers, the results are never guaranteed. But in today’s
highly kinetic competitive environment, the cost of inaction is greater. Leading global
brands are already co-creating with eYeka. Contact the world market leader in online
co-creation today to see how you can tap into the collective creative power of the largest
community of creative consumers.




     Authors
     François Pétavy, Joël Céré, Christine Tan, Yannig Roth

     The authors would like to extend their heartfelt appreciation to the
     following for their contribution in co-creating this white paper:

     •	 Bernard Cova, French Academic and forward-thinking researcher
        in the field of marketing
     •	 Bernhard Räber, Innovation Manager, Carlsberg Breweries
     •	 C.K. Prahalad, co-author of “The Future of Competition:
        Co-creating unique value with customers”
     •	 David Skerrett, Head of Social and Mobile, Euro RSCG 4D
     •	 Doug Williams, analyst and co-creation expert at Forrester
        Research
     •	 Eric Vernette, Professor of Marketing at the University of Toulouse
        and Chair of the Center for Management Research
     •	 Francis Gouillart, Co-Author of “The Power of Co-Creation”
     •	 Frederique Covington-Corbett, Asia Pacific Central Marketing
        Organization Lead, Microsoft
     •	 Gaurav Bhalla, CEO of Knowledge Kinetics, Chief Innovation
        Officer at Passenger and author of “Collaboration and Co-
        Creation, New Platforms for Marketing Innovation”
     •	 Jean-Fabrice Lebraty, Author and Professor at the Université
        Lyon 3
     •	 Paul Sloane, Author of “A Guide to Open Innovation and
        Crowdsourcing”
     •	 Leonardo O’Grady, ASEAN Director of Integrated Marketing
        Communications of Coca-Cola
     •	 Venkat Ramaswamy, cofounder of the Experience Co-Creation
        Partnership and co-author of “The Power of Co-Creation”




22    | Online Co-creation To Accelerate Marketing and Innovation
About eYeka

eYeka is the global market leader in online consumer co-creation.

We are an online community of about 200,000 members from more than 94 countries. Our community
attracts the most creative consumers, among the 1% of content creators on the web to participate in
creative challenge for brands.

We leverage our community of creative consumers to help companies generate creative insights, unlock
innovation opportunities and drive consumer engagement at a global level in a matter of weeks and within
a confidential, IP protected environment.

To date, eYeka has worked with 40 out of the top 100 leading global brands (according to Interbrand’s
2011 ranking) such as Procter & Gamble, L’Oreal, Coca-Cola, Unilever, Danone, Hyundai, Diageo and
Microsoft.


For more on online co-creation, please visit www.eyeka.net.




23   | Online Co-creation To Accelerate Marketing and Innovation
References
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                                                  Stefan Lindegaard. “You Gotta Love                Gary Gastelu. “Local Motors Going
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Forbes. http://www.forbes.com/2006/06/30/       Lego – Crowdsourcing meets Open                  Global”. Fox News. http://www.foxnews.
jack-trout-on-marketing-cx_jt_0703drucker.      Innovation!”. 15inno. http://www.15inno.         com/leisure/2011/12/09/local-motors-going-
html                                            com/2011/09/08/yougottalovelego/                 global/

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  Joe McKendrick. “ CIOs: speed to market       watch?v=SWKax9oLL_E                              Bias Against Creativity”. Forbes. http://www.
is the only remaining competitive advantage”.                                                    forbes.com/sites/toddessig/2011/09/06/
ZDnet http://www.zdnet.com/blog/service-          Boston Consulting Group, “Innovation
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oriented/cios-speed-to-market-is-the-only-      2010: A Return to Prominence – and the           creativity/
remaining-competitive-advantage/3888            Emergence of a New World Order”. Bcg.
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  C.K. Prahalad and Venkat Ramaswamy.           pdf                                              Gouillart. “Building the Co-creative
“CoCreation Experiences: The next practice                                                       Enterprise”. Harvard Business Review.
in value creation”. Journal of interactive      xv
                                                  Doug Williams. “Co-Creation Contests:          http://www.thepalladiumgroup.com/
marketing (Summer 2004). 18, 3..                Q&A With The CEO Of eYeka”. Forrester            KnowledgeObjectRepository/Events%20
                                                Blog. http://blogs.forrester.com/doug_           -%20APAC%20and%20EMEA/Harvard%20
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Benefits And 6 Challenges For Using Social      with_the_ceo_of_eyeka                            and%20Innovation.pdf
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Forrester Blog. http://blogs.forrester.           Michael I. Norton, Daniel Mochon and
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com/doug_williams/10-07-12-social_co_           Dan Ariely. “The ‘IKEA Effect’: When Labour      Encouraging More Users to Contribute”.
creation_9_benefits_and_6_challenges_           Leads to Love”. Harvard Business School.         Useit. http://www.useit.com/alertbox/
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  Indre Liepuoniute. “Interview with Paul
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open_innovation/                                rally-fighter-the-first+ever-creative-commons-   “How to Manage Outside Innovation”.
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strategy-business.com/article/07306




24     | Online Co-creation To Accelerate Marketing and Innovation

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Online Co-Creation to Accelerate Marketing & Innovation

  • 1. Online Co-creation to Accelerate Marketing & Innovation
  • 2. Online Co-creation to Accelerate Marketing and Innovation “How to unlock the collective creative power in consumers to lead existing markets and create new ones, fast.” A decade ago, acclaimed Harvard University Professor Michael Porter, a leading authority on corporate strategy, asserted that innovation was the central issue in economic prosperity. Today, innovation is firmly on every CEO’s priority list but the capability to bring the right innovation to the market quickly is still lacking. But business leaders could have been searching in the wrong places. Yochai Benkler, the thought-provoking author of “The Wealth of Networks”, argues that the solution may lie within consumers and not within firms. What if companies could tap into the free flow of ideas generated by millions of people online to innovate? This white paper is designed as a crash course on online co-creation so that marketers and innovators can better understand how to unlock the collective creative power latent in consumers to accelerate marketing and innovation. 2 | Online Co-creation To Accelerate Marketing and Innovation
  • 3. A. Co-creation 101 Embracing Online Co-creation to Accelerate Marketing and Innovation Innovation is the key to sustainable When the name of the game is growth. It is the primary – and to be the first to bring the right increasingly vital – source of innovation to market, co-creation competitive advantage for is the solution that numerous businesses in a marketplace companies increasingly turn that has become exponentially to. The traditional innovation cluttered, complex and dynamic. process is sequential: developing “The way you will thrive in this concepts and testing them, mostly environment is by innovating internally or with a small network – innovating in technologies, of external agents. It takes up a innovating in strategies, innovating significant amount of time and has in business models,” said IBM a high failure rate. Consumers CEO Samuel J. Palmisano are involved at the tail-end, as The business in a recent interview with validators. enterprise has BusinessWeek on “The World’s two – and only two Most Innovative Companies”ii. Co-creation flips the traditional – basic functions: innovation model on its head, marketing and While innovation is steadily turning a sequential process into a innovation. climbing up every CEO’s corporate parallel one. Co-creation engages Peter Drucker, agenda, so is the realization that consumers directly at the onset Management Professor, ideas alone don’t really matter of the innovation process to gain Authori much without the capability to fresh, fast and creative ideas that implement the right ones faster are consumer-rooted, streamlining than competitors do. And herein and compressing a complex lies the problem with innovation chain of ideation-validation steps as it is practiced today. The with multiple stakeholders. When BCG annual innovation surveys it happens online, it enables constantly highlight that senior simultaneous engagements with executives find the current a large number of individuals innovation process hard to across geographies within a short systemize and frustratingly slowiii. timeframe. Because co-creation Neville Roberts, enterprise CIO of starts with input from end-users, Best Buy sums up why innovating there is less chance that the fast matters in an interview with concepts suggested would not get ZDNet: “A lot of our revenues market acceptance, thus reducing come from innovation, but it gets risks of failed projects. copied quickly (...) We have to get innovation out there quickly. We have to bring things to fruition quicker than everyone else.”iv 3 | Online Co-creation To Accelerate Marketing and Innovation
  • 4. 1. What is Co-creation? Co-creation projects are a wonderful mix of market research and marketing. It’s a virtuous circle whereby the brief fulfills consumers, enabling them to express their C.K. Prahalad and Venkat product creation or innovation Ramaswamy, co-authors of “The process. Companies engage creativity, and the Future of Competition: Co-creating with consumers on initial brand benefits from unique value with customers”, product concepts and ideas, content that we can define co-creation as “an active, and they use consumers as a celebrate and gain creative and social process resource throughout the product insights from, and based on collaboration between development life cycle.”vi potentially even producers and users, initiated use as part of our by the firm to generate value for Online co-creation in particular is communication customers”v. Instead of building gaining traction with businesses. materials. for consumers, companies build Most of Interbrand’s 100 Best with them. Co-creation can take Global Brands 2011, such as David Skerrett, many forms: A company can co- Coca-Cola, Unilever, Hyundai, Head of Social and Mobile, create a new product with a small Danone, Starbucks and Nike, Euro RSCG 4D number of lead users in a lab or are already actively using online “crowdsource” a problem online to co-creation platforms and get a large number of individuals communities to involve consumers working simultaneously to solve it. directly and repeatedly to infuse their communication and products Co-creation is also simply defined with fresh ideas, content and by Doug William, analyst and solutions. co-creation expert at Forrester Research, as “the act of involving consumers directly, and in some cases repeatedly, in the 4 | Online Co-creation To Accelerate Marketing and Innovation
  • 5. 2. Why do consumers co-create? Aristotle understood long ago that United Kingdom and the United In essence, while consumers Man is by nature a social animal. States of America, consumers create for self-expression and The meteoric rise in popularity of stated that they create or modify self-actualization, these apparently social networking platforms like products “to better fit their needs” self-centered activities can benefit Facebook, YouTube and Twitter as the current standardized a brand by providing a source of shows how powerful our need products offered in the market inspiration and ready-to-market to create and share with others did not fulfill them adequately. innovation ideas. Paul Sloane, is, with little incentive needed to Beyond utilitarian motives, author of “A Guide to Open participate. consumers create as a mean Innovation and Crowdsourcing”, of self-expression and personal describes it as “the ability to Creative individuals churn out fulfillment. A study conducted by change things, the ability to imaginative ideas that companies eYeka in France found that 69% of influence the future of your might not have the resources to consumers create for enjoyment brand”viii. cultivate from scratch. They offer and 72% find these activities an alternative to thorough product satisfying and fulfilling. development programs, which is still based on internal R&D and marketing. Why do creative people get involved in With technology becoming more co-creation? The eYeka example. personalized and interconnected, Research undertaken on eYeka’s community of nearly 200,000 the potential for consumers to creative consumers uncovered four primary motivations for reprogram, adapt, modify, and participating in co-creation projects: Fun, Fulfillment, Fame and transform offerings also becomes Fortune, commonly referred to as ‘the four Fs’. greater. In fact, the equivalent expenditure that these “creative consumers” spend on these co-creative activities can outstrip the annual amount spent on consumer product R&D by companies, such Fulfilment Fame as in the UK where it is valuated at 144% of what companies spend on R&Dvii. These consumers do not necessarily create to help brands. Fun Fortune In surveys conducted in Japan, the 5 | Online Co-creation To Accelerate Marketing and Innovation
  • 6. 3. What’s in it for businesses? If there is only one word to describe the core benefit of co-creation for businesses, it has to be “transformational”. In 2008, Venkat Ramaswamy and Francis Gouillart, authors of “The Power of Co-Creation”, were invited to speak at the Deloitte Co-Creation Conference, organized by ECC Partnership in Paris. They pointed out five major areas where co-creation can add value to organizations: Customer experience 1 Be it rewards programs, consumer communication, enhancements in retail channels, or improvements in pre- and post-purchase experiences One specific benefit stemming from the Products and services 2 Improvement on current offerings and new opportunities for future development transformational nature of online co-creation is an opportunity to discover a game Markets changer, which is a 3 Establishing deeper understanding through innovative insights or exploring opportunities in expanding market size radical departure from old business models and and/or share strategies, unlocked by consumers but not 4 Business models Refining or exploring a total change immediately apparent to a company. Strategy 5 Refining or re-defining the entire business approach 6 | Online Co-creation To Accelerate Marketing and Innovation
  • 7. How LEGO reinvented itself through co-creation LEGO also provided an extension of this service – allowing anyone to develop his or her ideas with LEGO’s design tools and order the relevant blocks. LEGO then sent the necessary blocks so that these creative consumers can actually build their creations. It was such a hit that limited-edition models by consumers-turned-designers were soon reportedly fetching handsome prices on auction sites like eBay. The LEGO Group later allowed these consumers to profit from Danish toy manufacturer their own way or re-use blocks to creating new LEGO models LEGO Group, known for its invent their own. But the company and turned it into a complete iconic colorful building blocks, had never placed its customers creative-collaborative platform. is a perfect example of how in the driving seat of its business co-creation can ripple through strategy. LEGO now uses its community the five areas of transformation of passionate, engaged identified by Ramaswamy and LEGO’s first foray into creating creators to invent and test new Gouillard to radically reshape a more collaborative company products before launching the company and its business started with LEGO Mosaic, an them. LEGO even works model. online tool that allowed users to closely with its most creative calculate the number of bricks consumers by co-creating In 2004, the LEGO Group required to make a wall-hanging designs and allows revenue was facing bankruptcy – sales mosaic of different colors with the sharing on the sales of these declined sharply by 30% in photographs that they uploaded designsix. Today, the Lego 2003 and the business had on the platform. The success Group remains the most been largely unprofitable of this project widened LEGO’s popular toy maker of all time, between 1998 and 2004viii. perspective on the potential of truly empowering people to LEGO already knew that its co-creation and soon LEGO transform their dreams into customers were central to Factory, a platform where users reality, one LEGO brick at the creation of its products, can calculate the number of bricks a time. especially post-purchase and other components required for when they build LEGO models their own designs, followed. 7 | Online Co-creation To Accelerate Marketing and Innovation
  • 8. Beyond the development of new products or the generation of fresh consumer ideas, online co-creation can also help solve traditional marketing challenges such as branding, positioning or creating unique consumer experiences. Enhancing brand experience with consumer- created content Coca-Cola recently ran an online co-creation contest on eYeka’s platform, inviting consumers to “interpret Coca-Cola as an energizing refreshment in their own style”. Participants thought that the short, open brief allowed them to express their personality while challenging their creative skills. As a participant A creator’s entry submission for the Photography category summed it up: “the chance to generate ideas for large international peer recognition for Marketing Communications brands is absolutely fantastic any aspiring creative. The contest of Coca-Cola, who and challenging”. While the received nearly 2,600 entries commissioned the project, contest offered significant cash (photos, illustrations, animation said that the phenomenal prizes, the winner in the video/ and videos) in only 12 weeks and response had a “ripple effect animation category was to be the quality was deemed to equal on the organization in the way selected to enter the Cannes those of professional creative we do things, the way we look Lion Advertising Festival in agencies. Leonardo O’Grady, at accessing creative and fresh 2012, offering the highest ASEAN Director of Integrated ideas”. In a recent project, eYeka worked with a leading FMCG brand to help reposition a yoghurt drink. Consumers were asked to illustrate how they understood a brand promise so as to refresh the brand’s communication with new creative angles. In addition to identifying creative routes for communication, this seven-week project uncovered a previously overlooked consumer benefit that could have great potential in strategically differentiating the brand from others in the market. This benefit is now a central component of a new brand platform and will Screenshot of a creator's entry form the basis of all new communication worldwide. submission for the Video category 8 | Online Co-creation To Accelerate Marketing and Innovation
  • 9. 4. What are the business benefits of co-creation? Jeffrey Grau, Principal Analyst at 4.1 Online co- An increasing number of eMarketer and Author of “How companies are beginning to Brands Co-Create Value with creation accelerates realize that online co-creation Customers”xi, highlights that innovation cycles enables the innovation process to “the benefits are numerous, with be faster and more streamlined, companies gaining user insights Despite understanding the crucial thereby increasing chances of and customers enjoying higher need to innovate, the end-point of delivering the right product or a product satisfaction”. the innovation race remains elusive new communication idea faster at best for many businesses. than others who are still suck with P&G was one of the first major According to the Boston traditional innovation methods. companies to understand the Consulting Group’s 2010 Senior Online co-creation communities value of opening up to outside Executive Innovation Survey, even can dramatically accelerate the sources when it launched though a huge majority of senior pace of innovation, bringing down its open innovation platform executives polled saw innovation the ideation cycle from months to Connect+Develop in 2000. In the as their top three priorities, a weeks. François Pétavy, Global seven years that followed, profits significant percentage felt that CEO of eYeka, recently said in an tripled to US$10 billion, with a lengthy development times was interview with Forrester Researchxv US$100 billion increment in market one of the biggest obstacles for that “involving external, creative, capitalizationxii. Today, more than investing in innovationxiv. As market decentralized points of view 50% of the company’s innovation cycles accelerate, the traditional provides clients with consumer- comes from outside sources. process to find good ideas, get rooted collective intelligence, them endorsed, allocate budget which is now critical as markets As with open innovation, online for development – with numerous become even more globalized and co-creation transforms a iterative levels of approvals and as marketers need to intimately closed innovation model into an budgets needed in-between – is connect to consumers’ unmet open model. Professor Venkat painstakingly slow, and frustrating. needs, faster than ever”. Ramaswamy articulates a unique In the worst-case scenario, your combination of three major competitor beats you to it by benefits that co-creation provides: launching their new competitive Acceleration of innovation product first. As the saying goes, cycles, reduced risks of market good ideas are important but failure through closer consumer the ability to execute fast is what engagement and the build-up matters most. of an innovative organizational culturexiii. 9 | Online Co-creation To Accelerate Marketing and Innovation
  • 10. 4.2 Online co- car manufacturer with a truly co-creative business model. creation reduces Its first co-created vehicle, the risks of producing Rally Fighter started off with a a market flop car design competition with the winning design voted and refined collectively by a community of “With co-creation, we not only enthusiastsxviii. Once the design give the consumer a golden was adopted, the company opportunity to express him or accepted pre-orders and herself but also to get involved invited future owners to watch with all the different steps – like or participate in the production imagining new communication process at their nearest Local forms or participating in the Motors Micro-Factory, which development of a prototype of is a local garage or factory a product or service,” said Eric that supports the initiative. Vernette, Professor of Marketing Customers get the blueprint, the at the University of Toulouse parts and access to an online and Chair of the Center for resource to share assembling A Local Motors Management Research. tips and troubleshoot potential Micro Factory Involving consumers at the problems. Through this innovative manufacturing experiment, Rally beginning of a business process Fighter owners get a car that is results in greater alignment tailored exactly to their needs. The in consumer demand and model cuts down on production manufacturer/retailer supply. waste by building only what is Hence, not only are products necessary and on transportation designed closer to consumers’ costs associated with shipping needs, but mass customization manufactured cars. So far 25 strategies also allow on-demand cars have been built and another and made-to-order products, 120 are scheduled for completion by which consumers truly co- in 2012. Local Motors is now create their product. Research putting a more sophisticated CAD has shown that this experience of design software online to allow its co-creation leads consumers to The Rally highly value the products they built community to collaborate even Fighter themselvesxvi. This reduces the deeper in the development of new models, and social network risk that a product does not meet facilities to facilitate exchange of consumer needs and wantsxvii. ideas. The company hopes that this new environmentally friendly, A good illustration of how co- sustainable model can become a creation can close the gap blueprint for manufacturing in the between consumers and brands 21st century. is Local Motors, a US based 10 | Online Co-creation To Accelerate Marketing and Innovation
  • 11. 4.3 Online co-creation creates a stronger innovation culture for brands Gaurav Bhalla, CEO of Knowledge Kinetics, Chief Innovation Officer at Passenger and author of “Collaboration and Co-creation: New Platforms for Marketing and Innovation” has been consulting with a number of large MNCs on innovation issues. His experience is that co-creation can help create a better innovation culture by “opening up a company to different voices and by erasing the boundaries that prevent the company from being connected to its environment”xx. This serves as a motivation or an aspiration for employees to see and work in new ways or perspectives that may spark off new ideas. The acceleration of innovation cycles, made possible by online co-creation also provides more visible “quick wins” that in turn encourage more employees to step out of their comfort zone, collaborate and seek a higher level of innovation in their work. Online co-creation allows us to tap into a global group of idea generators, which indeed gives us an outside view on our brands and products. Furthermore it gives us scalability in terms of number of ideas generated in a short period of time. Bernhard Räber, Innovation Manager, Carlsberg Breweries 11 | Online Co-creation To Accelerate Marketing and Innovation
  • 12. B. Co-creation 102 Get started with online co-creation Louis Pasteur, the French chemist famously said: “Chance favors the prepared mind”. The following building blocks of online co-creation programs will help speed up your learning curve on your very first project, or improve existing ones. Step 1: Define your • You can ask consumers to • If you are looking to position, help identify new trends, new or reposition, a product or a online co-creation products or new markets. brand. Consumers can give objectives eYeka asked people to creative ideas for packaging, explore “how we will move in names and brand platforms. 20 years” for an automotive eYeka has helped several Before considering audiences, brand or to “imagine the leading FMCG companies platforms or what to do with future of credit-cards” for a such as Kraft, P&G, Unilever consumers’ output, defining what large financial brand. and Danone in gathering is the desired outcome of your faster, fresher ideas to speed online co-creation program is • If you have identified a market up their marketing roll-out. the pre-requisite to choose the need or a consumer segment Typical projects include relevant building blocks needed that is ripe for innovation, interpreting a brand promise for a successful online co-creation but do not have a product to uncover new consumer- project. for them yet, or if you have led communication angles, an existing products that injecting premiumness in eYeka has could find new usage, you packaging and creating new developed a simple can ask consumers to create retail concepts. a new product for you or framework that innovate an existing one. • Finally, if you are looking for identifies four eYeka recently completed quality consumer-generated areas on a typical a project to invent a new content that can connect type of chewing gum for a with consumers, you can “go to market” socially-connected generation ask them to create videos, value chain, where Y. The project delivered 80 logos, pictures that can be online co-creation fresh, creative ideas in three integrated in your agency’s weeks, three of which are campaigns. With eYeka, can add value. now in the company’s internal Coca-Cola asked consumers development pipeline. to “interpret energizing refreshment in their own style” and received thousands of videos, animations, pictures from all over the globe. Two of them were subsequently selected to be presented at the 2012 Cannes’ Festival of Creativity. 12 | Online Co-creation To Accelerate Marketing and Innovation
  • 13. Framing your objectives with eYeka’s product suites Ideas Concept Product Communication Xplore Nvision Market Ngage Broad Trends/ Product/Service Marketing/ Communication/ Ideas Concepts Positioning/ Engagement Experience Product: eYeXplore Product: eYeNvision Product: eYeMarket Product: eYeNgage Sample challenge to Sample challenge to Sample challenge to Sample challenge to consumers: consumers: consumers: consumers: “Imagine the credit card “Invent a healthy, “What makes Mini- “Show us how of the future.” tasty, fun snack for Oreo so unique and BMW’s Efficient kids!” special?” Dynamics can make the world a better place” When determining what you exactly want to achieve through online co-creation, the major pitfall to avoid is to confuse online co-creation communities with online consumer panels. If a project objective is to gather deep consumer insights about existing products or consumer attitudes towards a concept or a new product, online panels, focus groups and other insight-gathering techniques will deliver better results than co-creation communities. The latter attracts creative participants looking for creative challenges. Their format with a competitive model is best suited to invent new experiences rather than provide consumer insights. 13 | Online Co-creation To Accelerate Marketing and Innovation
  • 14. It is also important to keep Step 2: Prepare expectations in check when it comes to the results of a co- your organization From this creation project. Submitted entries from consumers are unlikely to Once a clear, achievable objective be ready for use as marketing has been defined and a creative collaterals. The essence of co- challenge articulated, it is creation lies with fresh, creative important to ensure that there is ideas, which will undoubtedly an adequate level of support for require fine-tuning and validation the project in your organization. before any implementation. This is vital not only in the set- up phase but also in maximizing One company that set the wrong adoption of the project’s output expectations and struggled to if you need to justify its return- manage communication on a on-investment. As the Boston co-creation project was Gap, Consulting Group clearly identified the popular U.S. retail brand. in its innovation survey, a risk Gap introduced a new logo on adverse culture is the biggest its website that prompted some stumbling block that discourages consumer backlash on social innovation from taking roots in any to this media channels. In response, organization. Gap invited its fans to submit their own designs on Facebook Embracing online co-creation but did not provide details as to as a marketing and innovation how the submitted logo would strategy requires the coordinated be used (compared to the new effort of an entire organization, one they rolled out) nor did it not just the marketing or mention incentives or rewards R&D department. Common for participants. This spawned organizational pushbacks include another backlash. To cap it off, the “not-invented-here” syndrome, Gap pulled the plug on the new vested interests that prevent some logo and its crowdsourcing stakeholders from welcoming ideas from outside their realm of project, announcing that it will keep its 20-year-old blue box control and fear of failure (and and back iconic logoxxi. its retribution). This common yet to this lethal cocktail results in innovation paralysis. It is expected that most people will reject creative ideas and solutions because of the discomfort they feelxxii. Yet a certain level of discomfort or uncertainty is expected in the process of exploring ideas and trying something new. These structural and cultural issues are hard to solve but steps can be taken to prepare the ground for online co-creation projects. 14 | Online Co-creation To Accelerate Marketing and Innovation
  • 15. 2.1 Get 2.2 Start small commitment from Some companies have ceased the top to recognize the possible “coexistence of external ideas Convincing employees to embrace or creations (consumer insights change is a big obstacle that or content) and of internal ideas cannot be avoided. “Conceding or creations from the company’s that people at the receiving end marketing or departments”, said of traditional processes may have Eric Vernette. Paul Sloane, author better ideas than the experts of “A Guide to Open Innovation who have been designing those and Crowdsourcing”, suggests processes for many years requires that “people outside should be a new humility,” elaborates Venkat seen as part of your system rather Ramaswamy and Francis Gouillart When it comes than customers or complainers. in their article, “Building the They are people who work with to innovation, all Cocreative Enterprise”, an article you. You have to be transparent companies need published in Harvard Business and more open. If you have the a strong brand Review”xxii. culture in place and the process is champion who in place, then you can succeed.” knows how to The challenge befalls on leaders Ideally, as Eric Vernette suggested, spot great ideas to make employees realize the there should be a symbiotic and maximize the new economic benefits that relationship between marketing potential of each can be discovered, in order to and R&D departments and the one to turn it into a motivate them in continuing consumer. business-driving the journey of exploring more strategic applications of co- solution. To develop and nurture such creation. The first step required in a culture from scratch, Venkat Frederique Covington-Corbett, the process of developing a more Ramaswamy and Francis Gouillart Asia Pacific Central Marketing open, collaborative culture is for advise companies to start small: Organization Lead, senior executives to champion Microsoft “Begin with a project that focuses the initiative and to demonstrate on the experiences of two or three that failure is part of the creative key stakeholders and a specific process, with noticeable, symbolic purpose like gathering customers’ action backing their words before requirements for a new product, any organizational changes can improving order fulfillment, or take place. figuring out the best sales pitch for a new offering. Then let the perimeter of co-creation naturally expand over time to include a wider range of experiences for those stakeholders and then new stakeholders. At each stage, the organization will realize new 15 | Online Co-creation To Accelerate Marketing and Innovation
  • 16. economic benefits, giving it project must be established. the motivation to continue the You will need such framework journey and explore more and to ensure that you can use more strategic applications of the ideas submitted. For every co-creation.” It is also important contest, eYeka ensures that the to open communication channels legal framework benefits both the such that feedback can flow freely company and the participants for bottom-up and allocate proper the duration of the contest and resources to look into and act on also for the potential use of ideas them. and work generated, over time. 2.3 Consider your 2.4 Be ready for a legal framework conversation What is your organization’s Co-creation opens a comfort level in allowing outsiders communication channel with to get involved in potentially consumers. They will expect a strategic issues? Have you conversation or at minimum, thought of the level of information feedback on their work as they that needs to be disclosed so require support and empathy. that external participants can Managing multiple streams of meaningfully contribute? For each conversations online can prove online co-creation project, there challenging especially when is a need to provide information participants stem from all over and there is no guarantee that the world. This ongoing, social a competitor who subscribes process is best handled by experts to the same platform could be working with online communities. prevented from knowing what you We call them “Community are working on. Several steps can Managers”. Community Managers be taken to preserve confidentiality act as the glue to a community. yet it is crucial to be constantly They stimulate good entries, reminded that the process should answer questions and address not be time-consuming as the vital any issues pertaining to a contest benefits of co-creation projects are in a timely manner. In addition speed and relevance. to a deep understanding of the digital media landscape and of the In addition to confidentiality issues, dynamics of online communities, a clear legal framework for the community managers are often ownership of intellectual property proficient in a variety of languages. created by consumers in the eYeka employs dedicated, full- context of an online co-creation time community managers to support its 200,000 strong online community, over 94 countries. 16 | Online Co-creation To Accelerate Marketing and Innovation
  • 17. 3. Engage the right audience on the right platform Once internal challenges have been managed, marketers need to ponder over the type of audiences to reach out to, and the platforms to use for their co-creation activities. 3.1 The 1-9-90 rule In short, what matters most in online co-creation contests, designed to collect fresh and When inviting participants to an original ideas, are the level of online co-creation contest, the creativity of the participants worst question to ask is whether and the extent to which they they are representative of a given can illustrate their creativity. target audience. This assumes Representative participants will that all consumers are equally give representative answers. creative. This is not the case. Creative participants will give creative answers. Professor Eric Vernette sums up why this is the wrong question in a recent interview on the eYeka blog: “it defeats the purpose to carry out co-creation projects with masses of people who will produce varied results, leaving interesting ideas as difficult to locate as a needle in a haystack.” In fact, identifying a particularly small number of people who are “inventive and in tune with market desires” is a major challenge for marketers. 17 | Online Co-creation To Accelerate Marketing and Innovation
  • 18. Unlock innovation opportunities 1% Creative Consumers Refine innovation opportunities 9% Enthusiasts Validate innovation opportunities 90% Spectators Not all consumers are created equal eYeka segments • 90% of consumers are deemed “spectators”. They read or watch but do not contribute. They are good at talking about their experience consumers into with products and identify problems. This is the group traditionally a ratio of 90:9:1 involved in focus groups or consumer research. – a concept first • 9% of consumers are termed “enthusiasts” who actively view, share introduced by content and interesting ideas, yet do not create from scratch. Jakob Nielsen, • The remaining 1% is what eYeka calls “creative consumers”. principal and co- They form the basis of eYeka’s community. They have superior founder of the creative thinking capability and create content actively of which the Nielsen Norman remaining 99% view and share. Creative consumers are a bit like creative directors in an advertising agency. They are not necessarily Groupxxiv. representative of a target audience of a given brand they are working on, but they have the ability to come up with innovative solutions and messages that will resonate with them. Like with creative directors, creative consumers’ ideas should be tested with target consumers. Brands can tap into different segments of consumers for different purposes. The 1% of creative consumers is ideal for generating novel ideas and creating original content, the 9% of enthusiasts play an important role in refining and spreading them, while the 90% of spectators validate and will ultimately purchase the resulting products. 18 | Online Co-creation To Accelerate Marketing and Innovation
  • 19. 3.2 A platform for tend to attract this 1% of consumers who are most creative each audience and are therefore well suited for ideation projects, applicable Once you have decided on from “blue-ocean” thinking to what type of consumers are brand positioning or packaging best suited to participate in your challenges. online co-creation project, you need to select a channel for Online co-creation communities engagement. There are effectively like eYeka comprise of an existing three major channels you can network of consumers and experts use: Some companies choose who have specifically signed-up to to work with consumers directly participate in co-creation projects. via social networking platforms By being open to everyone and like Facebook and Twitter. While by letting people join co-creations these platforms are cost-efficient, contests freely, eYeka has build- they are not as effective in up a bank of creative participants identifying or engaging the 1% who participate as soon as they of creative consumers that can are interested in the topic and truly deliver creative solutions. have ideas to contribute. These The two remaining options are online communities operate on a leveraging existing co-creation competition model, with limited communities or creating your own community from scratch prizes available for winners only. Market leader in As highlighted by the works with off-the-shelf social-consumer of London Business School online consumer research platforms. These two Professor Kevin J. Boudreau co-creation methods require their own different and Harvard Business School approaches. Professor Karim R. Lakhanixxv, a competition model encourages 3.2.1 Use existing the submission of disruptive, co-creation “out-of-the-norm” ideas, as there is no need to build on cumulative communities for knowledge or past experiences, or growing ideas to form a consensus. Research has found different On eYeka, community members types of innovative consumers, choose which projects they want for example lead and emergent to participate in. This ensures users – usually the outliers of the that they are self-motivated intended target audiences for your to contribute ideas and have product or service, have higher a degree of appreciation for probability of coming up with the brand. Unlike participants disruptive, innovative solutionsxxv. being screened before they Online co-creation communities can join a focus group, eYeka 19 | Online Co-creation To Accelerate Marketing and Innovation
  • 20. does not impose filters or must- 3.2.2 Engage with have characteristics to join a competition. The diversity of your consumers participants, backgrounds and on dedicated opinions provides a higher chance of getting decentralised, refreshing platforms for interpretations and solutions to insights, idea creative challenges. A recent consolidation example from eYeka involves a young British man who has never You will need to build or use been to India but nevertheless dedicated platforms to engage created a TV spot concept that your regular stakeholders in a scored highest when tested with co-creation process, be it your Indian consumers. This participant customers, employees, partners or The diversity was a complete outlier among suppliers. An example of such an of participants, others who mostly stemmed from application would be Starbucks’s backgrounds and the subcontinent. The TV spot was online platform, MyStarbucksIdea. later adopted to front a nationwide opinions provides com where consumers are invited campaign for the launch of a new to contribute their ideas to improve a higher chance product. the Starbucks experience and of getting rate those that have already been decentralised, Allowing for diversity in co-creation published. These platforms largely refreshing contests also helps discover “blind attract brand enthusiasts (9%) and interpretations and spots”. These would be existing spectators (90%), which make solutions to creative issues or concerns that internal them the ideal place to gather challenges. staff or even a small representative insights on what consumers segment of a target audience did want and consolidate ideas and not see or address prior to the co- concepts that were inspired and creation project. adapted from creative consumers (1%) at the ideation stage. With Competition is the first stage in over 75,000 ideas and 750,000 the ideation process, similar to votes generated (and counting), a brainstorm where participants MyStarbucksIdea.com has first throw in their own ideas. The become an ideal real-time insights second stage is to select and lab, allowing the company to keep consolidate the best ideas to in touch with what consumers make them even better. This is need and want, test products and where a collaboration model works constantly improve its experience. best; when participants are invited to view concepts, rate them and comment on them. Here the natural tendency from participants will be a normalization of opinions, to reach a consensus. 20 | Online Co-creation To Accelerate Marketing and Innovation
  • 21. SFR, making learning fun for children French telecom operator SFR SFR gathered over a hundred was looking to develop a range ideas, in a much shorter time of edutainment products for frame than through a traditional children. For starters, the product innovation process. Among management team was keen to the findings, eYeka creative better understand how a learning consumers saw edutainment as a experience could be made more less rigid way of learning than what interesting and fun for children is provided in a typical classroom and what type of object could environment. Rather than being a best represent “edutainment” as a passive student, edutainment toys concept. can enable a child to become his own teacher, i.e. to learn how to SFR worked with eYeka’s learn. Such edutainment tool can community of “creative help develop a child’s creativity consumers” on a two-stage and make him feel empowered. As co-creation project. The first technology offers innovative ways It is important to stage focused on developing a to connect to the world children remember that product that facilitates a learning can discover their world more creative consumers experience while the second was actively, with their edutainment toy are also end-users: about the learning experience as a companion in this journey. they have a lot of itself. At the first stage, eYeka imagination, but launched an unbranded co- Through this co-creation project, their ideas are quite creation project on its platform, SFR found a wealth of ideas implementable. asking consumers to imagine and product concepts that were what kind of toy Santa Claus innovative yet true to its brand. Deborah Beddok, could offer to technology savvy The findings articulated some early Product Manager, children for Christmas- a toy consumer insights on edutainment SFR that allows them to learn while while opening new possibilities having fun. Participants were for the development of its challenged to imagine the design, edutainment range. functions and multiple uses for this new toy. The resulting “We wanted to gather new, fresh concepts proposed by consumers ideas because we were a bit were then tested on SFR’s stuck on the topic. eYeka creative own “innovation community”, community members were able to L’Atelier SFR. Across all concepts find ideas legitimate to our brand, proposed, three main themes as well as ideas that we would emerged. These formed the have had difficulty imagining. It basis of the second stage of the was reassuring and stimulating at project where eYeka’s community the same time. It is important to was asked to invent the “learning remember that creative consumers experience of tomorrow” revolving are also end-users: they have a around interactivity, connectivity lot of imagination, but their ideas and intellectual challenge. Ideas are quite implementable”. Deborah submitted by the community Beddok, Product Manager, SFR were visible to all, so that new participants could find inspiration or build on existing concepts. 21 | Online Co-creation To Accelerate Marketing and Innovation
  • 22. Conclusion Online co-creation contests can accelerate the way your business innovates, shortening marketing and innovation cycles from months to weeks with creative, consumer-rooted ideas that can potentially deliver the next game-changer for your industry. As with all creative processes involving consumers, the results are never guaranteed. But in today’s highly kinetic competitive environment, the cost of inaction is greater. Leading global brands are already co-creating with eYeka. Contact the world market leader in online co-creation today to see how you can tap into the collective creative power of the largest community of creative consumers. Authors François Pétavy, Joël Céré, Christine Tan, Yannig Roth The authors would like to extend their heartfelt appreciation to the following for their contribution in co-creating this white paper: • Bernard Cova, French Academic and forward-thinking researcher in the field of marketing • Bernhard Räber, Innovation Manager, Carlsberg Breweries • C.K. Prahalad, co-author of “The Future of Competition: Co-creating unique value with customers” • David Skerrett, Head of Social and Mobile, Euro RSCG 4D • Doug Williams, analyst and co-creation expert at Forrester Research • Eric Vernette, Professor of Marketing at the University of Toulouse and Chair of the Center for Management Research • Francis Gouillart, Co-Author of “The Power of Co-Creation” • Frederique Covington-Corbett, Asia Pacific Central Marketing Organization Lead, Microsoft • Gaurav Bhalla, CEO of Knowledge Kinetics, Chief Innovation Officer at Passenger and author of “Collaboration and Co- Creation, New Platforms for Marketing Innovation” • Jean-Fabrice Lebraty, Author and Professor at the Université Lyon 3 • Paul Sloane, Author of “A Guide to Open Innovation and Crowdsourcing” • Leonardo O’Grady, ASEAN Director of Integrated Marketing Communications of Coca-Cola • Venkat Ramaswamy, cofounder of the Experience Co-Creation Partnership and co-author of “The Power of Co-Creation” 22 | Online Co-creation To Accelerate Marketing and Innovation
  • 23. About eYeka eYeka is the global market leader in online consumer co-creation. We are an online community of about 200,000 members from more than 94 countries. Our community attracts the most creative consumers, among the 1% of content creators on the web to participate in creative challenge for brands. We leverage our community of creative consumers to help companies generate creative insights, unlock innovation opportunities and drive consumer engagement at a global level in a matter of weeks and within a confidential, IP protected environment. To date, eYeka has worked with 40 out of the top 100 leading global brands (according to Interbrand’s 2011 ranking) such as Procter & Gamble, L’Oreal, Coca-Cola, Unilever, Danone, Hyundai, Diageo and Microsoft. For more on online co-creation, please visit www.eyeka.net. 23 | Online Co-creation To Accelerate Marketing and Innovation
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