- Presentations
- Documents
- Infographics
Gamification Workshop 2010
Amy Jo Kim
•
13 years ago
How to make people love your game in 90 seconds or less
Dori Adar
•
9 years ago
Space Ape's Live Ops Stack: Engineering Mobile Games for Live Ops from Day 1
Simon Hade
•
7 years ago
7 Psychological Tactics Used in Games
Dori Adar
•
8 years ago
On the way to good Game Design
Andrew Dotsenko
•
8 years ago
Game designer's journey 2.0
Andrew Dotsenko
•
8 years ago
Idle Games: The Mechanics and Monetization of Self-Playing Games
Kongregate
•
9 years ago
R2Games: Maximizing F2P Monetization Presentation from the Montreal International Games Summit 2014 (MIGS 2014)
David Piao Chiu
•
9 years ago
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
David Piao Chiu
•
7 years ago
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
•
10 years ago
Monetization Case Study - Mortal Kombat x
Sun Cho
•
8 years ago
Killer Game Loops in Social Games
Wooga
•
12 years ago
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
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8 years ago