SlideShare a Scribd company logo
1 of 41
Moving To 
Virtual Reality 
Chet Faliszek
 Je
23
29
33
36
38
40
Questions? 
@ChetFaliszek 
chetf@valvesoftware.com

More Related Content

Viewers also liked

Engage and keep your community alive best practises and keys to success - s...
Engage and keep your community alive   best practises and keys to success - s...Engage and keep your community alive   best practises and keys to success - s...
Engage and keep your community alive best practises and keys to success - s...Mary Chan
 
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...Mary Chan
 
Staying competitive when your brand new thing becomes the same old thing s...
Staying competitive when your brand new thing becomes the same old thing   s...Staying competitive when your brand new thing becomes the same old thing   s...
Staying competitive when your brand new thing becomes the same old thing s...Mary Chan
 
Amigues marie aaa_loc-gce2014
Amigues marie aaa_loc-gce2014Amigues marie aaa_loc-gce2014
Amigues marie aaa_loc-gce2014Mary Chan
 
What interior design teaches us about environment art dan cox
What interior design teaches us about environment art   dan coxWhat interior design teaches us about environment art   dan cox
What interior design teaches us about environment art dan coxMary Chan
 
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014Mary Chan
 
Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...Mary Chan
 
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...Mary Chan
 

Viewers also liked (8)

Engage and keep your community alive best practises and keys to success - s...
Engage and keep your community alive   best practises and keys to success - s...Engage and keep your community alive   best practises and keys to success - s...
Engage and keep your community alive best practises and keys to success - s...
 
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-...
 
Staying competitive when your brand new thing becomes the same old thing s...
Staying competitive when your brand new thing becomes the same old thing   s...Staying competitive when your brand new thing becomes the same old thing   s...
Staying competitive when your brand new thing becomes the same old thing s...
 
Amigues marie aaa_loc-gce2014
Amigues marie aaa_loc-gce2014Amigues marie aaa_loc-gce2014
Amigues marie aaa_loc-gce2014
 
What interior design teaches us about environment art dan cox
What interior design teaches us about environment art   dan coxWhat interior design teaches us about environment art   dan cox
What interior design teaches us about environment art dan cox
 
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014Benoit fouletier guillaume martin   unity day- modern 2 d techniques-gce2014
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
 
Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...Organizational structure how to build an effective free to-play studio- andre...
Organizational structure how to build an effective free to-play studio- andre...
 
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
Session - Debugging memory stomps and other atrocities - Stefan Reinalter - T...
 

More from Mary Chan

Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...Mary Chan
 
Playing with chance good luck marc pestka
Playing with chance good luck   marc pestkaPlaying with chance good luck   marc pestka
Playing with chance good luck marc pestkaMary Chan
 
Mixing for games levels and more... jocelyn daoust
Mixing for games levels and more...   jocelyn daoustMixing for games levels and more...   jocelyn daoust
Mixing for games levels and more... jocelyn daoustMary Chan
 
The future of game ai stephane bura
The future of game ai   stephane buraThe future of game ai   stephane bura
The future of game ai stephane buraMary Chan
 
Esports games nicolas cerrato
Esports games   nicolas cerratoEsports games   nicolas cerrato
Esports games nicolas cerratoMary Chan
 
Free2 play soft launch obtaining tangible results through action-oriented a...
Free2 play soft launch   obtaining tangible results through action-oriented a...Free2 play soft launch   obtaining tangible results through action-oriented a...
Free2 play soft launch obtaining tangible results through action-oriented a...Mary Chan
 
Assassin’s creed unity building the next generation open world games marc ...
Assassin’s creed unity  building the next generation open world games   marc ...Assassin’s creed unity  building the next generation open world games   marc ...
Assassin’s creed unity building the next generation open world games marc ...Mary Chan
 
Power to the people the rewards for complete trust - steve stopps
Power to the people   the rewards for complete trust - steve stoppsPower to the people   the rewards for complete trust - steve stopps
Power to the people the rewards for complete trust - steve stoppsMary Chan
 
Brazil the real challenges of gaming business marcus imaizumi
Brazil the real challenges of gaming business    marcus imaizumiBrazil the real challenges of gaming business    marcus imaizumi
Brazil the real challenges of gaming business marcus imaizumiMary Chan
 
How to pitch
How to pitchHow to pitch
How to pitchMary Chan
 
The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...Mary Chan
 
Controlling chaos designing compelling combat in action games adam bormann
Controlling chaos designing compelling combat in action games   adam bormannControlling chaos designing compelling combat in action games   adam bormann
Controlling chaos designing compelling combat in action games adam bormannMary Chan
 
Desire and obstacle the building blocks of gaming narratives susan o'connor
Desire and obstacle the building blocks of gaming narratives   susan o'connorDesire and obstacle the building blocks of gaming narratives   susan o'connor
Desire and obstacle the building blocks of gaming narratives susan o'connorMary Chan
 
The rendering technology of 'lords of the fallen' philip hammer
The rendering technology of 'lords of the fallen'   philip hammerThe rendering technology of 'lords of the fallen'   philip hammer
The rendering technology of 'lords of the fallen' philip hammerMary Chan
 

More from Mary Chan (14)

Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...Only in battlefield” how user generated video took center stage in the battle...
Only in battlefield” how user generated video took center stage in the battle...
 
Playing with chance good luck marc pestka
Playing with chance good luck   marc pestkaPlaying with chance good luck   marc pestka
Playing with chance good luck marc pestka
 
Mixing for games levels and more... jocelyn daoust
Mixing for games levels and more...   jocelyn daoustMixing for games levels and more...   jocelyn daoust
Mixing for games levels and more... jocelyn daoust
 
The future of game ai stephane bura
The future of game ai   stephane buraThe future of game ai   stephane bura
The future of game ai stephane bura
 
Esports games nicolas cerrato
Esports games   nicolas cerratoEsports games   nicolas cerrato
Esports games nicolas cerrato
 
Free2 play soft launch obtaining tangible results through action-oriented a...
Free2 play soft launch   obtaining tangible results through action-oriented a...Free2 play soft launch   obtaining tangible results through action-oriented a...
Free2 play soft launch obtaining tangible results through action-oriented a...
 
Assassin’s creed unity building the next generation open world games marc ...
Assassin’s creed unity  building the next generation open world games   marc ...Assassin’s creed unity  building the next generation open world games   marc ...
Assassin’s creed unity building the next generation open world games marc ...
 
Power to the people the rewards for complete trust - steve stopps
Power to the people   the rewards for complete trust - steve stoppsPower to the people   the rewards for complete trust - steve stopps
Power to the people the rewards for complete trust - steve stopps
 
Brazil the real challenges of gaming business marcus imaizumi
Brazil the real challenges of gaming business    marcus imaizumiBrazil the real challenges of gaming business    marcus imaizumi
Brazil the real challenges of gaming business marcus imaizumi
 
How to pitch
How to pitchHow to pitch
How to pitch
 
The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...The metrics that matter using scalability metrics for project planning of a d...
The metrics that matter using scalability metrics for project planning of a d...
 
Controlling chaos designing compelling combat in action games adam bormann
Controlling chaos designing compelling combat in action games   adam bormannControlling chaos designing compelling combat in action games   adam bormann
Controlling chaos designing compelling combat in action games adam bormann
 
Desire and obstacle the building blocks of gaming narratives susan o'connor
Desire and obstacle the building blocks of gaming narratives   susan o'connorDesire and obstacle the building blocks of gaming narratives   susan o'connor
Desire and obstacle the building blocks of gaming narratives susan o'connor
 
The rendering technology of 'lords of the fallen' philip hammer
The rendering technology of 'lords of the fallen'   philip hammerThe rendering technology of 'lords of the fallen'   philip hammer
The rendering technology of 'lords of the fallen' philip hammer
 

Recently uploaded

Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...
Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...
Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...panagenda
 
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better StrongerModern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better Strongerpanagenda
 
Genislab builds better products and faster go-to-market with Lean project man...
Genislab builds better products and faster go-to-market with Lean project man...Genislab builds better products and faster go-to-market with Lean project man...
Genislab builds better products and faster go-to-market with Lean project man...Farhan Tariq
 
A Framework for Development in the AI Age
A Framework for Development in the AI AgeA Framework for Development in the AI Age
A Framework for Development in the AI AgeCprime
 
What is DBT - The Ultimate Data Build Tool.pdf
What is DBT - The Ultimate Data Build Tool.pdfWhat is DBT - The Ultimate Data Build Tool.pdf
What is DBT - The Ultimate Data Build Tool.pdfMounikaPolabathina
 
Long journey of Ruby standard library at RubyConf AU 2024
Long journey of Ruby standard library at RubyConf AU 2024Long journey of Ruby standard library at RubyConf AU 2024
Long journey of Ruby standard library at RubyConf AU 2024Hiroshi SHIBATA
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
Testing tools and AI - ideas what to try with some tool examples
Testing tools and AI - ideas what to try with some tool examplesTesting tools and AI - ideas what to try with some tool examples
Testing tools and AI - ideas what to try with some tool examplesKari Kakkonen
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsSergiu Bodiu
 
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...Scott Andery
 
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxPasskey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxLoriGlavin3
 
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Mark Goldstein
 
Generative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersGenerative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersRaghuram Pandurangan
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxLoriGlavin3
 
Generative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfGenerative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfIngrid Airi González
 
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxLoriGlavin3
 
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxA Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxLoriGlavin3
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsPixlogix Infotech
 

Recently uploaded (20)

Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...
Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...
Why device, WIFI, and ISP insights are crucial to supporting remote Microsoft...
 
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better StrongerModern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
Modern Roaming for Notes and Nomad – Cheaper Faster Better Stronger
 
Genislab builds better products and faster go-to-market with Lean project man...
Genislab builds better products and faster go-to-market with Lean project man...Genislab builds better products and faster go-to-market with Lean project man...
Genislab builds better products and faster go-to-market with Lean project man...
 
A Framework for Development in the AI Age
A Framework for Development in the AI AgeA Framework for Development in the AI Age
A Framework for Development in the AI Age
 
What is DBT - The Ultimate Data Build Tool.pdf
What is DBT - The Ultimate Data Build Tool.pdfWhat is DBT - The Ultimate Data Build Tool.pdf
What is DBT - The Ultimate Data Build Tool.pdf
 
Long journey of Ruby standard library at RubyConf AU 2024
Long journey of Ruby standard library at RubyConf AU 2024Long journey of Ruby standard library at RubyConf AU 2024
Long journey of Ruby standard library at RubyConf AU 2024
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
Testing tools and AI - ideas what to try with some tool examples
Testing tools and AI - ideas what to try with some tool examplesTesting tools and AI - ideas what to try with some tool examples
Testing tools and AI - ideas what to try with some tool examples
 
DevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platformsDevEX - reference for building teams, processes, and platforms
DevEX - reference for building teams, processes, and platforms
 
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...
Enhancing User Experience - Exploring the Latest Features of Tallyman Axis Lo...
 
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptxPasskey Providers and Enabling Portability: FIDO Paris Seminar.pptx
Passkey Providers and Enabling Portability: FIDO Paris Seminar.pptx
 
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
Arizona Broadband Policy Past, Present, and Future Presentation 3/25/24
 
Generative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information DevelopersGenerative AI for Technical Writer or Information Developers
Generative AI for Technical Writer or Information Developers
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptxDigital Identity is Under Attack: FIDO Paris Seminar.pptx
Digital Identity is Under Attack: FIDO Paris Seminar.pptx
 
Generative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdfGenerative Artificial Intelligence: How generative AI works.pdf
Generative Artificial Intelligence: How generative AI works.pdf
 
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptxThe Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
The Role of FIDO in a Cyber Secure Netherlands: FIDO Paris Seminar.pptx
 
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptxA Deep Dive on Passkeys: FIDO Paris Seminar.pptx
A Deep Dive on Passkeys: FIDO Paris Seminar.pptx
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and Cons
 

Moving to virtual reality chet faliszek

Editor's Notes

  1. Hello I’m Chet Faliszek from Valve. Not technical. Moving to Virtual Reality.
  2. Physical manifestation of VR - Sensorama circa 1957 3D motion picture image- Stereo sound-Wind -Smell
  3. Telesphere Mask - Morton L. Heilig same guy Dual CRTs Two piece optics Integrated audio 1960 has almost all of the modern parts - missing tracking modern pc VR takes hold of pop culture in the 80
  4. many of the ideas of the 80s have faded, this one keeps coming back.
  5. it was as real as flying cars.
  6. Tried since 90s - headaches nausea. New round of HMDS - continued tradition.
  7. Too close to TV. Screens in Face. It didn’t transport me anywhere, it didn’t inspire me to think of new story telling ideas.
  8. Made me sick. Dismissed it. Dismissed it so much
  9. Important enough to move projects. What changed - saw our demo. Valve tradition - rolled down to 4th floor.
  10. Spend time in room - markers for tracking - why?
  11. I mean, I’ve lead projects.
  12. written on awesome games, and generally had fun making games at Valve. Until you see the room, not get it - i didn’t.
  13. At first, I thought VR was about graphics. - self-shadowing normal maps Didn’t change how i tell stories. Not graphics guy. VR just graphic trick.
  14. Giant HMD for better graphics? But the thing the room delivers, what real VR delivers is different.
  15. It can deliver Presence. I’m not going to describe to you what you need to achieve presence. Michael Abrash gave an entire talk on how to achieve it - punchline.
  16. Cat - explain what is Fail as well. room or at Oculus Connect with Crescent Bay. For the rest, trying to describe it to you will fail. First started demoing Needed new word. Presence - vr!=presence
  17. It’s so bad… (if you are reading these notes that aren’t for prime time - this is not a bad game, this is Matt Scott’s game Faceted Flight he let me use as an example - go buy it and his other games you snooping kids).
  18. But I get it. Until you experience it - the difference between immersion and presence is meaningless. immersion is the feeling the scene is around you. Presence is being in the scene. You aren’t looking at it, you are in it.
  19. Wife Demo That’s presence.
  20. For me, not just explore but take people there. This changed everything. This wasn’t a graphical trick -transform Other aspects of VR - Positional tracking = physical. Standing.
  21. Chair for person running the demo. Sitting v standing. Room to move and react - changes everything.
  22. Lizard brain - start without presence but with it - It is both a mental and physical reaction - you can’t control it.
  23. People reaching out with their hands. Room in Room - light switch. pro pree seption Not just body but where other object are as fact.
  24. Funny to watch - has other uses. Bathysphere We don’t have to trick them into believing it, they have to fight to not believe it. Just creating a real construct and putting someone there now with presence will make it real. It isn’t about of graphic tricks, it is about building a consistent world to trick their brain.
  25. Evil - horror games look away from screen - in the screen.
  26. Ball bot 3.
  27. That physical reaction works in other ways as well. chat heads.
  28. Coop and social games are going to be different now. Walk a mile. Vocabulary for this space. Non-realistic. In a cartoon - smart brain dumb brain.
  29. Ignoring technical - 60/30 - need 90.
  30. For real VR, for presence, you need 90 fps. Start and stay there dev.
  31. But the content problem is bigger, iPhone 2004. pop culture weighing in on what they think VR is.
  32. We need to step back from those ideas and find out what it really is. Preconceived notion - star trek holodeck. FPS - our bad examples. Real life better - not a limitation. Explore where we are limited now - empathy.
  33. But there is still so little we know Good tracking tricks your brain in all sorts of ways like with objects in your hands. Tracked ball. Input - gorilla arms. pro pree caption Minority report/disclosure dota2
  34. Moving from horse and buggy. Control schemes copied ships. steering wheel obvious.
  35. If anyone tells you they know - stop. Cloud head. Experiment.
  36. Right now, we are in the equivalent space as First Person Shooters before mouselook. Start there don’t know the problems - haven’t found the killer VR app past that first experience of the room.
  37. Why we have the tags. You know, in this room. But for now, I sit in that room because I’m trying to get other people to see what the future will be in VR.
  38. At Valve we could make one or two experiences, we will. But that alone won’t help us understand the experiences that will define this platform.
  39. And at the end of the day, that’s what I am trying to do. To inspire people to find out what will define the platform, story telling equivalent of those tags, what problems are still hiding that we don’t know about because we still aren’t there yet? Take away - ignore. no presence, not all the resources, open mind, experiment. If you can experience it.
  40. Come to Valve. Will change how you think about VR.