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Gulshan Golechha - Assignment 3 - Jobs Roles 1
Assignment 3 ā€“ Understand Job Roles
within the games industry.
Date : 01-09-2012Gulshan S. Golechha
ā€¢ There are many jobs roles played in creative media / Game industry
according to different work regarding game development.
ā€¢ The size of a company or types of jobs depend and differ from company to
company.
ā€¢ The general and almost all jobs roles are listed on next few slides which
are there in an ideal game industry (Generally Large Company).
Introduction
Gulshan Golechha - Assignment 3 - Jobs Roles 2
Categories Of Job Roles
Gulshan Golechha - Assignment 3 - Jobs Roles 3
Gulshan Golechha - Assignment 3 - Jobs Roles 4
ā€¢ Games Design :-
ā€“ Game design is a complex activity requiring a combination of skills ā€“
design, management, scheduling, research etc.
ā€“ They also need to be able to document their vision and communicate
it to other members of the project team.
ā€“ Games are usually large projects, so the design process is often shared
between a number of different people who each take responsibility
for a section of the game, or 'level'.
Job titles in this area might include:
Lead Designer Object planner
Games Designer GUI Designer
Script writer Storyboard Artist
Map builder Illustrator
Level Editor Graphic Designer
Gulshan Golechha - Assignment 3 - Jobs Roles 5
ā€¢ Art and Animation :-
ā€“ Game Artists create the images ā€“ all the objects, buildings, landscapes
and characters ā€“ which make up the game world. Animators define
and create their movement.
ā€“ The majority of computer games are now developed using real-time
3D graphics and animation.
ā€“ Game Artists work at many different levels in a games development
studio.
Job titles in this area might include:
Creative Manager PreVis Artist
Art Director Technical Artist
Lead Artist Artist
Concept Artist Animator
Environment Artist 3D Modeller
Gulshan Golechha - Assignment 3 - Jobs Roles 6
ā€¢ Programmer :-
ā€“ Game programming team is responsible for creating the code which
makes the game actually work.
ā€“ Programmers need good teamā€“working and problemā€“solving skills, in
addition to programming ability.
ā€“ There are numerous subā€“disciplines within the programming
department.
Job titles in this area might include:
Lead Programmer Action Scripter
Software Engineer Platform Designer
Programmer Information Architect
A.I. Programmer Systems Analyst
Database Designer Middleware/ Tools Programmer
Graphics Programmer Engine Programmer
Gameplay Programmer Server Architect
Gulshan Golechha - Assignment 3 - Jobs Roles 7
ā€¢ Audio Engineer :-
ā€“ Sound design and audio engineering are increasingly important areas
within the games development process.
ā€“ Depending on the size of the company, the audio department might
consist of one or two people.
ā€“ Audio Engineer are responsible for creating and producing music,
sound effects, recording dialogue, and often supervising voice
performance.
Job titles in this area might include:
Musician Sound Effects Designer
Audio Engineer Composer
Gulshan Golechha - Assignment 3 - Jobs Roles 8
ā€¢ Quality Assurance :-
ā€“ Quality Assurance or QA discipline includes the role of Tester, which is
one of the most common entry points into the games industry for first
time job seekers.
ā€“ Testing is a highly disciplined role as it involves identifying and
describing bugs and faults in games 'builds' and communicating these
in a clear and unambiguous way.
ā€“ Testers need to love playing games for long periods of time,
organisational skills, some programming experience or knowledge,
and the ability to meet deadlines.
Job titles in this area might include:
QA Manager Localisation Tester
Lead Tester Localisation Manager
Quality Assurance Technician / Tester
Gulshan Golechha - Assignment 3 - Jobs Roles 9
ā€¢ Production Management and Publishing :-
ā€“ Production management within games development is usually split
between the developer and publisher.
Job titles in this area might include:
Head of Development Creative Director
Executive Producer Executive / Senior Producer (Publishing)
Project Manager / Producer External Producer(Publishing)
Art Director Account Director
Programming Manager Associate / Junior Producer (Publishing)
Assistant Project Manager Project Co-ordinator (Publishing)
Production Accountant Product / Brand Manager
Production Scheduler Sales Manager
Production Assistant Licensing / IPR Manager
Artificial Intelligence Programmer
Artificial Intelligence (A.I.) Programmer :-
- The AI (artificial intelligence) programmer gives the game a brain,
constructing a set of parameters by which the characters not controlled by
the player operate and make decisionsā€”a system of action and reaction.
- This is a deep field in game programming that requires a
technically skilled team of highly specialized programmers to create dynamic
and intuitive gameplay that is functional, seamless, and exciting.
Gulshan Golechha - Assignment 3 - Jobs Roles 10
Duties Of A.I. In Video Games
ļ¶ This person works under the direction of the lead programmer and
is responsible for determining an agentā€™s behavior: the actions
taken by the non-player characters.
ļ¶ The AI programmer creates code and algorithms for pathfinding,
group movement and cooperation, tactical strategy, and camera
control.
ļ¶ He or she sets patterns and parameters for state mechanics (rules)
and establishes how an agent thinks and solves problems, creating
a framework for artificial emotions and ideas.
Gulshan Golechha - Assignment 3 - Jobs Roles 11
Skills & Education For A.I.
ļ¶ This role requires a person who enjoys challenging problem-
solving, is both a creative and critical thinker, and has a strong
education in advanced mathematics.
ļ¶ A bachelorā€™s degree in computer science, engineering, or game
development is required for a job as an AI programmer.
ļ¶ Larger game developers may prefer a masterā€™s degree.
ļ¶ You will be expected to have a firm foundation in C++; STL; APIs like
OpenGL and PhysX; Perl, Perforce, and profiling tools.
ļ¶ Coursework in physics and technical writing are also helpful.
ļ¶ An AI programmer should be comfortable on multiple game
consoles and able to adapt to existing systems.
Gulshan Golechha - Assignment 3 - Jobs Roles 12
ļ¶ Strong written and verbal communication skills are necessary, as is
the ability to draft clear, concise technical documentation.
ļ¶ Most importantly, developers look for an individual who is
passionate about making and playing games.
ļ¶ The field of AI is constantly evolving, and therefore offers great
opportunity for creativity and innovation.
Gulshan Golechha - Assignment 3 - Jobs Roles 13
REFERANCES
Web Sites :-
- http://www.creativeskillset.org/games/careers/profiles/
- http://www.skillset.org/games/careers/article_2768_1.asp
- http://en.wikipedia.org/wiki/Artificial_intelligence_(video_games)
- http://getinmedia.com/careers/ai-programmer
Gulshan Golechha - Assignment 3 - Jobs Roles 14

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Unit 13 - Assignment 3 - Understand job roles within the games industry

  • 1. Gulshan Golechha - Assignment 3 - Jobs Roles 1 Assignment 3 ā€“ Understand Job Roles within the games industry. Date : 01-09-2012Gulshan S. Golechha
  • 2. ā€¢ There are many jobs roles played in creative media / Game industry according to different work regarding game development. ā€¢ The size of a company or types of jobs depend and differ from company to company. ā€¢ The general and almost all jobs roles are listed on next few slides which are there in an ideal game industry (Generally Large Company). Introduction Gulshan Golechha - Assignment 3 - Jobs Roles 2
  • 3. Categories Of Job Roles Gulshan Golechha - Assignment 3 - Jobs Roles 3
  • 4. Gulshan Golechha - Assignment 3 - Jobs Roles 4 ā€¢ Games Design :- ā€“ Game design is a complex activity requiring a combination of skills ā€“ design, management, scheduling, research etc. ā€“ They also need to be able to document their vision and communicate it to other members of the project team. ā€“ Games are usually large projects, so the design process is often shared between a number of different people who each take responsibility for a section of the game, or 'level'. Job titles in this area might include: Lead Designer Object planner Games Designer GUI Designer Script writer Storyboard Artist Map builder Illustrator Level Editor Graphic Designer
  • 5. Gulshan Golechha - Assignment 3 - Jobs Roles 5 ā€¢ Art and Animation :- ā€“ Game Artists create the images ā€“ all the objects, buildings, landscapes and characters ā€“ which make up the game world. Animators define and create their movement. ā€“ The majority of computer games are now developed using real-time 3D graphics and animation. ā€“ Game Artists work at many different levels in a games development studio. Job titles in this area might include: Creative Manager PreVis Artist Art Director Technical Artist Lead Artist Artist Concept Artist Animator Environment Artist 3D Modeller
  • 6. Gulshan Golechha - Assignment 3 - Jobs Roles 6 ā€¢ Programmer :- ā€“ Game programming team is responsible for creating the code which makes the game actually work. ā€“ Programmers need good teamā€“working and problemā€“solving skills, in addition to programming ability. ā€“ There are numerous subā€“disciplines within the programming department. Job titles in this area might include: Lead Programmer Action Scripter Software Engineer Platform Designer Programmer Information Architect A.I. Programmer Systems Analyst Database Designer Middleware/ Tools Programmer Graphics Programmer Engine Programmer Gameplay Programmer Server Architect
  • 7. Gulshan Golechha - Assignment 3 - Jobs Roles 7 ā€¢ Audio Engineer :- ā€“ Sound design and audio engineering are increasingly important areas within the games development process. ā€“ Depending on the size of the company, the audio department might consist of one or two people. ā€“ Audio Engineer are responsible for creating and producing music, sound effects, recording dialogue, and often supervising voice performance. Job titles in this area might include: Musician Sound Effects Designer Audio Engineer Composer
  • 8. Gulshan Golechha - Assignment 3 - Jobs Roles 8 ā€¢ Quality Assurance :- ā€“ Quality Assurance or QA discipline includes the role of Tester, which is one of the most common entry points into the games industry for first time job seekers. ā€“ Testing is a highly disciplined role as it involves identifying and describing bugs and faults in games 'builds' and communicating these in a clear and unambiguous way. ā€“ Testers need to love playing games for long periods of time, organisational skills, some programming experience or knowledge, and the ability to meet deadlines. Job titles in this area might include: QA Manager Localisation Tester Lead Tester Localisation Manager Quality Assurance Technician / Tester
  • 9. Gulshan Golechha - Assignment 3 - Jobs Roles 9 ā€¢ Production Management and Publishing :- ā€“ Production management within games development is usually split between the developer and publisher. Job titles in this area might include: Head of Development Creative Director Executive Producer Executive / Senior Producer (Publishing) Project Manager / Producer External Producer(Publishing) Art Director Account Director Programming Manager Associate / Junior Producer (Publishing) Assistant Project Manager Project Co-ordinator (Publishing) Production Accountant Product / Brand Manager Production Scheduler Sales Manager Production Assistant Licensing / IPR Manager
  • 10. Artificial Intelligence Programmer Artificial Intelligence (A.I.) Programmer :- - The AI (artificial intelligence) programmer gives the game a brain, constructing a set of parameters by which the characters not controlled by the player operate and make decisionsā€”a system of action and reaction. - This is a deep field in game programming that requires a technically skilled team of highly specialized programmers to create dynamic and intuitive gameplay that is functional, seamless, and exciting. Gulshan Golechha - Assignment 3 - Jobs Roles 10
  • 11. Duties Of A.I. In Video Games ļ¶ This person works under the direction of the lead programmer and is responsible for determining an agentā€™s behavior: the actions taken by the non-player characters. ļ¶ The AI programmer creates code and algorithms for pathfinding, group movement and cooperation, tactical strategy, and camera control. ļ¶ He or she sets patterns and parameters for state mechanics (rules) and establishes how an agent thinks and solves problems, creating a framework for artificial emotions and ideas. Gulshan Golechha - Assignment 3 - Jobs Roles 11
  • 12. Skills & Education For A.I. ļ¶ This role requires a person who enjoys challenging problem- solving, is both a creative and critical thinker, and has a strong education in advanced mathematics. ļ¶ A bachelorā€™s degree in computer science, engineering, or game development is required for a job as an AI programmer. ļ¶ Larger game developers may prefer a masterā€™s degree. ļ¶ You will be expected to have a firm foundation in C++; STL; APIs like OpenGL and PhysX; Perl, Perforce, and profiling tools. ļ¶ Coursework in physics and technical writing are also helpful. ļ¶ An AI programmer should be comfortable on multiple game consoles and able to adapt to existing systems. Gulshan Golechha - Assignment 3 - Jobs Roles 12
  • 13. ļ¶ Strong written and verbal communication skills are necessary, as is the ability to draft clear, concise technical documentation. ļ¶ Most importantly, developers look for an individual who is passionate about making and playing games. ļ¶ The field of AI is constantly evolving, and therefore offers great opportunity for creativity and innovation. Gulshan Golechha - Assignment 3 - Jobs Roles 13
  • 14. REFERANCES Web Sites :- - http://www.creativeskillset.org/games/careers/profiles/ - http://www.skillset.org/games/careers/article_2768_1.asp - http://en.wikipedia.org/wiki/Artificial_intelligence_(video_games) - http://getinmedia.com/careers/ai-programmer Gulshan Golechha - Assignment 3 - Jobs Roles 14