Presentation at TEEM 2013 conference (Nov 2013, Salamanca)
Educational innovation using Augmented Reality with students of the schoopl La Salle Virgen del Mar from Almeria. The 'Falcones Project' includes a research work in documentary and techonology areas.
Difference Between Search & Browse Methods in Odoo 17
TEEM Educational innovation and Augmented Reality
1. Augmented reality uses in educational research projects
The “Falcones Project”
a case study applying technology in the Humanities
framework at high school level.
Isidro Navarro
ETSAB, Universidad Politécnica de Cataluña Barcelona Tech
Antonio Galindo
La Salle Virgen del Mar, Almería
David Fonseca
Arquitectura La Salle, Universitat Ramon Llull
2. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
INDEX
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•
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AUGMENTED REALITY CONCEPT
FIELDS OF IMPLEMENTATION IN EDUCATION
CASE STUDIES AND APPLICATIONS
‘FALCONES PROJECT’
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METHOD
PHASES OF THE PROJECT
TECHONOLOGICAL IMPLEMENTATION
CONTENT CREATION
RESULTS
CONCLUSIONS
• MEDIA IMPACT
3. The ‘Project Falcones’
Educational innovation & Augmented Reality
I. NAVARRO, A. GALINDO, D. FONSECA
Augmented Reality
CONCEPT
Augmented reality is a combination of reality and virtual
information in real time.
Shaw Wood Primary School en Doncaster, UK
Baudartius College en Zutphen, Holanda
VIDEO
VIDEO
4. The ‘Project Falcones’
Educational innovation & Augmented Reality
I. NAVARRO, A. GALINDO, D. FONSECA
ANATOMY
Anatomy lessons with projected 3D models using markers
The students can view the human organs on their own bodies.
Colegio Alfrink de Atlanta
VIDEO
5. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
SCIENCE
Science lessons with AR-books with multimedia contents
VIDEO
VIDEO
6. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
GRAPHICS
Students of Degree of Architecture of La Salle include QR codes into a presentation
using non-common formats to explore the possibilities of Augmented Reality.
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7. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
HISTORY
Augmented Reality applications based on geo-location for
historical heritage routes.
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The students can create geo-located contents using the AR technology for mobile
devices to visit the ancient city of Tarragona.
Some of these routes lets students learn about historical and singular buildings,
monuments, heritage and public sculptures and more sights from their city.
8. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
ARCHITECTURE & BUILDING ENGINEERING
BUILDING DESCRIPTION
GEO-LOCATION
ENERGY EFICIENCY ANALYSIS
REPRESENTATION
9. The ‘Project Falcones’
Educational innovation & Augmented Reality
I. NAVARRO, A. GALINDO, D. FONSECA
APPLICATIONS FOR 3D GRAPHICS
Visualization of 3D models using AR Apps for a better spatial
comprehension
BIBLIOTECA ETSAB AR
MODELOS 3D
ETSAB AR
VIDEO
VIDEO
10. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
APPLICATIONS FOR 3D GRAPHICS
Building process visualization and urban analysis
AR Edificacio
LAYAR
VIDEO
VIDEO
11. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
‘FALCONES PROJECT’
Students from La Salle Virgen del Mar of Almeria have included AR contents to the
cover of the Best-Seller ‘La Reina Descalza’ written by Ildefonso Falcones.
The projects has been developed with the image recognition technology.
11
12. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
METHOD
5 students - AR contents
7 students - multimedia content and the documentation
2 teachers
The students worked in two groups separated in the areas of
technology and documentation to generate the audiovisual and
digital content designed for the cover of the book
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13. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
PHASES OF THE PROJECT
1. Explanation of the protocols for working with RA
2. Selection of physical work on which to deploy the experience:
the cover of the book ‘La Reina descalza’
3. Development of the contents :
– Biography of the writer Ildefonso Falcones.
– History of the gypsies in Spain, affecting the Great Raid of
1751.
– Slavery in Spain during the 18th century.
– Tobacco in the 18th century.
– The city of Seville in 1750.
– The Coliseum of the Prince in the 18th century.
4. The presentation of the content with AR techonology
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14. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATION
The training of students in the creation of content with RA using free software for
‘image recognition’.
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15. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATION
Description of the subjects related to the book using the online PREZI software
16. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATION
Creation of the sequence of digital images that will show on the cover of a book with
AR when it is captured with a mobile device with a camera.
17. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
TECHNOLOGICAL IMPLEMENTATION
For the final presentation it is necessary to download the application ‘La Salle AR’
18. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
CONTENT CREATION
For the creation of contents the students need to follow the next steps:
1. Creation of the image ‘TRIGGERS’
2. Upload the contents as ‘OVERLAYS’
3. Generate a new ‘CHANNEL’
4. Combine TRIGGERS and OVERLAYS in ‘AURAS’ to create ‘ACTIONS’
TRIGGER
OVERLAY
ACTION
19. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
RESULTS
BLA (Bipolar Laddering ) method :
• Positive common elements
– the use and explanation of the AR technology
• Mention Index: 100%, Average score: 9.67
– the help/support of the faculty
• Mention Index: 100%, Average score: 9.00
• Negative common elements
– the lack of time to practice with this technology
• Mention Index: 100%, Average score: 3,67
– insufficient publicity given to the project
• Mention Index: 66,5%, Average score: 3,50
20. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
CONCLUSIONS
• high degree of involvement, motivation and satisfaction of
students in the use and development of content for viewing
through the RA
• working on a high profile piece of literature and having the
support of the author in the official presentation of the book
on the one hand led to an increase in students' motivation
• there was a general perception of a lack of a greater impact
of the exercise, associated directly with the impact of the
work
21. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
MEDIA IMPACT
22. The ‘Project Falcones’
I. NAVARRO, A. GALINDO, D. FONSECA
Educational innovation & Augmented Reality
Thank you
Isidro Navarro, ETSAB, Universidad Politécnica de Cataluña Barcelona Tech
Antonio Galindo, La Salle Virgen del Mar, Almería
David Fonseca, Arquitectura La Salle, Universitat Ramon Llull