Matt Tubergen reveals the fascinating and complex world of mobile freemium gaming. Learn how freemium game developers leverage game mechanics, virual goods, social features and analytics to create kick ass profitable games for iOS.
Matt Tubergen is a mobile content expert with a decade of experience working with brands that include Disney, NFL and LucasArts. Matt heads up W3i’s wholly owned publishing arm and investment fund, Recharge Studios
16. What is a Freemium Game? Free to download and play Freemium = + Virtual Goods, In-App Purchases, Virtual Economy, Premium Currency, Cash Transaction, Ad Revenues, Freemium Game Mechanics, Social Interactivity, Etc……..
17. What is a Freemium Game? 50% Game Design 50% Business Intelligence
21. Market Overview Mobile app revenue is expected to rise by another 81.5 percent in 2011 to hit $3.9 billion. A key driver of growth is the “freemium” business model As application stores become more and more crowded, studios are opting to release their content for free. Freemium purchases will count for around half of all North American app revenues by 2014, up from 24 percent in 2010. Freemium’s share will be even higher for games. Source: IHS
22. Market Overview Mobile Freemium Content = $10Billion+ Industry by 2014! Yes, That a “B” Source: IHS
117. 70 employees, HQ in St. Cloud, MinnesotaInterested In a Partnership? Contact Matt Tubergen Matthew.Tubergen@w3i.com Phone: 612-803-8143
Editor's Notes
Welcome the user, reward them for finishing, minimize the amount of text, let them skip, hand hold with currency, instruct in future levels, alert for not completing.
Basis for the economy of the game. XP never goes away, lifetime achievement. Levels keep the game moving, show them what they unlock!
Reward every day, higher reward for consecutive days, let them spend PC to keep the consecutive days streak!
Pushes sinks, keeps users coming back when crafting is complete
Create opportunities for users to gain XP & currency. Notify them when things are ready
Created by the application when certain things happen. Don’t alert too much though, it may cause users to disable alerts from the app
Use negatives, the user will feel an emotional connection to return, via notification.
Competition is key, must have local leaderboard. compare the stats and return to the game and try to dominate until you are number 1
Easy to build in, very high reward. Gamers are programed to fulfill achievements. Some achievements could offer currency and XP rewards in game
Spend money to increase income rates or player abilities. Buy this gemstone for 10 Unicorns pellets and increase your farming ability by 50%