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Unit 19 writing for creative media
1. Unit 19 Writing For Creative Media
Different Types of Writing Produced In The Creative Media
Sector
2. PR1: Different Types of
Writing
There are so many different types of writing in the creative media sector for example:
• Advertising
• Broadcast TV
• Film
• News
• News media
• Comic books
• Short story
• Poetry
• Writing for a radio
• Novel
• Life writing
• Writing for children
• Scriptwriting
• Documentary script
• Game story
• Web content
• Non-Fiction writing
4. Newspaper Journalism
Newspaper journalism research and write stories for national
regional and local press. As well as news and politics they report
on sports arts and culture science and business. They also cover
national and local events entertainment and human interest
stories. Traditionally junior reporters write up stories allocated
to them by the news desk. They pass these to the news editor
who in turn hands them to subeditors. Other roles include
correspondents who are specialists in one field or location and
feature writers who cover topics in greater depth often using a
more personal style. On smaller newspapers many journalists
have to multitask they may work on layout photography and sub
editing as well as stories. Newspaper journalism is becoming
increasingly multiplatform making IT web and broadcast skills
highly valued.
5. Broadcast Journalism
Broadcast journalism is the field of news and journals which are
broadcast that is published by electrical methods instead of the
older methods such as printed newspapers and posters. Broadcast
methods include radio via air cable and internet television via air
cable and internet and especially recently the Internet generally.
Such media disperse pictures static and moving visual text or
sounds. Scripts for speaking to be broadcast tend to be written
differently from text to be read by the public. For instance the
former is generally less complex and more conversational. Radio
and television are designed to be seen and heard sooner and more
often than is a daily or weekly newspaper.
6. Magazine Journalism
Magazine journalists research and write news articles and
features for a wide variety of periodicals including consumer
titles business journals and trade publications. Magazines
have a defined readership and focus on a specialist area or
interest. Magazine journalism can cover a range of disciplines
such as writing subediting and designing. Increasingly
magazines are also being produced for other media especially
the web. Knowledge of the concise writing style needed for
the internet and search engine optimisation are very useful
skills.
8. Television Scripting
Television is a unique and popular form of entertainment. As every
project on the entertainment industry there are some standard
rules to follow and a few tips to reach success. In the same way as
other disciplines the more experience you have writing television
scripts the more possibilities of success your television show will
have. With the help of this article hopefully you will be able write a
detailed suspenseful and great script.
9. Film Scripting
The world of film is very very competitive. You may have the best movie idea of all time but if your script isn’t
formatted correctly there’s a high chance it will never even get read. Follow these steps to maximize your
chances of seeing your writing on the big screen.
Film Scripting
Look up books on screen writing at your local library. Many former filmmakers have written books to help
people in your situation.
Try to develop the story so that it progresses naturally. Many first time screenwriters feel that every second
should be more exciting than the last others jump suddenly between excitement and no excitement at all.
Make sure your plot progresses gradually so that the excitement builds to a climax.
Participate in script writing forums. You can learn tips and trade ideas with fellow writers and you might even
get some contacts and interest in your work.
Your hook concept or main point of interest should be presented within the first ten pages. The first ten pages
are what get the producer to read further.
Consider purchasing script writing software. Several programs are available that will guide you through the
formatting or even convert an already written script into the correct layout.
Take creative writing courses. Screen writing is just as difficult and time consuming as other forms of writing and
will be even more difficult if had little writing practice in school.
12. Game Story
Introduction
As questions go, this is not a bad one: Do games tell stories? Answering this should tell us both how to study games
and who should study them. The affirmative answer suggests that games are easily studied from within existing paradigms. The
negative implies that we must start afresh.
But the answer depends, of course, on how you define any of the words involved. In this article, I will be examining some of the
different ways to discuss this. Lest this turns into a battle of words (i.e. who has the right to define "narrative"), my agenda is not
to save or protect any specific term, the basic point of this article is rather that we should allow ourselves to make distinctions.
The operation of framing something as something else works by taking some notions of the source domain (narratives) and
applying them to the target domain (games). This is not neutral; it emphasises some traits and suppresses others. Unlike this,
the act of comparing furthers the understanding of differences and similarities, and may bare hidden assumptions.
The article begins by examining some standard arguments for games being narrative. There are at least three common
arguments: 1) We use narratives for everything. 2) Most games feature narrative introductions and back-stories. 3) Games share
some traits with narratives.
The article then explores three important reasons for describing games as being non-narrative: 1) Games are not part of the
narrative media ecology formed by movies, novels, and theatre. 2) Time in games works differently than in narratives. 3) The
relation between the reader/viewer and the story world is different than the relation between the player and the game world.
The article works with fairly traditional definitions of stories and narratives, so as a final point I will consider whether various
experimental narratives of the 20th century can in some reconcile games and narratives.