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Second Life

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Second Life

  1. 1. SECOND LIFESECOND LIFEMiss:LamaMiss:Lama
  2. 2. w w w . b s i l . c o mAgenda1. Introduction2. Residents and Avatars3. The World & Transport4. Content within the world5. Communication6. Economy & Transactions7. Applications8. Second Life as a Popular Culture9. Advantages10. Conclusion
  3. 3. w w w . b s i l . c o mSecond Life Second Life is a three-dimensional virtual communitycreated entirely by its membership. Second Life’s virtual world also includes:SoundWindAudible conversationBuilt-in chat andInstant messaging Residents buy property, start businesses, game, joinclubs, attend classes, or just hang out.
  4. 4. w w w . b s i l . c o mOFFICIAL LOGOOFFICIAL LOGO
  5. 5. w w w . b s i l . c o mAgenda1. Introduction2. Residents and Avatars3. The World & Transport4. Content within the world5. Communication6. Economy & Transactions7. Applications8. Second Life as a Popular Culture9. Advantages10. Conclusion
  6. 6. w w w . b s i l . c o mResidents and Avatars Residents are the users of Second Life, and theirappearance is their avatar. Avatars may be creative or can be made to resemble theperson whom they represent. The Linden servers register your avatar as the uploaderor creator of the object.
  7. 7. w w w . b s i l . c o m
  8. 8. w w w . b s i l . c o mVarious ways of transportation The methods of moving around are: By foot (also running and jumping). Can also fly unaided. Can also ride vehicles like go-kart, helicopters submarinesand hot-air balloons. Avatars can teleport (abbr. as “TP”) directly to a specificlocation. There’s also a map window that allows direct teleportationanywhere.
  9. 9. w w w . b s i l . c o mContent within the world Second Life may be considered part of the web 2.0phenomenon. 3D modeling tool allows any Resident to build virtualobjects. Residents can also create gestures and animations usingsoftware such as Poser.
  10. 10. w w w . b s i l . c o mCommunication There are two main methods of text-basedcommunication:Local chatGlobal "instant messaging" (IM) Avatars and objects can send and receive email as well. Instant Messages roll over to an avatars "real life" emailwhen he or she is logged off. Some external websites that allow Residents to locateeach other from outside of the virtual world.
  11. 11. w w w . b s i l . c o m
  12. 12. w w w . b s i l . c o mEconomy & Transactions Second Life allows users to give, or sell, objects they havecreated to other residents. The basis of this economy is that residents (that is, users, asopposed to Linden Lab) can buy and sell services and virtualgoods to one another in a free market. The currency of Second Life is a Linden Dollar. 1 American Dollar = approx. 266 Linden $
  13. 13. w w w . b s i l . c o mApplications of Second Life EducationSecond Life is used as a platform for education bymany institutions, such as colleges, universities,libraries and government entities.Other institutions include the Info Islands, withlibrary programming sponsored by the IllinoisSecond Life has also been adopted for foreignlanguage training. Religion Religious organizations have also begun to openvirtual meeting places within Second Life.
  14. 14. w w w . b s i l . c o m
  15. 15. w w w . b s i l . c o mContd… Embassies The Maldives was the first country to open anembassy in Second Life. In May 2007,Sweden became the second country toopen an embassy in Second Life.
  16. 16. w w w . b s i l . c o m
  17. 17. w w w . b s i l . c o mSecond Life as a Popular Culture LITERATURE TELEVISION AND MOVIES MUSIC
  18. 18. w w w . b s i l . c o mAdvantages The first thing that people do in Second Life is to playaround with their self-image. Second Life is one of the very few places where youcensoriously alter your appearance and be someone elsefor a while, which can be a HUGE learning experience. One safe thing you can do in SL that you cant do in RL issimple: build big things real cheap! Another big advantage for Second Life is collaboration.Its open 24/7 and available from the whole world. SLs biggest advantage is that you do projects in thereeasily and cheaply and you can get people togetherwithout driving.
  19. 19. w w w . b s i l . c o mCompanies:Adidas AOLSONYSun
  20. 20. w w w . b s i l . c o mCar Companies:Nissan BMWMercedes Pontiac
  21. 21. w w w . b s i l . c o mConclusion When it comes to Second Life, the sky is no longer thelimit. People can fly and anything is possible. It will become a new game of who can intrigue the most. Who can make the most fun island, or design the coolestclothes. Many of the same consumer problems exist in secondlife: Trends Competitors Exposure Second life gives businesses a new artillery of means towin over the consumer, and help build their brand.
  22. 22. w w w . b s i l . c o mThankThank YouYou

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