20. URP管线与BUILTIN管线区别
Builtin管线 URP管线
Light Limits
Main Directional Light
Per Object
Per Camera
1
Unlimited
Unlimited
1
8 (4 for GLES2). Can be point, spot,
and directional Lights.
256 (16 for GLES 3.0 or lower, 32
on other mobile platforms)
Realtime Shadows
Directional
Spot
Point
Area
Yes
Yes
Yes
Not supported
Yes - only 1
Yes
In research
Not supported
Shadow Mask Yes In research (unity2020支持)
Shading Multiple Passes Single Pass
更多区别参考 https://docs.unity3d.com/Packages/com.unity.render-
pipelines.universal@10.1/manual/universalrp-builtin-feature-comparison.html