This document provides an overview and details for the narrative and gameplay elements of a strategy role-playing game called Historica Fantasia. It discusses the game's main objectives, campaign structure, factions and their agendas, units, and other mechanics. The game is set in a world where the beloved emperor has died, leaving factions fighting for control over the empire amidst political intrigue and conflict.
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Historica Fantasia, Development Blog 04, Narrative Contents
1. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 1
By Matumit Sombunjaroen V1.1 2016/11/25
Historica Fantasia Dev Blog
Chapter4:
Narrative Contents
3. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 3
Objectives
Primary:
Campaign through the Continent
and Defeat the Emperor
Secondary:
Play Game of Thrones
with the 3 Conflicting Factions
Imperialist
Separatist Revolutionist
4. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 4
Main Campaign
1st
Stage
Final
Stage
Major
Major Minor
Minor
Minor
Minor
Route
Minor
Minor
Minor
Minor
Minor
Between Major Stages,
There will be choices of
Minor Stages that
Player can choose to go
Major Stage are Compulsory.
The Main Plot Point must be
made at Major Stages.
Near the End.
The Final Route will be decided by
Each Faction’s Allegiance Level
A minimum of 16 Stages should be made
5. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 5
Stage Victory Objective
Unified Objective across every Stages,
Defeat the Boss at Stage’s Castle
7. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 7
The Wise Emperor
Under 2 Decades of Reign by the Wise Emperor,
The Empire flourished,
and become the Cultural Center of the Known World.
But the Prosperity is not Eternal,
As the Beloved Monarch became
bedridden to a Mysterious Illness,
And Passed away.
8. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 8
Regalia Firebrand
By the Law of the Empire,
The next person to wield the Magic Sword Firebrand,
Shall be crowned the new Emperor.
But there’s a catch, in the form of a curse.
“ Upon a touch, The Sword shall burn to ashes,
Any living being of this World,
Not of the Imperial Blood ”
The Crown Prince is scheduled
to wield the Sword in the Crowning Ceremony,
…………However………..
9. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 9
The Assassination
The Crown Prince was killed in a duel
by his Uncle The Black Duke.
And to take claim of the Throne,
He also Murdered the rest of the Imperial Family.
So that he shall be the Last one
capable of wielding The Firebrand.
Making him, Legally, the sole person
who can become the next Emperor.
10. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 10
The False Princess
The Princess, being the last survivor of the Imperial Family,
Challenged the Duke to Trial at Court.
The Duke allowed her to grab the Sword, and made an oath
that should she be able to wield it,
He will surrender and be Judge in the name of Justice.
The Princess, filled with vigor, trying to reach for the Sword….
…… but was stopped by a servant of the Wise Emperor….
…Your Highness, You must not touch the Sword,
for you are not of the Imperial Blood……
11. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 11
The Tyranny
Crowned as the Black Emperor,
The Empire launched an expansion Campaign
that swept through the Continents.
Within 5 Years,
Unrest, Murder, Plunder,
Became a common everyday lives,
And as Despair roams across the Land,
The Star of Hope, started to rise beyond the Horizon.
12. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 12
The Resistance
Gathered from across the Lands,
The Braves who dare to defy the Empire,
Rose up to Fight to defeat the Black Emperor,
And bring peace to the Land
This is where the History that shall become a Legend Start
However,
…… The Empire, is not their only Enemy……
For Amongst the resistance, there are Conflicts of Ideal
13. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 13
The Imperialist
Knights, Noble, Clergy,
Those who fight to install the Princess as the New Emperor.
After all,
They Believe that peace can only come under the Righteous Imperial Ruler
14. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 14
The Separatist
Local Lords, Former Lieges of the now Colonized Land
Those who fight to claim the Lands that they believe are rightfully theirs.
After all,
They Believe that peace can only come by Declaration of Independence
15. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 15
The Revolutionist
Scholars, Scientists, Merchants,
Those who fight to get rid of the Nobility once and for all.
After all,
They Believe that peace can only come by an Equal Society
16. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 16
The Agendas
Imperialist
Separatist
Revolutionist
Despite wanting to dethrone the Tyrannical Emperor,
Individuals who are still loyal to the Empire,
And wishes to install a Righteous Emperor on the Throne.
Local Lords and Powerful Individuals,
Who wanted to declare Independence from the Empire
And found their own Country.
Scholars, Scientists, Merchants,
Individuals who wanted to get rid of the Nobility,
And turn the Empire into a Republic.
17. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 17
Key Narrative Exploration Point
Play Game of Throne amongst the Factions
<= Someone Proved that seeing people massacring others for
Self-proclaimed Righteousness, and call it Politics, is a serious Entertainment.
Discover the Princess’ true identity
<= It’s one of those kind of story that people seems to cared about,
Regardless of how shallow the Execution is. Nisekoi, anyone?
Find out about the Secrets in the History and Legend of the Land
<= This Game is called Historica Fantasia for a Good Reason
19. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 19
Faction Conflicts
I
S
S
R
In each Stages,
Units or Facilities that belong
to a certain faction will appear as NPCs.
Depending on Player’s Allegiance to the Faction,
They will either become
Player’s Ally, Enemy, or stay Neutral.
Available Missions and Events will also change.
This will give variation & replay value to a Stage.
20. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 20
Faction Allegiance Benefit
The Faction will become Permanent Ally, while turning other Factions to Permanent Enemy
Enter the Faction’s Ending Route
The Faction will become Permanent Enemy
Most NPCs of the Faction will become Ally,
Units from the Faction will require less CP to command
Obtain Faction’s Specific Items
Most NPCs of the Faction will become Enemy,
Units from the Faction will require more CP to command
Most NPCs of the Faction will remain neutral until instigated
21. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 21
Actions that adjust Faction Allegiance
Complete Faction’s Mission
Unit from the Faction Defeated an Enemy
Command a Squad
Squad Captured a Building
Retreat from a Combat
Unit from the Faction got Defeated
Ignore Faction’s Mission Request
Complete opposite Mission
22. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 22
Conflict of Interests Missions
I
R
As a rule of thumb,
Most mission will please a Faction, while pissing off another.
All of them must be accomplishable via Standard Gameplay Procedure.
( Exploring, Combat., etc )
The Shrine on the Mountain is an Imperial Holy Ground,
We need to Protect her from the Enemies!!!
( Captured the Shrine with Squad whose Leader is an Imperialist)
( Gain a Magic Related Item )
What the Imperial thought was sacred Stones, are actually rare Ores,
We can mine out the Ore to make new Weapons!
( Captured the Shrine with Squad whose Leader is an Revolutionist)
( Gain a Technology Related Item )
24. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 24
Physical and Magical
As discussed, we will minimize Façade Rules for as much as possible.
PhyAtk => PhyDef, MagAtk => MagDef
Is mainly Façade. As such, we need to design a new Rule
Standard attacks that can get Dodged
Damage can be reduce by Defense
Once Casted,
Magical Damage Guaranteed a Hit & Ignore Defense
However, it can get Dispelled
25. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 25
Dispel Magic
5 505
60% MR
Similar to how Magic in Warhammer works,
Each Unit in a Squad
will have a Magic Resistance (MR) attribute.
The Chance of Dispelling a Spell,
is the combined MR value of the Units.
Choices to use
Magic Dispelling Specialist
Enhance Strategic Gameplay
26. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 26
Prototype Units
Unit Type
Primary
Action
Comments
Tanker
Physically
Protect Ally
Can do Melee Physical Attacks
Thus, no need for Physical Adept
Unit for Prototype
Dispeller
Dispel
Magical Attacks
Combat
Caster
Melee & Range
Magical Attacks
Command will not be
implement in Prototype.
As such, Power Spell Unit
is not yet needed
27. @OtakuEatMama : @HistoricaFantasiaDevBlog : Zenneth@zodiac-alliance.com 27
General Type & Clothing Design
Physical Magical
Mobility
Unit with more Mobility, will show more Skins,
Magical Adept will wear more Fabric
And Physical Adept will wear more Metal Armor
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Unit Color Scheme
Part Color Comments
Metal Bronze => Iron => Gold Based on Class Level
Cloth
Imperial Blue
Separatist Red
Revolutionist Green
Empire Black
Player White
Faction Color
Player’s Army will have White as Primary,
And a Faction Color as Secondary
Skin Light Brown