4. Digital Twin
Digital Twin:
Physics-based, virtual representation of physical asset able to simulate
in real-time its behaviour and use during the whole product lifecycle
I/O Interface
Work Process
Machine
Environment
Product
Development
Sales & Marketing
Training & Support
Diagnostics &
Services
5. The Age of Digital Twin – Next 3 Years
# of responses
Source: Mevea 2016 Seminar survey, 77 responses
60%
6. Visual immersion into the virtual world:
from the machine operator simulator viewpoint
Physical world
Virtual world
Traditional Simulator:
- Virtual world etc.
- Real controls etc.
VR Headset
- Virtual mach. & env.
- Real controls (not
visible) or virtual
controls.
VR Headset & Camera
- Virtual mach. & env.
- Real controls etc.
- Virtual world is
augmented with some
“physical items”
AR / Mixed Reality Headset
- Physical world is augmented
with some “virtual items”
- Real controls etc.
100%
0%
What is the targeted user experience?
Copyright: Mevea Ltd.
Levelof“reality”
? The future ?
Other immersion
technologies:
- Motion platforms
- Haptic devices
11. The Future - Beyond IoT
Virtual World
(Digital Twin)
Physical World
User
Immersion
Design – Educate – Predict – Optimize – Control
12. Data access using simulators BIG data
DATA
Data acquisition using
simulators:
- All data available
- Easy to access
Cons:
- Who has the rights to the
data?
- User privacy?
- Security?
- Too much data?
Pros:
- Huge potential for machine
designers
- Early access to data (before
the first prototype)
- Data available that can not be
measured in reality