Personal Information
Organization / Workplace
Israel, Israel Israel
Occupation
Game Designer & Executive Producer
Industry
Technology / Software / Internet
Website
il.linkedin.com/in/roeeavramot
About
10-year veteran Game Designer and Executive Producer with experience in a variety of game genres and platforms.
As a Game Designer my passion is to create games which are based on the emotional fun experiences of myself and those around me, regardless of the boundaries, which are driven from a Copy-Paste, profit centered industry.
As a Game Producer my passion is to envision a studio entity, build it from the ground up through the gradual recruitment of like-minded creative people and lead them under the common desire to create games together.
Tags
storytelling
game design
roleplaying games
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- Presentations
- Documents
- Infographics
Emily Greer at GDC 2018: Data-Driven or Data-Blinded?
Kongregate
•
6 years ago
Game Studio Management: Making It Great
Jesse Schell
•
9 years ago
UX Israel - Live - The Right Way to Wireframe
Russ U
•
12 years ago
UXI Live 2011 - טאב, אפליקציה והח' הקדמון
Oren Shamir
•
12 years ago
UXI Live 2011 Ami Rotter
Ami Rotter
•
12 years ago
UXI Live 2011 lecture by Dr. Yaakov Greenshpan
orliui
•
12 years ago
UXI Live 2011
Batia Nimhauser
•
12 years ago
Design Principles: The Philopsohy of UX –- Higher Ed Edition
Whitney Hess
•
12 years ago
Keynote Kung-Fu: How to wireframe like a ninja
Travis Isaacs
•
13 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
User Centered Design 101
Experience Dynamics
•
17 years ago
Wireframes for the Wicked
Nick Finck
•
15 years ago
Learning IxD From Everyday Objects
Bill DeRouchey
•
16 years ago
The importance of identity and vision to UX designers on agile projects
johanna kollmann
•
14 years ago
Experience Is The Product
Peter Merholz
•
16 years ago
UX Team Of One @ IA Summit 2008
Leah Buley
•
16 years ago
User Experience Best Practices
Nick Finck
•
15 years ago