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IxD
Personas, Scenarios, User Stories
TLU-HCI Summer School 2013
Valeria Gasik, Zahhar Kirillov, Daria Tokranova
What is IxD?
IxD – near-term
Product development
E-commerce
Change Management
Usability, UX
Information Architecture (IA)
e.g.
interface
design
IxD – medium-term
Ubiquitous computing
Natural Interfaces
Sustainability
“Human-computer interaction is a
discipline concerned with the
design, evaluation and implementation of
interactive computing systems for
human use and with the study of major
phenomena surrounding them.”
- Hewett,T. et al. 1992,“Lime Green Report”.
State of the art
Context
Where?
Who?
What?
X +2% Y -80% 11:43:33 -10C*
Useful
Technology
Ethical
Usable
Appealing
Engaging
Accessible
User-centered Design
Personas Scenarios User Stories
Use Cases
Prototype
MVP
Testing
Personas
Persona
An imaginative
description of a user
archetype, which is based
on the real research and
observations.
Do not substitute testing
with and talking to the
real people!
Example
http://whereisthebus.blogspot.com/
Example
Name, age
Background
Brief description,“story”
Goals do not mention any practical
design solution, eg.“selects a day”
instead of “clicks on a calendar icon”
Scenarios
Scenario
Describes interaction of
how the product or
system would be used by
personas in the real life.
Includes goals,
motivations, actions and
reactions.
http://resources0.news.com.au/images/2010/06/03/1225874/919424-ipad-menu.jpg
Example
It’s Saturday morning and John is on his way to an airport
from the city center. He needs some cash for the taxi.
He goes to a nearest ATM and identifies himself. John
specifies that he wants 100 € from his daily account. He
hopes to receive small notes so he could pay the taxi
driver without big change.
John does not want a receipt. He wants to be sure that he
don’t forget his card or money in the ATM.
It’s Saturday morning and John is on his way to an airport
from the city center. He needs some cash for the taxi.
He goes to a nearest ATM and identifies himself. John
specifies that he wants 100 € from his daily account. He
hopes to receive small notes so he could pay the taxi
driver without big change.
John does not want a receipt. He wants to be sure that he
don’t forget his card or money in the ATM.
Example Story background, settings
Motivation (“paying the driver”)
Goal
“taking
out some
cash”
Actions (e.g. identification, specifying account, not taking a receipt....)
User Stories
Use Cases
User Stories
A simple description
template for the (one)
goal the user wants to
do with your product.
As a (role)
I want to do (what),
so I can benefit (how).
As a tourist
I want to find the cheapest
public transport route
from Airport to my Hotel
so I can save money.
User Stories
Epic / Saga user stories
Theme user stories Theme user stories
Theme user storiesTheme user stories
Theme user stories
Theme user stories
Adopted from Mike Cohn
User stories with clear conditions of satisfactions
Use Cases
A step-by-step
description of one
process, which helps the
user (and other actors)
to achieve a result.
Components:
Use Case,Actors, Steps
Example
Use Case – Search of the cheapest public transport route.
Actor – Tourist
Steps –
1. In search form, specify “from” and “to” locations
2. In search form, select day and time of a) arrival or b) departure
3.Arrange search results in ascending order with “Price” filter
Use Cases
Use Case
Example
Use Case – Read reviews of the best local shops
Actor – Tourist
Steps – 1, 2, 3..
Additional questions > requirements
Who posts reviews? ...
How and when reviews are required? ...
Who can edit reviews? ...
Can a review be rated? How? ...
Today’s To Do
In your blog
1. Describe 1-2 personas
2. Write 1-2 scenarios and few related user stories
+ use cases, if you want to go into more details
3. Link your posts to workshop’s blogpost of the day
Thursday 25.7
Time to get busy!
We will continue with low fidelity
prototypes (paper & online tools).

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TSS 2013 – IxD, Personas, Scenarios, User Stories and Use Cases

  • 1. IxD Personas, Scenarios, User Stories TLU-HCI Summer School 2013 Valeria Gasik, Zahhar Kirillov, Daria Tokranova
  • 3. IxD – near-term Product development E-commerce Change Management Usability, UX Information Architecture (IA) e.g. interface design
  • 4. IxD – medium-term Ubiquitous computing Natural Interfaces Sustainability
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  • 6. “Human-computer interaction is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.” - Hewett,T. et al. 1992,“Lime Green Report”.
  • 7. State of the art Context
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  • 12. X +2% Y -80% 11:43:33 -10C*
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  • 17. User-centered Design Personas Scenarios User Stories Use Cases Prototype MVP Testing
  • 19. Persona An imaginative description of a user archetype, which is based on the real research and observations. Do not substitute testing with and talking to the real people!
  • 21. Example Name, age Background Brief description,“story” Goals do not mention any practical design solution, eg.“selects a day” instead of “clicks on a calendar icon”
  • 23. Scenario Describes interaction of how the product or system would be used by personas in the real life. Includes goals, motivations, actions and reactions. http://resources0.news.com.au/images/2010/06/03/1225874/919424-ipad-menu.jpg
  • 24. Example It’s Saturday morning and John is on his way to an airport from the city center. He needs some cash for the taxi. He goes to a nearest ATM and identifies himself. John specifies that he wants 100 € from his daily account. He hopes to receive small notes so he could pay the taxi driver without big change. John does not want a receipt. He wants to be sure that he don’t forget his card or money in the ATM.
  • 25. It’s Saturday morning and John is on his way to an airport from the city center. He needs some cash for the taxi. He goes to a nearest ATM and identifies himself. John specifies that he wants 100 € from his daily account. He hopes to receive small notes so he could pay the taxi driver without big change. John does not want a receipt. He wants to be sure that he don’t forget his card or money in the ATM. Example Story background, settings Motivation (“paying the driver”) Goal “taking out some cash” Actions (e.g. identification, specifying account, not taking a receipt....)
  • 27. User Stories A simple description template for the (one) goal the user wants to do with your product. As a (role) I want to do (what), so I can benefit (how). As a tourist I want to find the cheapest public transport route from Airport to my Hotel so I can save money.
  • 28. User Stories Epic / Saga user stories Theme user stories Theme user stories Theme user storiesTheme user stories Theme user stories Theme user stories Adopted from Mike Cohn User stories with clear conditions of satisfactions
  • 29. Use Cases A step-by-step description of one process, which helps the user (and other actors) to achieve a result. Components: Use Case,Actors, Steps
  • 30. Example Use Case – Search of the cheapest public transport route. Actor – Tourist Steps – 1. In search form, specify “from” and “to” locations 2. In search form, select day and time of a) arrival or b) departure 3.Arrange search results in ascending order with “Price” filter Use Cases
  • 31. Use Case Example Use Case – Read reviews of the best local shops Actor – Tourist Steps – 1, 2, 3.. Additional questions > requirements Who posts reviews? ... How and when reviews are required? ... Who can edit reviews? ... Can a review be rated? How? ...
  • 32. Today’s To Do In your blog 1. Describe 1-2 personas 2. Write 1-2 scenarios and few related user stories + use cases, if you want to go into more details 3. Link your posts to workshop’s blogpost of the day
  • 33. Thursday 25.7 Time to get busy! We will continue with low fidelity prototypes (paper & online tools).