2. Mike Byrne
Netex UK Country Manager
Agenda
• Introductions
• The power of story telling
• Gamification and learner engagement
• The importance of UX design
• learningPlay
3. The power of story telling
“People think that
stories are shaped by
people. In fact it’s the
other way around…“
Terry Pratchett.
5. Transforming a
subway staircase
into a set of
piano keys-each
step producing a
musical note
increased
its use 66
percent…
26 % of people
playing games are
over fifty, which
is an
increase
from a
mere 9 %
in 1999…
When player
reaches the
maximum prize
level, dopamine
is released in the
same amount,
regardless
of the
nature of
the prize…
55% of people
would work
for a company that
offered games as a
way to increase
productivity…
56 % showed no
difference
between games
and conventional
instruction.
32 %
favoured
games
against 5 %
Engagement
6. The importance of UX
“People learn nothing when
they’re asleep, and very
little when they’re bored“
John Cleese.
11. In Summary
1. Gamification. Leaderboards, points, badges, levels
2. Storyfication
3. Create rich content without programming (interactive videos, etc)
4. Tracking reports
5. Reuse your learning objects
6. Compatible with mobile devices
7. You don’t need a LMS
8. Powerful Gamification rules engine
9. Integrated with Mozilla OpenBadges