Pick up any smart phone and gestures to operate it are nearly universal. Put on a set of smart glasses or play a mobile AR game and they are hobbled by out dated UX/UI standards that interfere with the new opportunities on the emerging AR platforms for spacial computing. In contrast to the UX/UI guidelines for WIMP interfaces; precious little has been written about best practices for AR. With screenless information, spatial computing, floating menus, mid air gestures, restyled 3DOF and 6DOF controllers, new graphics, audio, and haptics AR offers novel interaction patterns that demand new interface language and standards. Come join us for a dive into the emerging UX / UI standards for AR and spatial computing with inspiring examples from Leap Motion, North, mixed reality, Magic Leap, as well as some from XEO's own laboratory and latest experiments.
1. XEODesignNicole Lazzaro
Taming the Metaverse, Advanced UX Standards for
Spatial Computing for Enterprise and Games
AWE, Santa Clara
May 31, 2019
@NicoleLazzaro
2. Thought Leader
How Emotion Drives Tech Engagement
Advanced the art of game design
1st iPhone game @NicoleLazzaro
Interaction Design Language
Inspired Millions of Developers
“Every designer should learn
to read this language.”
Will Wright, Designer of The Sims
The 4 Keys to Fun
Globally Recognized Expert on Emotion and Play 26 Years
68. VR Audio Ø Position Direction Distance
Traditional
VR
69.
70. A Few XR UX UI Standards
1. Augment Reality Don’t Replace It
2. Offer People Enough Physical, Sensory, Psychological Room To Interact And
Experience In
3. Offer Controls And Overrides At Any Time
4. Design Interactive Emotions To Enhance The Goals
5. Focus On Creating Emotions That Enhance The Human Condition
6. Anchor Experiences In World View In A Way That Is Natural And
Comfortable
7. Make Calibration And Meshing Fun Activity Themed To The World
8. Support Graceful Degradation Between Control Systems
9. Support Hand Controller, Head, And Object Orientation In A Way That
Clarifies And Provides Feedback On Intended Pose
10. Incorporate Context Of The World As Well As Data Displayed To Provide
More Value