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2 rooms and a boom: Advanced Games
Tokyo Denki University
•
8 years ago
2 rooms and a boom 上級者ルール
Tokyo Denki University
•
8 years ago
Game-based language learning: It's not all fun and games
Tokyo Denki University
•
5 years ago
2 rooms and a boom explanation
Tokyo Denki University
•
9 years ago
Business Model Canvas Part 2: Example
Cloverhill Consulting
•
9 years ago
Visual Thinking / Service Design Drinks Berlin
Service Design Berlin
•
11 years ago
Death by PowerPoint
Alexei Kapterev
•
16 years ago
Design Thinking?
Jan Schmiedgen
•
8 years ago
How to Design Knowledge Toolkit - การออกแบบชุดสื่อเรียนรู้
Perus Saranurak
•
4 years ago
SKETCHNOTING IN EDUCATION: THE BEST PRACTICES, BENEFITS AND HOW-TO’S OF SKETCHNOTING
Vicki Davis
•
7 years ago
Nudge v final
Mauro Meanti
•
9 years ago
Learning to Listen - a quick guide to empathetic understanding
Lee-Sean Huang
•
9 years ago
Rock and Roll's Drawing Fable (A quick lesson on how to draw anything!)
Dan Roam
•
9 years ago
Layering: A Presentation Technique
Jon Schwabish
•
10 years ago
The Little Book of IDEO: Values
Tim Brown
•
10 years ago
Design for how people learn
Perus Saranurak
•
8 years ago
The Sketchnote Mini-Workshop
Mike Rohde
•
8 years ago
Change - tools and ideas to meet the future
Helge Tennø
•
10 years ago
7 Tips to Beautiful PowerPoint by @itseugenec
Eugene Cheng
•
11 years ago
Quick & Dirty Tips for : Better PowerPoint Presentations Faster
Eugene Cheng
•
9 years ago