SlideShare a Scribd company logo
1 of 52
Download to read offline
spontaneous
invention
immerse | experience | reframe
Meet the panel
Jon Mann
Artefact
Kinetic UX
Prarthana Panchal
Microsoft
Kinetic UX
Steve Portigal
Portigal Consulting
Gavin Kelly
Artefact
Scott MacInnes
Teague
APDF Exchange 2011 2Kinetic UX
“Design is easy. All you do is
stare at the screen until
drops of blood form on your
forehead.
– Marty Neumeier
3
Does This
Look Familiar?
4Kinetic UX Photo: Juhan SoninAPDF Exchange 2011
Traditional Brainstorming…
5
This Is Your
Wake Up Call
Kinetic UX Photo: Svien Halvor HalvorsenAPDF Exchange 2011
Spontaneous Invention
Requires A
360º View
6Kinetic UX Photo: Herr OlsenAPDF Exchange 2011
kinesthetic
brainstorming
Kinesthetic Brainstorming
Immersion
Emotional experience
User perspectives
Empathy building
Tangibles
Physical experience
Object perspectives
Intimacy building
Reframing
Collaborative experience
Solution perspectives
Breadth building
Kinetic UX APDF Exchange 2011 7
Kinetic UX
8Kinetic UX APDF Exchange 2011
The Future Is Rapidly Advancing
Reality Graphics
New visualizations
NUI Controls
New interactions
MEMS Sensors
New intelligence
9Kinetic UX APDF Exchange 2011
Interaction Improv
10Kinetic UX APDF Exchange 2011
Interaction Improv v2
11Kinetic UX + APDF Exchange 2011
IxDA Touch & Beyond
12
Gestural Ideation
Kinetic UX Photo: AIGA Seattle
Workshop
APDF Exchange 2011
kinesthetic
brainstorming
Kinesthetic Brainstorming
Immersion
Emotional experience
User perspectives
Empathy building
Tangibles
Physical experience
Object perspectives
Intimacy building
Reframing
Collaborative experience
Solution perspectives
Breadth building
Kinetic UX APDF Exchange 2011 13
Immersion
14Kinetic UX Photo: Sean McGrathAPDF Exchange 2011
Immersion Techniques
Scenarios
Act out the interaction
Portray the interactions in the
environmental contexts they would
be used.
Note: if you can live it for real, do it!
Role Playing
Act out the roles
Portray the needs and perspectives
of the players in the interaction.
Personification
Act out the personality
Give personality to the inanimate
qualities of the product, service or
brand.
15Kinetic UX APDF Exchange 2011
16Photo: Mac Funamizu/PetitInvention
Immersion Vignette
Steve Portigal
Portigal Consulting
Portigal Consulting
17Photo: Mac Funamizu/PetitInvention
Challenge
Portigal Consulting
Understand consumer
expectations around an
interactive experience
that hasn’t yet gone
prime time
18
Warm up
Get physical
Portigal Consulting
§  Simple improv game with a ball to throw around
§  No actual content collected here; just getting people in the mode
§  Set the tone for the experience
19Portigal Consulting
20
Game 1
Act out the smart home of the future
Portigal Consulting
§  The smart home isn’t the actual design problem – it’s a metaphor
drawn from pop culture to help people make a leap into what could be
§  Client and participant cast as homeowners or parts of the household
§  The simple costumes help people get into the mode of acting as
someone else and leaving behind their own expectations and
perceptions
21
Game 2
Act out the online experience of the future
Portigal Consulting
§  Each successive game gets closer to the actual problem we are trying
to understand
§  Foam-core printout of computer bezel with screen removed so person
can play the “Internet” or the PC and can face the “user” through the
computer itself
§  People played not themselves, but celebrities, to get away from
today’s constraints and envision something possible
§  Celebrity surfs the web and talks-aloud as they do so; their smart
computer engages in a dialog with them
Debrief
22Portigal Consulting
What worked in each scene?
What didn’t work?
What are the principles we should
be looking for?
How do you do this now?
23
Guess what?
This is a lot of fun!
We created a positive environment
and it turned out that we cracked
each other up the whole time; it was
playful, but that doesn’t mean it
wasn’t ridiculously insightful
Portigal Consulting
Rapidly generated initial design
principles for future experiences,
including how to meet expectations,
avoid pitfalls, and create delight
24
Results!
Portigal Consulting
Immersion
Pre-Activity
25Kinetic UX Photo: Sean McGrathAPDF Exchange 2011
Pick your brand + industry
Brand
1.  Diesel (clothing)
2.  Coca-Cola (beverage)
3.  Nike (fitness)
Industry
A.  Airline
B.  Automotive
C.  Beauty Products
1 min	

 Create groups of 3-4 and pick a brand and industry.
Immersion
Activity
WHAT YOU WILL NEED:
§  Blue Immersion Cards
§  Concept Sheets
§  Markers
26Kinetic UX Photo: Sean McGrathAPDF Exchange 2011
Understand your brand through personification and gain the
knowledge of the emotional experience of your consumers.
Start with one person in your group to act as the brand. Have
them personify the brand by “acting the brand” or
“manifesting the brand”. While one person documents, have
the others in your group have a conversation with your brand.
Now take a few turns “acting the brand” and playing the role
of consumers.
7 min Ideate, Act and Capture
2 min Share Out
7 min Ideate, Act and Capture
2 min Share Out
When you make the switch what are the qualities of that brand?
What is the consumer and brand relationship with the new business?
What is your brand’s aspiration? the vibe? the feeling?
Personification Technique (20 mins)
Tangibles
27Kinetic UX APDF Exchange 2011
Tangibles Techniques
Props
Acting with the object
Use props to investigate our
physical and emotional interactions
to the problem context.
Rapid Prototyping
Interacting with the object
Build interactive props to experience
the product/service/brand in use.
Sensory Deprivation
Expand beyond the object
Introduce physical constraints (sight,
hearing, dexterity) to promote more
holistic solutions that cater to all the
senses.
28Kinetic UX APDF Exchange 2011
29
Tangibles Vignette
Gavin Kelly
Artefact
Photo: xbettyx
30
Observe how people
interact with robots
31
Private facility
Staged as a living room
32
One on the robot
One wide angle
2 cameras
34Photo: xbettyx
Slides Removed for Confidentiality
Tangibles
Pre-Activity * Swap one person from each group.
Using the same company from the last activity, design a mobile
phone that represents the manifestation of the brand. Make sure to
include a unique physical characteristic/interaction that is the
defining feature of the phone.
Bring it to shape using the clay (it does not have to be perfect).
8 min Ideate and Craft
35
WHAT YOU WILL NEED:
§  Brand Insights
§  Modeling Clay
Kinetic UX APDF Exchange 2011
Make a Prop (8 mins)
Tangibles
Activity
WHAT YOU WILL NEED:
§  Orange Tangibles Cards
§  Props
§  Concept Sheets
§  Markers
36
Test & Tweak your prop by getting intimate with your ideas.
Come up with many ideas on how would you use your unique
physical characteristic/interaction while (consider these):
1.  Running around the lake
2.  Walking through the airport carrying a bag in one hand
3.  Driving in the car
4.  Interacting with the phone discretely
One person perform the idea, the other person scribe the idea.
Take turns. Refine your artifact physically by improving on the
design.
8 min Test, Ideate and Tweak
5 min Share Out
Kinetic UX APDF Exchange 2011
Props Technique (8 mins)
Reframing
37Kinetic UX Photo: SchtumpleAPDF Exchange 2011
Reframing Techniques
Perspectives
Look to other disciplines
Add perspectives from adjacent or
tangential design disciplines (ID,
IxD, Motion, Architecture, Graphic,
Sociology, etc)
Biomimicry
Look to nature
Restate the problem and look to
nature for analogous solutions
around form/process/ecosystem
Invert
Look at it another way
Flip the problem around and look at
it from a different direction. Up is
down...turn it inside out.
38Kinetic UX APDF Exchange 2011
39
Reframing Vignette
Scott MacInnes
Teague
Photo: M.C. Escher
Brainstorming
40
“Yes, and…”
Reframed
41
“No, but…”
Brainstorming
42
Creationstorming
Reframed
43
Creationstorming
the rules of
44
Rule 1
There Are Bad Ideas
Encourage critical debate:
challenge others, defend your
thinking.
It’s okay to disagree with an
idea and suggest alternatives.
Wild ideas are welcome, but be
prepared to back them up.
45
Rule 2
One Idea to Rule Them All
Focus on one idea at a time.
Keep building on a solid idea
that progresses to be the most
actionable of the lot.
Ideas can fork and merge, but
don’t lose sight of the goal for
the session.
46
Rule 3
Time is short
Sessions should be kept as
short as possible, so be on
your toes and be concise.
Interrupt long-winded
digressions to keep things on
track.
Think fast, talk faster
Creationstorming is about making concrete decisions that move a project
toward a specific goal. Ideas are critically debated in the moment and the
team walks out with something closer to being real. We asked: “What can
we achieve in a day?”
1.  Best results with small groups (2-3)
2.  Have a project goal for the session
3.  Create and display a list of key constraints
4.  Have background information/ inspiration at hand
47
Preparing to Creationstorm
Results
APDF Exchange 2011 48
* Swap one person from each group.
Based on the earlier tangible activity, pick one of the ideas and
generate as many ideas on how you would invert this concept.
Take the key characteristic you generated in the concept for
tangibles and invert it.
Consider:
•  Change the order of tasks
•  Turn the artifact upside-down
Example: You have two screens for a phone that closes in on itself, but inverted
they can be on the outside for one handed use.
5 min Invert, Ideate and Refine
2 min Share Out
WHAT YOU WILL NEED:
§  Green Reframing Cards
§  Previous Concepts
§  Concept Sheets
§  Markers
Reframing
Activity
49Kinetic UX Photo: SchtumpleAPDF Exchange 2011
Invert technique (7 mins)
•  Take anyone of your ideas from our previous activities.
•  Refine your previous concept by bringing in additional
perspectives. Concentrate on creating one idea.
•  Generate ONE refined concept based on different perspectives.
10 min Refine one concept
2 min Share Out
WHAT YOU WILL NEED:
§  Green Reframing Cards
§  Previous Concepts
§  Concept Sheets
§  Markers
Another
Activity
50
Reframing
Kinetic UX Photo: SchtumpleAPDF Exchange 2011
Perspectives technique (12 mins)
Let’s Recap
Immersion
Emotional experience
User perspectives
Empathy building
Tangibles
Physical experience
Object perspectives
Intimacy building
Reframing
Collaborative experience
Solution perspectives
Breadth building
51APDF Exchange 2011Kinetic UX
Thank You
52APDF Exchange 2011
Kinetic UX Portigal Consulting
Jon Mann
Kinetic UX | Artefact
jon@KineticUX.com
Prarthana Panchal
Kinetic UX | Microsoft
prar@KineticUX.com
Steve Portigal
Portigal Consulting
steve@portigal.com
Gavin Kelly
Artefact
gavin@artefactgroup.com
Scott MacInnes
Teague
smacinnes@teague.com

More Related Content

What's hot

Design Thinking - at BMW Summer School
Design Thinking - at BMW Summer SchoolDesign Thinking - at BMW Summer School
Design Thinking - at BMW Summer SchoolJane Vita
 
BIH - Human Centered Design
BIH - Human Centered Design BIH - Human Centered Design
BIH - Human Centered Design Allison Tran
 
Fallon Brainfood x Planning-ness 2010: How To Plan Apps
Fallon Brainfood x Planning-ness 2010: How To Plan AppsFallon Brainfood x Planning-ness 2010: How To Plan Apps
Fallon Brainfood x Planning-ness 2010: How To Plan AppsAki Spicer
 
User Experience Design: A Primer for Marketers
User Experience Design: A Primer for MarketersUser Experience Design: A Primer for Marketers
User Experience Design: A Primer for MarketersJason Brush
 
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...Aki Spicer
 
Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012Lynne Polischuik
 
Multi-dimensional: Building 21st Century Experiences for Financial Outcomes
Multi-dimensional:  Building 21st Century Experiences for Financial Outcomes Multi-dimensional:  Building 21st Century Experiences for Financial Outcomes
Multi-dimensional: Building 21st Century Experiences for Financial Outcomes Harriet Wakelam
 
User Experience Workshop
User Experience WorkshopUser Experience Workshop
User Experience WorkshopMotivate Design
 
User as a resource in organizations
User as a resource in organizationsUser as a resource in organizations
User as a resource in organizationsMariana Salgado
 
UXPA2019 How to (Build and) Test Conversational Interfaces
UXPA2019 How to (Build and) Test Conversational InterfacesUXPA2019 How to (Build and) Test Conversational Interfaces
UXPA2019 How to (Build and) Test Conversational InterfacesUXPA International
 
Critical Thinking forUX Designers (Workshop)
Critical Thinking forUX Designers (Workshop)Critical Thinking forUX Designers (Workshop)
Critical Thinking forUX Designers (Workshop)Stephen Anderson
 
Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Robert Stribley
 
Innovation Games Overview
Innovation Games OverviewInnovation Games Overview
Innovation Games OverviewLuke Hohmann
 
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Junie Kwon
 
Building the User Experience Community at SDL
Building the User Experience Community at SDLBuilding the User Experience Community at SDL
Building the User Experience Community at SDLPhilipp Engel
 
8 activities of human centered design (HCD)
8 activities of human centered design (HCD)8 activities of human centered design (HCD)
8 activities of human centered design (HCD)di8it
 
Push conference 2018 key takeaways
Push conference 2018 key takeawaysPush conference 2018 key takeaways
Push conference 2018 key takeawaysJustin Crowell
 
Validating Ideas Through Prototyping
Validating Ideas Through PrototypingValidating Ideas Through Prototyping
Validating Ideas Through PrototypingChris Risdon
 
The Age of Strategic Design
The Age of Strategic DesignThe Age of Strategic Design
The Age of Strategic DesignÁlvaro Márquez
 
SxSW 2013: Behavior Change as Value Proposition
SxSW 2013: Behavior Change as Value PropositionSxSW 2013: Behavior Change as Value Proposition
SxSW 2013: Behavior Change as Value PropositionChris Risdon
 

What's hot (20)

Design Thinking - at BMW Summer School
Design Thinking - at BMW Summer SchoolDesign Thinking - at BMW Summer School
Design Thinking - at BMW Summer School
 
BIH - Human Centered Design
BIH - Human Centered Design BIH - Human Centered Design
BIH - Human Centered Design
 
Fallon Brainfood x Planning-ness 2010: How To Plan Apps
Fallon Brainfood x Planning-ness 2010: How To Plan AppsFallon Brainfood x Planning-ness 2010: How To Plan Apps
Fallon Brainfood x Planning-ness 2010: How To Plan Apps
 
User Experience Design: A Primer for Marketers
User Experience Design: A Primer for MarketersUser Experience Design: A Primer for Marketers
User Experience Design: A Primer for Marketers
 
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...
Fallon Brainfood: 15 #Winning Ideas for young hopefuls seeking to enter adver...
 
Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012Understanding User Experience Workshop - Interlink Conference 2012
Understanding User Experience Workshop - Interlink Conference 2012
 
Multi-dimensional: Building 21st Century Experiences for Financial Outcomes
Multi-dimensional:  Building 21st Century Experiences for Financial Outcomes Multi-dimensional:  Building 21st Century Experiences for Financial Outcomes
Multi-dimensional: Building 21st Century Experiences for Financial Outcomes
 
User Experience Workshop
User Experience WorkshopUser Experience Workshop
User Experience Workshop
 
User as a resource in organizations
User as a resource in organizationsUser as a resource in organizations
User as a resource in organizations
 
UXPA2019 How to (Build and) Test Conversational Interfaces
UXPA2019 How to (Build and) Test Conversational InterfacesUXPA2019 How to (Build and) Test Conversational Interfaces
UXPA2019 How to (Build and) Test Conversational Interfaces
 
Critical Thinking forUX Designers (Workshop)
Critical Thinking forUX Designers (Workshop)Critical Thinking forUX Designers (Workshop)
Critical Thinking forUX Designers (Workshop)
 
Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17
 
Innovation Games Overview
Innovation Games OverviewInnovation Games Overview
Innovation Games Overview
 
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
Gamify Your Team Design Thinking : Experimental Study on a Co-Evolution Theor...
 
Building the User Experience Community at SDL
Building the User Experience Community at SDLBuilding the User Experience Community at SDL
Building the User Experience Community at SDL
 
8 activities of human centered design (HCD)
8 activities of human centered design (HCD)8 activities of human centered design (HCD)
8 activities of human centered design (HCD)
 
Push conference 2018 key takeaways
Push conference 2018 key takeawaysPush conference 2018 key takeaways
Push conference 2018 key takeaways
 
Validating Ideas Through Prototyping
Validating Ideas Through PrototypingValidating Ideas Through Prototyping
Validating Ideas Through Prototyping
 
The Age of Strategic Design
The Age of Strategic DesignThe Age of Strategic Design
The Age of Strategic Design
 
SxSW 2013: Behavior Change as Value Proposition
SxSW 2013: Behavior Change as Value PropositionSxSW 2013: Behavior Change as Value Proposition
SxSW 2013: Behavior Change as Value Proposition
 

Similar to Apdf Spontaneous Invention

Design in Startups
Design in StartupsDesign in Startups
Design in StartupsALPHA Camp
 
Mobile Prototyping Essentials
Mobile Prototyping EssentialsMobile Prototyping Essentials
Mobile Prototyping EssentialsRachel Hinman
 
Rapid Product Design in the Wild
Rapid Product Design in the WildRapid Product Design in the Wild
Rapid Product Design in the WildMichele Ide-Smith
 
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013Kenji Hiranabe
 
Designing Interaction with emotion
Designing Interaction with emotionDesigning Interaction with emotion
Designing Interaction with emotionMichihito Mizutani
 
Jason Moore - Interaction design in enterprise teams
Jason Moore - Interaction design in enterprise teamsJason Moore - Interaction design in enterprise teams
Jason Moore - Interaction design in enterprise teamsroblund
 
Silent prototyping - going from analog to digital - Point Blank
Silent prototyping - going from analog to digital - Point BlankSilent prototyping - going from analog to digital - Point Blank
Silent prototyping - going from analog to digital - Point BlankMerlien Institute
 
Mobile Prototyping Essentials
Mobile Prototyping EssentialsMobile Prototyping Essentials
Mobile Prototyping EssentialsRachel Hinman
 
Introduction to User Experience Design
Introduction to User Experience DesignIntroduction to User Experience Design
Introduction to User Experience DesignKiera McMaster
 
Hcde k 12 charrette workbook
Hcde k 12 charrette workbookHcde k 12 charrette workbook
Hcde k 12 charrette workbookValerie Remaker
 
For, With, Through Design
For, With, Through DesignFor, With, Through Design
For, With, Through DesignCeline Pering
 
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...360|Conferences
 
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper Prototyping
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper PrototypingAPIA2018 - Zahra Tashakorinia - Design Hacks & Paper Prototyping
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper PrototypingEuropean Innovation Academy
 
Introduction to Interaction Design
Introduction to Interaction DesignIntroduction to Interaction Design
Introduction to Interaction DesignMark Billinghurst
 
Visions for Founders
Visions for FoundersVisions for Founders
Visions for FoundersGabriel Yoran
 
Introduction to Design & Prototyping
Introduction to Design & PrototypingIntroduction to Design & Prototyping
Introduction to Design & PrototypingRyo Lu
 
Multi-Device Digital Product Design
Multi-Device Digital Product DesignMulti-Device Digital Product Design
Multi-Device Digital Product Designprodactive
 
Using Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesUsing Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesWest Muse
 
24 Hours of UX - Agile + UX: Good, Bad, Ugly
24 Hours of UX - Agile + UX: Good, Bad, Ugly24 Hours of UX - Agile + UX: Good, Bad, Ugly
24 Hours of UX - Agile + UX: Good, Bad, UglyJoshua Randall
 

Similar to Apdf Spontaneous Invention (20)

Design in Startups
Design in StartupsDesign in Startups
Design in Startups
 
Mobile Prototyping Essentials
Mobile Prototyping EssentialsMobile Prototyping Essentials
Mobile Prototyping Essentials
 
Rapid Product Design in the Wild
Rapid Product Design in the WildRapid Product Design in the Wild
Rapid Product Design in the Wild
 
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013
Nonaka's Scrum: People as the Conveyor of Knowledge at Scrumday 2013
 
Designing Interaction with emotion
Designing Interaction with emotionDesigning Interaction with emotion
Designing Interaction with emotion
 
Jason Moore - Interaction design in enterprise teams
Jason Moore - Interaction design in enterprise teamsJason Moore - Interaction design in enterprise teams
Jason Moore - Interaction design in enterprise teams
 
Silent prototyping - going from analog to digital - Point Blank
Silent prototyping - going from analog to digital - Point BlankSilent prototyping - going from analog to digital - Point Blank
Silent prototyping - going from analog to digital - Point Blank
 
Mobile Prototyping Essentials
Mobile Prototyping EssentialsMobile Prototyping Essentials
Mobile Prototyping Essentials
 
Introduction to User Experience Design
Introduction to User Experience DesignIntroduction to User Experience Design
Introduction to User Experience Design
 
Hcde k 12 charrette workbook
Hcde k 12 charrette workbookHcde k 12 charrette workbook
Hcde k 12 charrette workbook
 
For, With, Through Design
For, With, Through DesignFor, With, Through Design
For, With, Through Design
 
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...
Francisco Inchauste - RIA Mojo - Making your Flex application standout with a...
 
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper Prototyping
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper PrototypingAPIA2018 - Zahra Tashakorinia - Design Hacks & Paper Prototyping
APIA2018 - Zahra Tashakorinia - Design Hacks & Paper Prototyping
 
Introduction to Interaction Design
Introduction to Interaction DesignIntroduction to Interaction Design
Introduction to Interaction Design
 
Visions for Founders
Visions for FoundersVisions for Founders
Visions for Founders
 
Introduction to Design & Prototyping
Introduction to Design & PrototypingIntroduction to Design & Prototyping
Introduction to Design & Prototyping
 
Multi-Device Digital Product Design
Multi-Device Digital Product DesignMulti-Device Digital Product Design
Multi-Device Digital Product Design
 
Using Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered ExperiencesUsing Design Thinking to Develop Visitor-Centered Experiences
Using Design Thinking to Develop Visitor-Centered Experiences
 
Ux1
Ux1Ux1
Ux1
 
24 Hours of UX - Agile + UX: Good, Bad, Ugly
24 Hours of UX - Agile + UX: Good, Bad, Ugly24 Hours of UX - Agile + UX: Good, Bad, Ugly
24 Hours of UX - Agile + UX: Good, Bad, Ugly
 

More from Prarthana Johnson

SoundCloud + TU Delft Student 360 | 2016 | Group 4
SoundCloud + TU Delft Student 360 | 2016 | Group 4SoundCloud + TU Delft Student 360 | 2016 | Group 4
SoundCloud + TU Delft Student 360 | 2016 | Group 4Prarthana Johnson
 
SoundCloud + TU Delft Student 360 | 2016 | Group 3
SoundCloud + TU Delft Student 360 | 2016 | Group 3SoundCloud + TU Delft Student 360 | 2016 | Group 3
SoundCloud + TU Delft Student 360 | 2016 | Group 3Prarthana Johnson
 
SoundCloud + TU Delft Student 360 | 2016 | Group 2
SoundCloud + TU Delft Student 360 | 2016 | Group 2SoundCloud + TU Delft Student 360 | 2016 | Group 2
SoundCloud + TU Delft Student 360 | 2016 | Group 2Prarthana Johnson
 
S360 Strategic Product design collaboration proposal for Berlin 2016
S360 Strategic Product design collaboration proposal for Berlin 2016S360 Strategic Product design collaboration proposal for Berlin 2016
S360 Strategic Product design collaboration proposal for Berlin 2016Prarthana Johnson
 
All Hail the Committee! Typo 2016 Talk Berlin
All Hail the Committee! Typo 2016 Talk BerlinAll Hail the Committee! Typo 2016 Talk Berlin
All Hail the Committee! Typo 2016 Talk BerlinPrarthana Johnson
 
Growing a voice as a designer
Growing a voice as a designerGrowing a voice as a designer
Growing a voice as a designerPrarthana Johnson
 
Four by Design: Design Deprivations
Four by Design: Design DeprivationsFour by Design: Design Deprivations
Four by Design: Design DeprivationsPrarthana Johnson
 
NC State Interaction Design Course Spring 2010
NC State Interaction Design Course Spring 2010NC State Interaction Design Course Spring 2010
NC State Interaction Design Course Spring 2010Prarthana Johnson
 
Prarthana Presents at HCDE at University of Washington
Prarthana Presents at HCDE at University of Washington Prarthana Presents at HCDE at University of Washington
Prarthana Presents at HCDE at University of Washington Prarthana Johnson
 
UX Istanbul 2015: Why Design Has A Set At the Table
UX Istanbul 2015: Why Design Has A Set At the TableUX Istanbul 2015: Why Design Has A Set At the Table
UX Istanbul 2015: Why Design Has A Set At the TablePrarthana Johnson
 
Worktech West Coast 2014: The sweet spot between the digital & physical
Worktech West Coast 2014: The sweet spot between the digital & physicalWorktech West Coast 2014: The sweet spot between the digital & physical
Worktech West Coast 2014: The sweet spot between the digital & physicalPrarthana Johnson
 
IXDA Seattle: Touch and Beyond Series
IXDA Seattle: Touch and Beyond SeriesIXDA Seattle: Touch and Beyond Series
IXDA Seattle: Touch and Beyond SeriesPrarthana Johnson
 

More from Prarthana Johnson (14)

SoundCloud + TU Delft Student 360 | 2016 | Group 4
SoundCloud + TU Delft Student 360 | 2016 | Group 4SoundCloud + TU Delft Student 360 | 2016 | Group 4
SoundCloud + TU Delft Student 360 | 2016 | Group 4
 
SoundCloud + TU Delft Student 360 | 2016 | Group 3
SoundCloud + TU Delft Student 360 | 2016 | Group 3SoundCloud + TU Delft Student 360 | 2016 | Group 3
SoundCloud + TU Delft Student 360 | 2016 | Group 3
 
SoundCloud + TU Delft Student 360 | 2016 | Group 2
SoundCloud + TU Delft Student 360 | 2016 | Group 2SoundCloud + TU Delft Student 360 | 2016 | Group 2
SoundCloud + TU Delft Student 360 | 2016 | Group 2
 
SoundCloud + Delft Primer
SoundCloud + Delft PrimerSoundCloud + Delft Primer
SoundCloud + Delft Primer
 
S360 Strategic Product design collaboration proposal for Berlin 2016
S360 Strategic Product design collaboration proposal for Berlin 2016S360 Strategic Product design collaboration proposal for Berlin 2016
S360 Strategic Product design collaboration proposal for Berlin 2016
 
All Hail the Committee! Typo 2016 Talk Berlin
All Hail the Committee! Typo 2016 Talk BerlinAll Hail the Committee! Typo 2016 Talk Berlin
All Hail the Committee! Typo 2016 Talk Berlin
 
Growing a voice as a designer
Growing a voice as a designerGrowing a voice as a designer
Growing a voice as a designer
 
Four by Design: Design Deprivations
Four by Design: Design DeprivationsFour by Design: Design Deprivations
Four by Design: Design Deprivations
 
Storyboarding
StoryboardingStoryboarding
Storyboarding
 
NC State Interaction Design Course Spring 2010
NC State Interaction Design Course Spring 2010NC State Interaction Design Course Spring 2010
NC State Interaction Design Course Spring 2010
 
Prarthana Presents at HCDE at University of Washington
Prarthana Presents at HCDE at University of Washington Prarthana Presents at HCDE at University of Washington
Prarthana Presents at HCDE at University of Washington
 
UX Istanbul 2015: Why Design Has A Set At the Table
UX Istanbul 2015: Why Design Has A Set At the TableUX Istanbul 2015: Why Design Has A Set At the Table
UX Istanbul 2015: Why Design Has A Set At the Table
 
Worktech West Coast 2014: The sweet spot between the digital & physical
Worktech West Coast 2014: The sweet spot between the digital & physicalWorktech West Coast 2014: The sweet spot between the digital & physical
Worktech West Coast 2014: The sweet spot between the digital & physical
 
IXDA Seattle: Touch and Beyond Series
IXDA Seattle: Touch and Beyond SeriesIXDA Seattle: Touch and Beyond Series
IXDA Seattle: Touch and Beyond Series
 

Recently uploaded

DragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxDragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxmirandajeremy200221
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...BarusRa
 
Fashion trends before and after covid.pptx
Fashion trends before and after covid.pptxFashion trends before and after covid.pptx
Fashion trends before and after covid.pptxVanshNarang19
 
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...babafaisel
 
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵anilsa9823
 
WAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsWAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsCharles Obaleagbon
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdftbatkhuu1
 
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...Yantram Animation Studio Corporation
 
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...home
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfParomita Roy
 
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130Suhani Kapoor
 
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)amitlee9823
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation decktbatkhuu1
 
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service Amravati
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service AmravatiVIP Call Girl Amravati Aashi 8250192130 Independent Escort Service Amravati
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service AmravatiSuhani Kapoor
 
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Delhi Call girls
 
Petrosains Drama Competition (PSDC).pptx
Petrosains Drama Competition (PSDC).pptxPetrosains Drama Competition (PSDC).pptx
Petrosains Drama Competition (PSDC).pptxIgnatiusAbrahamBalin
 
Stark Industries Marketing Plan (1).pptx
Stark Industries Marketing Plan (1).pptxStark Industries Marketing Plan (1).pptx
Stark Industries Marketing Plan (1).pptxjeswinjees
 
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service Bhiwandi
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service BhiwandiVIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service Bhiwandi
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service BhiwandiSuhani Kapoor
 

Recently uploaded (20)

DragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptxDragonBall PowerPoint Template for demo.pptx
DragonBall PowerPoint Template for demo.pptx
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
 
escort service sasti (*~Call Girls in Prasad Nagar Metro❤️9953056974
escort service sasti (*~Call Girls in Prasad Nagar Metro❤️9953056974escort service sasti (*~Call Girls in Prasad Nagar Metro❤️9953056974
escort service sasti (*~Call Girls in Prasad Nagar Metro❤️9953056974
 
Fashion trends before and after covid.pptx
Fashion trends before and after covid.pptxFashion trends before and after covid.pptx
Fashion trends before and after covid.pptx
 
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
Kala jadu for love marriage | Real amil baba | Famous amil baba | kala jadu n...
 
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service  🧵
CALL ON ➥8923113531 🔝Call Girls Kalyanpur Lucknow best Female service 🧵
 
WAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past QuestionsWAEC Carpentry and Joinery Past Questions
WAEC Carpentry and Joinery Past Questions
 
Editorial design Magazine design project.pdf
Editorial design Magazine design project.pdfEditorial design Magazine design project.pdf
Editorial design Magazine design project.pdf
 
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...
Captivating Charm: Exploring Marseille's Hillside Villas with Our 3D Architec...
 
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...
Recommendable # 971589162217 # philippine Young Call Girls in Dubai By Marina...
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
 
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130
VIP Call Girls Service Bhagyanagar Hyderabad Call +91-8250192130
 
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)
Escorts Service Basapura ☎ 7737669865☎ Book Your One night Stand (Bangalore)
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation deck
 
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service Amravati
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service AmravatiVIP Call Girl Amravati Aashi 8250192130 Independent Escort Service Amravati
VIP Call Girl Amravati Aashi 8250192130 Independent Escort Service Amravati
 
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
Best VIP Call Girls Noida Sector 44 Call Me: 8448380779
 
Petrosains Drama Competition (PSDC).pptx
Petrosains Drama Competition (PSDC).pptxPetrosains Drama Competition (PSDC).pptx
Petrosains Drama Competition (PSDC).pptx
 
Stark Industries Marketing Plan (1).pptx
Stark Industries Marketing Plan (1).pptxStark Industries Marketing Plan (1).pptx
Stark Industries Marketing Plan (1).pptx
 
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service Bhiwandi
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service BhiwandiVIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service Bhiwandi
VIP Call Girls Bhiwandi Ananya 8250192130 Independent Escort Service Bhiwandi
 
young call girls in Pandav nagar 🔝 9953056974 🔝 Delhi escort Service
young call girls in Pandav nagar 🔝 9953056974 🔝 Delhi escort Serviceyoung call girls in Pandav nagar 🔝 9953056974 🔝 Delhi escort Service
young call girls in Pandav nagar 🔝 9953056974 🔝 Delhi escort Service
 

Apdf Spontaneous Invention

  • 2. Meet the panel Jon Mann Artefact Kinetic UX Prarthana Panchal Microsoft Kinetic UX Steve Portigal Portigal Consulting Gavin Kelly Artefact Scott MacInnes Teague APDF Exchange 2011 2Kinetic UX
  • 3. “Design is easy. All you do is stare at the screen until drops of blood form on your forehead. – Marty Neumeier 3
  • 4. Does This Look Familiar? 4Kinetic UX Photo: Juhan SoninAPDF Exchange 2011
  • 5. Traditional Brainstorming… 5 This Is Your Wake Up Call Kinetic UX Photo: Svien Halvor HalvorsenAPDF Exchange 2011
  • 6. Spontaneous Invention Requires A 360º View 6Kinetic UX Photo: Herr OlsenAPDF Exchange 2011
  • 7. kinesthetic brainstorming Kinesthetic Brainstorming Immersion Emotional experience User perspectives Empathy building Tangibles Physical experience Object perspectives Intimacy building Reframing Collaborative experience Solution perspectives Breadth building Kinetic UX APDF Exchange 2011 7
  • 8. Kinetic UX 8Kinetic UX APDF Exchange 2011
  • 9. The Future Is Rapidly Advancing Reality Graphics New visualizations NUI Controls New interactions MEMS Sensors New intelligence 9Kinetic UX APDF Exchange 2011
  • 10. Interaction Improv 10Kinetic UX APDF Exchange 2011
  • 11. Interaction Improv v2 11Kinetic UX + APDF Exchange 2011
  • 12. IxDA Touch & Beyond 12 Gestural Ideation Kinetic UX Photo: AIGA Seattle Workshop APDF Exchange 2011
  • 13. kinesthetic brainstorming Kinesthetic Brainstorming Immersion Emotional experience User perspectives Empathy building Tangibles Physical experience Object perspectives Intimacy building Reframing Collaborative experience Solution perspectives Breadth building Kinetic UX APDF Exchange 2011 13
  • 14. Immersion 14Kinetic UX Photo: Sean McGrathAPDF Exchange 2011
  • 15. Immersion Techniques Scenarios Act out the interaction Portray the interactions in the environmental contexts they would be used. Note: if you can live it for real, do it! Role Playing Act out the roles Portray the needs and perspectives of the players in the interaction. Personification Act out the personality Give personality to the inanimate qualities of the product, service or brand. 15Kinetic UX APDF Exchange 2011
  • 16. 16Photo: Mac Funamizu/PetitInvention Immersion Vignette Steve Portigal Portigal Consulting Portigal Consulting
  • 17. 17Photo: Mac Funamizu/PetitInvention Challenge Portigal Consulting Understand consumer expectations around an interactive experience that hasn’t yet gone prime time
  • 18. 18 Warm up Get physical Portigal Consulting §  Simple improv game with a ball to throw around §  No actual content collected here; just getting people in the mode §  Set the tone for the experience
  • 20. 20 Game 1 Act out the smart home of the future Portigal Consulting §  The smart home isn’t the actual design problem – it’s a metaphor drawn from pop culture to help people make a leap into what could be §  Client and participant cast as homeowners or parts of the household §  The simple costumes help people get into the mode of acting as someone else and leaving behind their own expectations and perceptions
  • 21. 21 Game 2 Act out the online experience of the future Portigal Consulting §  Each successive game gets closer to the actual problem we are trying to understand §  Foam-core printout of computer bezel with screen removed so person can play the “Internet” or the PC and can face the “user” through the computer itself §  People played not themselves, but celebrities, to get away from today’s constraints and envision something possible §  Celebrity surfs the web and talks-aloud as they do so; their smart computer engages in a dialog with them
  • 22. Debrief 22Portigal Consulting What worked in each scene? What didn’t work? What are the principles we should be looking for? How do you do this now?
  • 23. 23 Guess what? This is a lot of fun! We created a positive environment and it turned out that we cracked each other up the whole time; it was playful, but that doesn’t mean it wasn’t ridiculously insightful Portigal Consulting
  • 24. Rapidly generated initial design principles for future experiences, including how to meet expectations, avoid pitfalls, and create delight 24 Results! Portigal Consulting
  • 25. Immersion Pre-Activity 25Kinetic UX Photo: Sean McGrathAPDF Exchange 2011 Pick your brand + industry Brand 1.  Diesel (clothing) 2.  Coca-Cola (beverage) 3.  Nike (fitness) Industry A.  Airline B.  Automotive C.  Beauty Products 1 min Create groups of 3-4 and pick a brand and industry.
  • 26. Immersion Activity WHAT YOU WILL NEED: §  Blue Immersion Cards §  Concept Sheets §  Markers 26Kinetic UX Photo: Sean McGrathAPDF Exchange 2011 Understand your brand through personification and gain the knowledge of the emotional experience of your consumers. Start with one person in your group to act as the brand. Have them personify the brand by “acting the brand” or “manifesting the brand”. While one person documents, have the others in your group have a conversation with your brand. Now take a few turns “acting the brand” and playing the role of consumers. 7 min Ideate, Act and Capture 2 min Share Out 7 min Ideate, Act and Capture 2 min Share Out When you make the switch what are the qualities of that brand? What is the consumer and brand relationship with the new business? What is your brand’s aspiration? the vibe? the feeling? Personification Technique (20 mins)
  • 28. Tangibles Techniques Props Acting with the object Use props to investigate our physical and emotional interactions to the problem context. Rapid Prototyping Interacting with the object Build interactive props to experience the product/service/brand in use. Sensory Deprivation Expand beyond the object Introduce physical constraints (sight, hearing, dexterity) to promote more holistic solutions that cater to all the senses. 28Kinetic UX APDF Exchange 2011
  • 32. 32 One on the robot One wide angle 2 cameras
  • 33.
  • 34. 34Photo: xbettyx Slides Removed for Confidentiality
  • 35. Tangibles Pre-Activity * Swap one person from each group. Using the same company from the last activity, design a mobile phone that represents the manifestation of the brand. Make sure to include a unique physical characteristic/interaction that is the defining feature of the phone. Bring it to shape using the clay (it does not have to be perfect). 8 min Ideate and Craft 35 WHAT YOU WILL NEED: §  Brand Insights §  Modeling Clay Kinetic UX APDF Exchange 2011 Make a Prop (8 mins)
  • 36. Tangibles Activity WHAT YOU WILL NEED: §  Orange Tangibles Cards §  Props §  Concept Sheets §  Markers 36 Test & Tweak your prop by getting intimate with your ideas. Come up with many ideas on how would you use your unique physical characteristic/interaction while (consider these): 1.  Running around the lake 2.  Walking through the airport carrying a bag in one hand 3.  Driving in the car 4.  Interacting with the phone discretely One person perform the idea, the other person scribe the idea. Take turns. Refine your artifact physically by improving on the design. 8 min Test, Ideate and Tweak 5 min Share Out Kinetic UX APDF Exchange 2011 Props Technique (8 mins)
  • 37. Reframing 37Kinetic UX Photo: SchtumpleAPDF Exchange 2011
  • 38. Reframing Techniques Perspectives Look to other disciplines Add perspectives from adjacent or tangential design disciplines (ID, IxD, Motion, Architecture, Graphic, Sociology, etc) Biomimicry Look to nature Restate the problem and look to nature for analogous solutions around form/process/ecosystem Invert Look at it another way Flip the problem around and look at it from a different direction. Up is down...turn it inside out. 38Kinetic UX APDF Exchange 2011
  • 44. 44 Rule 1 There Are Bad Ideas Encourage critical debate: challenge others, defend your thinking. It’s okay to disagree with an idea and suggest alternatives. Wild ideas are welcome, but be prepared to back them up.
  • 45. 45 Rule 2 One Idea to Rule Them All Focus on one idea at a time. Keep building on a solid idea that progresses to be the most actionable of the lot. Ideas can fork and merge, but don’t lose sight of the goal for the session.
  • 46. 46 Rule 3 Time is short Sessions should be kept as short as possible, so be on your toes and be concise. Interrupt long-winded digressions to keep things on track. Think fast, talk faster
  • 47. Creationstorming is about making concrete decisions that move a project toward a specific goal. Ideas are critically debated in the moment and the team walks out with something closer to being real. We asked: “What can we achieve in a day?” 1.  Best results with small groups (2-3) 2.  Have a project goal for the session 3.  Create and display a list of key constraints 4.  Have background information/ inspiration at hand 47 Preparing to Creationstorm
  • 49. * Swap one person from each group. Based on the earlier tangible activity, pick one of the ideas and generate as many ideas on how you would invert this concept. Take the key characteristic you generated in the concept for tangibles and invert it. Consider: •  Change the order of tasks •  Turn the artifact upside-down Example: You have two screens for a phone that closes in on itself, but inverted they can be on the outside for one handed use. 5 min Invert, Ideate and Refine 2 min Share Out WHAT YOU WILL NEED: §  Green Reframing Cards §  Previous Concepts §  Concept Sheets §  Markers Reframing Activity 49Kinetic UX Photo: SchtumpleAPDF Exchange 2011 Invert technique (7 mins)
  • 50. •  Take anyone of your ideas from our previous activities. •  Refine your previous concept by bringing in additional perspectives. Concentrate on creating one idea. •  Generate ONE refined concept based on different perspectives. 10 min Refine one concept 2 min Share Out WHAT YOU WILL NEED: §  Green Reframing Cards §  Previous Concepts §  Concept Sheets §  Markers Another Activity 50 Reframing Kinetic UX Photo: SchtumpleAPDF Exchange 2011 Perspectives technique (12 mins)
  • 51. Let’s Recap Immersion Emotional experience User perspectives Empathy building Tangibles Physical experience Object perspectives Intimacy building Reframing Collaborative experience Solution perspectives Breadth building 51APDF Exchange 2011Kinetic UX
  • 52. Thank You 52APDF Exchange 2011 Kinetic UX Portigal Consulting Jon Mann Kinetic UX | Artefact jon@KineticUX.com Prarthana Panchal Kinetic UX | Microsoft prar@KineticUX.com Steve Portigal Portigal Consulting steve@portigal.com Gavin Kelly Artefact gavin@artefactgroup.com Scott MacInnes Teague smacinnes@teague.com