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IXDA Seattle: Touch and Beyond Series…See
INTERACTION IMPROV
Jon Mann + Prarthana Panchal
TEAM
PRESENTERS
Jon Mann
Former Sr. Manager, Concept Design
T-Mobile ID2
Prarthana Panchal
Sr. Interaction Designer
T-Mobile ID2
COLLABORATORS
Ric Ewing
Interaction Design + Prototyping, ID2
Parker Kuncl
Interaction Design + Prototyping, ID2
T-Mobile ID2
Brainstorm Participants
Artefact Group
Experience Design
Teague
Industrial Design
“
”
KINETIC UI explores the intersection of the mobile GUI and
new physical input methods. The project is a series of
experiments that looks to answer…what comes after multi-
touch
SENSORS GRAPHICS PHSYICAL
Existing
Capabilities
New
Capabilities
New Technologies:
Sensors/Inputs/Outputs
Existing Technologies:
Sensors/Inputs/Outputs
Inputs
• D-Pad
• Stylus
• Voice
• Hard Keyboard
• Soft Keyboard
• Soft Keys
• Resistive Screen
• Capacitive Screen
Sensors
• Location (GPS)
• Accelerometer
• Camera
Outputs
• Sound
• Screen
• Vibration
Sensors
• Light
• Temperature
• Humidity
• Force/Pressure
• Barometric
Pressure
• Altitude
• Movement
• Velocity/Speed
• Vibrations
• “Sniffing”
(chemical
detectors)
• Power/Energy
(solar cells)
• Biometrics
• Cameras &
Image
Detection
NEW OPPORTUNITY AREAS
Existing
Capabilities
New
Capabilities
New Technologies:
Sensors/Inputs/Outputs
Existing Technologies:
Sensors/Inputs/Outputs
Inputs
• D-Pad
• Stylus
• Voice
• Hard Keyboard
• Soft Keyboard
• Soft Keys
• Resistive Screen
• Capacitive Screen
Sensors
• Location (GPS)
• Accelerometer
• Camera
Outputs
• Sound
• Screen
• Vibration
Sensors
• Light
• Temperature
• Humidity
• Force/Pressure
• Barometric
Pressure
• Altitude
• Movement
• Velocity/Speed
• Vibrations
• “Sniffing”
(chemical
detectors)
• Power/Energy
(solar cells)
• Biometrics
• Cameras &
Image
Detection
NEW OPPORTUNITY AREAS
SEXI-PLEXI IMPROV PACK MULE ODD COUPLES
TECHNIQUES
PHOOEY
PHOOEY
GET PHYSICAL
SEXI-PLEXI
INTERACTION IMPROV
PACK MULES
ODD COUPLES
MOTION
DESIGNER
INTERACTIO
N
DESIGNER
+ +
MULE
SEXI-PLEXI IMPROV PACK MULE ODD COUPLES
TAKE AWAYS
PHOOEY
INSTANT
Low latency for
gesture recognition is
not just desirable, but
critical
SMALL
Leverage minute and
subtle movement
whenever possible
INSTINCTIVE
It is in people’s nature
to negotiate objects in
the world with their
hands
COMBINATIONS
Provide for multiple,
simultaneous inputs
EFFORTLESS
The solution needs to
reduce the effort to
complete tasks and
goals.
PRINCIPLES
THANK YOU.
THOUGHTS?

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IXDA Seattle: Touch and Beyond Series

Editor's Notes

  1. Both introduce Can’t talk about the project…but can talk about the process that got us there.
  2. both speak Mention team, as well as artefact represent the concept design team at the T-Mobile Creation Center. Work on imagining and creating a future 3-5 years out.
  3. Jon… Introduce the problem space…what comes after multi-touch The future is sensors
  4. Jon Sensors are giving us new capabilities that will allow us to have more environmental interactions Layering of sensors So with all of these new inputs, how do we design for that. Lead into design techniques for innovation
  5. Jon Sensors are giving us new capabilities that will allow us to have more environmental interactions Layering of sensors So with all of these new inputs, how do we design for that. Lead into design techniques for innovation
  6. Prarthana 5 techniques 1 sentence for each one Phooey: (Future Forward) using fantast UI as a thought catalyst Sexi: (Get up, get physical) Get physical, move around Improv: (exaggerated narratives) its about exageration, and scenario based, narrative setting Mule: (sensor experiments) get it in hand, experimenting with sensors and technologies to find opportunities….quickly. quick little tests Odd Couples: pairing parallel disciplines
  7. Prarthana inspiration from fantasy UI Sci-Fi movies video game experiences emerging experiments from MIT Paired with actions we currently do Actions Visual Themes Results: Very visual, almost no physical interaction leads into sexi plexi
  8. Prarthana inspiration from fantasy UI Sci-Fi movies video game experiences emerging experiments from MIT Paired with actions we currently do Actions Visual Themes Results: Very
  9. Prar: about engaging with all of the surfaces of your device Ignore the screen. What do you have left. Get physical with the SURFACES of the device. “Everything we do is here (on the screen), so ignore the screen, what do we have left. How do we interact.” Become intimate with the physicality of the object.
  10. Jon Teams of 3, pick their own tasks to solve for Process: No chairs. required to stand up. wanted this to be very physical by design groups 3 Had to tell a narrative when they were done (present, inherently physical) Give them an object to react too, and get them off their feet low fidelity, high physicality First gestures started appearing here
  11. Jon Teams of 3, pick their own tasks to solve for Process: No chairs. required to stand up. wanted this to be very physical by design groups 3 Had to tell a narrative when they were done (present, inherently physical) Give them an object to react too, and get them off their feet low fidelity, high physicality First gestures started appearing here
  12. Scenario based Non-designers, exaggeration of ideas and movement. Role playing: on-the –fly…instinct driven…intuitive New forms of hands-free…butt dialing and jaw dialing
  13. Scenario based Non-designers, exaggeration of ideas and movement. Role playing: on-the –fly…instinct driven…intuitive New forms of hands-free…butt dialing and jaw dialing
  14. Jon… quick technology/interaction vignettes What is the mule… Experiment with sensors, load it up (pack mule)
  15. Jon… quick technology/interaction vignettes What is the mule… Experiment with sensors, load it up (pack mule)
  16. Prarthana UX & Motion Graphics Industrial Design & UX Most Successful: last in cycle iterative design (more than brainstorming)
  17. Prarthana UX & Motion Graphics Industrial Design & UX Most Successful: last in cycle iterative design (more than brainstorming)
  18. Prarthana 5 techniques 1 sentence for each one Phooey: using fantast UI as a thought catalyst Sexi: Get physical, move around Improv: its about exageration, and scenario based, narrative setting Mule: get it in hand, experimenting with sensors and technologies to find opportunities….quickly. quick little tests Odd Couples: pairing parallel disciplines
  19. Jon