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Managing Content in a Mobile World!




Exposing the real weaknesses and strengths of web
        and enterprise technology products


                             Alan Pelz-Sharpe
                    Principal Analyst, Real Story Group
Real Story Group: What We Do




     Analyze
     weaknesses and
     strengths of the
     tools....and
     vendors




Copyright © 2011 Real Story Group   www.realstorygroup.com
Real Story Group: What We Do




 Advise on successful
 technology selection




Copyright © 2011 Real Story Group   3   www.realstorygroup.com
Real Story Group: What We Do




Copyright © 2011 Real Story Group   4   www.realstorygroup.com
Agenda



    •  Reality Today - Compromise

    •  Six Considerations

    •  Key Advice

    •  What s Next?



Copyright © 2011 Real Story Group   www.realstorygroup.com
Level Setting


•  Obvious: Cell phones,
   PDAs, Smartphones,
   Tablets
•  But What about:
    –  TV
    –  WII
    –  Non traditional, non
       browser clients (Twitter
       Client)
    –  App on a Mobile that
       requires content
     Its Really About Non-PC devices

Copyright © 2011 Real Story Group      www.realstorygroup.com
Our Playground




Copyright © 2011 Real Story Group   www.realstorygroup.com
Mobile Content Management Dimensions


    •  2 sides:

            –  Enterprise Content Publisher: I want to deliver content to mobile
               environments.

            –  Manager: I want access to my Content Management application
               on my mobile device.




                         Enterprise



Copyright © 2011 Real Story Group                                     www.realstorygroup.com
Mobile Content Management Dimension 1

    •  Enterprise Content Publisher: I want to deliver content to mobile
       environments.




                        Enterprise



  •  Web sites
      •  Full or mobile version?
  •  SMS
  •  Applications
      •  Facebook, Twitter, company application

Copyright © 2011 Real Story Group                                 www.realstorygroup.com
Content Granularity



    •  The challenge: How granular does my content need to be?

    •  It becomes very important for you to carefully segment your content
       into mobile-friendly chunks

    •  Consider the different information architectures required of the
       different media formats.

    •  XML and Component Content Management Systems

    •  The technical transformation from XML may be trivial; the planning
       beforehand is not.



Copyright © 2011 Real Story Group                                   www.realstorygroup.com
Mobile Content Management Dimensions 2

    •  Manager: I want access to my Content Management application on
       my mobile device.




                         Enterprise




      I want to manage content via my mobile device.

    View, create, edit, approve, deny, comment on, publish, delete, archive?


Copyright © 2011 Real Story Group                                 www.realstorygroup.com
Key Concepts


    •       Publishing Model – Pages Vs Components
    •       Device Adaptation
    •       Content Aggregation
    •       Content Production
    •       Setting Policies and Rules
    •       Services and Enterprise Considerations




Copyright © 2011 Real Story Group                www.realstorygroup.com
Publishing Model – Pages Vs Components




                                    OR




Copyright © 2011 Real Story Group        www.realstorygroup.com
Publishing Model – Pages Vs Components
                            Content + Presentation = Final Page




Copyright © 2011 Real Story Group                                 www.realstorygroup.com
Low Bandwidth Requirements Limited Screen




Copyright © 2011 Real Story Group           www.realstorygroup.com
May Need to Break Pages



                                    1




                                    2




Copyright © 2011 Real Story Group       www.realstorygroup.com
Device Adaptation - Examples


    •  The device may be touch screen or keyboard based
    •  The device has GPS capabilities or not
    •  There is variation based on manufacturer (e.g., Nokia,
       Apple), screen sizes, browsers, operating system, and so
       forth
    •  The telco has restrictions (2G Vs 3G, GSM or CDMA)
    •  The device can only send text messages or also multi-
       media messages (MMS)




Copyright © 2011 Real Story Group                      www.realstorygroup.com
Device Adaptation



    •  Device Specific Capabilities and
       Limitations
       –  Adapting Content
       –  Adapting Layout/Templates
       –  Adapting Media Assets




Copyright © 2011 Real Story Group         www.realstorygroup.com
Device Specific Capabilities




                 Text Only          Orientation
Copyright © 2011 Real Story Group                 www.realstorygroup.com
Device Specific Capabilities




            Mobile Interface        Touch Interface
Copyright © 2011 Real Story Group              www.realstorygroup.com
Adapting Your Content




Copyright © 2011 Real Story Group   www.realstorygroup.com
Adapting Your Templates for Mobile




Copyright © 2011 Real Story Group    www.realstorygroup.com
Adapting Your Media Assets




                                    Same Images But:
                                    Different Sizes
                                    Different Formats




Copyright © 2011 Real Story Group                       www.realstorygroup.com
Content Aggregation




                                    Source: wokidoki

Copyright © 2011 Real Story Group                      www.realstorygroup.com
Content Production for Mobile Contributors


                                                  One Screen on PC
                                                  Browser



                                    Multiple Screens on
                                    Mobile Browser




Copyright © 2011 Real Story Group                             www.realstorygroup.com
Services and Enterprise Considerations




Copyright © 2011 Real Story Group        www.realstorygroup.com
Beyond Web Content


  •      Documents - Availability of Software on Mobile Handsets
  •      Integration with Enterprise Security
  •      Forms
  •      Workflows
  •      DRM
  •      Salesforce automation
  •      Managerial task approvals
  •      Contact information
  •      Calendars
  •      Timesheets
  •      Corporate travel tools
  •      Search
  •      Remote file sharing
  •      Managerial dashboards
Copyright © 2011 Real Story Group                                  www.realstorygroup.com
Key Alternatives




                                      Simple       Broad        Fine
        Do Nothing
                                    Repurposing   Targeting   Targeting




Copyright © 2011 Real Story Group                                www.realstorygroup.com
Option 1: Do Nothing




Copyright © 2011 Real Story Group   www.realstorygroup.com
What About These?




Copyright © 2011 Real Story Group   www.realstorygroup.com
Option 2: Simple Repurposing




Copyright © 2011 Real Story Group   www.realstorygroup.com
Option 2: Simple Repurposing




Copyright © 2011 Real Story Group   www.realstorygroup.com
Option 3: Broad Targeting




Copyright © 2011 Real Story Group   www.realstorygroup.com
Option 3: Broad Targeting




Copyright © 2011 Real Story Group   www.realstorygroup.com
Option 4: Fine Targeting




Copyright © 2011 Real Story Group   www.realstorygroup.com
CONCLUSIONS!




Copyright © 2011 Real Story Group   www.realstorygroup.com
Good News


    Content Management and Mobile = Logical Partnership

    •  Separation of presentation and content
            –  Helps multi-channel delivery


    •  Content can be stored in logical chunks

    •  Display controlled by templates

    •  Rendering




Copyright © 2011 Real Story Group                         www.realstorygroup.com
Duplicate content?

    You will likely need multiple versions of content

    Per device:
    •  iPhone, BlackBerry, Nokia, Samsung, etc. versions?
    •  Touchscreen vs. keyboard devices
    Per viewing context:
    •  Browsers
    •  Applications
    Per location:
    •  Bandwidth
    Per content type:
    •  Large files need smaller versions?




Copyright © 2011 Real Story Group                           www.realstorygroup.com
Mobile s Special Challenges


    •  Mobile devices usually live in lower bandwidth environments, with
       limited screen display sizes

    •  Your standard pages may need to be broken across multiple
       screens, with each screen short enough to be read quickly

    •  You need to label all navigation buttons with short, clear words that
       instantly indicate what will happen when they are pressed

    •  Because entering text on a phone keyboard is currently tedious, you
       may need to allow users to select options from menus rather than
       typing long strings of text




Copyright © 2011 Real Story Group                                   www.realstorygroup.com
Rich Media s Special Challenges


   •  Mobile devices usually live in lower bandwidth
      environments, with limited screen display sizes
            –  Push technology often required to prevent slow play /
              buffering.
            –  On demand is a matter of interpretation
   •  Consider:
            –  1h47 minute movie takes 28 minutes to download on Wifi to
               an iPad; can t start watching until it s done
            –  Quicker and instant on a mobile phone

            –  File size to iPad version hundreds of MB s and Hi Res
            –  File size to phone – Low Res streamed KB s


Copyright © 2011 Real Story Group                                 www.realstorygroup.com
Summary


    •  Most content technology vendors claim support for delivery to mobile
       devices, but the extent and depth of support varies substantially
       across different marketplaces
    •  There are multiple ways to mobilize your content depending on the
       functionality required on non-PC devices, but all require some degree
       of technical and operational adaptation
    •  From a Web CMS perspective, the most critical requirement is a
       component-oriented (as opposed to page-based) system, and the
       controlled use of rich text editors
    •  Since mobile capabilities vary substantially from device to device,
       publishing becomes an exercise in trade-offs
    •  Start with broad-brush targeting and adaptation, then refine your
       toolset and approaches for more specific mobile customer segments



Copyright © 2011 Real Story Group                                 www.realstorygroup.com
Next



    •  Even more vertical-focused tasks
    •  Trials of other phases of the content lifecycle
            –  Imaging/ Capture
    •  iPad and competitors
    •  Virtual machines

    •  Early adopters are:

            –    Field sales force
            –    Legal / paralegal
            –    Law enforcement
            –    Healthcare
            –    Enterprises who figure out high-value, simple
                 tasks suited to mobile

Copyright © 2011 Real Story Group                                www.realstorygroup.com
Next Steps


  Get a free sample of RSG research:!
  http://realstorygroup.com/Sample/

  Purchase a report now:
  http://www.realstorygroup.com/Purchase/

  Learn about our Premium Subscription options:
  http://www.realstorygroup.com/Subscribe/

  Contact us for more information:
        –    info@realstorygroup.com
        –    Twitter: @realstorygroup       Contact us today to get
        –    + 1 800 325 6190 (USA)         a free tour of our
             + 44 (0) 20 3318 1911 (UK)     subscription offerings.
             + 1 617 340 6464 (Int'l)


Copyright © 2011 Real Story Group                           www.realstorygroup.com

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Managing content in_a_mobile_world

  • 1. Managing Content in a Mobile World! Exposing the real weaknesses and strengths of web and enterprise technology products Alan Pelz-Sharpe Principal Analyst, Real Story Group
  • 2. Real Story Group: What We Do Analyze weaknesses and strengths of the tools....and vendors Copyright © 2011 Real Story Group www.realstorygroup.com
  • 3. Real Story Group: What We Do Advise on successful technology selection Copyright © 2011 Real Story Group 3 www.realstorygroup.com
  • 4. Real Story Group: What We Do Copyright © 2011 Real Story Group 4 www.realstorygroup.com
  • 5. Agenda •  Reality Today - Compromise •  Six Considerations •  Key Advice •  What s Next? Copyright © 2011 Real Story Group www.realstorygroup.com
  • 6. Level Setting •  Obvious: Cell phones, PDAs, Smartphones, Tablets •  But What about: –  TV –  WII –  Non traditional, non browser clients (Twitter Client) –  App on a Mobile that requires content Its Really About Non-PC devices Copyright © 2011 Real Story Group www.realstorygroup.com
  • 7. Our Playground Copyright © 2011 Real Story Group www.realstorygroup.com
  • 8. Mobile Content Management Dimensions •  2 sides: –  Enterprise Content Publisher: I want to deliver content to mobile environments. –  Manager: I want access to my Content Management application on my mobile device. Enterprise Copyright © 2011 Real Story Group www.realstorygroup.com
  • 9. Mobile Content Management Dimension 1 •  Enterprise Content Publisher: I want to deliver content to mobile environments. Enterprise •  Web sites •  Full or mobile version? •  SMS •  Applications •  Facebook, Twitter, company application Copyright © 2011 Real Story Group www.realstorygroup.com
  • 10. Content Granularity •  The challenge: How granular does my content need to be? •  It becomes very important for you to carefully segment your content into mobile-friendly chunks •  Consider the different information architectures required of the different media formats. •  XML and Component Content Management Systems •  The technical transformation from XML may be trivial; the planning beforehand is not. Copyright © 2011 Real Story Group www.realstorygroup.com
  • 11. Mobile Content Management Dimensions 2 •  Manager: I want access to my Content Management application on my mobile device. Enterprise I want to manage content via my mobile device. View, create, edit, approve, deny, comment on, publish, delete, archive? Copyright © 2011 Real Story Group www.realstorygroup.com
  • 12. Key Concepts •  Publishing Model – Pages Vs Components •  Device Adaptation •  Content Aggregation •  Content Production •  Setting Policies and Rules •  Services and Enterprise Considerations Copyright © 2011 Real Story Group www.realstorygroup.com
  • 13. Publishing Model – Pages Vs Components OR Copyright © 2011 Real Story Group www.realstorygroup.com
  • 14. Publishing Model – Pages Vs Components Content + Presentation = Final Page Copyright © 2011 Real Story Group www.realstorygroup.com
  • 15. Low Bandwidth Requirements Limited Screen Copyright © 2011 Real Story Group www.realstorygroup.com
  • 16. May Need to Break Pages 1 2 Copyright © 2011 Real Story Group www.realstorygroup.com
  • 17. Device Adaptation - Examples •  The device may be touch screen or keyboard based •  The device has GPS capabilities or not •  There is variation based on manufacturer (e.g., Nokia, Apple), screen sizes, browsers, operating system, and so forth •  The telco has restrictions (2G Vs 3G, GSM or CDMA) •  The device can only send text messages or also multi- media messages (MMS) Copyright © 2011 Real Story Group www.realstorygroup.com
  • 18. Device Adaptation •  Device Specific Capabilities and Limitations –  Adapting Content –  Adapting Layout/Templates –  Adapting Media Assets Copyright © 2011 Real Story Group www.realstorygroup.com
  • 19. Device Specific Capabilities Text Only Orientation Copyright © 2011 Real Story Group www.realstorygroup.com
  • 20. Device Specific Capabilities Mobile Interface Touch Interface Copyright © 2011 Real Story Group www.realstorygroup.com
  • 21. Adapting Your Content Copyright © 2011 Real Story Group www.realstorygroup.com
  • 22. Adapting Your Templates for Mobile Copyright © 2011 Real Story Group www.realstorygroup.com
  • 23. Adapting Your Media Assets Same Images But: Different Sizes Different Formats Copyright © 2011 Real Story Group www.realstorygroup.com
  • 24. Content Aggregation Source: wokidoki Copyright © 2011 Real Story Group www.realstorygroup.com
  • 25. Content Production for Mobile Contributors One Screen on PC Browser Multiple Screens on Mobile Browser Copyright © 2011 Real Story Group www.realstorygroup.com
  • 26. Services and Enterprise Considerations Copyright © 2011 Real Story Group www.realstorygroup.com
  • 27. Beyond Web Content •  Documents - Availability of Software on Mobile Handsets •  Integration with Enterprise Security •  Forms •  Workflows •  DRM •  Salesforce automation •  Managerial task approvals •  Contact information •  Calendars •  Timesheets •  Corporate travel tools •  Search •  Remote file sharing •  Managerial dashboards Copyright © 2011 Real Story Group www.realstorygroup.com
  • 28. Key Alternatives Simple Broad Fine Do Nothing Repurposing Targeting Targeting Copyright © 2011 Real Story Group www.realstorygroup.com
  • 29. Option 1: Do Nothing Copyright © 2011 Real Story Group www.realstorygroup.com
  • 30. What About These? Copyright © 2011 Real Story Group www.realstorygroup.com
  • 31. Option 2: Simple Repurposing Copyright © 2011 Real Story Group www.realstorygroup.com
  • 32. Option 2: Simple Repurposing Copyright © 2011 Real Story Group www.realstorygroup.com
  • 33. Option 3: Broad Targeting Copyright © 2011 Real Story Group www.realstorygroup.com
  • 34. Option 3: Broad Targeting Copyright © 2011 Real Story Group www.realstorygroup.com
  • 35. Option 4: Fine Targeting Copyright © 2011 Real Story Group www.realstorygroup.com
  • 36. CONCLUSIONS! Copyright © 2011 Real Story Group www.realstorygroup.com
  • 37. Good News Content Management and Mobile = Logical Partnership •  Separation of presentation and content –  Helps multi-channel delivery •  Content can be stored in logical chunks •  Display controlled by templates •  Rendering Copyright © 2011 Real Story Group www.realstorygroup.com
  • 38. Duplicate content? You will likely need multiple versions of content Per device: •  iPhone, BlackBerry, Nokia, Samsung, etc. versions? •  Touchscreen vs. keyboard devices Per viewing context: •  Browsers •  Applications Per location: •  Bandwidth Per content type: •  Large files need smaller versions? Copyright © 2011 Real Story Group www.realstorygroup.com
  • 39. Mobile s Special Challenges •  Mobile devices usually live in lower bandwidth environments, with limited screen display sizes •  Your standard pages may need to be broken across multiple screens, with each screen short enough to be read quickly •  You need to label all navigation buttons with short, clear words that instantly indicate what will happen when they are pressed •  Because entering text on a phone keyboard is currently tedious, you may need to allow users to select options from menus rather than typing long strings of text Copyright © 2011 Real Story Group www.realstorygroup.com
  • 40. Rich Media s Special Challenges •  Mobile devices usually live in lower bandwidth environments, with limited screen display sizes –  Push technology often required to prevent slow play / buffering. –  On demand is a matter of interpretation •  Consider: –  1h47 minute movie takes 28 minutes to download on Wifi to an iPad; can t start watching until it s done –  Quicker and instant on a mobile phone –  File size to iPad version hundreds of MB s and Hi Res –  File size to phone – Low Res streamed KB s Copyright © 2011 Real Story Group www.realstorygroup.com
  • 41. Summary •  Most content technology vendors claim support for delivery to mobile devices, but the extent and depth of support varies substantially across different marketplaces •  There are multiple ways to mobilize your content depending on the functionality required on non-PC devices, but all require some degree of technical and operational adaptation •  From a Web CMS perspective, the most critical requirement is a component-oriented (as opposed to page-based) system, and the controlled use of rich text editors •  Since mobile capabilities vary substantially from device to device, publishing becomes an exercise in trade-offs •  Start with broad-brush targeting and adaptation, then refine your toolset and approaches for more specific mobile customer segments Copyright © 2011 Real Story Group www.realstorygroup.com
  • 42. Next •  Even more vertical-focused tasks •  Trials of other phases of the content lifecycle –  Imaging/ Capture •  iPad and competitors •  Virtual machines •  Early adopters are: –  Field sales force –  Legal / paralegal –  Law enforcement –  Healthcare –  Enterprises who figure out high-value, simple tasks suited to mobile Copyright © 2011 Real Story Group www.realstorygroup.com
  • 43. Next Steps Get a free sample of RSG research:! http://realstorygroup.com/Sample/ Purchase a report now: http://www.realstorygroup.com/Purchase/ Learn about our Premium Subscription options: http://www.realstorygroup.com/Subscribe/ Contact us for more information: –  info@realstorygroup.com –  Twitter: @realstorygroup Contact us today to get –  + 1 800 325 6190 (USA) a free tour of our + 44 (0) 20 3318 1911 (UK) subscription offerings. + 1 617 340 6464 (Int'l) Copyright © 2011 Real Story Group www.realstorygroup.com