Indonesia is a potential market for mobile games in South East Asia. With potential revenue around $331 million and huge population (4th most populous) is look promising for publishers. Some data and tips for mobile game publishers before do business in Indonesia.
3. Indonesia Statistic
Top 10 the most growth
cities in Indonesia :
• Jakarta
• Balikpapan
• Medan
• Surabaya
• Makassar
• Bali
• Semarang
• Palembang
• Malang
• Pontianak
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4. Internet Statistics
Around 132,7 million people (51%)
have internet access
69% regular internet access in
Indonesia use a mobile phone to
access internet
Around 106,0 million people which
is 40% active on social media
(Facebook, Instagram, twitter, etc)
60% internet users between 12 – 34
years old
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5. Smartphone Statistic
Conclusion :
Indonesia market is medium – low handset
Not recommended for mobile games with HD quality
Android market above 90 %
(Indonesia Android market
share Q3 2016)
(Indonesia best selling handset Q2 2016)
Market share
Android VS IOS
Q3 2016
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6. Smartphone User Behaviors
• In general, Indonesian internet user are most likely using their device to connect with others and seeking pleasure in leisure
• Accessing social media become number one of Indonesian internet user, beside that they also actively use their device for
phone call and chatting
• Moreover, they also use their device for listening the music and playing game
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7. Indonesian Gamers Behaviors
55%
54%
43%
Top 3 must have criteria when
choosing a mobile game
1. Attractive Game Play
2. Free Charge
3. Easy to Play
Other behaviour of Indonesian gamers :
Average, 57% play mobile games everyday
72% usually play during free time
67% gamers installed 2 – 4 mobile games
Top genre that most played in Indonesia :
1. Strategy include MOBA
2. Casual
3. Action – Adventure
N = 295
49%
42%
38%
3 key factors making gamers
try a new game
1. Free game
2. Friend recommendation
3. Innovative gameplay
N = 295
39%
37%
24%
3 things making user uninstall
their game
1. Many ads 39%
2. Much storage space requirement
3. Frequent crash
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9. Focus On Community
Support for offline event / gathering
Community is the best option for word
of mouth marketing for mobile games in
Indonesia
Guild feature is one of the important
thing for your mobile games
Build community not followers of your
game
Mobile Legend Competition and Gathering in Indonesia 2017
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10. Monetization
Indonesia credit card penetration less than 8 % (2016)
Some of top grossing mobile games in Indonesia have
different APK outside Google Play ( usually put the APK
in their landing page) for third party billing
Have item below $1 in game
Have a subscribe item in game
Create some package below $ 10 to make people buy use
their carrier billing credit
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11. Indonesia Performance Index 2017
Apps performance
index in Indonesia by
Appsflyer for gaming
industry
Index calculated based
on install volume
(include incentivized &
non incentivized) and
retention rate that
provide by each apps
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12. Mobile Video Ads
• Video ads have growth 744%
during Q1 until Q4 2016
• People also love to watch or play
video ads. During 2016, Video
ads consumption or plays have
381% growth
• Video ads is one of the best
option in Indonesian for user
acquisition or user engagement
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14. Indonesia is an unique market, have a huge population but
hard to monetize, one of the potential market in South East
Asia
Product ( mobile game) should be support middle – low
handset
Community is the key point to survive in Indonesia
Ads being the best alternative to get revenue for simple mobile
games ( genre : tap games, casual games, etc)
Should be quick response for user problems and routine to
update the game
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