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Simon Kear
Goldsmiths College, University of London




                 Mobile Learn Asia 2012   30 October 2012   1
   Early days
   SWIFT, University of Leicester
   A handheld future?




                              Mobile Learn Asia 2012   30 October 2012   2
   Multi-User Virtual Environment (MUVE)
   Avatars
   Commercial enterprise (Linden Lab)
   Commerce system (Linden Dollars)
   Free to enter and use; cost to build and host
   Client software
   Hardware requirement


                              Mobile Learn Asia 2012   30 October 2012   3
   Showcasing




                 Mobile Learn Asia 2012   30 October 2012   4
   Recreation




                                    MayLou Designs




                 Mobile Learn Asia 2012   30 October 2012   5
   Simulation and role play




                                    Loyalist College, Canada



                               Mobile Learn Asia 2012   30 October 2012   6
   Experimentation




                      Mobile Learn Asia 2012   30 October 2012   7
   Personalised




                                            BareRose



              taka55 Fall




                            Mobile Learn Asia 2012     30 October 2012   8
   Move beyond the possible




                                                avpack




                           Mobile Learn Asia 2012   30 October 2012   9
   Collaborative




                    DUCKLING, University of Leicester


                               Mobile Learn Asia 2012   30 October 2012   10
   Immersive



                    Video 1

                http://tinyurl.com/vwhe1




                                  Mobile Learn Asia 2012   30 October 2012   11
   Genetics




               Mobile Learn Asia 2012   30 October 2012   12
   Health and Safety; familiarisation; lab culture




                              Mobile Learn Asia 2012   30 October 2012   13
   three genetic tests: Sickle Cell Anaemia,
    Huntington’s Disease and Cystic Fibrosis




                             Mobile Learn Asia 2012   30 October 2012   14
   Familiarity in-world




                           Mobile Learn Asia 2012   30 October 2012   15
   Problem-based scenarios in iScience




                            Mobile Learn Asia 2012   30 October 2012   16
Video 2
http://tinyurl.com/vwihe2




                     Mobile Learn Asia 2012   30 October 2012   17
   Virtual lab a useful experience
   Gain a more rounded understanding of both
    practice and theory
   Repurposing for iScience show versatility on
    lab




                              Mobile Learn Asia 2012   30 October 2012   18
   Modelling of a real environment
   Automated guidance and support
   Interaction between students
   Interaction through an avatar
   Logical constructs may be represented in
    physical form




                             Mobile Learn Asia 2012   30 October 2012   19
   Chat
   IM
   Online friends list
   Nearby people list
   Minimap
   Teleport in the current map




                             Mobile Learn Asia 2012   30 October 2012   20
   Lumiya viewer http://www.lumiyaviewer.com/




                                     image © Nick Zwart


                           Mobile Learn Asia 2012   30 October 2012   21
   Cloud Party http://www.cloudpartytime.com
    WebGL-capable graphics card; building
    issues;
   Jibe http://jibemix.com Unity3D editor;
    mobile devices; 1024 support hours =
    $76,800
   Activeworlds http://www.activeworlds.com
    basic classroom = $650 pa; River City for
    middle school
   Kitely Virtual Worlds on Demand
    http://www.kitely.com/
   OpenSim (open source multi-platform, multi-
    user 3D application server)
    http://opensimulator.org/




                            Mobile Learn Asia 2012   30 October 2012   23
Simon Kear
        Academic Developer
Goldsmiths Learning Enhancement Unit

          SL: Johnson Zuta
        www.gold.ac.uk/gleu
         s.kear@gold.ac.uk



                     Mobile Learn Asia 2012   30 October 2012   24

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Virtual Worlds in Higher Education: More Than Simulation (A Case-Study of Second Life)

  • 1. Simon Kear Goldsmiths College, University of London Mobile Learn Asia 2012 30 October 2012 1
  • 2. Early days  SWIFT, University of Leicester  A handheld future? Mobile Learn Asia 2012 30 October 2012 2
  • 3. Multi-User Virtual Environment (MUVE)  Avatars  Commercial enterprise (Linden Lab)  Commerce system (Linden Dollars)  Free to enter and use; cost to build and host  Client software  Hardware requirement Mobile Learn Asia 2012 30 October 2012 3
  • 4. Showcasing Mobile Learn Asia 2012 30 October 2012 4
  • 5. Recreation MayLou Designs Mobile Learn Asia 2012 30 October 2012 5
  • 6. Simulation and role play Loyalist College, Canada Mobile Learn Asia 2012 30 October 2012 6
  • 7. Experimentation Mobile Learn Asia 2012 30 October 2012 7
  • 8. Personalised BareRose taka55 Fall Mobile Learn Asia 2012 30 October 2012 8
  • 9. Move beyond the possible avpack Mobile Learn Asia 2012 30 October 2012 9
  • 10. Collaborative DUCKLING, University of Leicester Mobile Learn Asia 2012 30 October 2012 10
  • 11. Immersive Video 1 http://tinyurl.com/vwhe1 Mobile Learn Asia 2012 30 October 2012 11
  • 12. Genetics Mobile Learn Asia 2012 30 October 2012 12
  • 13. Health and Safety; familiarisation; lab culture Mobile Learn Asia 2012 30 October 2012 13
  • 14. three genetic tests: Sickle Cell Anaemia, Huntington’s Disease and Cystic Fibrosis Mobile Learn Asia 2012 30 October 2012 14
  • 15. Familiarity in-world Mobile Learn Asia 2012 30 October 2012 15
  • 16. Problem-based scenarios in iScience Mobile Learn Asia 2012 30 October 2012 16
  • 17. Video 2 http://tinyurl.com/vwihe2 Mobile Learn Asia 2012 30 October 2012 17
  • 18. Virtual lab a useful experience  Gain a more rounded understanding of both practice and theory  Repurposing for iScience show versatility on lab Mobile Learn Asia 2012 30 October 2012 18
  • 19. Modelling of a real environment  Automated guidance and support  Interaction between students  Interaction through an avatar  Logical constructs may be represented in physical form Mobile Learn Asia 2012 30 October 2012 19
  • 20. Chat  IM  Online friends list  Nearby people list  Minimap  Teleport in the current map Mobile Learn Asia 2012 30 October 2012 20
  • 21. Lumiya viewer http://www.lumiyaviewer.com/ image © Nick Zwart Mobile Learn Asia 2012 30 October 2012 21
  • 22. Cloud Party http://www.cloudpartytime.com WebGL-capable graphics card; building issues;  Jibe http://jibemix.com Unity3D editor; mobile devices; 1024 support hours = $76,800  Activeworlds http://www.activeworlds.com basic classroom = $650 pa; River City for middle school
  • 23. Kitely Virtual Worlds on Demand http://www.kitely.com/  OpenSim (open source multi-platform, multi- user 3D application server) http://opensimulator.org/ Mobile Learn Asia 2012 30 October 2012 23
  • 24. Simon Kear Academic Developer Goldsmiths Learning Enhancement Unit SL: Johnson Zuta www.gold.ac.uk/gleu s.kear@gold.ac.uk Mobile Learn Asia 2012 30 October 2012 24