By the end of 2015, Asia's digital games revenue will reach almost $20 billion, carving out 38% of the worldwide market. The region's revenue will increase by just 5% this year after enormous growth through 2014, making it key for western publishers to be increasingly strategic about their entry into the market.
• Hear about major trends and shifts in China, Japan and South Korea
• Learn what it takes for western publishers to get a piece of the region's booming industry
• Get data on emerging markets and expert advice on how to tap into growing sectors