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Introduction to nx

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ppt on NX

Published in: Design
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Introduction to nx

  1. 1. Introduction to NX  Initial release in 1973.  It simplifies complex product designs.  It is very simple, useful and powerful software.  It is also used in aerospace, automotive companies.
  2. 2. Part Navigator  The Part Navigator provides a visual representation of the features in the work.  It shows all the entities used during modeling.  It allows you to perform various editing actions on those features.
  3. 3. NX Environment NX Modelling Environment Assembly Environment Drafting Environment Shape Studio Environment Sheet Metal
  4. 4. Modelling environment The Modelling environment is a feature-based environment in which you can create solid models.  Two dimensional sketching  Advanced Modelling tool
  5. 5. Two dimensional sketching You can directly create a sketch on a Plane in Modelling application. In most cases, Modelling starts from a 2D sketch and then Extrude, Revolve or Sweep the sketch to create solids. Many complex shapes that are otherwise very difficult to model can easily be drawn by sketching.
  6. 6. 2D Sketch
  7. 7. Extrude 1.
  8. 8. Boolean Operations These options can be used when two or more solid bodies share the same model space in the part file.  Unite  subtract  Intersect Unite The unit command adds the Tool body with the Target body.
  9. 9. Boolean Operations  Subtract: When using the subtract option the tool body is subtracted from the target body.  Intersect: This command leaves the volume that common to both target body and tool body .
  10. 10. Revolve 1. 2.
  11. 11. Advance modelling tool  The advanced modelling tools are mostly used to place different types of standard and User- defined features on a model. Most of the mechanical designs are created using the advanced modelling.  Hole  Mirror feature  Pattern feature
  12. 12. Pattern feature  The Pattern Feature tool is a very versatile tool in NX. This tool is used to create the linear and circular patterns of features. It is also used to create the polygon, spiral, along curve, helix patterns.
  13. 13. Linear pattern 1. 2.
  14. 14. Circular pattern 1. 2.
  15. 15. Assembly Environment The Assembly environment is used to create the interrelationship between the component parts.  Touch/Align  Concentric  Distance  Parallel  Perpendicular  Angle
  16. 16. Butterfly valve 1.
  17. 17. Dimensions of body
  18. 18. Body 1.
  19. 19. Arm 1.
  20. 20. Nut,Screw  1. 2.
  21. 21. Plate, Retainer 1. 2.
  22. 22. Shaft 1.
  23. 23. Other assembly Plummer block
  24. 24. Pulley Support .
  25. 25. Pipe Wise .

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