Personal Information
Organization / Workplace
Korea Korea, South
Occupation
Head of Evangelism, Korea
Industry
Technology / Software / Internet
About
I create Games, Artwork, and Narratives. And, I have experienced Animation & Movie Production / Console game Production / Educational game Production. My goals are to create an efficient and engaging experience in interactive entertainment through integrating story and game mechanisms.
- Presentations
- Documents
- Infographics
2021.10.27 메타버스로부터 시작되는 새로운 변화
Kiheon Shin
•
2 years ago
Roblox Metaverse Game Platform Innovation Insights from Patents
Alex G. Lee, Ph.D. Esq. CLP
•
2 years ago
Building the Metaverse
Jon Radoff
•
2 years ago
【Unite Tokyo 2019】Unityでレイトレーシングしよう!レイトレーシング実装と最適化の解説
UnityTechnologiesJapan002
•
4 years ago
Rendering Tech of Space Marine
Pope Kim
•
12 years ago
Design in Tech Report 2017
John Maeda
•
7 years ago
Idle Games: The Mechanics and Monetization of Self-Playing Games
Kongregate
•
9 years ago
[IGC 2017] 넥슨코리아 심재근 - 시스템 기획자에 대한 기본 지식과 준비과정
강 민우
•
6 years ago
게임제작개론 : #4 게임 밸런싱
Seungmo Koo
•
11 years ago
Indie Games Developer Pitch Deck template
Paul Gray
•
12 years ago
1인개발자가되기전알아야할것들
Jinsub Jung
•
7 years ago
[IGC 2016] 넷게임즈 김복식 - 중국 모바일 게임과 캐주얼 게임 디자인
강 민우
•
7 years ago
Unite2017tokyo NInebonz님 강연 번역
Kyunghun Lee
•
6 years ago
소프트웨어 특허 관련 이슈(Software patent related issues)
Seung-won CHAE
•
8 years ago
스토리텔링(이인화 교수)
gilforum
•
8 years ago
Qualitative codes and coding
Heather Ford
•
10 years ago
Collecting and Coding Twitter Data in DiscoverText
Jill Hopke
•
9 years ago
The Future of Storytelling
Jesse Schell
•
11 years ago
UML 적절하게 사용하기
종빈 오
•
14 years ago
내가 대학원에 들어왔을 때 알았더라면 좋았을 연구 노하우 (개정증보판) (UST 대학원 신입생 OT 강연)
Yoon Sup Choi
•
11 years ago