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February 13 and 14,
2017
Conference
VP Publishing at Anuman Interactive
2
Alain MILLY
amilly@anuman.com
What is an Indie Dev / Indie Studio ?
3
- A group of people, usually friends or students, who work extra-time on
their first game,
- A small studio who works on their game while doing in parallel some
work for hire (W4H) projects ,
- A bigger studio who makes a living developping games for publisher
and has some owned IP/Games
- A studio who develops games and publish them on its own but still
considers himself as Indie…
What is not a publisher ?
4
A Bank
A Sponsor
A Thief
An Alchemist
A Magician
Publisher will not give you money without
guarantee, on your good face,
Reminder : Banks loan only to the rich
Publisher has its own needs (catalog, line up)
and dna gaming,
Publisher will not rob your IP, and will
make royalties report and you will have a
better chance to get paid,
Crap is still crap,
Lead will not be transformed in gold…
No magic stick to transform your game in a hit
Publisher will do its best…
Money is not everything
5
« Tell me what you need and I will learn you how to live without »
Coluche, French humorist
PublisherPublisher
MarketingMarketing
Sales
Management
Sales
Management
Production
help
Production
help
FundingFundingPublisherPublisher
BucksBucks
CashCash
More
money
More
money
MoneyMoney
Expertise : A publisher knows its market
6
Has already sold a lot of games…
Can advise you : what to do and what not to do,
Can propose other markets you have not thought
of
Has already tried and failed (stores, partners…)
Legal Support
Expertise : a Publisher knows its market
7
Knows its clients and has good
relationships with them
Knows all major online stores and has
opened accounts on them
Can handle promotions : bundle, daily sales,
winter sales…
Benefits : Marketing and Public Relations
8
Marketing
and PR
Marketing
and PR
ExpertiseExpertise
NetworkNetwork
Teasers
Trailers
Teasers
Trailers
Trade
shows
Events
Trade
shows
Events
Trade
Marketing
Trade
Marketing
Community
management
Community
management
StatisticsStatistics
Player
acquisition
Player
acquisition
QA, TCR, CRT, PEGI… and other acronyms
9
Support providedSupport provided
ProductionProduction QA ExpertiseQA Expertise
Best practicesBest practices
RatingsRatingsRetail
Manufacturing
Retail
Manufacturing
SalesSales
ReportingReporting
NegotiationNegotiation
PaymentPayment
Benefits: Sales Channels
10
- More than 100 stores through direct or indirect Content Management System
(CMS)
Singtel, PSN, Xbox Live, Opera, Samsung, Orange, Fingerprint, Apple, Yandex,
Steam, Google Play…
Big Fish Games, GOG, Bundlestars, Humble Bundle,
Indie Gala, Iwin, Fireflower…
- +1000 stores with agregators (Playwing, Plug In Digital, Nexway,…)
Visibility
11
Games released on Steam by year
12
Source : Steamspy
Conclusion
13
- Consider the Publisher as a partner that will help you to grow
- The Publisher will
- save time for you (accounts already opened),
- Raise your reputation (marketing/PR),
- Raise sales and reduce risk (tell your banker that you are supported by a
Publisher),
- It will let you focus on developping…
See the publisher as the craftman of your success
You are an architect who design games and developpers are building walls.
We are the guys who will do the paintings (production team) and design the
interior (marketing team ) and finally sale the house (salesteam).
We will try to bring you to the next level
Conclusion : You’re not alone ! Join us !
14

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Alain Milly, Anuman Interactive

  • 1. February 13 and 14, 2017 Conference
  • 2. VP Publishing at Anuman Interactive 2 Alain MILLY amilly@anuman.com
  • 3. What is an Indie Dev / Indie Studio ? 3 - A group of people, usually friends or students, who work extra-time on their first game, - A small studio who works on their game while doing in parallel some work for hire (W4H) projects , - A bigger studio who makes a living developping games for publisher and has some owned IP/Games - A studio who develops games and publish them on its own but still considers himself as Indie…
  • 4. What is not a publisher ? 4 A Bank A Sponsor A Thief An Alchemist A Magician Publisher will not give you money without guarantee, on your good face, Reminder : Banks loan only to the rich Publisher has its own needs (catalog, line up) and dna gaming, Publisher will not rob your IP, and will make royalties report and you will have a better chance to get paid, Crap is still crap, Lead will not be transformed in gold… No magic stick to transform your game in a hit Publisher will do its best…
  • 5. Money is not everything 5 « Tell me what you need and I will learn you how to live without » Coluche, French humorist PublisherPublisher MarketingMarketing Sales Management Sales Management Production help Production help FundingFundingPublisherPublisher BucksBucks CashCash More money More money MoneyMoney
  • 6. Expertise : A publisher knows its market 6 Has already sold a lot of games… Can advise you : what to do and what not to do, Can propose other markets you have not thought of Has already tried and failed (stores, partners…) Legal Support
  • 7. Expertise : a Publisher knows its market 7 Knows its clients and has good relationships with them Knows all major online stores and has opened accounts on them Can handle promotions : bundle, daily sales, winter sales…
  • 8. Benefits : Marketing and Public Relations 8 Marketing and PR Marketing and PR ExpertiseExpertise NetworkNetwork Teasers Trailers Teasers Trailers Trade shows Events Trade shows Events Trade Marketing Trade Marketing Community management Community management StatisticsStatistics Player acquisition Player acquisition
  • 9. QA, TCR, CRT, PEGI… and other acronyms 9 Support providedSupport provided ProductionProduction QA ExpertiseQA Expertise Best practicesBest practices RatingsRatingsRetail Manufacturing Retail Manufacturing SalesSales ReportingReporting NegotiationNegotiation PaymentPayment
  • 10. Benefits: Sales Channels 10 - More than 100 stores through direct or indirect Content Management System (CMS) Singtel, PSN, Xbox Live, Opera, Samsung, Orange, Fingerprint, Apple, Yandex, Steam, Google Play… Big Fish Games, GOG, Bundlestars, Humble Bundle, Indie Gala, Iwin, Fireflower… - +1000 stores with agregators (Playwing, Plug In Digital, Nexway,…)
  • 12. Games released on Steam by year 12 Source : Steamspy
  • 13. Conclusion 13 - Consider the Publisher as a partner that will help you to grow - The Publisher will - save time for you (accounts already opened), - Raise your reputation (marketing/PR), - Raise sales and reduce risk (tell your banker that you are supported by a Publisher), - It will let you focus on developping… See the publisher as the craftman of your success You are an architect who design games and developpers are building walls. We are the guys who will do the paintings (production team) and design the interior (marketing team ) and finally sale the house (salesteam). We will try to bring you to the next level
  • 14. Conclusion : You’re not alone ! Join us ! 14