Beginners Guide to TikTok for Search - Rachel Pearson - We are Tilt __ Bright...
Learning design, EdX
1. Learning space design: 2 domains
Easy to access at any point of
time, comfortable to learn,
considering the needs and
habits of students
Best suited by e-learning solutions
No need for physical space
to gather students together
Bite-size short lectures
Easy to access from any
point, no great sped of
Internet needed
Opportunities to apply the
knowledge at once, to see its
practical use. Try what the
student has learned - in real
life environment, or in the lab
simulating real life
environment
Using the opportunities that
exist in local community, in
order to apply knowledge to
real life
EXAMPLES:
When you study bees on biology class
(after having completed the theoretic
part on-line) - go to local farm to help
with bee-keeping for 1 day
When you study about fire prevention -
go to local library and make intervies
with as many employees as possible,
what to do if there is a fire in the library
On-line simulations
(gaming) for those skills
that can not be simulated in
real life
EXAMPLE:
Negotiation skills game for commercial
acumen training
http://www.game-learn.com/en/products_detail.php?id=1
Learning design.mmap - 11.8.2014 - Mindjet