SlideShare a Scribd company logo
1 of 52
Download to read offline
Mohammad Shaker
mohammadshaker.com
@ZGTRShaker
2011, 2012, 2013, 2014
XNA Game Development
L01 – Introduction
LUBZHTM
References
References of this Course
• Books
– All of previous slide
• Web sites
– Many of them!
• http://www.riemers.net/
• http://rbwhitaker.wikidot.com/xna-tutorials (very good one)
Take a Look on XNA and My Other Courses
@ http://www.slideshare.net/ZGTRZGTR
and @ http://mohammadshaker.com/
Available courses to the date of this slide:
Explore My
Authoring tool for Cut the Rope!
A Full implementation of a clone of Cut the Rope for Research Purposes
Procedurally Generating Endless Levels for
Cut the Rope Game
Is an Ongoing Research Project
Find out more on my recent publication in:
http://mohammadshakergtr.wordpress.com/publication/
Graphics Engine Implemented in XNA
Watch trailers:
http://www.youtube.com/watch?v=FM3v0tbdKrs
http://www.youtube.com/watch?v=NRWEhsFGVgE
http://www.youtube.com/watch?v=hRxOINEO9fc
So let’s create sth awesome!
XNA! XNA
XNA!XNA Mobile
XNA!XNA Mobile
Xbox LIVE Hub
XNA Game Studio 4.0
• Powerful platform
– Managed code platform, no unsafe code
– XNA Game Studio 4.0 is C# exclusive
– Performance
– Productivity
• The XNA Framework
– Game Loop
– Graphics
– Audio and Media
• MicBluetooth
• Music
• Photos and Video
– Input
• TouchJoystick
– Sensors
• Silverlight
• Accelorometer
– Target Platforms
• Windows Phone Xbox  PC
• Faaaaaaaaaaast Developement
Our Course!
Our Course
• Slides
• References
• Appendix (Apps, Media, Resources, …etc)
• Quizzes
Image from ebwitiker
New XNA Project!
• Content Pipeline
New XNA Project!
• Content Manager & The Content Pipeline
Content Type File Types
3D Models .x,.fbx
Textures/Images .bmp,.dds,.dib,.hdr,.jpg,.pfm,.png,.ppm,.tga
Audio .xap (an XACT audio project),.wma,.mp3,.wav
Fonts .spritefont
Effects .fx
New XNA Project!
• Content Pipeline
New XNA Project!
• Content Pipeline
New XNA Project!
• Content Pipeline, So easy to handle!
• Loading!
• Unloading
Texture2D image = Content.Load<Texture2D>("FullLogo");
Content.Unload();
New XNA Project!
Creating a new project!
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
XNA Game1 Class / Execution Order
New XNA Project!
• Game1()
– Class “Game1” constructor
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
New XNA Project!
• Initialize()
– Allows the game to perform any initialization it needs to before starting to run.
– This is where it can query for any required services and load any non-graphic related content.
Calling base.Initialize will enumerate through any component and initialize them as well.
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
New XNA Project!
• LoadContent()
– LoadContent will be called once per game and is the place to load all of your content.
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
New XNA Project!
• UnloadContent()
– UnloadContent will be called once per game and is the place to unload all content.
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
New XNA Project!
• Update(GameTime gameTime)*
– Allows the game to run logic such as updating the world, checking for collisions, gathering
input, and playing audio.
• Draw(GameTime gameTime)*
• This is called when the game should draw itself.
* “gameTime” Provides a snapshot of timing values.
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
How “Game-Engine” works?!
New XNA Project!
How XNA functions (Game1 Functions) they called?!
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Initialize
LoadContent
UnloadContent
Update
Draw
Game1
Update() vs. Draw()
Update() vs. Draw()
• Update and Draw are called at different rates depending on whether
IsFixedTimeStep is true or false.
– If IsFixedTimeStep is false, Update and Draw will be called in a continuous loop.
– If IsFixedTimeStep is true, Update will be called at the interval specified in TargetElapsedTime,
while Draw will only be called if an Update is not due.
– If Draw is not called, IsRunningSlowly will be set to true.
Find out more @ http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.game.update.aspx
3D World
3D World
3D World
Take a Look on my other courses
@ http://www.slideshare.net/ZGTRZGTR
Available courses to the date of this slide:
http://www.mohammadshaker.com
mohammadshakergtr@gmail.com
https://twitter.com/ZGTRShaker @ZGTRShaker
https://de.linkedin.com/pub/mohammad-shaker/30/122/128/
http://www.slideshare.net/ZGTRZGTR
https://www.goodreads.com/user/show/11193121-mohammad-shaker
https://plus.google.com/u/0/+MohammadShaker/
https://www.youtube.com/channel/UCvJUfadMoEaZNWdagdMyCRA
http://mohammadshakergtr.wordpress.com/

More Related Content

What's hot

PowerShell - Be A Cool Blue Kid
PowerShell - Be A Cool Blue KidPowerShell - Be A Cool Blue Kid
PowerShell - Be A Cool Blue KidMatthew Johnson
 
Awesome Concurrency with Elixir Tasks
Awesome Concurrency with Elixir TasksAwesome Concurrency with Elixir Tasks
Awesome Concurrency with Elixir TasksJonathan Magen
 
Akka.net versus microsoft orleans
Akka.net versus microsoft orleansAkka.net versus microsoft orleans
Akka.net versus microsoft orleansBill Tulloch
 
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)Gerke Max Preussner
 
Let's Get Acquainted: Ansible! / Symfony Camp UA 2014
Let's Get Acquainted: Ansible!  / Symfony Camp UA 2014Let's Get Acquainted: Ansible!  / Symfony Camp UA 2014
Let's Get Acquainted: Ansible! / Symfony Camp UA 2014Igor Brovchenko
 
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015AboutYouGmbH
 
PowerShell for SharePoint Admins
PowerShell for SharePoint AdminsPowerShell for SharePoint Admins
PowerShell for SharePoint AdminsRick Taylor
 
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common Lisp
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common LispLisp Meet Up #31, Clake: a GNU make-like build utility in Common Lisp
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common Lispmasayukitakagi
 
Invoke-Obfuscation nullcon 2017
Invoke-Obfuscation nullcon 2017Invoke-Obfuscation nullcon 2017
Invoke-Obfuscation nullcon 2017Daniel Bohannon
 
Package Management on Windows with Chocolatey
Package Management on Windows with ChocolateyPackage Management on Windows with Chocolatey
Package Management on Windows with ChocolateyPuppet
 
How Ansible Makes Automation Easy
How Ansible Makes Automation EasyHow Ansible Makes Automation Easy
How Ansible Makes Automation EasyPeter Sankauskas
 
ZeroMQ at Oredev 2013
ZeroMQ at Oredev 2013ZeroMQ at Oredev 2013
ZeroMQ at Oredev 2013Ashic Mahtab
 
CocoaConf DC - Automate with Swift - Tony Ingraldi
CocoaConf DC -  Automate with Swift - Tony IngraldiCocoaConf DC -  Automate with Swift - Tony Ingraldi
CocoaConf DC - Automate with Swift - Tony IngraldiTony Ingraldi
 
MFF UK - Advanced iOS Topics
MFF UK - Advanced iOS TopicsMFF UK - Advanced iOS Topics
MFF UK - Advanced iOS TopicsPetr Dvorak
 
Online game server on Akka.NET (NDC2016)
Online game server on Akka.NET (NDC2016)Online game server on Akka.NET (NDC2016)
Online game server on Akka.NET (NDC2016)Esun Kim
 
Game Programming - Cloud Development
Game Programming - Cloud DevelopmentGame Programming - Cloud Development
Game Programming - Cloud DevelopmentNick Pruehs
 
Code in the cloud with Eclipse Che and Docker
Code in the cloud with Eclipse Che and DockerCode in the cloud with Eclipse Che and Docker
Code in the cloud with Eclipse Che and DockerFlorent BENOIT
 
Phoenix for Rails Devs
Phoenix for Rails DevsPhoenix for Rails Devs
Phoenix for Rails DevsDiacode
 
Deliver Python Apps with Docker
Deliver Python Apps with DockerDeliver Python Apps with Docker
Deliver Python Apps with DockerAnton Egorov
 

What's hot (20)

PowerShell - Be A Cool Blue Kid
PowerShell - Be A Cool Blue KidPowerShell - Be A Cool Blue Kid
PowerShell - Be A Cool Blue Kid
 
Awesome Concurrency with Elixir Tasks
Awesome Concurrency with Elixir TasksAwesome Concurrency with Elixir Tasks
Awesome Concurrency with Elixir Tasks
 
Akka.net versus microsoft orleans
Akka.net versus microsoft orleansAkka.net versus microsoft orleans
Akka.net versus microsoft orleans
 
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
FMX 2017: Extending Unreal Engine 4 with Plug-ins (Master Class)
 
Let's Get Acquainted: Ansible! / Symfony Camp UA 2014
Let's Get Acquainted: Ansible!  / Symfony Camp UA 2014Let's Get Acquainted: Ansible!  / Symfony Camp UA 2014
Let's Get Acquainted: Ansible! / Symfony Camp UA 2014
 
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015
Etiene Dalcol - Web development with Lua Programming Language - code.talks 2015
 
PowerShell for SharePoint Admins
PowerShell for SharePoint AdminsPowerShell for SharePoint Admins
PowerShell for SharePoint Admins
 
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common Lisp
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common LispLisp Meet Up #31, Clake: a GNU make-like build utility in Common Lisp
Lisp Meet Up #31, Clake: a GNU make-like build utility in Common Lisp
 
Invoke-Obfuscation nullcon 2017
Invoke-Obfuscation nullcon 2017Invoke-Obfuscation nullcon 2017
Invoke-Obfuscation nullcon 2017
 
Package Management on Windows with Chocolatey
Package Management on Windows with ChocolateyPackage Management on Windows with Chocolatey
Package Management on Windows with Chocolatey
 
How Ansible Makes Automation Easy
How Ansible Makes Automation EasyHow Ansible Makes Automation Easy
How Ansible Makes Automation Easy
 
Variables in Pharo5
Variables in Pharo5Variables in Pharo5
Variables in Pharo5
 
ZeroMQ at Oredev 2013
ZeroMQ at Oredev 2013ZeroMQ at Oredev 2013
ZeroMQ at Oredev 2013
 
CocoaConf DC - Automate with Swift - Tony Ingraldi
CocoaConf DC -  Automate with Swift - Tony IngraldiCocoaConf DC -  Automate with Swift - Tony Ingraldi
CocoaConf DC - Automate with Swift - Tony Ingraldi
 
MFF UK - Advanced iOS Topics
MFF UK - Advanced iOS TopicsMFF UK - Advanced iOS Topics
MFF UK - Advanced iOS Topics
 
Online game server on Akka.NET (NDC2016)
Online game server on Akka.NET (NDC2016)Online game server on Akka.NET (NDC2016)
Online game server on Akka.NET (NDC2016)
 
Game Programming - Cloud Development
Game Programming - Cloud DevelopmentGame Programming - Cloud Development
Game Programming - Cloud Development
 
Code in the cloud with Eclipse Che and Docker
Code in the cloud with Eclipse Che and DockerCode in the cloud with Eclipse Che and Docker
Code in the cloud with Eclipse Che and Docker
 
Phoenix for Rails Devs
Phoenix for Rails DevsPhoenix for Rails Devs
Phoenix for Rails Devs
 
Deliver Python Apps with Docker
Deliver Python Apps with DockerDeliver Python Apps with Docker
Deliver Python Apps with Docker
 

Viewers also liked

CG OpenGL polar curves & input display color-course 4
CG OpenGL polar curves & input display color-course 4CG OpenGL polar curves & input display color-course 4
CG OpenGL polar curves & input display color-course 4fungfung Chen
 
Interaction Design L06 - Tricks with Psychology
Interaction Design L06 - Tricks with PsychologyInteraction Design L06 - Tricks with Psychology
Interaction Design L06 - Tricks with PsychologyMohammad Shaker
 
Unity L01 - Game Development
Unity L01 - Game DevelopmentUnity L01 - Game Development
Unity L01 - Game DevelopmentMohammad Shaker
 
Opengl presentation
Opengl presentationOpengl presentation
Opengl presentationelnaqah
 

Viewers also liked (6)

CG OpenGL polar curves & input display color-course 4
CG OpenGL polar curves & input display color-course 4CG OpenGL polar curves & input display color-course 4
CG OpenGL polar curves & input display color-course 4
 
Interaction Design L06 - Tricks with Psychology
Interaction Design L06 - Tricks with PsychologyInteraction Design L06 - Tricks with Psychology
Interaction Design L06 - Tricks with Psychology
 
Unity L01 - Game Development
Unity L01 - Game DevelopmentUnity L01 - Game Development
Unity L01 - Game Development
 
Opengl basics
Opengl basicsOpengl basics
Opengl basics
 
Opengl presentation
Opengl presentationOpengl presentation
Opengl presentation
 
8 Tips for an Awesome Powerpoint Presentation
8 Tips for an Awesome Powerpoint Presentation8 Tips for an Awesome Powerpoint Presentation
8 Tips for an Awesome Powerpoint Presentation
 

Similar to XNA L01–Introduction

Supersize Your Production Pipe
Supersize Your Production PipeSupersize Your Production Pipe
Supersize Your Production Pipeslantsixgames
 
Maximize Your Production Effort (English)
Maximize Your Production Effort (English)Maximize Your Production Effort (English)
Maximize Your Production Effort (English)slantsixgames
 
Supersize your production pipe enjmin 2013 v1.1 hd
Supersize your production pipe    enjmin 2013 v1.1 hdSupersize your production pipe    enjmin 2013 v1.1 hd
Supersize your production pipe enjmin 2013 v1.1 hdslantsixgames
 
Developing Multi Platform Games using PlayN and TriplePlay Framework
Developing Multi Platform Games using PlayN and TriplePlay FrameworkDeveloping Multi Platform Games using PlayN and TriplePlay Framework
Developing Multi Platform Games using PlayN and TriplePlay FrameworkCsaba Toth
 
Monogame and xna
Monogame and xnaMonogame and xna
Monogame and xnaLee Stott
 
Introduction to html5 game programming with impact js
Introduction to html5 game programming with impact jsIntroduction to html5 game programming with impact js
Introduction to html5 game programming with impact jsLuca Galli
 
TiConf 2014 Game Dev with Titanium and Platino 5/10/14
TiConf 2014 Game Dev with Titanium and Platino 5/10/14TiConf 2014 Game Dev with Titanium and Platino 5/10/14
TiConf 2014 Game Dev with Titanium and Platino 5/10/14gouldjw13
 
Ottawa unity user_group_feb13_2015
Ottawa unity user_group_feb13_2015Ottawa unity user_group_feb13_2015
Ottawa unity user_group_feb13_2015Karman Interactive
 
Programming Language Final PPT
Programming Language Final PPTProgramming Language Final PPT
Programming Language Final PPTMatthew Chang
 
DEF CON 24 - Allan Cecil and DwangoAC - tasbot the perfectionist
DEF CON 24 - Allan Cecil and DwangoAC -  tasbot the perfectionistDEF CON 24 - Allan Cecil and DwangoAC -  tasbot the perfectionist
DEF CON 24 - Allan Cecil and DwangoAC - tasbot the perfectionistFelipe Prado
 
Developing VR Experiences with Unity
Developing VR Experiences with UnityDeveloping VR Experiences with Unity
Developing VR Experiences with UnityMark Billinghurst
 
Html5 Game Development with Canvas
Html5 Game Development with CanvasHtml5 Game Development with Canvas
Html5 Game Development with CanvasPham Huy Tung
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...gamifi.cc
 
Confrontation Pipeline and SCons
Confrontation Pipeline and SConsConfrontation Pipeline and SCons
Confrontation Pipeline and SConsslantsixgames
 
Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011Karsten Wysk
 
Unreal Engine Basics 01 - Game Framework
Unreal Engine Basics 01 - Game FrameworkUnreal Engine Basics 01 - Game Framework
Unreal Engine Basics 01 - Game FrameworkNick Pruehs
 
Improving Game Performance in the Browser
Improving Game Performance in the BrowserImproving Game Performance in the Browser
Improving Game Performance in the BrowserFITC
 
Software Engineer- A unity 3d Game
Software Engineer- A unity 3d GameSoftware Engineer- A unity 3d Game
Software Engineer- A unity 3d GameIsfand yar Khan
 

Similar to XNA L01–Introduction (20)

Supersize Your Production Pipe
Supersize Your Production PipeSupersize Your Production Pipe
Supersize Your Production Pipe
 
Maximize Your Production Effort (English)
Maximize Your Production Effort (English)Maximize Your Production Effort (English)
Maximize Your Production Effort (English)
 
Supersize your production pipe enjmin 2013 v1.1 hd
Supersize your production pipe    enjmin 2013 v1.1 hdSupersize your production pipe    enjmin 2013 v1.1 hd
Supersize your production pipe enjmin 2013 v1.1 hd
 
Developing Multi Platform Games using PlayN and TriplePlay Framework
Developing Multi Platform Games using PlayN and TriplePlay FrameworkDeveloping Multi Platform Games using PlayN and TriplePlay Framework
Developing Multi Platform Games using PlayN and TriplePlay Framework
 
Monogame and xna
Monogame and xnaMonogame and xna
Monogame and xna
 
Introduction to html5 game programming with impact js
Introduction to html5 game programming with impact jsIntroduction to html5 game programming with impact js
Introduction to html5 game programming with impact js
 
TiConf 2014 Game Dev with Titanium and Platino 5/10/14
TiConf 2014 Game Dev with Titanium and Platino 5/10/14TiConf 2014 Game Dev with Titanium and Platino 5/10/14
TiConf 2014 Game Dev with Titanium and Platino 5/10/14
 
Ottawa unity user_group_feb13_2015
Ottawa unity user_group_feb13_2015Ottawa unity user_group_feb13_2015
Ottawa unity user_group_feb13_2015
 
Programming Language Final PPT
Programming Language Final PPTProgramming Language Final PPT
Programming Language Final PPT
 
XNA in a Day
XNA in a DayXNA in a Day
XNA in a Day
 
DEF CON 24 - Allan Cecil and DwangoAC - tasbot the perfectionist
DEF CON 24 - Allan Cecil and DwangoAC -  tasbot the perfectionistDEF CON 24 - Allan Cecil and DwangoAC -  tasbot the perfectionist
DEF CON 24 - Allan Cecil and DwangoAC - tasbot the perfectionist
 
Developing VR Experiences with Unity
Developing VR Experiences with UnityDeveloping VR Experiences with Unity
Developing VR Experiences with Unity
 
Html5 Game Development with Canvas
Html5 Game Development with CanvasHtml5 Game Development with Canvas
Html5 Game Development with Canvas
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
 
Confrontation Pipeline and SCons
Confrontation Pipeline and SConsConfrontation Pipeline and SCons
Confrontation Pipeline and SCons
 
Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011
 
Soc research
Soc researchSoc research
Soc research
 
Unreal Engine Basics 01 - Game Framework
Unreal Engine Basics 01 - Game FrameworkUnreal Engine Basics 01 - Game Framework
Unreal Engine Basics 01 - Game Framework
 
Improving Game Performance in the Browser
Improving Game Performance in the BrowserImproving Game Performance in the Browser
Improving Game Performance in the Browser
 
Software Engineer- A unity 3d Game
Software Engineer- A unity 3d GameSoftware Engineer- A unity 3d Game
Software Engineer- A unity 3d Game
 

More from Mohammad Shaker

12 Rules You Should to Know as a Syrian Graduate
12 Rules You Should to Know as a Syrian Graduate12 Rules You Should to Know as a Syrian Graduate
12 Rules You Should to Know as a Syrian GraduateMohammad Shaker
 
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]Mohammad Shaker
 
Short, Matters, Love - Passioneers Event 2015
Short, Matters, Love -  Passioneers Event 2015Short, Matters, Love -  Passioneers Event 2015
Short, Matters, Love - Passioneers Event 2015Mohammad Shaker
 
Android L07 - Touch, Screen and Wearables
Android L07 - Touch, Screen and WearablesAndroid L07 - Touch, Screen and Wearables
Android L07 - Touch, Screen and WearablesMohammad Shaker
 
Interaction Design L03 - Color
Interaction Design L03 - ColorInteraction Design L03 - Color
Interaction Design L03 - ColorMohammad Shaker
 
Interaction Design L05 - Typography
Interaction Design L05 - TypographyInteraction Design L05 - Typography
Interaction Design L05 - TypographyMohammad Shaker
 
Interaction Design L04 - Materialise and Coupling
Interaction Design L04 - Materialise and CouplingInteraction Design L04 - Materialise and Coupling
Interaction Design L04 - Materialise and CouplingMohammad Shaker
 
Android L04 - Notifications and Threading
Android L04 - Notifications and ThreadingAndroid L04 - Notifications and Threading
Android L04 - Notifications and ThreadingMohammad Shaker
 
Android L09 - Windows Phone and iOS
Android L09 - Windows Phone and iOSAndroid L09 - Windows Phone and iOS
Android L09 - Windows Phone and iOSMohammad Shaker
 
Interaction Design L01 - Mobile Constraints
Interaction Design L01 - Mobile ConstraintsInteraction Design L01 - Mobile Constraints
Interaction Design L01 - Mobile ConstraintsMohammad Shaker
 
Interaction Design L02 - Pragnanz and Grids
Interaction Design L02 - Pragnanz and GridsInteraction Design L02 - Pragnanz and Grids
Interaction Design L02 - Pragnanz and GridsMohammad Shaker
 
Android L10 - Stores and Gaming
Android L10 - Stores and GamingAndroid L10 - Stores and Gaming
Android L10 - Stores and GamingMohammad Shaker
 
Android L06 - Cloud / Parse
Android L06 - Cloud / ParseAndroid L06 - Cloud / Parse
Android L06 - Cloud / ParseMohammad Shaker
 
Android L08 - Google Maps and Utilities
Android L08 - Google Maps and UtilitiesAndroid L08 - Google Maps and Utilities
Android L08 - Google Maps and UtilitiesMohammad Shaker
 
Android L03 - Styles and Themes
Android L03 - Styles and Themes Android L03 - Styles and Themes
Android L03 - Styles and Themes Mohammad Shaker
 
Android L02 - Activities and Adapters
Android L02 - Activities and AdaptersAndroid L02 - Activities and Adapters
Android L02 - Activities and AdaptersMohammad Shaker
 
Indie Series 03: Becoming an Indie
Indie Series 03: Becoming an IndieIndie Series 03: Becoming an Indie
Indie Series 03: Becoming an IndieMohammad Shaker
 
Indie Series 01: Intro to Games
Indie Series 01: Intro to GamesIndie Series 01: Intro to Games
Indie Series 01: Intro to GamesMohammad Shaker
 

More from Mohammad Shaker (20)

12 Rules You Should to Know as a Syrian Graduate
12 Rules You Should to Know as a Syrian Graduate12 Rules You Should to Know as a Syrian Graduate
12 Rules You Should to Know as a Syrian Graduate
 
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]
Ultra Fast, Cross Genre, Procedural Content Generation in Games [Master Thesis]
 
Short, Matters, Love - Passioneers Event 2015
Short, Matters, Love -  Passioneers Event 2015Short, Matters, Love -  Passioneers Event 2015
Short, Matters, Love - Passioneers Event 2015
 
Android L07 - Touch, Screen and Wearables
Android L07 - Touch, Screen and WearablesAndroid L07 - Touch, Screen and Wearables
Android L07 - Touch, Screen and Wearables
 
Interaction Design L03 - Color
Interaction Design L03 - ColorInteraction Design L03 - Color
Interaction Design L03 - Color
 
Interaction Design L05 - Typography
Interaction Design L05 - TypographyInteraction Design L05 - Typography
Interaction Design L05 - Typography
 
Interaction Design L04 - Materialise and Coupling
Interaction Design L04 - Materialise and CouplingInteraction Design L04 - Materialise and Coupling
Interaction Design L04 - Materialise and Coupling
 
Android L05 - Storage
Android L05 - StorageAndroid L05 - Storage
Android L05 - Storage
 
Android L04 - Notifications and Threading
Android L04 - Notifications and ThreadingAndroid L04 - Notifications and Threading
Android L04 - Notifications and Threading
 
Android L09 - Windows Phone and iOS
Android L09 - Windows Phone and iOSAndroid L09 - Windows Phone and iOS
Android L09 - Windows Phone and iOS
 
Interaction Design L01 - Mobile Constraints
Interaction Design L01 - Mobile ConstraintsInteraction Design L01 - Mobile Constraints
Interaction Design L01 - Mobile Constraints
 
Interaction Design L02 - Pragnanz and Grids
Interaction Design L02 - Pragnanz and GridsInteraction Design L02 - Pragnanz and Grids
Interaction Design L02 - Pragnanz and Grids
 
Android L10 - Stores and Gaming
Android L10 - Stores and GamingAndroid L10 - Stores and Gaming
Android L10 - Stores and Gaming
 
Android L06 - Cloud / Parse
Android L06 - Cloud / ParseAndroid L06 - Cloud / Parse
Android L06 - Cloud / Parse
 
Android L08 - Google Maps and Utilities
Android L08 - Google Maps and UtilitiesAndroid L08 - Google Maps and Utilities
Android L08 - Google Maps and Utilities
 
Android L03 - Styles and Themes
Android L03 - Styles and Themes Android L03 - Styles and Themes
Android L03 - Styles and Themes
 
Android L02 - Activities and Adapters
Android L02 - Activities and AdaptersAndroid L02 - Activities and Adapters
Android L02 - Activities and Adapters
 
Android L01 - Warm Up
Android L01 - Warm UpAndroid L01 - Warm Up
Android L01 - Warm Up
 
Indie Series 03: Becoming an Indie
Indie Series 03: Becoming an IndieIndie Series 03: Becoming an Indie
Indie Series 03: Becoming an Indie
 
Indie Series 01: Intro to Games
Indie Series 01: Intro to GamesIndie Series 01: Intro to Games
Indie Series 01: Intro to Games
 

Recently uploaded

Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slidevu2urc
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024Results
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Allon Mureinik
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxKatpro Technologies
 
Developing An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of BrazilDeveloping An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of BrazilV3cube
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityPrincipled Technologies
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptxHampshireHUG
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking MenDelhi Call girls
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfEnterprise Knowledge
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreternaman860154
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking MenDelhi Call girls
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEarley Information Science
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...apidays
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024The Digital Insurer
 

Recently uploaded (20)

Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slideHistor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
 
A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024A Call to Action for Generative AI in 2024
A Call to Action for Generative AI in 2024
 
Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)Injustice - Developers Among Us (SciFiDevCon 2024)
Injustice - Developers Among Us (SciFiDevCon 2024)
 
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptxFactors to Consider When Choosing Accounts Payable Services Providers.pptx
Factors to Consider When Choosing Accounts Payable Services Providers.pptx
 
Developing An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of BrazilDeveloping An App To Navigate The Roads of Brazil
Developing An App To Navigate The Roads of Brazil
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
Neo4j - How KGs are shaping the future of Generative AI at AWS Summit London ...
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men08448380779 Call Girls In Friends Colony Women Seeking Men
08448380779 Call Girls In Friends Colony Women Seeking Men
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Presentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreterPresentation on how to chat with PDF using ChatGPT code interpreter
Presentation on how to chat with PDF using ChatGPT code interpreter
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptxEIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
EIS-Webinar-Prompt-Knowledge-Eng-2024-04-08.pptx
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 

XNA L01–Introduction