13. Display and manage cycle times
• Reduce WIP Limits
• Reduce size of development items
• Identify and act on bottlenecks immediatel
Disneyland’s
public display of
current cycle-
times by ride
14. Use cumulative flow diagrams to
visualize work in progress
www.agilemanagement.net/Articles/Papers/BorConManagingwithCumulat.html
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15. Use cumulative flow diagrams to
visualize work in progress
• www.agilemanagement.net/Articles/Pa
pers/BorConManagingwithCumulat.html
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www.agilemanagement.net/Articles/Papers/BorConManagingwithCumulat.html
16. Shippable Items Aren’t Work items
• Minimal Viable
Product
the smallest product that can
generate value when shipped
• Minimal
Marketable
Feature
the smallest feature that
customers and users would value
• User Story or
development item
small, testable piece of working
software, building it helps us learn
18. Breakout questions
picture of a huddle or something
Questions to answer in small groups - discussion + share-out
When is OK to break the WIP limit
What are the best ways to deal with the bottleneck?
What happens when you ignore a bottleneck?
Should every item be the same size?
Where is Kanban appropriate?
How do you know when you're done?