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INTERFACE DESIGN BOOTCAMP
FUTURE OF WEB DESIGN
Monday, May 16, 2011
Aarron Walter
aarronwalter.com
@aarron
Monday, May 16, 2011
The Big Picture
Monday, May 16, 2011
What is an interface?
Monday, May 16, 2011
This is an interface ...
Monday, May 16, 2011
Monday, May 16, 2011
so is this ...
Monday, May 16, 2011
Monday, May 16, 2011
and this too ...
Monday, May 16, 2011
Monday, May 16, 2011
An interface is a visual
language of action
Monday, May 16, 2011
It’s what’s between you
and other humans
Monday, May 16, 2011
Qualities of a Good
Interface Designer
Monday, May 16, 2011
Empathetic
Monday, May 16, 2011
Thinks Like MacGyver
Monday, May 16, 2011
Stays Focused on
Outcome, not Process
Monday, May 16, 2011
Process:
It’s how we make stuff
Monday, May 16, 2011
define
design
develop
deploy
APPROVAL APPROVAL APPROVAL
WATERFALL METHOD
Monday, May 16, 2011
deploy
release
APPROVAL
AGILE METHOD
designdeploy
develop
define
designdeploy
develop
define
designdeploy
develop
define
Monday, May 16, 2011
School of Hard Knocks
Small teams can work faster, be more agile, and
require less entropy of communication and
management
Diverse skill sets keep you flexible and on time
Process and documentation are helpful, but
remember what you’re really trying to accomplish
Think modular, reusable, flexible
Monday, May 16, 2011
Respect Between
Design & Dev
Monday, May 16, 2011
Inside MailChimp UX
Only 6 people that combine research and front-
end development
Close, respectful relationship with developers
Keep in close contact with support and customers
Post ideas in common space and invite
conversation
Dedicated to interface consistency
Monday, May 16, 2011
What’s your process?
Monday, May 16, 2011
The Workshop
Monday, May 16, 2011
Learn the Basics
Monday, May 16, 2011
Try What You’ve
Learned
Monday, May 16, 2011
Rinse & Repeat
Monday, May 16, 2011
Project Brief:
Event App That Connects
Monday, May 16, 2011
Project Goals
Help conference attendees connect before, during
and after the event
Bring people together by helping them learn about
other attendees and the activities of events
Monday, May 16, 2011
Stakeholders
Carsonified
Attendees (that’s you)
Speakers (hey, that’s me!)
Monday, May 16, 2011
UNDERSTANDING USERS
Monday, May 16, 2011
User Research:
Gathering Data
Monday, May 16, 2011
Who do I talk to?
Stakeholders: who do you think your users are?
Customer Advocate: People who speak to
customers directly
Customers: real people using the product
Usage Stats: Google Analytics, etc.
Someone You Know: A person you know fits the
target profile (validate your findings)
Monday, May 16, 2011
Research Methods
User Interviews: one-on-one conversations (in-
person or remote)
Contextual Inquiry: on-site visit with participants
(in-person)
Surveys: multiple choice questions (remote)
Focus Groups: group discussion (in-person)
Monday, May 16, 2011
Types of User Research
In Lab Testing
Focus Groups Online Surveys
QUALITATIVE
BEHAVIOR
QUANTITATIVE
ATTITUDE
Web Analytics
Monday, May 16, 2011
Which methods to use?
Monday, May 16, 2011
Which ever fit your time
and budget
Monday, May 16, 2011
Consider type of project,
and what is already known
Monday, May 16, 2011
The Power of Twitter
Monday, May 16, 2011
Personas:
Artifacts of user research
Monday, May 16, 2011
Keeps Us Focused on
Humans Not Features
Monday, May 16, 2011
Make Them Visible
Monday, May 16, 2011
What’s In a Persona?
A photo (it can be stock)
Name
A short bio
Age
Location
Occupation
Other optional info
Monday, May 16, 2011
Motivations
Monday, May 16, 2011
persona
My internship provided me with the
opportunity to work in Times Square.
I just love all of the lights, action, and
excitement!
Julia has been taking Spanish since high school and is excited to study abroad in
Buenos Aires next spring. She’s traveled a little in the past—to Great Britain for a
vacation with her family and to Mexico for a missions trip—but this is her first time
going abroad alone. Though she has other friends who also plan to study abroad, she
wanted to go at a different time so she would be forced to make friends with the locals
and truly immerse herself in the culture. She’s heard from friends that the maturity
level of some of the students plummets the moment they step on the plane to study
abroad. She hopes they don’t make her look like a “stupid American.”
She’s also heard that the dorms in Buenos Aires aren’t great, which solidified her
decision to do a homestay. However, she’s concerned about commuting to classes,
which she hopes to take at the NYU campus as well as a local university—if the credits
transfer. She doesn’t have a lot of extra cash and is interested in a work study to pay for
souvenirs and some travel around Argentina. Speaking Spanish on the job would also
be great practice, but she isn’t sure what sort of opportunities there are, or even if she’s
allowed to work.
Julia
Age: 19 - 22; Sophomore; Journalism & Communications
Goals: Get a “Big City College” education, cosmopolitan
experience; Build resume with internship; Take new/different
courses; Make new/different friends; Experience different
cultures
Pain Points: Limited courses offered; Costs; Organization
(too much or not enough); Advantages are hidden;
Challenging to transfer credits
Knowledge Lifecycle
THE INFLUENCER
TECHNOLOGY
DOMAIN
EXPERIENCE
1 2 3 4 5
NOVOCTSEPAUGJULJUNMAYAPRMARFEBJAN DEC
Monday, May 16, 2011
design studio
souvenirs and some travel around Argentina. Speaking Spanish on the job would also
be great practice, but she isn’t sure what sort of opportunities there are, or even if she’s
allowed to work.
Activities and Interest
Knowledge Lifecycle
Influencers
INTERNSHIPS
FULFILLING CREDITS
TAKING ELECTIVES
EXPLORING
SOCIALIZING
NYU TRIAL RUN
SPECIALIZED COURSES
CLASS OFFERINGS
INTERNSHIP
FINANCIAL AID
NYC EXPERIENCE
FULFILLING CREDITS
PARENTAL SUPPORT
NYU REPUTATION
TECHNOLOGY
DOMAIN
EXPERIENCE
1 2 3 4 5
1 2 3 4 5
NOVOCTSEPAUGJULJUNMAYAPRMARFEBJAN DEC
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Activity: Personas
Create small teams
Interview stakeholders for the event app
Identify user needs, motivations, and business
goals
Create two to three personas describing
archetypal users of your app
Monday, May 16, 2011
45 minutes
Monday, May 16, 2011
Personas:
Presentation & Discussion
Monday, May 16, 2011
Design Personas:
Emotional Engagement
Monday, May 16, 2011
functional
reliable
usable
pleasurable
Monday, May 16, 2011
Products are
People Too
Monday, May 16, 2011
Design Persona
Brand Traits
Voice
Personality Map
Overview
unfriendly friendly
dominant
submissive
MailChimp
Freddie Von Chimpenhiemer IV is the face of the MailChimp, and the embodiment of
the brand personality. Freddie's stout frame communicates the power of the application,
and his always on the go posture let's people know this brand means business.
Freddie always has a kind smile that welcomes users and makes them feel comfortable
and at home. The cartoon style lets people know that MailChimp offers a fun, and
informal experience. Freddie likes to crack witty jokes, but when the situation is serious,
the funny business is out the window.
MailChimp often surprises users with a funny easter egg, or a link to a goofy YouTube
video. Fun is around every corner, but never in the way of the workflow.
The voice of MailChimp is familiar, friendly, and above all human. The personalities of the people behind the brand shines through
with honesty. The voice of MailChimp cracks jokes (ones you could share with your momma), tells stories, and communicates with
the folksy tone that might be used with an old friend.
MailChimp uses contractions like "don't" instead of "do no" because that's how real humans speak to one another. MailChimp uses
sound effects like, “hmmmmm....” to make it sound like youʼre thinking hard, or “Blech, thatʼs awful!” to make it sound like you
empathize. Or is it sympathize? Hmm, too lazy to Google it. Bah, you get the gist. Text for form and button labels are kept lowercase
to reinforce the informality of the brand.
MailChimp likes to start blog posts and other longer copy blocks with a quick story, like “I remember when...” Everybody likes stories.
When people get upset, or make a mistake, MailChimp is always compassionate and sympathetic, and the feedback messages
reflect that.
1 Author: Aarron Walter
Fun, but not not childish
Funny, but not goofy
Powerful, but not complicated
Hip, but not alienating
Easy, but not simplistic
Trustworthy, but not stodgy
Informal, but not sloppy
Monday, May 16, 2011
Voice
Hi, Bob. You could be a part-time model.
Oops! Looks like you forgot to enter an address.
High fives! Your list has been imported.
One of our servers is temporarily down. Our engineers are already on the case and will have it resolved
shortly.
Success Feedback
Error Feedback
General Message
Copy
In-App Greeting
Context
We've got all kinds of social features that help you get to know your subscribers and share your
newsletters. Integrate your signup form with Facebook, share your campaigns on Twitter, track subscriber
activity on social networks, and more.
Marketing Copy
Bummer, we don't have any info to report just yet.
Critical Failure
Visual Lexicon
The bright colors in the MailChimp palette convey a sense of
fun and humor, but are slightly desaturated to make them feel
more refined, and not romper room. MailChimp is fun, but it's
also powerful and refined. Neutral colors soften the palette
and strike a healthy balance between the informal and
functional sides of the MailChimp personality.
The voice of MailChimp is familiar, friendly, and above all human. The personalities of the people behind the brand shines through
with honesty. The voice of MailChimp cracks jokes (ones you could share with your momma), tells stories, and communicates with
the folksy tone that might be used with an old friend.
MailChimp uses contractions like "don't" instead of "do no" because that's how real humans speak to one another. MailChimp uses
sound effects like, “hmmmmm....” to make it sound like youʼre thinking hard, or “Blech, thatʼs awful!” to make it sound like you
empathize. Or is it sympathize? Hmm, too lazy to Google it. Bah, you get the gist. Text for form and button labels are kept lowercase
to reinforce the informality of the brand.
MailChimp likes to start blog posts and other longer copy blocks with a quick story, like “I remember when...” Everybody likes stories.
When people get upset, or make a mistake, MailChimp is always compassionate and sympathetic, and the feedback messages
reflect that.
In critical situations like when a server goes down, or a credit card is declined, MailChimp drops the humor and speaks directly.
Copy Examples
Color
MailChimp is easy-going, efficient, and easy to use, and it's
typography reflects it. Simple, sans-serif headings and body
copy appropriately varied in scale, weight and color to
Typography
Interface elements are flat and simple, keeping things easy to
understand and not intimidating. Soft, subtle textures may
appear in places to warm up the space and make it feel human.
Freddie should be used sparingly, and only to interject a bit of
humor. Freddie does not ever give application feedback, stats,
or help a user with a task.
General Style Notes
2 Author: Aarron Walter
Monday, May 16, 2011
One of our servers is temporarily down. Our engineers are already on the case and will have it resolved
shortly.
We've got all kinds of social features that help you get to know your subscribers and share your
newsletters. Integrate your signup form with Facebook, share your campaigns on Twitter, track subscriber
activity on social networks, and more.
Marketing Copy
Critical Failure
Visual Lexicon
The bright colors in the MailChimp palette convey a sense of
fun and humor, but are slightly desaturated to make them feel
more refined, and not romper room. MailChimp is fun, but it's
also powerful and refined. Neutral colors soften the palette
and strike a healthy balance between the informal and
functional sides of the MailChimp personality.
Color
MailChimp is easy-going, efficient, and easy to use, and it's
typography reflects it. Simple, sans-serif headings and body
copy appropriately varied in scale, weight and color to
communicate information hierarchy make MailChimp feel
like a familiar, comfortable cardigan that is both functional
and beloved.
Typography
Interface elements are flat and simple, keeping things easy to
understand and not intimidating. Soft, subtle textures may
appear in places to warm up the space and make it feel human.
Freddie should be used sparingly, and only to interject a bit of
humor. Freddie does not ever give application feedback, stats,
or help a user with a task.
General Style Notes
Engagement Methods
Surprise & Delight • Themed login screens commemorating holidays, cultural events, or a beloved individual
• Easter eggs: unexpected moments of humor that may have an overtone of nostalgia referencing
kitschy pop culture of the past.
Anticipation • Random funny greetings at the top of each main page (not in workflow)
Rewards • Giveaways at the end of a major task workflow. Example: T-shirt give aways after completing
campaigns
2 Author: Aarron Walter
3 Author: Aarron Walter
Monday, May 16, 2011
Design Persona
Brand Traits
Voice
Personality Map
Overview
unfriendly friendly
dominant
submissive
WSOL
WSOL takes on the role of the helpful outsider. Known for our ability to efficiently devise
solutions to complex problems, we're often brought in when an organization needs help.
As outsiders we must be prepared to overcome skepticism – especially relevant since
many WSOL clients have in-house marketing, design and IT teams. By demonstrating
expertise early on (through actions more so than words) the outsider gains the
acceptance and support of the group. The stranger is valued as much for his outside
perspective as for the knowledge and experience accumulated through his travels. With
a bit of clever detective work, and with the support of innovative technology, the outsider
champions the principles of good design and helps clients tackle the challenges of
competing within the technological landscape. Is there one man who can be the
embodiment of such a brand? There is...his name is Michael Knight.
The voice of WSOL should be calm and cool. The voice of an expert who's seen it all, and lived to tell. When clients panic or situations become
tense, WSOL remains strong and collected. The overall tone is casual and personal, so we use contractions and light slang instead of more
formal terms. Trying to sound too formal comes off as stuffy...it's the personal connections we make with our clients that we want to nurture. We
aren't a large faceless agency after all. Call to actions should be assertive but not pushy. We don't need to brag, we let our actions and beliefs tell
our story instead. Copy should also be more about our customers than ourselves.
Copy should be playful when discussing creativity, design and process. When it's time to take care of business, tone should be direct. Michael
Knight does not play games. When we need to make strong recommendations, we take on a "tough love" tone.
WSOL is empathetic and understanding. Reliable and smart. In communications, we want our skills and services to take a back seat to our
wisdom and perspective. Speak first about why we do things, before discussing how or what we do.
1 Author: Dennis Kardys
Witty, but not snide
Confident, but not cocky
Wise, yet humble
Tech Savvy, but not geeky
Charming, but not creepy
Cool, but not aloof
Tough, but not mean
Monday, May 16, 2011
Activity: Design
Personas
Work in small teams
Consider the brand you’re designing for
Create a Design Persona to guide the voice of
your app
Monday, May 16, 2011
30 minutes
Monday, May 16, 2011
Design Personas:
Presentation & Discussion
Monday, May 16, 2011
SKETCHBOARDS
Monday, May 16, 2011
Monday, May 16, 2011
Sketchboards Are ...
Collaborative, they let you bring in the whole team
early on
Fast, you can iterate through ideas quickly with
little time invested
The big picture, they help you see a broader
process
Monday, May 16, 2011
Know When to
Protect Your Work
Monday, May 16, 2011
Sketchboards Include ...
Steps in a process
Information about your users
Simple sketches of interface templates
Notes and ideas
Monday, May 16, 2011
How to Work Through Ideas
Move quickly using the 2-up template
Evaluate then combine the best ideas into one
interface in a 1-up template
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Activity: Sketchboard
Round up the troops
Create a sketchboard to flesh out tasks, process
flow, and interface concepts for your app
Consider lessons learned from stakeholder
interviews & personas
Monday, May 16, 2011
60 minutes
Monday, May 16, 2011
Sketch Boards:
Presentation & Discussion
Monday, May 16, 2011
WIREFRAMES
Monday, May 16, 2011
Simple, fast sketches of
your interface
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Wireframes Are ...
Low resolution, they struggle to simulate
interaction
Not about aesthetics, they communicate hierarchy,
elements, organization, and design patterns
Supposed to be fast so you can iterate on ideas
quickly
Monday, May 16, 2011
Konigi
konigi.com/resources
Monday, May 16, 2011
Wireframe or
Prototype?
Monday, May 16, 2011
DESIGN PATTERNS
Monday, May 16, 2011
A Solution to a
Common Problem
Monday, May 16, 2011
The Lingua Franca of
Interface Design
Monday, May 16, 2011
Pattern Tap
patterntap.com
Monday, May 16, 2011
Time Tripper
time-tripper.com/uipatterns
Monday, May 16, 2011
Yahoo Design
Patterns
developer.yahoo.com/ypatterns
Monday, May 16, 2011
Card Stack
Monday, May 16, 2011
Edit In Place
Monday, May 16, 2011
Tag Cloud
Monday, May 16, 2011
Design Patterns Help ...
Users learn and remember how to use your
interface
Help you design new interfaces quickly
Significantly decrease code
Make prototyping faster and easier
Monday, May 16, 2011
Ignoring Patterns
Can Bloat Code
Monday, May 16, 2011
Design Patterns Cut
46% of MailChimp’s
CSS Weight
Monday, May 16, 2011
Reduced Facebook’s CSS
by 19%, HTML by 44%
Monday, May 16, 2011
OOCSS
oocss.org
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Anti-Patterns
Monday, May 16, 2011
Monday, May 16, 2011
PROTOTYPES
Monday, May 16, 2011
Great for Showing
Interaction Patterns
Monday, May 16, 2011
Provides a Realistic
View of Your App
Monday, May 16, 2011
Simulate Real Data
for Realistic Tests
Monday, May 16, 2011
Mustache
mustache.github.com
Monday, May 16, 2011
Can Be Created With ...
Paper
HTML, CSS, JavaScript
Powerpoint or Keynote
Fireworks
Specialty tools like Axure
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Keynote Kung Fu
keynotekungfu.com
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Choosing the Right Method
Paper
Keynote/
Powerpoint
Fireworks
HTML
LOW
FAST
HIGH
SLOW
SPEED
FIDELITY
Axure
Monday, May 16, 2011
Make Prototyping Easier By ...
Creating a simple TextMate bundle, Dreamweaver
plugin, etc. with core prototype elements
Create a common library of icons, JavaScript
tools, CSS layout framework
Monday, May 16, 2011
Monday, May 16, 2011
Monday, May 16, 2011
Activity: Prototype
Assemble your posse
Create a paper, Keynote, or HTML prototype of
your app
Complete one key section, move on to other
sections as time permits
Monday, May 16, 2011
90 minutes
Monday, May 16, 2011
Prototypes:
Presentation & Discussion
Monday, May 16, 2011
USABILITY TESTING
Monday, May 16, 2011
The Krug Method
Test 3 users in house
Feed them nice snacks
Invite management, head honchos, and other
decision makers to the tests to help them
understand users
Test about once a month, but keep it feasible for
your schedule
Monday, May 16, 2011
Remote Testing Method
Setup a GoToMeeting.com account
Put the call out on Twitter or Facebook for test
participants
Create permission forms and a screener
questionnaire with Wufoo.com
Record test session with Silverback
(silverbackapp.com)
Monday, May 16, 2011
Testing In-House
Setup prototype or refined interface on a machine
Screen users
Get them to sign a permission form
Record test session with Silverback
Monday, May 16, 2011
Tweaking After
Each Test
Monday, May 16, 2011
Silverback
silverbackapp.com
Monday, May 16, 2011
Resources
Monday, May 16, 2011
Monday, May 16, 2011
All Workshop
Resources
AarronWalter.com
Monday, May 16, 2011
Aarron Walter
aarron@aarronwalter.com
@aarron
Monday, May 16, 2011

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Interface Design Bootcamp

  • 1. INTERFACE DESIGN BOOTCAMP FUTURE OF WEB DESIGN Monday, May 16, 2011
  • 3. The Big Picture Monday, May 16, 2011
  • 4. What is an interface? Monday, May 16, 2011
  • 5. This is an interface ... Monday, May 16, 2011
  • 7. so is this ... Monday, May 16, 2011
  • 9. and this too ... Monday, May 16, 2011
  • 11. An interface is a visual language of action Monday, May 16, 2011
  • 12. It’s what’s between you and other humans Monday, May 16, 2011
  • 13. Qualities of a Good Interface Designer Monday, May 16, 2011
  • 16. Stays Focused on Outcome, not Process Monday, May 16, 2011
  • 17. Process: It’s how we make stuff Monday, May 16, 2011
  • 20. School of Hard Knocks Small teams can work faster, be more agile, and require less entropy of communication and management Diverse skill sets keep you flexible and on time Process and documentation are helpful, but remember what you’re really trying to accomplish Think modular, reusable, flexible Monday, May 16, 2011
  • 21. Respect Between Design & Dev Monday, May 16, 2011
  • 22. Inside MailChimp UX Only 6 people that combine research and front- end development Close, respectful relationship with developers Keep in close contact with support and customers Post ideas in common space and invite conversation Dedicated to interface consistency Monday, May 16, 2011
  • 25. Learn the Basics Monday, May 16, 2011
  • 27. Rinse & Repeat Monday, May 16, 2011
  • 28. Project Brief: Event App That Connects Monday, May 16, 2011
  • 29. Project Goals Help conference attendees connect before, during and after the event Bring people together by helping them learn about other attendees and the activities of events Monday, May 16, 2011
  • 30. Stakeholders Carsonified Attendees (that’s you) Speakers (hey, that’s me!) Monday, May 16, 2011
  • 33. Who do I talk to? Stakeholders: who do you think your users are? Customer Advocate: People who speak to customers directly Customers: real people using the product Usage Stats: Google Analytics, etc. Someone You Know: A person you know fits the target profile (validate your findings) Monday, May 16, 2011
  • 34. Research Methods User Interviews: one-on-one conversations (in- person or remote) Contextual Inquiry: on-site visit with participants (in-person) Surveys: multiple choice questions (remote) Focus Groups: group discussion (in-person) Monday, May 16, 2011
  • 35. Types of User Research In Lab Testing Focus Groups Online Surveys QUALITATIVE BEHAVIOR QUANTITATIVE ATTITUDE Web Analytics Monday, May 16, 2011
  • 36. Which methods to use? Monday, May 16, 2011
  • 37. Which ever fit your time and budget Monday, May 16, 2011
  • 38. Consider type of project, and what is already known Monday, May 16, 2011
  • 39. The Power of Twitter Monday, May 16, 2011
  • 40. Personas: Artifacts of user research Monday, May 16, 2011
  • 41. Keeps Us Focused on Humans Not Features Monday, May 16, 2011
  • 43. What’s In a Persona? A photo (it can be stock) Name A short bio Age Location Occupation Other optional info Monday, May 16, 2011
  • 45. persona My internship provided me with the opportunity to work in Times Square. I just love all of the lights, action, and excitement! Julia has been taking Spanish since high school and is excited to study abroad in Buenos Aires next spring. She’s traveled a little in the past—to Great Britain for a vacation with her family and to Mexico for a missions trip—but this is her first time going abroad alone. Though she has other friends who also plan to study abroad, she wanted to go at a different time so she would be forced to make friends with the locals and truly immerse herself in the culture. She’s heard from friends that the maturity level of some of the students plummets the moment they step on the plane to study abroad. She hopes they don’t make her look like a “stupid American.” She’s also heard that the dorms in Buenos Aires aren’t great, which solidified her decision to do a homestay. However, she’s concerned about commuting to classes, which she hopes to take at the NYU campus as well as a local university—if the credits transfer. She doesn’t have a lot of extra cash and is interested in a work study to pay for souvenirs and some travel around Argentina. Speaking Spanish on the job would also be great practice, but she isn’t sure what sort of opportunities there are, or even if she’s allowed to work. Julia Age: 19 - 22; Sophomore; Journalism & Communications Goals: Get a “Big City College” education, cosmopolitan experience; Build resume with internship; Take new/different courses; Make new/different friends; Experience different cultures Pain Points: Limited courses offered; Costs; Organization (too much or not enough); Advantages are hidden; Challenging to transfer credits Knowledge Lifecycle THE INFLUENCER TECHNOLOGY DOMAIN EXPERIENCE 1 2 3 4 5 NOVOCTSEPAUGJULJUNMAYAPRMARFEBJAN DEC Monday, May 16, 2011
  • 46. design studio souvenirs and some travel around Argentina. Speaking Spanish on the job would also be great practice, but she isn’t sure what sort of opportunities there are, or even if she’s allowed to work. Activities and Interest Knowledge Lifecycle Influencers INTERNSHIPS FULFILLING CREDITS TAKING ELECTIVES EXPLORING SOCIALIZING NYU TRIAL RUN SPECIALIZED COURSES CLASS OFFERINGS INTERNSHIP FINANCIAL AID NYC EXPERIENCE FULFILLING CREDITS PARENTAL SUPPORT NYU REPUTATION TECHNOLOGY DOMAIN EXPERIENCE 1 2 3 4 5 1 2 3 4 5 NOVOCTSEPAUGJULJUNMAYAPRMARFEBJAN DEC Monday, May 16, 2011
  • 50. Activity: Personas Create small teams Interview stakeholders for the event app Identify user needs, motivations, and business goals Create two to three personas describing archetypal users of your app Monday, May 16, 2011
  • 56. Design Persona Brand Traits Voice Personality Map Overview unfriendly friendly dominant submissive MailChimp Freddie Von Chimpenhiemer IV is the face of the MailChimp, and the embodiment of the brand personality. Freddie's stout frame communicates the power of the application, and his always on the go posture let's people know this brand means business. Freddie always has a kind smile that welcomes users and makes them feel comfortable and at home. The cartoon style lets people know that MailChimp offers a fun, and informal experience. Freddie likes to crack witty jokes, but when the situation is serious, the funny business is out the window. MailChimp often surprises users with a funny easter egg, or a link to a goofy YouTube video. Fun is around every corner, but never in the way of the workflow. The voice of MailChimp is familiar, friendly, and above all human. The personalities of the people behind the brand shines through with honesty. The voice of MailChimp cracks jokes (ones you could share with your momma), tells stories, and communicates with the folksy tone that might be used with an old friend. MailChimp uses contractions like "don't" instead of "do no" because that's how real humans speak to one another. MailChimp uses sound effects like, “hmmmmm....” to make it sound like youʼre thinking hard, or “Blech, thatʼs awful!” to make it sound like you empathize. Or is it sympathize? Hmm, too lazy to Google it. Bah, you get the gist. Text for form and button labels are kept lowercase to reinforce the informality of the brand. MailChimp likes to start blog posts and other longer copy blocks with a quick story, like “I remember when...” Everybody likes stories. When people get upset, or make a mistake, MailChimp is always compassionate and sympathetic, and the feedback messages reflect that. 1 Author: Aarron Walter Fun, but not not childish Funny, but not goofy Powerful, but not complicated Hip, but not alienating Easy, but not simplistic Trustworthy, but not stodgy Informal, but not sloppy Monday, May 16, 2011
  • 57. Voice Hi, Bob. You could be a part-time model. Oops! Looks like you forgot to enter an address. High fives! Your list has been imported. One of our servers is temporarily down. Our engineers are already on the case and will have it resolved shortly. Success Feedback Error Feedback General Message Copy In-App Greeting Context We've got all kinds of social features that help you get to know your subscribers and share your newsletters. Integrate your signup form with Facebook, share your campaigns on Twitter, track subscriber activity on social networks, and more. Marketing Copy Bummer, we don't have any info to report just yet. Critical Failure Visual Lexicon The bright colors in the MailChimp palette convey a sense of fun and humor, but are slightly desaturated to make them feel more refined, and not romper room. MailChimp is fun, but it's also powerful and refined. Neutral colors soften the palette and strike a healthy balance between the informal and functional sides of the MailChimp personality. The voice of MailChimp is familiar, friendly, and above all human. The personalities of the people behind the brand shines through with honesty. The voice of MailChimp cracks jokes (ones you could share with your momma), tells stories, and communicates with the folksy tone that might be used with an old friend. MailChimp uses contractions like "don't" instead of "do no" because that's how real humans speak to one another. MailChimp uses sound effects like, “hmmmmm....” to make it sound like youʼre thinking hard, or “Blech, thatʼs awful!” to make it sound like you empathize. Or is it sympathize? Hmm, too lazy to Google it. Bah, you get the gist. Text for form and button labels are kept lowercase to reinforce the informality of the brand. MailChimp likes to start blog posts and other longer copy blocks with a quick story, like “I remember when...” Everybody likes stories. When people get upset, or make a mistake, MailChimp is always compassionate and sympathetic, and the feedback messages reflect that. In critical situations like when a server goes down, or a credit card is declined, MailChimp drops the humor and speaks directly. Copy Examples Color MailChimp is easy-going, efficient, and easy to use, and it's typography reflects it. Simple, sans-serif headings and body copy appropriately varied in scale, weight and color to Typography Interface elements are flat and simple, keeping things easy to understand and not intimidating. Soft, subtle textures may appear in places to warm up the space and make it feel human. Freddie should be used sparingly, and only to interject a bit of humor. Freddie does not ever give application feedback, stats, or help a user with a task. General Style Notes 2 Author: Aarron Walter Monday, May 16, 2011
  • 58. One of our servers is temporarily down. Our engineers are already on the case and will have it resolved shortly. We've got all kinds of social features that help you get to know your subscribers and share your newsletters. Integrate your signup form with Facebook, share your campaigns on Twitter, track subscriber activity on social networks, and more. Marketing Copy Critical Failure Visual Lexicon The bright colors in the MailChimp palette convey a sense of fun and humor, but are slightly desaturated to make them feel more refined, and not romper room. MailChimp is fun, but it's also powerful and refined. Neutral colors soften the palette and strike a healthy balance between the informal and functional sides of the MailChimp personality. Color MailChimp is easy-going, efficient, and easy to use, and it's typography reflects it. Simple, sans-serif headings and body copy appropriately varied in scale, weight and color to communicate information hierarchy make MailChimp feel like a familiar, comfortable cardigan that is both functional and beloved. Typography Interface elements are flat and simple, keeping things easy to understand and not intimidating. Soft, subtle textures may appear in places to warm up the space and make it feel human. Freddie should be used sparingly, and only to interject a bit of humor. Freddie does not ever give application feedback, stats, or help a user with a task. General Style Notes Engagement Methods Surprise & Delight • Themed login screens commemorating holidays, cultural events, or a beloved individual • Easter eggs: unexpected moments of humor that may have an overtone of nostalgia referencing kitschy pop culture of the past. Anticipation • Random funny greetings at the top of each main page (not in workflow) Rewards • Giveaways at the end of a major task workflow. Example: T-shirt give aways after completing campaigns 2 Author: Aarron Walter 3 Author: Aarron Walter Monday, May 16, 2011
  • 59. Design Persona Brand Traits Voice Personality Map Overview unfriendly friendly dominant submissive WSOL WSOL takes on the role of the helpful outsider. Known for our ability to efficiently devise solutions to complex problems, we're often brought in when an organization needs help. As outsiders we must be prepared to overcome skepticism – especially relevant since many WSOL clients have in-house marketing, design and IT teams. By demonstrating expertise early on (through actions more so than words) the outsider gains the acceptance and support of the group. The stranger is valued as much for his outside perspective as for the knowledge and experience accumulated through his travels. With a bit of clever detective work, and with the support of innovative technology, the outsider champions the principles of good design and helps clients tackle the challenges of competing within the technological landscape. Is there one man who can be the embodiment of such a brand? There is...his name is Michael Knight. The voice of WSOL should be calm and cool. The voice of an expert who's seen it all, and lived to tell. When clients panic or situations become tense, WSOL remains strong and collected. The overall tone is casual and personal, so we use contractions and light slang instead of more formal terms. Trying to sound too formal comes off as stuffy...it's the personal connections we make with our clients that we want to nurture. We aren't a large faceless agency after all. Call to actions should be assertive but not pushy. We don't need to brag, we let our actions and beliefs tell our story instead. Copy should also be more about our customers than ourselves. Copy should be playful when discussing creativity, design and process. When it's time to take care of business, tone should be direct. Michael Knight does not play games. When we need to make strong recommendations, we take on a "tough love" tone. WSOL is empathetic and understanding. Reliable and smart. In communications, we want our skills and services to take a back seat to our wisdom and perspective. Speak first about why we do things, before discussing how or what we do. 1 Author: Dennis Kardys Witty, but not snide Confident, but not cocky Wise, yet humble Tech Savvy, but not geeky Charming, but not creepy Cool, but not aloof Tough, but not mean Monday, May 16, 2011
  • 60. Activity: Design Personas Work in small teams Consider the brand you’re designing for Create a Design Persona to guide the voice of your app Monday, May 16, 2011
  • 62. Design Personas: Presentation & Discussion Monday, May 16, 2011
  • 65. Sketchboards Are ... Collaborative, they let you bring in the whole team early on Fast, you can iterate through ideas quickly with little time invested The big picture, they help you see a broader process Monday, May 16, 2011
  • 66. Know When to Protect Your Work Monday, May 16, 2011
  • 67. Sketchboards Include ... Steps in a process Information about your users Simple sketches of interface templates Notes and ideas Monday, May 16, 2011
  • 68. How to Work Through Ideas Move quickly using the 2-up template Evaluate then combine the best ideas into one interface in a 1-up template Monday, May 16, 2011
  • 71. Activity: Sketchboard Round up the troops Create a sketchboard to flesh out tasks, process flow, and interface concepts for your app Consider lessons learned from stakeholder interviews & personas Monday, May 16, 2011
  • 73. Sketch Boards: Presentation & Discussion Monday, May 16, 2011
  • 75. Simple, fast sketches of your interface Monday, May 16, 2011
  • 80. Wireframes Are ... Low resolution, they struggle to simulate interaction Not about aesthetics, they communicate hierarchy, elements, organization, and design patterns Supposed to be fast so you can iterate on ideas quickly Monday, May 16, 2011
  • 84. A Solution to a Common Problem Monday, May 16, 2011
  • 85. The Lingua Franca of Interface Design Monday, May 16, 2011
  • 90. Edit In Place Monday, May 16, 2011
  • 92. Design Patterns Help ... Users learn and remember how to use your interface Help you design new interfaces quickly Significantly decrease code Make prototyping faster and easier Monday, May 16, 2011
  • 93. Ignoring Patterns Can Bloat Code Monday, May 16, 2011
  • 94. Design Patterns Cut 46% of MailChimp’s CSS Weight Monday, May 16, 2011
  • 95. Reduced Facebook’s CSS by 19%, HTML by 44% Monday, May 16, 2011
  • 102. Great for Showing Interaction Patterns Monday, May 16, 2011
  • 103. Provides a Realistic View of Your App Monday, May 16, 2011
  • 104. Simulate Real Data for Realistic Tests Monday, May 16, 2011
  • 106. Can Be Created With ... Paper HTML, CSS, JavaScript Powerpoint or Keynote Fireworks Specialty tools like Axure Monday, May 16, 2011
  • 115. Choosing the Right Method Paper Keynote/ Powerpoint Fireworks HTML LOW FAST HIGH SLOW SPEED FIDELITY Axure Monday, May 16, 2011
  • 116. Make Prototyping Easier By ... Creating a simple TextMate bundle, Dreamweaver plugin, etc. with core prototype elements Create a common library of icons, JavaScript tools, CSS layout framework Monday, May 16, 2011
  • 119. Activity: Prototype Assemble your posse Create a paper, Keynote, or HTML prototype of your app Complete one key section, move on to other sections as time permits Monday, May 16, 2011
  • 123. The Krug Method Test 3 users in house Feed them nice snacks Invite management, head honchos, and other decision makers to the tests to help them understand users Test about once a month, but keep it feasible for your schedule Monday, May 16, 2011
  • 124. Remote Testing Method Setup a GoToMeeting.com account Put the call out on Twitter or Facebook for test participants Create permission forms and a screener questionnaire with Wufoo.com Record test session with Silverback (silverbackapp.com) Monday, May 16, 2011
  • 125. Testing In-House Setup prototype or refined interface on a machine Screen users Get them to sign a permission form Record test session with Silverback Monday, May 16, 2011