Personal Information
Organization / Workplace
Dallas/Fort Worth Area United States
Occupation
Prinicipal Software Developer | Mobile
Industry
Technology / Software / Internet
About
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Tags
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
See more
Presentations
(17)Likes
(35)Introduction to Xamarin 2.0
Xamarin
•
11 years ago
A Brief History of UniRx/UniTask, IUniTaskSource in Depth
Yoshifumi Kawai
•
3 years ago
Notes from Coursera Deep Learning courses by Andrew Ng
Tess Ferrandez
•
6 years ago
Getting started with Unity and AR/VR for the .NET developer - October 2020
Davide Zordan
•
3 years ago
Spatial Audio Lessons Learned from Unscramble the Oracle BOSE AR
Nicole Lazzaro
•
3 years ago
Unity Roadmap 2020: Core Engine & Creator Tools
Unity Technologies
•
4 years ago
Mobile Usability and User Experience
Steven Hoober
•
4 years ago
Sounds Like Common Lisp - ゼロからはじめるサウンドプログラミング
t-sin
•
4 years ago
UniRx - Reactive Extensions for Unity(EN)
Yoshifumi Kawai
•
9 years ago
Reactive Programming in .Net - actorbased computing with Akka.Net
Sören Stelzer
•
7 years ago
Functional Programming in C# and F#
Alfonso Garcia-Caro
•
9 years ago
Domain Driven Design with the F# type System -- F#unctional Londoners 2014
Scott Wlaschin
•
10 years ago
Conversational AI: What's New?
Microsoft Tech Community
•
5 years ago
Metaprogramming Universe in C# - 実例に見るILからRoslynまでの活用例
Yoshifumi Kawai
•
8 years ago
Functional Reactive Programming / Compositional Event Systems
Leonardo Borges
•
9 years ago
The Science of Happy Design - SXSW 2015
Pamela Pavliscak
•
9 years ago
The Logical Burrito - pattern matching, term rewriting and unification
Norman Richards
•
9 years ago
You Need To Quit Your Job
Kevin Davis
•
9 years ago
Clojure Conj 2014 - Paradigms of core.async - Julian Gamble
Julian Gamble
•
9 years ago
The Lambda Calculus and The JavaScript
Norman Richards
•
11 years ago
Wrapping java in awesomeness aka condensator
Flowa Oy
•
9 years ago
Functional Programming Patterns (BuildStuff '14)
Scott Wlaschin
•
9 years ago
Om nom nom nom
Anna Pawlicka
•
9 years ago
FSharp for Trading - CodeMesh 2013
Phillip Trelford
•
10 years ago
Functional Patterns in Domain Modeling
Debasish Ghosh
•
9 years ago
Gamedev-grade debugging
Leszek Godlewski
•
9 years ago
Unite2014: Mastering Physically Based Shading in Unity 5
Renaldas Zioma
•
9 years ago
Eyeo 2014: And Then There Were Twelve. How to (keep) running a successful data visualization design studio
Eric Rodenbeck
•
9 years ago
Designing With Data
George Oates
•
10 years ago
Clojure class
Aysylu Greenberg
•
10 years ago
Personal Information
Organization / Workplace
Dallas/Fort Worth Area United States
Occupation
Prinicipal Software Developer | Mobile
Industry
Technology / Software / Internet
About
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Tags
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
See more