This document discusses how brands can go beyond traditional 30-second advertisements by using storytelling and branded entertainment. It argues that in order to truly engage consumers, brands need to provide value or entertainment in exchange for the consumer's time and attention. The document then explores how brands can tap into universal human desires and archetypes to craft compelling brand stories for longer-form entertainment. It provides an example of how Snickers created a branded road trip TV show centered around archetypal characters to promote their urban festival event. The goal was to entertain consumers and strengthen the brand message through an engaging story.