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GRAPHIC DESIGN, INTERACTION DESIGN, INFORMATION User Experience (UX) Demystified

GRAPHIC DESIGN, INTERACTION DESIGN, INFORMATION ARCHITECTURE,
CUSTOMER-FIRST, USER CENTERED DESIGN, ACTIVITY CENTERED
DESIGN, MOBILE FIRST, CONTENT FIRST, CONTENT STRATEGY, USER
RESEARCH, CONTEXTUAL INQUIRY, HEURISTIC EVALUATION,
TYPOGRAPHY, GRIDS, RESPONSIVE DESIGN, CONTEXTUAL DESIGN, WEB
DESIGN, TASK FLOW ANALYSIS, SITE MAP, PRODUCT DESIGN,
ACCESSIBILITY, PERSONAS, ILLUSTRATION, ICONOGRAPHY, ART
DIRECTION, CREATIVE DIRECTION, DESIGN STRATEGY, ETHNOGRAPHY,
USAGE PATTERNS, COMPARATIVE ANALYSIS, MARKET RESEARCH,
MENTAL MODELS, MOOD BOARDS, COMPOSITION, BRANDING, COLOR
THEORY, GESTALT PRINCIPLES, DESIGN LANGUAGE, STYLE GUIDES, USER
INTERFACE GUIDELINES, SEO, OPEN OR CLOSED CARD SORTS,
MODERATED AND UNMODERATED TESTING, AFFINITY EXERCISES, LEAN
UX, UX RESEARCH, UX DESIGN, COLOR THEORY, FLAT DESIGN,
SKEUOMORPH, COGNITIVE DISSONANCE, AESTHETIC USABILITY EFFECT,
80/20 RULE, AFFORDANCE, ARCHETYPES, CHUNKING, DEFENSIBLE SPACE,
DEPTH OF PROCESSING, FEEDBACK LOOP, GOLDEN RATIO, FITTS’ LAW,
HIERARCHY OF NEEDS, SIGNAL:NOISE RATIO, OCKHAM’S RAZOR,
PERFORMANCE LOAD, PROTOTYPING, MOBILE WEB, NATIVE WEB,
WAYFINDING, RECOGNITION OVER RECALL, PROGRESSIVE DISCLOSURE,
TOP-DOWN LIGHTING BIAS, WHITESPACE, STORYTELLING, RULE OF
THIRDS, PRINT PUBLISHING, LETTERPRESS, HTML, CSS, HTML5, CSS3,
PHOTOSHOP, ILLUSTRATOR, FIREWORKS, INDESIGN, MEDIAQUERIES,
JQUERY, JAVASCRIPT, HTML5 CANVAS, ONLINE VS. OFFLINE,
“Information Age”
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TOO MUCH INFORMATION
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IRONY

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