SlideShare a Scribd company logo
1 of 23
Download to read offline
Theses on AI
User Experience Design
Sketching in Hardware 2020
Sept 25 2020
Aleksandar Bradic
UserExperience
isinevitably
mediated by
language*
Over the last decade, UX writing has emerged as an
independent field, intending to make new software products
more user-friendly. In the process, however, we have also
witnessed a fundamental role reversal between humans and
computers. The older generation of software tools has
presupposed the human as the subject, and a computer as an
object, a passive tool that sits idle waiting for the next
command. On the other hand, the new generation of Web
products place the user in the object's position and takes
a more active role in catering to the user's needs. The
language used in given products plays a crucial role in
facilitating this new relational dynamics.
THE LIMITS OF MY LANGUAGE ARE THE LIMITS OF MY WORLD
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
1/10
USER EXPERIENCE IS INEVITABLY MEDIATED BY LANGUAGE SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
HUMAN -> COMPUTER COMPUTER -> HUMAN
Systemlatency
determines
therelationship
ofpower*
Am I in love? --yes, since I am waiting. The other one
never waits. Sometimes I want to play the part of the one
who doesn't wait; I try to busy myself elsewhere, to arrive
late; but I always lose at this game. Whatever I do, I find
myself there, with nothing to do, punctual, even ahead of
time. The lover's fatal identity is precisely this: I am
the one who waits.
- Roland Barthes, A Lover's Discourse
THE OTHER ONE NEVER WAITS
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
2/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNSYSTEM LATENCY DETERMINES THE RELATIONSHIP OF POWER
CLOUD LATENCY VS. HUMAN STIMULUS RESPONSE TIME BENEVOLENT DECEPTION? // TURBOTAX FAKE PROGRESS BAR (2017)
Userinterfaces
shapethe
natureof
interactions*
WITHOUT COERCING US, THE INTERFACE CANNOT PROPERLY INTERFACE
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
3/10
Any interface, because it is a specific summary, must
eliminate or make invisible a whole range of other equally
valid possible interactions. This is not in itself a nega-
tive aspect of interfaciality. Only because they reduce and
simplify complex systems can they make it possible for
people to use those systems at a systematic scale and
realize platform value from them. Without coercing us, the
interface cannot properly interface anything to us.
- Benjamin Bratton, The Stack: On Software and Sovereignty
USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
SKETCHING IN HARDWARE 2019 // DOM GLOVE
USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
SKETCHING IN HARDWARE 2020 // CAROUSEL PROJECT
CONCEPTS
DEVELOPMENT A COLLABORATION WITH GIOVANNI SALINAS AND VOJA ANTONIC
USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
CAROUSEL PROJECT REV 1
Limiting the interaction space to scrolling alone (at variable, hand-controlled speeds) imposes a new set of
constraints to any potential Web-based applications. Changes to the system are triggered in a low-latency
manner (< 20 milliseconds), and the user experience must be designed to respond accordingly.
AIisnotabout
algorithmsbut
aboutforgoing
control*
Though recent advances in Deep Neural Networks have cer-
tainly reignited public interest in Computer Vision, Natu-
ral Language Processing, and related fields, what we're
witnessing as an "AI hype" is a broader cultural paradigm
shift. At the heart of it is the notion of the surrender of
control from the user to the machine. After decades of
telling the "computer" what to do, the user is finally ready
to accept orders from it. In this new realm, our role is
reactive rather than proactive, push rather than pull.
BUT WHO WILL CONTROL THE CONTROLLERS?
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
4/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNAI IS NOT ABOUT ALGORITHMS BUT ABOUT FORGOING CONTROL
AS I REMEMBER, ADAM, IT WAS UPON THIS FASHION BEQUEATHED ME BY
WILL BUT POOR A THOUSAND CROWNS, AND, AS THOU SAYEST, CHARGED MY
BROTHER, ON HIS BLESSING, TO BREED ME WELL: AND THERE BEGINS MY
SADNESS. MY BROTHER JAQUES HE KEEPS AT SCHOOL, AND REPORT SPEAKS
GOLDENLY OF HIS PROFIT: FOR MY PART, HE KEEPS ME RUSTICALLY AT
HOME, OR, TO SPEAK MORE PROPERLY, STAYS ME HERE AT HOME UNKEPT;
FOR CALL YOU THAT KEEPING FOR A GENTLEMAN OF MY BIRTH, THAT DIF-
FERS NOT FROM THE STALLING OF AN OX? HIS HORSES ARE BRED BETTER;
FOR, BESIDES THAT THEY ARE FAIR WITH THEIR FEEDING, THEY ARE
TAUGHT THEIR MANAGE, AND TO THAT END RIDERS DEARLY HIRED: BUT I,
HIS BROTHER, GAIN NOTHING UNDER HIM BUT GROWTH; FOR THE WHICH HIS
ANIMALS ON HIS DUNGHILLS ARE AS MUCH BOUND TO HIM AS I. BESIDES
THIS NOTHING THAT HE SO PLENTIFULLY GIVES ME, THE SOMETHING THAT
NATURE GAVE ME HIS COUNTENANCE SEEMS TO TAKE FROM ME: HE LETS ME
FEED WITH HIS HINDS, BARS ME THE PLACE OF A BROTHER, AND, AS MUCH
AS IN HIM LIES, MINES MY GENTILITY WITH MY EDUCATION. THIS IS IT,
ADAM, THAT GRIEVES ME; AND THE SPIRIT OF MY FATHER, WHICH I THINK
IS WITHIN ME, BEGINS TO MUTINY AGAINST THIS SERVITUDE: I WILL NO
LONGER ENDURE IT, THOUGH YET I KNOW NO WISE REMEDY HOW TO AVOID
IT.AS I REMEMBER, ADAM, IT WAS UPON THIS FASHION BEQUEATHED ME BY
WILL BUT POOR A THOUSAND CROWNS, AND, AS THOU SAYEST, CHARGED MY
BROTHER, ON HIS BLESSING, TO BREED ME WELL: AND THERE BEGINS MY
SADNESS. MY BROTHER JAQUES HE KEEPS AT SCHOOL, AND REPORT SPEAKS
GOLDENLY OF HIS PROFIT: FOR MY PART, HE KEEPS ME RUSTICALLY AT
HOME, OR, TO SPEAK MORE PROPERLY, STAYS ME HERE AT HOME UNKEPT;
FOR CALL YOU THAT KEEPING FOR A GENTLEMAN OF MY BIRTH, THAT DIF-
FERS NOT FROM THE STALLING OF AN OX? HIS HORSES ARE BRED BETTER;
FOR, BESIDES THAT THEY ARE FAIR WITH THEIR FEEDING, THEY ARE
TAUGHT THEIR MANAGE, AND TO THAT END RIDERS DEARLY HIRED: BUT I,
HIS BROTHER, GAIN NOTHING UNDER HIM BUT GROWTH; FOR THE WHICH HIS
ANIMALS ON HIS DUNGHILLS ARE AS MUCH BOUND TO HIM AS I. BESIDES
THIS NOTHING THAT HE SO PLENTIFULLY GIVES ME, THE SOMETHING THAT
NATURE GAVE ME HIS COUNTENANCE SEEMS TO TAKE FROM ME: HE LETS ME
FEED WITH HIS HINDS, BARS ME THE PLACE OF A BROTHER, AND, AS MUCH
AS IN HIM LIES, MINES MY GENTILITY WITH MY EDUCATION. THIS IS IT,
AIblurs
thelinesof
intellectual
property*
A RANDOM WALK THROUGH THE LIBRARY OF BABEL
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
5/10
Perceptions of AI anthropomorphicity can be manipulated by
changing the language used to talk about AI—as a tool
versus agent—with consequences for artists and AI
practitioners. Our findings shed light on what is at stake
when we anthropomorphize AI systems and offer an empirical
lens to reason about how to allocate credit and
responsibility to human stakeholders
- Epstein, Levine, Rand, Rahwan,
Who Gets Credit for AI-Generated Art?
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNAI BLURS THE LINES OF INTELLECTUAL PROPERTY
GPT-2 GENERATED CONTENT OFF-THE SHELF GENERATOR OUTPUT // INPUT: JSON-SERIALIZED ARTICLE CONTENT
AIsystems
areinherently
indistinguishable
frommagic*
As Arthur C. Clarke's third adage famously states,
"Any sufficiently advanced technology is indistinguishable
from magic," and AI systems are certainly no exception.
In fact, the history of computing can be seen as the
history of the invention of abstract signifiers such as the
"Web" or the "Cloud," which reveal almost nothing about
their underlying reality but allow reasoning about it at
the symbolic level.
Though these systems' essence might be inaccessible to the
users, we should still be able to reason about these
systems through their manifestations. To do this for
AI-enabled systems, we need to overcome the constraints
posed by the "personalization" of observations and allow
for a shared context for their evaluation.
OBSCURUM PER OBSCURIS
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
6/10
AI SYSTEMS ARE INHERENTLY INDISTINGUISHABLE FROM MAGIC SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
This project aims to create a UX environment for empirical evaluation of face
recognition algorithms, using a combination of a novel, wheel-based hardware
controller and a browser-based UI that enables near-real-time image reloads
and a live face recognition computation. The user interfaces with the system
by merely "scrolling down" the image dataset at a varying pace (speeding up or
scrolling down depending on the context) and observes the results of facial
recognition inference. In this manner, the user follows the algorithm through
its manifestation across a diverse dataset of images and draws independent
conclusions on the algorithm's potential biases.
Explainable
andinterpretable
systemsarethe
newpower tools*
As AI slowly replaces traditional software paradigms, the
interactions between the user and the system need to shift
from the specification of the actions to take to the
explanation of the action taken. UX design can play a
critical part in this process, enabling tools that
facilitate "conversations" between the user and the
algorithm, rather than mere one-directional actions.
Though "interactive" AI systems might not have a place in
consumer products, they're essential to the next-generation
of professional-oriented tools.
KNOWLEDGE KILLS ACTION? NOT ALWAYS.
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
7/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNEXPLAINABLE AND INTERPRETABLE SYSTEMS ARE THE NEW POWER TOOLS
Proof-of-concept part/netlist browser for navigating raw data entries in the context of model inference
predicted
labels
source
content
wheel scroll
seeks through
results
Low-latency
WebUser
Experiencesare
thenextfrontier*
While our senses can respond to external stimuli within a 15
to the 25-millisecond range, most of the Web experiences are
built on an assumption of a couple-of-seconds time-to-first
byte and an average page render time of 8 seconds. As edge
computing becomes more ubiquitous, there's a tremendous op-
portunity to reimagine all existing Web experiences in the
low-latency, continuous (rather than transactional) context.
Information retrieval experiences can significantly benefit
from this paradigm in an ongoing effort of tackling the
"filter bubble" issue in content discovery.
BRING REAL-TIME BACK TO COMPUTING
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
8/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNLOW-LATENCY WEB USER EXPERIENCES ARE THE NEXT FRONTIER
This project uses the wheel controller paradigm to reimagine an everyday activity such as search result browsing.
Instead of using pagination (which most users never do and instead only opt for clicking on results on the first page),
the tool encourages more holistic engagement with the entire space of search results. Using content prefetching allows
for the low-latency experience and enables the scanning of hundreds of search results within a few seconds.
wheel scroll
seeks through
results
current
position
active
result
active result
content preview
prev
next
Exploring
combinatorial
spacesunlocks
creativity*
Generative Models are perhaps the most exciting innovation
to come from the world of AI. The ability to offer an
algorithm an arbitrary dataset and have it synthesize
high-quality samples from the same probability distribution
might turn out to be a ubiquitous feature for creative
professionals. This is how we often approach the process of
creation anyway - referencing sources of inspiration,
making our own derivatives, keeping the good, throwing away
the bad ones, repeating. So why not build better digital
tools to help supercharge this process?
MANUAL REGULARIZATION FOR FUN & PROFIT
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
9/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNEXPLORING COMBINATORIAL SPACES UNLOCKS CREATIVITY
linear space similarity
space
This project aims at enabling exploration of the space of combinatorially-generated SVG canvases using a custom wheel-based hard-
ware controller. Users can navigate the space in linear order (listing through all generated images) or using a similarity distance
metric (keyboard shift toggles between the two modes). The user can also export the selected image as an SVG for further editing or
tune the generator parameters for further exploration.
Design
affectsthegap
betweenpeople
and technology*
Though the destiny of technology might be the creation of a
perfect digital embodiment of what we consider "real," for
the foreseeable future, the reality's digital image will
always be a constrained one. From UX language to the
physical interfaces we interact with, decisions that we make
all serve to set the boundaries of this digitally-mediated
reality sandbox. The gap remains between the two, however,
and it is up to designers to decide on its nature.
OVERCOMING ONTOLOGICAL DIFFERENCES
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
10/10
SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN
/randomwalks
datainterfaces.io
THE ELEVENTH THESIS
“Philosophershave
hithertoonly
interpreted theworld
invariousways;
thepointisto
changeit”
Designers
understand
changed

More Related Content

What's hot

Leading Ideas 20090421[1]
Leading Ideas 20090421[1]Leading Ideas 20090421[1]
Leading Ideas 20090421[1]megha nayar
 
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)x
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)xKenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)x
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)xMartin Kenney
 
Designing Your Product Vision
Designing Your Product VisionDesigning Your Product Vision
Designing Your Product VisionCarina Ngai
 
Ubiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsUbiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsDaisy Group
 
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...gfatima
 
SBT Human(s) Matter - winning attention in the workplace
SBT Human(s) Matter - winning attention in the workplaceSBT Human(s) Matter - winning attention in the workplace
SBT Human(s) Matter - winning attention in the workplaceAlexandre Beaussier
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still humanReading Room
 
Designing the future of Augmented Reality
Designing the future of Augmented RealityDesigning the future of Augmented Reality
Designing the future of Augmented RealityCarina Ngai
 
Irving Chavez _Forecasting Project_Digital Presentation
Irving Chavez _Forecasting Project_Digital PresentationIrving Chavez _Forecasting Project_Digital Presentation
Irving Chavez _Forecasting Project_Digital PresentationIrving Chavez
 
3-D real-virtual worlds for health and healthcare
3-D real-virtual worlds for health and healthcare3-D real-virtual worlds for health and healthcare
3-D real-virtual worlds for health and healthcareMaged N. Kamel Boulos
 
Virtual Environments and Web 3D – New Worlds with Old Problems?
Virtual Environments and Web 3D – New Worlds with Old Problems?Virtual Environments and Web 3D – New Worlds with Old Problems?
Virtual Environments and Web 3D – New Worlds with Old Problems?Tracy Kennedy
 
Tech Trends 2012
Tech Trends 2012Tech Trends 2012
Tech Trends 2012frog
 
Software Art-Work For-Itself
Software Art-Work For-ItselfSoftware Art-Work For-Itself
Software Art-Work For-Itselfgeoffcox
 
The future collider
The future colliderThe future collider
The future colliderJoshua Davis
 
International Seats2meet.com Conference 2015: Unlocking the future now!
International Seats2meet.com Conference 2015: Unlocking the future now!International Seats2meet.com Conference 2015: Unlocking the future now!
International Seats2meet.com Conference 2015: Unlocking the future now!Seats2Meet.com, CDEF Holding BV.
 
What is Metaverse ? What is Not ?
What is Metaverse ? What is Not ? What is Metaverse ? What is Not ?
What is Metaverse ? What is Not ? R.Erdem ERKUL , PhD
 
Augmented Reality: What is it and should I care?
Augmented Reality: What is it and should I care?Augmented Reality: What is it and should I care?
Augmented Reality: What is it and should I care?Kevin Cheng
 

What's hot (20)

Leading Ideas 20090421[1]
Leading Ideas 20090421[1]Leading Ideas 20090421[1]
Leading Ideas 20090421[1]
 
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)x
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)xKenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)x
Kenney & Zysman - The Rise of the Platform Economy (Spring 2016 IST)x
 
Designing Your Product Vision
Designing Your Product VisionDesigning Your Product Vision
Designing Your Product Vision
 
Roadmap to Society30 for Leaders.
Roadmap to Society30 for Leaders.Roadmap to Society30 for Leaders.
Roadmap to Society30 for Leaders.
 
Ubiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisationsUbiquity: smart people, smart places, smart organisations
Ubiquity: smart people, smart places, smart organisations
 
10 jaar Seats2meet.com 2017
10 jaar Seats2meet.com 201710 jaar Seats2meet.com 2017
10 jaar Seats2meet.com 2017
 
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...
Technology Enabled Identity Within Virtual Worlds And Implications For Our Fu...
 
SBT Human(s) Matter - winning attention in the workplace
SBT Human(s) Matter - winning attention in the workplaceSBT Human(s) Matter - winning attention in the workplace
SBT Human(s) Matter - winning attention in the workplace
 
Mobile UX: We’re still human
Mobile UX: We’re still humanMobile UX: We’re still human
Mobile UX: We’re still human
 
Designing the future of Augmented Reality
Designing the future of Augmented RealityDesigning the future of Augmented Reality
Designing the future of Augmented Reality
 
Irving Chavez _Forecasting Project_Digital Presentation
Irving Chavez _Forecasting Project_Digital PresentationIrving Chavez _Forecasting Project_Digital Presentation
Irving Chavez _Forecasting Project_Digital Presentation
 
3-D real-virtual worlds for health and healthcare
3-D real-virtual worlds for health and healthcare3-D real-virtual worlds for health and healthcare
3-D real-virtual worlds for health and healthcare
 
Virtual Environments and Web 3D – New Worlds with Old Problems?
Virtual Environments and Web 3D – New Worlds with Old Problems?Virtual Environments and Web 3D – New Worlds with Old Problems?
Virtual Environments and Web 3D – New Worlds with Old Problems?
 
Web 3.0 Metaverse
Web 3.0 MetaverseWeb 3.0 Metaverse
Web 3.0 Metaverse
 
Tech Trends 2012
Tech Trends 2012Tech Trends 2012
Tech Trends 2012
 
Software Art-Work For-Itself
Software Art-Work For-ItselfSoftware Art-Work For-Itself
Software Art-Work For-Itself
 
The future collider
The future colliderThe future collider
The future collider
 
International Seats2meet.com Conference 2015: Unlocking the future now!
International Seats2meet.com Conference 2015: Unlocking the future now!International Seats2meet.com Conference 2015: Unlocking the future now!
International Seats2meet.com Conference 2015: Unlocking the future now!
 
What is Metaverse ? What is Not ?
What is Metaverse ? What is Not ? What is Metaverse ? What is Not ?
What is Metaverse ? What is Not ?
 
Augmented Reality: What is it and should I care?
Augmented Reality: What is it and should I care?Augmented Reality: What is it and should I care?
Augmented Reality: What is it and should I care?
 

Similar to Theses on AI User Experience Design - Sketching in Hardware 2020

TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...
TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...
TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...Jan Groenefeld
 
Speech Understanding Software Essays
Speech Understanding Software EssaysSpeech Understanding Software Essays
Speech Understanding Software EssaysJessica Finson
 
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...Web à Québec
 
Augmented reality report
Augmented reality reportAugmented reality report
Augmented reality reportSatyendra Gupta
 
Future Of User Interfaces
Future Of User InterfacesFuture Of User Interfaces
Future Of User Interfacessshreyas
 
ARTIFICIAL INTELLIGENCE IN METAVERSE
ARTIFICIAL INTELLIGENCE IN METAVERSEARTIFICIAL INTELLIGENCE IN METAVERSE
ARTIFICIAL INTELLIGENCE IN METAVERSEIRJET Journal
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceAugmentedWorldExpo
 
XR - The Future of Intelligence
XR - The Future of IntelligenceXR - The Future of Intelligence
XR - The Future of IntelligenceTish Shute
 
The Future of UX: What designers need to know to stay ahead
The Future of UX: What designers need to know to stay aheadThe Future of UX: What designers need to know to stay ahead
The Future of UX: What designers need to know to stay aheadDoralin Kelly
 
Beyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesBeyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesLightning Laboratories
 
Virtual Reality Based Requirement Distributions for Disaster Affected Peoples
Virtual Reality Based Requirement Distributions for Disaster Affected PeoplesVirtual Reality Based Requirement Distributions for Disaster Affected Peoples
Virtual Reality Based Requirement Distributions for Disaster Affected PeoplesIJASRD Journal
 
IE application 2016: Question J
IE application 2016: Question JIE application 2016: Question J
IE application 2016: Question JShreya_goenka
 
Life Beyond Embodiment
Life Beyond EmbodimentLife Beyond Embodiment
Life Beyond EmbodimentLeandro Agro'
 
Sxsw 2017 Epsilon Agency Recap
Sxsw 2017 Epsilon Agency RecapSxsw 2017 Epsilon Agency Recap
Sxsw 2017 Epsilon Agency RecapSteven Harries
 
Augmented reality report
Augmented reality reportAugmented reality report
Augmented reality reportSatyendra Gupta
 
Making work visible in the theater of service design
Making work visible in the theater of service designMaking work visible in the theater of service design
Making work visible in the theater of service designUTFPR
 
Technology 2020
Technology 2020Technology 2020
Technology 2020Abd Nissan
 
Input Variables - Presentation ADC*E Festival ‘17
Input Variables - Presentation ADC*E Festival ‘17Input Variables - Presentation ADC*E Festival ‘17
Input Variables - Presentation ADC*E Festival ‘17Helge Tennø
 

Similar to Theses on AI User Experience Design - Sketching in Hardware 2020 (20)

TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...
TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...
TestingTime - Guest Article - let’s save the world—democracy, inclusion and s...
 
Speech Understanding Software Essays
Speech Understanding Software EssaysSpeech Understanding Software Essays
Speech Understanding Software Essays
 
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...
A11y dot-ai Digital accessibility in the age of artificial intelligence - Dan...
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Augmented reality report
Augmented reality reportAugmented reality report
Augmented reality report
 
Future Of User Interfaces
Future Of User InterfacesFuture Of User Interfaces
Future Of User Interfaces
 
Radian6
Radian6Radian6
Radian6
 
ARTIFICIAL INTELLIGENCE IN METAVERSE
ARTIFICIAL INTELLIGENCE IN METAVERSEARTIFICIAL INTELLIGENCE IN METAVERSE
ARTIFICIAL INTELLIGENCE IN METAVERSE
 
Tish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of IntelligenceTish Shute (HuaweiXR): - The Future of Intelligence
Tish Shute (HuaweiXR): - The Future of Intelligence
 
XR - The Future of Intelligence
XR - The Future of IntelligenceXR - The Future of Intelligence
XR - The Future of Intelligence
 
The Future of UX: What designers need to know to stay ahead
The Future of UX: What designers need to know to stay aheadThe Future of UX: What designers need to know to stay ahead
The Future of UX: What designers need to know to stay ahead
 
Beyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media ExperiencesBeyond Augmented Reality: Ubiquitous Media Experiences
Beyond Augmented Reality: Ubiquitous Media Experiences
 
Virtual Reality Based Requirement Distributions for Disaster Affected Peoples
Virtual Reality Based Requirement Distributions for Disaster Affected PeoplesVirtual Reality Based Requirement Distributions for Disaster Affected Peoples
Virtual Reality Based Requirement Distributions for Disaster Affected Peoples
 
IE application 2016: Question J
IE application 2016: Question JIE application 2016: Question J
IE application 2016: Question J
 
Life Beyond Embodiment
Life Beyond EmbodimentLife Beyond Embodiment
Life Beyond Embodiment
 
Sxsw 2017 Epsilon Agency Recap
Sxsw 2017 Epsilon Agency RecapSxsw 2017 Epsilon Agency Recap
Sxsw 2017 Epsilon Agency Recap
 
Augmented reality report
Augmented reality reportAugmented reality report
Augmented reality report
 
Making work visible in the theater of service design
Making work visible in the theater of service designMaking work visible in the theater of service design
Making work visible in the theater of service design
 
Technology 2020
Technology 2020Technology 2020
Technology 2020
 
Input Variables - Presentation ADC*E Festival ‘17
Input Variables - Presentation ADC*E Festival ‘17Input Variables - Presentation ADC*E Festival ‘17
Input Variables - Presentation ADC*E Festival ‘17
 

More from Aleksandar Bradic

Creativity, Language, Computation - Sketching in Hardware 2022
Creativity, Language, Computation - Sketching in Hardware 2022Creativity, Language, Computation - Sketching in Hardware 2022
Creativity, Language, Computation - Sketching in Hardware 2022Aleksandar Bradic
 
Go-to-Market & Scaling: An Engineering Perspective
Go-to-Market & Scaling: An Engineering PerspectiveGo-to-Market & Scaling: An Engineering Perspective
Go-to-Market & Scaling: An Engineering PerspectiveAleksandar Bradic
 
Human-Data Interfaces: A case for hardware-driven innovation
Human-Data Interfaces: A case for hardware-driven innovationHuman-Data Interfaces: A case for hardware-driven innovation
Human-Data Interfaces: A case for hardware-driven innovationAleksandar Bradic
 
Computational Complexity for Poets
Computational Complexity for PoetsComputational Complexity for Poets
Computational Complexity for PoetsAleksandar Bradic
 
Kolmogorov Complexity, Art, and all that
Kolmogorov Complexity, Art, and all thatKolmogorov Complexity, Art, and all that
Kolmogorov Complexity, Art, and all thatAleksandar Bradic
 
De Bruijn Sequences for Fun and Profit
De Bruijn Sequences for Fun and ProfitDe Bruijn Sequences for Fun and Profit
De Bruijn Sequences for Fun and ProfitAleksandar Bradic
 
Can Data Help Us Build Better Hardware Products ?
Can Data Help Us Build Better Hardware Products ? Can Data Help Us Build Better Hardware Products ?
Can Data Help Us Build Better Hardware Products ? Aleksandar Bradic
 
S4: Distributed Stream Computing Platform
S4: Distributed Stream Computing PlatformS4: Distributed Stream Computing Platform
S4: Distributed Stream Computing PlatformAleksandar Bradic
 

More from Aleksandar Bradic (10)

Creativity, Language, Computation - Sketching in Hardware 2022
Creativity, Language, Computation - Sketching in Hardware 2022Creativity, Language, Computation - Sketching in Hardware 2022
Creativity, Language, Computation - Sketching in Hardware 2022
 
Go-to-Market & Scaling: An Engineering Perspective
Go-to-Market & Scaling: An Engineering PerspectiveGo-to-Market & Scaling: An Engineering Perspective
Go-to-Market & Scaling: An Engineering Perspective
 
Human-Data Interfaces: A case for hardware-driven innovation
Human-Data Interfaces: A case for hardware-driven innovationHuman-Data Interfaces: A case for hardware-driven innovation
Human-Data Interfaces: A case for hardware-driven innovation
 
Computational Complexity for Poets
Computational Complexity for PoetsComputational Complexity for Poets
Computational Complexity for Poets
 
Kolmogorov Complexity, Art, and all that
Kolmogorov Complexity, Art, and all thatKolmogorov Complexity, Art, and all that
Kolmogorov Complexity, Art, and all that
 
De Bruijn Sequences for Fun and Profit
De Bruijn Sequences for Fun and ProfitDe Bruijn Sequences for Fun and Profit
De Bruijn Sequences for Fun and Profit
 
Can Data Help Us Build Better Hardware Products ?
Can Data Help Us Build Better Hardware Products ? Can Data Help Us Build Better Hardware Products ?
Can Data Help Us Build Better Hardware Products ?
 
Supplyframe Engineering
Supplyframe EngineeringSupplyframe Engineering
Supplyframe Engineering
 
S4: Distributed Stream Computing Platform
S4: Distributed Stream Computing PlatformS4: Distributed Stream Computing Platform
S4: Distributed Stream Computing Platform
 
The CAP Theorem
The CAP Theorem The CAP Theorem
The CAP Theorem
 

Recently uploaded

Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024D Cloud Solutions
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6DianaGray10
 
UiPath Studio Web workshop series - Day 7
UiPath Studio Web workshop series - Day 7UiPath Studio Web workshop series - Day 7
UiPath Studio Web workshop series - Day 7DianaGray10
 
9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding TeamAdam Moalla
 
UiPath Studio Web workshop series - Day 8
UiPath Studio Web workshop series - Day 8UiPath Studio Web workshop series - Day 8
UiPath Studio Web workshop series - Day 8DianaGray10
 
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1DianaGray10
 
Computer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsComputer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsSeth Reyes
 
UiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPathCommunity
 
Basic Building Blocks of Internet of Things.
Basic Building Blocks of Internet of Things.Basic Building Blocks of Internet of Things.
Basic Building Blocks of Internet of Things.YounusS2
 
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UbiTrack UK
 
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdf
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdf
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdfJamie (Taka) Wang
 
AI Fame Rush Review – Virtual Influencer Creation In Just Minutes
AI Fame Rush Review – Virtual Influencer Creation In Just MinutesAI Fame Rush Review – Virtual Influencer Creation In Just Minutes
AI Fame Rush Review – Virtual Influencer Creation In Just MinutesMd Hossain Ali
 
Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1DianaGray10
 
Designing A Time bound resource download URL
Designing A Time bound resource download URLDesigning A Time bound resource download URL
Designing A Time bound resource download URLRuncy Oommen
 
20230202 - Introduction to tis-py
20230202 - Introduction to tis-py20230202 - Introduction to tis-py
20230202 - Introduction to tis-pyJamie (Taka) Wang
 
OpenShift Commons Paris - Choose Your Own Observability Adventure
OpenShift Commons Paris - Choose Your Own Observability AdventureOpenShift Commons Paris - Choose Your Own Observability Adventure
OpenShift Commons Paris - Choose Your Own Observability AdventureEric D. Schabell
 
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...Aggregage
 
VoIP Service and Marketing using Odoo and Asterisk PBX
VoIP Service and Marketing using Odoo and Asterisk PBXVoIP Service and Marketing using Odoo and Asterisk PBX
VoIP Service and Marketing using Odoo and Asterisk PBXTarek Kalaji
 
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPA
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPAAnypoint Code Builder , Google Pub sub connector and MuleSoft RPA
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPAshyamraj55
 

Recently uploaded (20)

Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024Artificial Intelligence & SEO Trends for 2024
Artificial Intelligence & SEO Trends for 2024
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6
 
UiPath Studio Web workshop series - Day 7
UiPath Studio Web workshop series - Day 7UiPath Studio Web workshop series - Day 7
UiPath Studio Web workshop series - Day 7
 
9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team
 
UiPath Studio Web workshop series - Day 8
UiPath Studio Web workshop series - Day 8UiPath Studio Web workshop series - Day 8
UiPath Studio Web workshop series - Day 8
 
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1UiPath Platform: The Backend Engine Powering Your Automation - Session 1
UiPath Platform: The Backend Engine Powering Your Automation - Session 1
 
Computer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsComputer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and Hazards
 
201610817 - edge part1
201610817 - edge part1201610817 - edge part1
201610817 - edge part1
 
UiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation Developers
 
Basic Building Blocks of Internet of Things.
Basic Building Blocks of Internet of Things.Basic Building Blocks of Internet of Things.
Basic Building Blocks of Internet of Things.
 
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
UWB Technology for Enhanced Indoor and Outdoor Positioning in Physiological M...
 
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdf
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdf
activity_diagram_combine_v4_20190827.pdfactivity_diagram_combine_v4_20190827.pdf
 
AI Fame Rush Review – Virtual Influencer Creation In Just Minutes
AI Fame Rush Review – Virtual Influencer Creation In Just MinutesAI Fame Rush Review – Virtual Influencer Creation In Just Minutes
AI Fame Rush Review – Virtual Influencer Creation In Just Minutes
 
Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1Secure your environment with UiPath and CyberArk technologies - Session 1
Secure your environment with UiPath and CyberArk technologies - Session 1
 
Designing A Time bound resource download URL
Designing A Time bound resource download URLDesigning A Time bound resource download URL
Designing A Time bound resource download URL
 
20230202 - Introduction to tis-py
20230202 - Introduction to tis-py20230202 - Introduction to tis-py
20230202 - Introduction to tis-py
 
OpenShift Commons Paris - Choose Your Own Observability Adventure
OpenShift Commons Paris - Choose Your Own Observability AdventureOpenShift Commons Paris - Choose Your Own Observability Adventure
OpenShift Commons Paris - Choose Your Own Observability Adventure
 
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
The Data Metaverse: Unpacking the Roles, Use Cases, and Tech Trends in Data a...
 
VoIP Service and Marketing using Odoo and Asterisk PBX
VoIP Service and Marketing using Odoo and Asterisk PBXVoIP Service and Marketing using Odoo and Asterisk PBX
VoIP Service and Marketing using Odoo and Asterisk PBX
 
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPA
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPAAnypoint Code Builder , Google Pub sub connector and MuleSoft RPA
Anypoint Code Builder , Google Pub sub connector and MuleSoft RPA
 

Theses on AI User Experience Design - Sketching in Hardware 2020

  • 1. Theses on AI User Experience Design Sketching in Hardware 2020 Sept 25 2020 Aleksandar Bradic
  • 2. UserExperience isinevitably mediated by language* Over the last decade, UX writing has emerged as an independent field, intending to make new software products more user-friendly. In the process, however, we have also witnessed a fundamental role reversal between humans and computers. The older generation of software tools has presupposed the human as the subject, and a computer as an object, a passive tool that sits idle waiting for the next command. On the other hand, the new generation of Web products place the user in the object's position and takes a more active role in catering to the user's needs. The language used in given products plays a crucial role in facilitating this new relational dynamics. THE LIMITS OF MY LANGUAGE ARE THE LIMITS OF MY WORLD SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 1/10
  • 3. USER EXPERIENCE IS INEVITABLY MEDIATED BY LANGUAGE SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN HUMAN -> COMPUTER COMPUTER -> HUMAN
  • 4. Systemlatency determines therelationship ofpower* Am I in love? --yes, since I am waiting. The other one never waits. Sometimes I want to play the part of the one who doesn't wait; I try to busy myself elsewhere, to arrive late; but I always lose at this game. Whatever I do, I find myself there, with nothing to do, punctual, even ahead of time. The lover's fatal identity is precisely this: I am the one who waits. - Roland Barthes, A Lover's Discourse THE OTHER ONE NEVER WAITS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 2/10
  • 5. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNSYSTEM LATENCY DETERMINES THE RELATIONSHIP OF POWER CLOUD LATENCY VS. HUMAN STIMULUS RESPONSE TIME BENEVOLENT DECEPTION? // TURBOTAX FAKE PROGRESS BAR (2017)
  • 6. Userinterfaces shapethe natureof interactions* WITHOUT COERCING US, THE INTERFACE CANNOT PROPERLY INTERFACE SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 3/10 Any interface, because it is a specific summary, must eliminate or make invisible a whole range of other equally valid possible interactions. This is not in itself a nega- tive aspect of interfaciality. Only because they reduce and simplify complex systems can they make it possible for people to use those systems at a systematic scale and realize platform value from them. Without coercing us, the interface cannot properly interface anything to us. - Benjamin Bratton, The Stack: On Software and Sovereignty
  • 7. USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN SKETCHING IN HARDWARE 2019 // DOM GLOVE
  • 8. USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN SKETCHING IN HARDWARE 2020 // CAROUSEL PROJECT CONCEPTS DEVELOPMENT A COLLABORATION WITH GIOVANNI SALINAS AND VOJA ANTONIC
  • 9. USER INTERFACES SHAPE THE NATURE OF INTERACTIONS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN CAROUSEL PROJECT REV 1 Limiting the interaction space to scrolling alone (at variable, hand-controlled speeds) imposes a new set of constraints to any potential Web-based applications. Changes to the system are triggered in a low-latency manner (< 20 milliseconds), and the user experience must be designed to respond accordingly.
  • 10. AIisnotabout algorithmsbut aboutforgoing control* Though recent advances in Deep Neural Networks have cer- tainly reignited public interest in Computer Vision, Natu- ral Language Processing, and related fields, what we're witnessing as an "AI hype" is a broader cultural paradigm shift. At the heart of it is the notion of the surrender of control from the user to the machine. After decades of telling the "computer" what to do, the user is finally ready to accept orders from it. In this new realm, our role is reactive rather than proactive, push rather than pull. BUT WHO WILL CONTROL THE CONTROLLERS? SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 4/10
  • 11. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNAI IS NOT ABOUT ALGORITHMS BUT ABOUT FORGOING CONTROL
  • 12. AS I REMEMBER, ADAM, IT WAS UPON THIS FASHION BEQUEATHED ME BY WILL BUT POOR A THOUSAND CROWNS, AND, AS THOU SAYEST, CHARGED MY BROTHER, ON HIS BLESSING, TO BREED ME WELL: AND THERE BEGINS MY SADNESS. MY BROTHER JAQUES HE KEEPS AT SCHOOL, AND REPORT SPEAKS GOLDENLY OF HIS PROFIT: FOR MY PART, HE KEEPS ME RUSTICALLY AT HOME, OR, TO SPEAK MORE PROPERLY, STAYS ME HERE AT HOME UNKEPT; FOR CALL YOU THAT KEEPING FOR A GENTLEMAN OF MY BIRTH, THAT DIF- FERS NOT FROM THE STALLING OF AN OX? HIS HORSES ARE BRED BETTER; FOR, BESIDES THAT THEY ARE FAIR WITH THEIR FEEDING, THEY ARE TAUGHT THEIR MANAGE, AND TO THAT END RIDERS DEARLY HIRED: BUT I, HIS BROTHER, GAIN NOTHING UNDER HIM BUT GROWTH; FOR THE WHICH HIS ANIMALS ON HIS DUNGHILLS ARE AS MUCH BOUND TO HIM AS I. BESIDES THIS NOTHING THAT HE SO PLENTIFULLY GIVES ME, THE SOMETHING THAT NATURE GAVE ME HIS COUNTENANCE SEEMS TO TAKE FROM ME: HE LETS ME FEED WITH HIS HINDS, BARS ME THE PLACE OF A BROTHER, AND, AS MUCH AS IN HIM LIES, MINES MY GENTILITY WITH MY EDUCATION. THIS IS IT, ADAM, THAT GRIEVES ME; AND THE SPIRIT OF MY FATHER, WHICH I THINK IS WITHIN ME, BEGINS TO MUTINY AGAINST THIS SERVITUDE: I WILL NO LONGER ENDURE IT, THOUGH YET I KNOW NO WISE REMEDY HOW TO AVOID IT.AS I REMEMBER, ADAM, IT WAS UPON THIS FASHION BEQUEATHED ME BY WILL BUT POOR A THOUSAND CROWNS, AND, AS THOU SAYEST, CHARGED MY BROTHER, ON HIS BLESSING, TO BREED ME WELL: AND THERE BEGINS MY SADNESS. MY BROTHER JAQUES HE KEEPS AT SCHOOL, AND REPORT SPEAKS GOLDENLY OF HIS PROFIT: FOR MY PART, HE KEEPS ME RUSTICALLY AT HOME, OR, TO SPEAK MORE PROPERLY, STAYS ME HERE AT HOME UNKEPT; FOR CALL YOU THAT KEEPING FOR A GENTLEMAN OF MY BIRTH, THAT DIF- FERS NOT FROM THE STALLING OF AN OX? HIS HORSES ARE BRED BETTER; FOR, BESIDES THAT THEY ARE FAIR WITH THEIR FEEDING, THEY ARE TAUGHT THEIR MANAGE, AND TO THAT END RIDERS DEARLY HIRED: BUT I, HIS BROTHER, GAIN NOTHING UNDER HIM BUT GROWTH; FOR THE WHICH HIS ANIMALS ON HIS DUNGHILLS ARE AS MUCH BOUND TO HIM AS I. BESIDES THIS NOTHING THAT HE SO PLENTIFULLY GIVES ME, THE SOMETHING THAT NATURE GAVE ME HIS COUNTENANCE SEEMS TO TAKE FROM ME: HE LETS ME FEED WITH HIS HINDS, BARS ME THE PLACE OF A BROTHER, AND, AS MUCH AS IN HIM LIES, MINES MY GENTILITY WITH MY EDUCATION. THIS IS IT, AIblurs thelinesof intellectual property* A RANDOM WALK THROUGH THE LIBRARY OF BABEL SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 5/10 Perceptions of AI anthropomorphicity can be manipulated by changing the language used to talk about AI—as a tool versus agent—with consequences for artists and AI practitioners. Our findings shed light on what is at stake when we anthropomorphize AI systems and offer an empirical lens to reason about how to allocate credit and responsibility to human stakeholders - Epstein, Levine, Rand, Rahwan, Who Gets Credit for AI-Generated Art?
  • 13. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNAI BLURS THE LINES OF INTELLECTUAL PROPERTY GPT-2 GENERATED CONTENT OFF-THE SHELF GENERATOR OUTPUT // INPUT: JSON-SERIALIZED ARTICLE CONTENT
  • 14. AIsystems areinherently indistinguishable frommagic* As Arthur C. Clarke's third adage famously states, "Any sufficiently advanced technology is indistinguishable from magic," and AI systems are certainly no exception. In fact, the history of computing can be seen as the history of the invention of abstract signifiers such as the "Web" or the "Cloud," which reveal almost nothing about their underlying reality but allow reasoning about it at the symbolic level. Though these systems' essence might be inaccessible to the users, we should still be able to reason about these systems through their manifestations. To do this for AI-enabled systems, we need to overcome the constraints posed by the "personalization" of observations and allow for a shared context for their evaluation. OBSCURUM PER OBSCURIS SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 6/10
  • 15. AI SYSTEMS ARE INHERENTLY INDISTINGUISHABLE FROM MAGIC SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN This project aims to create a UX environment for empirical evaluation of face recognition algorithms, using a combination of a novel, wheel-based hardware controller and a browser-based UI that enables near-real-time image reloads and a live face recognition computation. The user interfaces with the system by merely "scrolling down" the image dataset at a varying pace (speeding up or scrolling down depending on the context) and observes the results of facial recognition inference. In this manner, the user follows the algorithm through its manifestation across a diverse dataset of images and draws independent conclusions on the algorithm's potential biases.
  • 16. Explainable andinterpretable systemsarethe newpower tools* As AI slowly replaces traditional software paradigms, the interactions between the user and the system need to shift from the specification of the actions to take to the explanation of the action taken. UX design can play a critical part in this process, enabling tools that facilitate "conversations" between the user and the algorithm, rather than mere one-directional actions. Though "interactive" AI systems might not have a place in consumer products, they're essential to the next-generation of professional-oriented tools. KNOWLEDGE KILLS ACTION? NOT ALWAYS. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 7/10
  • 17. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNEXPLAINABLE AND INTERPRETABLE SYSTEMS ARE THE NEW POWER TOOLS Proof-of-concept part/netlist browser for navigating raw data entries in the context of model inference predicted labels source content wheel scroll seeks through results
  • 18. Low-latency WebUser Experiencesare thenextfrontier* While our senses can respond to external stimuli within a 15 to the 25-millisecond range, most of the Web experiences are built on an assumption of a couple-of-seconds time-to-first byte and an average page render time of 8 seconds. As edge computing becomes more ubiquitous, there's a tremendous op- portunity to reimagine all existing Web experiences in the low-latency, continuous (rather than transactional) context. Information retrieval experiences can significantly benefit from this paradigm in an ongoing effort of tackling the "filter bubble" issue in content discovery. BRING REAL-TIME BACK TO COMPUTING SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 8/10
  • 19. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNLOW-LATENCY WEB USER EXPERIENCES ARE THE NEXT FRONTIER This project uses the wheel controller paradigm to reimagine an everyday activity such as search result browsing. Instead of using pagination (which most users never do and instead only opt for clicking on results on the first page), the tool encourages more holistic engagement with the entire space of search results. Using content prefetching allows for the low-latency experience and enables the scanning of hundreds of search results within a few seconds. wheel scroll seeks through results current position active result active result content preview prev next
  • 20. Exploring combinatorial spacesunlocks creativity* Generative Models are perhaps the most exciting innovation to come from the world of AI. The ability to offer an algorithm an arbitrary dataset and have it synthesize high-quality samples from the same probability distribution might turn out to be a ubiquitous feature for creative professionals. This is how we often approach the process of creation anyway - referencing sources of inspiration, making our own derivatives, keeping the good, throwing away the bad ones, repeating. So why not build better digital tools to help supercharge this process? MANUAL REGULARIZATION FOR FUN & PROFIT SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 9/10
  • 21. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGNEXPLORING COMBINATORIAL SPACES UNLOCKS CREATIVITY linear space similarity space This project aims at enabling exploration of the space of combinatorially-generated SVG canvases using a custom wheel-based hard- ware controller. Users can navigate the space in linear order (listing through all generated images) or using a similarity distance metric (keyboard shift toggles between the two modes). The user can also export the selected image as an SVG for further editing or tune the generator parameters for further exploration.
  • 22. Design affectsthegap betweenpeople and technology* Though the destiny of technology might be the creation of a perfect digital embodiment of what we consider "real," for the foreseeable future, the reality's digital image will always be a constrained one. From UX language to the physical interfaces we interact with, decisions that we make all serve to set the boundaries of this digitally-mediated reality sandbox. The gap remains between the two, however, and it is up to designers to decide on its nature. OVERCOMING ONTOLOGICAL DIFFERENCES SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN 10/10
  • 23. SKETCHING IN HARDWARE 2020 // THESES ON AI UX DESIGN /randomwalks datainterfaces.io THE ELEVENTH THESIS “Philosophershave hithertoonly interpreted theworld invariousways; thepointisto changeit” Designers understand changed