3. Upgrade your user,
not your product…
make people better at
something they want
to get better at.
Kathy Sierra
Co-creator,, Head First Series
Make your customers more awesome
Game Thinking Quotes
4. To increase your chances
of success, minimize
time through the
Build/Measure/
Learn cycle
Eric Ries
Author, The Lean Startup
Accelerate your Innovation Cycle
Game Thinking Quotes
5. Fun is just
another word
for learning
Raph Koster
Author, A Theory of Fun
Treat your customers as Learners
Game Thinking Quotes
41. [Innovation Diffusion Theory]
Now, I’m not the first one to discover this. Way back in
1961, Everett Rogers of Bell Labs published his
landmark study of how innovation spreads in social
systems.
Everett Rogers
Scientist, Bell Labs
60. is for EnthusiastsStage 2: Onboarding is for Newbies
Discovery
Onboarding
How do I learn the ropes?
How do I start giving & getting value?
61. is for EnthusiastsStage 3: Habit-building is for Regulars
Discovery
Onboarding
Habit-Building
What urge pulls me back?
What am I getting better at?
62. is for EnthusiastsStage 4: Mastery is for Enthusiasts
Discovery
Onboarding
Habit-Building
Mastery
What skills & knowledge have I mastered?
How can I leverage that?
84. In a loop, you’re
learning a skill &
updating your mental
model. That’s what
leads to player
delight.
Dan Cook
Author, Lost Garden blog
Game Thinking Quotes
85. Check Updates
urge to connect with
your team
Read & Respond
to Updates
No More Updates
Need Attention
Customize your
channel &
expressions
Activity Chain
Feedback &
Progress
Investment Path
Internal Trigger
Core Loop
86. Check Updates
urge to connect with
your team
Read & Respond
to Updates
No More Updates
Need Attention
Customize your
experience
Trigger
Activity
Engaging
activity
satisfies an
urge or need
Internal Trigger
Core Loop
87. Feedback &
progress
promote
learning &
mastery
EscapeTime!
urge to dive into an
escapist world
Read & Respond
to Updates
No More Updates
Need Attention
Customize your
experience
Feedback &
Progress
Core Loop
88. EscapeTime!
urge to dive into an
escapist world
Read & Respond
to Updates
No More Updates
Need Attention
Customize your
experience
Investment Path
Investment
& triggers
pull people back
Engaged
Trigger
Check Notifications
Core Loop
93. Putting it all Together
What to build? Who to listen to? At what dev stage?
94. Build your roadmap with Game Thinking
You can use an eraser
on the drafting table
or a sledge hammer
on the construction site
Frank Lloyd Wright
Architect
108. What can Game Thinking do for you?
• Dramatically accelerate product discovery
• Create a high-learning MVP* for exactly the right customers
• Build an experience people come back to, again and again
• Improve your innovation outcomes
*Minimum Viable Product
109. The best way to
have a good
idea is to have
lots of ideas
Linus Pauling
Nobel-winning scientist
110.
111. don’t fall in love with an
idea; fall in love with
solving a problem &
learning from your
customers
Prototype to Learn
112. a proven
system to
run smarter
experiments
and
design for
learning &
mastery
Game Thinking Toolkit Clarify
Identify
Listen
Distill
Design
Prototype
Test
Validate