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Anna Dahlström
www.annadahlstrom.com
annadahlstrom
A FULL DAY OF…
Designing for multiple devices 10 April 2014
www.flickr.com/photos/dahlstroms/4411448782
I’m Anna 

IA & UX designer | freelance since 2011
Swedish | in London since 2006
Today 10am - 5.30pm
Part 1: Understanding the multiple device landscape
Practice
Lunch
Part 2: Practicalities of multiple device projects
Practice
Break
Part 3: Adapting to input, orientation & the future
Practice
Q & A
10 am
!
12 pm
1 pm
!
3 pm
3.30 pm
Part 1: Understanding the
multiple devices landscape
Introduction & defining your mobile strategy
www.flickr.com/photos/pagedooley/2121472112
The world we design for 

has become more complex
www.flickr.com/photos/jorgeq82/4732700819
We used to only have to deal with 

different browsers, and the fold
www.flickr.com/photos/adactio/6153481666
Today it’s browsers AND endless numbers
of devices & screen sizes
www.flickr.com/photos/nasamarshall/6289116940
In 2009 1% of global internet traffic came from
mobiles. By the end of 2012 it had risen to 13% and by

2015 it’s expected to be above 50%.*
* Source: www.forbes.com/sites/parmyolson/2012/12/04/5-eye-opening-stats-that-show-the-world-is-going-mobile
www.flickr.com/photos/helga/3952984450/
I have a job that is unknown to many 

I’m a freelance IA & UX designer
www.flickr.com/photos/hlkljgk/5764422581
For every human that enters the world, five mobile
devices are created.*
* Source: http://blogs.windows.com/ie/b/ie/archive/2013/07/17/the-companion-web-the-internet-and-how-we-use-it-is-evolving.aspx
www.flickr.com/photos/raincitystudios/95234968
As of Q3 2012 we passed
1 billion smartphones in use
www.flickr.com/photos/jayfresh/3388253576
41% of emails are now opened on mobile devices *
* Source: http://econsultancy.com/uk/blog/62268-41-of-email-is-now-opened-on-mobile-devices
By the end of 2013, mobile phones will overtake PCs
as the most common web access device worldwide*
Source: www.gartner.com/newsroom/id/2429815
Image courtesy of Shutterstock
www.flickr.com/photos/jorgeq82/4732700819
The average person looks at their phone 

150 times a day.*
* Source: www.textually.org/textually/archives/2012/02/030229.htm
www.flickr.com/photos/exlibris/2552107635
40% of people use their phone in the bathroom. *
* Source: http://www.lukew.com/ff/entry.asp?1500
We go online

everywhere and anywhere
Image courtesy of Shutterstock
Image courtesy of Shutterstock
The old myth that mobile users 

are rushed & on the go doesn’t hold true
www.flickr.com/photos/edduddiee/4307943164
A large proportion of our usage 

happens when we have time to kill
www.flickr.com/photos/eyesore9/3206408088
This has implications

for UX & design thinking.
www.flickr.com/photos/frantaylor/4296536332
Before the first iPhone 

the mobile use case was limited
http://desktopwallpaper-s.com/19-Computers/-/Future
DESKTOP 	

FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
We built separate sites 

for mobile & desktop
www.flickr.com/photos/demandaj/7287174776
In fact, we still do 

but we’re noticing something
www.flickr.com/photos/joachim_s_mueller/7110473339
Users expect an equal & continuous
experience across devices
www.flickr.com/photos/pandiyan/4550066009
“ 7 out of 10 smartphone and tablet users expect the
same quality of experience on all devices. ” *
* Source: www.vibrantmedia.co.uk/press/press.asp?section=press_releases&id=256
www.flickr.com/photos/martinteschner/4569495912
There are a number 

of reasons for this
www.flickr.com/photos/philippe/2462550872
People carry out the same tasks on
mobiles as they do on desktops
“ More than half of Amazon customers shopped
using a mobile device this holiday. ” *
* Source: http://phx.corporate-ir.net/phoenix.zhtml?c=176060&p=irol-newsArticle&ID=1886961&highlight=
www.flickr.com/photos/joeybones/6791201819
Devices & services are getting more
advanced & optimised for complex tasks
www.flickr.com/photos/soyproject/6066959891
We no longer own just one device but
multiple & use them interchangeably
www.flickr.com/photos/visualpunch/7351572896
We want to find what we’re looking for
irrespectively of the device we use
www.flickr.com/photos/icedsoul/2486885051
Mobile context ≠ mobile use case 

The latter is about the task, the former about
the total sum of the user’s mobile experience
http://desktopwallpaper-s.com/19-Computers/-/Future
DESKTOP 	

FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
Having separate sites 

does, for the most part, not make sense
www.flickr.com/photos/tomitapio/4053123799/in/photostream
So, what 

should we do?
www.flickr.com/photos/martinteschner/4569495912
Our main options are bespoke 

mobile sites, responsive sites and apps
http://desktopwallpaper-s.com/19-Computers/-/Future
DESKTOP 	

FULL WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
BESPOKE
CUT
DOWN
WEBSITE
Bespoke mobile sites have a separate url 

& means maintaining different sites
FULL WEBSITE
FULL
WEBSITE
FULL
WEBSITE
Responsive sites have the same url 

& is basically “one site”
http://desktopwallpaper-s.com/19-Computers/-/Future
www.flickr.com/photos/paul-r/217948368
Apps, well we all know 

they come from app stores
www.flickr.com/photos/tomitapio/4053123799/in/photostream
How do we know 

when to do what?
www.flickr.com/photos/edenandjosh/2892956576
Bespoke mobile sites

should be avoided, if we can
www.flickr.com/photos/lastquest/1472794031
“Today’s popular devices aren’t tomorrow's so
building something which works on any device is better
than building something which works on today’s devices”
- Combined wise words from @oneextrapixel & @trentwalton
www.flickr.com/photos/st3f4n/3476036180
Two main exceptions:

technical limitations to the CMS, or 

if required for the audience
www.flickr.com/photos/ericconstantineau/5618576278
The alternative is 

messy & costly
www.flickr.com/photos/nikio/3899114449
It means maintaining 

multiple technical solutions...
www.flickr.com/photos/sharynmorrow/127184319
...and also maintaining 

multiple versions of your content
www.flickr.com/photos/bulldogsrule/187693681
Realistically that means 

making cuts & frustrating users
For the first time smartphones and tablets made up
more than one-third of total clicks on Google in Q3*
* Source: http://econsultancy.com/uk/blog/63605-us-mobile-paid-search-spend-up-66-year-on-year-stats
www.flickr.com/photos/antoniolas/4367543346
www.flickr.com/photos/sixmilliondollardan/2493495506
Poor mobile 

experiences result in 

the same thing - drop offs
Keep the core content the same 

& optimise the experience, display &
interactions to the device
Image courtesy of Shutterstock
Meet 

responsive design
www.flickr.com/photos/taytom/5277657429
www.flickr.com/photos/tomitapio/4053123799/in/photostream
But...

what about apps?
www.flickr.com/photos/martinteschner/4569495912
Whether to do an app 

or not comes down to...
Image courtesy of Shutterstock
User & business 

objectives...
If you need to utilise 

device specific capabilities...
www.flickr.com/photos/cindyli/3784225848
www.flickr.com/photos/arjencito/6531640463
If offline reading 

is required...
Image courtesy of Shutterstock
And of course 

budget
www.flickr.com/photos/andwhynot/2946734025
Analytics of entry points 

can also provide some guidance
www.flickr.com/photos/haagsuitburo/5349040355
Mainly direct traffic: 

could be an argument for an app
www.flickr.com/photos/soundslogical/4255801733
Mainly shared links: 

ensure your site is optimised for mobile
www.flickr.com/photos/dougbelshaw/4360008898
“ Don’t build an app for the sake of it. Focus on the
goal of your mobile initiatives, prioritize your company’s
needs, and choose a solution that can best address
these needs now and into the future.* ”
* Source: http://success.adobe.com/en/na/programs/products/digitalmarketing/offers/apr/1304-32060-2013-optimization-survey-results.html
App design
www.flickr.com/photos/jdhancock/4354438814
Apps are 

focused & personal
www.flickr.com/photos/nrkbeta/3906687294/in/photostream
Not as easy as just 

doing an app for e.g. iOS or Android
www.flickr.com/photos/aforgrave/6168689222
Need to consider fragmentation 

across different versions & 

backwards compatibility
Source: http://developer.android.com/about/dashboards/index.html
Relative number of active 

Android devices across different versions
www.flickr.com/photos/blakespot/4773693893
www.flickr.com/photos/blakespot/4773693893
Comparison of adoption rate 

for iOS7, iOS6 and iOS5
Source: www.fiksu.com/iOS-7-iPhone-5s-5c-Usage-Tracker
www.flickr.com/photos/gadl/3570118243
Every platform has their own 

ui guidelines that their users are used to
CONSISTENT ACROSS VERSIONS
!
NAVIGATION BAR
Enables navigation through the app 

hierarchy. Holds the back button, 

controls for managing screen content & 

the title of the screen.
BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.
TAB BAR
Can often be customised. Holds the main sections of the
app.
‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
Basic iOS 

app structure
DIFFERENT BETWEEN VERSIONS:
!
NAVIGATION BAR
For devices that don't have the 

hardware keys. Holds 'Back', 'Home' 

and 'Recents'
ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)
UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
Basic Android 

app structure
The good that 

adapt to the platform
iOS iOSAndroid Android
www.flickr.com/photos/dougbelshaw/4360008898
” Money spent developing a pretty but limited iPhone
app only benefits [...] the few, but money spent on the
website UI would have benefitted everyone. ”
- Gary Marshall on ‘The app trap’ in .net Magazine
Type
to
enter
text
!
!
NATIVE APPS (e.g. Instagram)
•MOST OPTIMISED USER EXPERIENCE
•ACCESS TO DEVICE CAPABILITIES & APIs
•BUT REQUIRES PLATFORM SPECIFIC CODE BASE
!
HYBRID (e.g. First Facebook, Basecamp)
•USE OF HTML5 & JAVASRIPT
•WRAPPER TO PROVIDE NATIVE CAPABILITIES
•FEWER “VERSIONS” TO MAINTAIN
•BUT CAN BE TIME CONSUMING TO CREATE APP LIKE INTERACTIONS
•CAN'T JUST BE WRAPPED. MUST HAVE APP LIKE FUNCTIONALITIES
!
There are 

different types of apps
Responsive design
FULL WEBSITE
FULL
WEBSITE
FULL
WEBSITE
Responsive sites have the same url 

& is basically “one site”
http://desktopwallpaper-s.com/19-Computers/-/Future
www.flickr.com/photos/adactio/5818096043
“ Design & development should respond to the
user’s behaviour & environment based on screen size,
platform & orientation. [It’s]...a mix of flexible grids &
layouts, images & an intelligent use of media queries. “
- Smashing Magazine

http://foundation.zurb.com/docs/layout.php
The backbone is 

your grid & breakpoints
Columns & gutters can be 

fluid or fixed, or a combination.
http://foundation.zurb.com/docs/layout.php
www.flickr.com/photos/donsolo/2136923757
The grid helps with defining modules 

for pages & views
“ Content needs to be choreographed to 

ensure the intended message is preserved on any
device and at any width “
- Trent Walton
www.flickr.com/photos/theaftershock/2811382400
www.thismanslife.co.uk/projects/lab/responsivewireframes/#desktop/
Define your content stacking strategy
across devices & orientation.
Identify and prioritise the content
across devices & orientations
Desktop/ tablet Mobile
3
Nav
7
Related products
2 Header
4
Bath
section
intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
www.flickr.com/photos/garrettc/6260768486/
Don’t just work with columns 

but think of the narrative of the views
http://thenextweb.com/
So that it’s carefully 

considered, like this
Mobile or desktop first, 

the key is considering the content & 

how it will work across devices
Time to practice
www.flickr.com/photos/pinkpurse/5355919491
A big retail store has asked you to come up with a Easter Hunt across London
where offers and give aways are hidden at certain locations. There will only be a
certain number of items available each day & they want to be able to notify
people when an item has been found.


The site/app should support finding offers nearby, and location should be a key 

The following should also be included:
TheBRIEF
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/pinkpurse/5355919491
01
HOW WOULD MOST PEOPLE ACCESS IT?
• Direct traffic vs. shared links?
!
WHAT DO YOU NEED IT TO DO?
• Device specific capabilities needed?
• Is offline reading/ usage required?
WHAT ARE THE OBJECTIVES & PRACTICALITIES?
• The budget
• The current technical platform
• Could an app be re-used later
• The marketing value of an app
BESPOKE MOBILE SITE 

VS. RESPONSIVE VS. AN APP
The client has come to you with the Easter hunt idea and are asking for your
advice on what they should be doing.
What would you recommend in terms of mobile presence & why? 

A bespoke mobile site, responsive site, an app or a combination?



Consider:
www.flickr.com/photos/pinkpurse/5355919491
02CONTENT STACKING STRATEGY
Together the client and you have decided to go with a responsive site, which can
also form the basis for their app presence. Now it’s time to get to work.
For the home page only do a rough sketch of what the page should
contain & how the content should be prioritised.
Using content stacking methodology define how the content should be
prioritised on desktop & mobile.
The client’s requirements were:
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
Define your content stacking strategy 

across devices & orientations
Desktop/ tablet Mobile
3
Nav
7
Related products
2 Header
4
Bath
section
intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
www.flickr.com/photos/garrettc/6260768486/
Don’t just work with columns 

but think of the narrative of the views
www.flickr.com/photos/pinkpurse/5355919491
02CONTENT STACKING STRATEGY
Together the client and you have decided to go with a responsive site, which can
also form the basis for their app presence. Now it’s time to get to work.
For the home page only do a rough sketch of what the page should
contain & how the content should be prioritised.
Using content stacking methodology define how the content should be
prioritised on desktop & mobile.
The client’s requirements were:
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/pinkpurse/5355919491
03APP STRUCTURE
With a better idea of the content for the Easter Hunt campaign, work also begins
on the app. Based on the content & functionality requirements as well as what
you know, consider what would be suitable to include in the app.
Focusing only on the app navigation how would you structure this if
you were to do an iOS app & an Android app? 

Look at the Tab bar items respectively Action bar items & what would go in them
as well as the ‘More’ respectively ‘Overflow menu’.
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
CONSISTENT ACROSS VERSIONS
!
NAVIGATION BAR
Enables navigation through the app 

hierarchy. Holds the back button, 

controls for managing screen content & 

the title of the screen.
BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.
TAB BAR
Can often be customised. Holds the main sections of the
app.
‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
Basic iOS 

app structure
DIFFERENT BETWEEN VERSIONS:
!
NAVIGATION BAR
For devices that don't have the 

hardware keys. Holds 'Back', 'Home' 

and 'Recents'
ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)
UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
Basic Android 

app structure
www.flickr.com/photos/pinkpurse/5355919491
03APP STRUCTURE
With a better idea of the content for the Easter Hunt campaign, work also begins
on the app. Based on the content & functionality requirements as well as what
you know, consider what would be suitable to include in the app.
Focusing only on the app navigation how would you structure this if
you were to do an iOS app & an Android app? 

Look at the Tab bar items respectively Action bar items & what would go in them
as well as the ‘More’ respectively ‘Overflow menu’.
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
Lunch 12 - 1pm
Part 2: Practicalities of
multiple device projects
Common challenges, content strategy, structures,
navigation patterns, testing
www.flickr.com/photos/helga/3952984450
Some of the most common 

challenges with multiple device designs are...
www.flickr.com/photos/pinkpurse/5355919491
1. Knowing where to start...
• Define your mobile strategy
• Start sketching
• And work across disciplines
www.flickr.com/photos/jorgeq82/4732700819
2. How many versions to wireframe...
• Depends on your project, budget & team as well as who’s
building it
• Focus on identifying key templates & then the modules
that make up the views
www.flickr.com/photos/donsolo/2136923757
3. How to approach visual design
• Less static designs
• Focus on modules & modularity
• Continuously prototype to test how the content behaves
www.flickr.com/photos/dpstyles/3448453466
4. What screen sizes & which resolutions?
• Use analytics as a guidance
• Ensure it works for the most common ones
• Design as device agnostic as possible
www.slideshare.net/yiibu/pragmatic-responsive-design
5. How to define breakpoints
• As much possible let the content be the guide
• Use breakpoints & tweakpoints & EMS instead of px
• Consult analytics for devices to identify most important
screen sizes & ensure content displays properly for those
• If all things fail, use screen sizes for mayor layout changes
www.flickr.com/photos/nomadic_lass/5598218199
6. How many devices to test on
• As many as possible
• Prioritise based on your audience
• Use research & analytics for guidance
www.flickr.com/photos/adactio/6153481666
“ 80% of your traffic in your analytics will often
come from 20% of devices…seems a shame not to
ensure that the site looks and works especially well on
these devices.*
Source: * Source: www.slideshare.net/yiibu/pragmatic-responsive-design
xxx
7. How to handle images
• Images & icons should be as flexible as possible
• Consider load times & page weight
• Look at ways for loading smaller images first
• Take the image in question into consideration
Responsive navigation
patterns
www.flickr.com/photos/melodramababs/2766765248
“ Mobile navigation should be like a good friend:
there when you need them but cool enough to give you
your space. “
* Source: http://bradfrostweb.com/blog/web/responsive-nav-patterns
Brad Frost has written 2 excellent posts 

on Responsive navigation patterns
xxx
http://bradfrostweb.com/blog/web/responsive-nav-patterns
http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
Simple navigation patterns 



1) Top nav or “do nothing”
!
2) The toggle
!
3) The left nav flyout
http://bradfrostweb.com/blog/web/responsive-nav-patterns
Top nav or “Do nothing”

keeps the navigation at the top
Via Brad Frost (thank you!)
http://skinnyties.com
PROS
Simple to implement
Less design & development
implications
!
CONS
Not scalable
Potential height issues
The toggle

hides navigation items in a menu
Via Brad Frost (thank you!)
www.smashingmagazine.com
PROS
Optimises screen use
Recognised from apps
Scalable
!
CONS
Possible animation
performance problems
Javascript dependent
The left nav flyout

menu items are accessed from a tray sliding in
Via Brad Frost (thank you!)
Images from Barack Obama via Brad Frost
PROS
Space generous
Recognised nav pattern from
apps
!
CONS
More advanced and doesn’t
work on all devices
Complex navigation patterns 



1) The multi toggle
!
2) Right to left
!
3) Skip the sub-nav
!
4) Priority+
!
5) The carousel+
http://bradfrostweb.com/blog/web/complex-navigation-patterns-for-responsive-design
The multi toggle

nested navigation grouped under a menu
Via Brad Frost (thank you!)
http://thenextweb.com
PROS
Scannable
Scalable
!
CONS
Animation performance
Javascript dependent
Barack Obama - image via Stephanie Rieger
Right to left

the next level navigation slides in right to left
Via Brad Frost (thank you!)
www.sony.com
PROS
Nice looking
Follows mobile conventions
Scalable
!
CONS
More complex to implement
Animation performance
Skip the sub-nav

next level navigation is displayed on that level
Via Brad Frost (thank you!)
http://worldwildlife.org
PROS
Simple
Removes complexities
around sub-navigation
!
CONS
Re-quires page refresh &
visit for access
Priority+

shows most important & hides the rest in a menu
Via Brad Frost (thank you!)
www.bbc.co.uk/sport
PROS
Simple
Supports (supposedly) most
used)
Scalable
!
CONS
Hides potentially important
items
The carousel+

carousel for main sections, sub-nav when in focus
Via Brad Frost (thank you!)
Image from Intel via Brad Frost
PROS
Easy to navigate
Suitable for touch
!
CONS
Doesn’t display all parent
categories at once
Less good for non-touch
devices
Not suitable for multi-level
sub-navs
Theresa Neil’s

Mobile Design Pattern Gallery
www.mobiledesignpatterngallery.com
www.flickr.com/photos/martinteschner/4569495912
Use mobile as a reason 

to re-consider your navigation

& prioritise search
www.flickr.com/photos/inpivic/5205918163/
Consider your project: assess the depth
needed as well as pros & cons of approaches
http://palantir.net/blog/scalable-navigation-patterns-responsive-web-design
Define & work with types of navigation: 

primary, secondary, tertiary, footer & contextual
BBC Sport - desktop
Last but not least, consider navigation 

across products & keep it similar 

to aid familiarity
BBC Sport - mobile site
BBC Sport - app
App structures
www.flickr.com/photos/gadl/3570118243
Every platform has their own 

ui guidelines that their users are used to
iPhone resources 

help & inspiration well documented
Android resources 

help & inspiration a little less well 

documented for earlier versions
CONSISTENT ACROSS VERSIONS
!
NAVIGATION BAR
Enables navigation through the app 

hierarchy. Holds the back button, 

controls for managing screen content & 

the title of the screen.
BACK BUTTON
Should always take the user one step back from where
they came from & be descriptive.
TAB BAR
Can often be customised. Holds the main sections of the
app.
‘MORE’ TAB BAR ITEM
Used to hold & provide access to all other sections of the
app that don’t fit in the tab bar.
Basic iOS 

app structure
DIFFERENT BETWEEN VERSIONS:
!
NAVIGATION BAR
For devices that don't have the 

hardware keys. Holds 'Back', 'Home' 

and 'Recents'
ACTION BAR
Holds the most important action buttons for your app (3 +
overflow menu)
UP VS. BACK BUTTON
The Up button is used to navigate up one level based on
the hierarchical structure of the site.
Back is used to navigate back one step from where you
came from & as such works in reverse chronological order.
Basic Android 

app structure
Look for inspiration
http://pttrns.com/categories/13-navigations
Research common approaches
www.uxarchive.com
www.flickr.com/photos/saucef/7184615025
Start by sketching 

screenflows, navigation & content
www.flickr.com/photos/lindzgraham/5605911999
Avoid using the home screen as a stepping
point. Instead deliver value from first view
Bring users straight to 

what they use the most
Facebook FlipboardFeedly Hootsuite
Straight in Stepping stone
Testing apps
& responsive designs
Test 
as early as possible

& then continuously
In the browser by resizing the browser
window & checking the display of content
http://thenextweb.com
www.flickr.com/photos/jorgeq82/4732700819
In the browser by designing in the browser
& creating a working HTML prototype
http://responsive.is/typecast.com
Using tools that help you style & test 

your typography before implementing it
www.responsinator.com/
http://quirktools.com/screenfly/
http://screenqueri.es/
Using emulators that allow you to
view your site across devices & orientations
http://mattkersley.com/responsive/
www.flickr.com/photos/arne/5835855777/in/photostream
On actual devices, though expensive 

there are ways around it
www.flickr.com/photos/adactio/6800969243/in/photostream
Buying bundles and sharing, 

hereby helping each other
www.flickr.com/photos/jorgeq82/4732700819
With users define your 

objectives, audience, test cases,
consider expectations & limitations
Testing apps 
flow, navigation, interactions, transitions
From testing sketches as 

paper prototypes or as clickable prototypes...
www.flickr.com/photos/grinblo/8659685975 www.flickr.com/photos/waagsociety/8888907062
...to iterations of 

wireframes & designs
www.flickr.com/photos/fluent_methods/6961802861
Time to practice
www.flickr.com/photos/pinkpurse/5355919491
04SIMPLE RESPONSIVE NAVIGATION
Now that you have a good understanding of the content and the main sections,
it’s time to tackle the navigation for the responsive site.
Based on what you’ve identified so far, define how the navigation will
work for desktop and smartphone and explain how you came to it
Consider 1) Top nav or “do nothing”, 2) The toggle and 3) The left nav flyout in
relation to what you need, future aspects, cross device patterns and the client’s
requirements:
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
Top nav or “Do nothing”

keeps the navigation at the top
Via Brad Frost (thank you!)
http://skinnyties.com
PROS
Simple to implement
Less design & development
implications
!
CONS
Not scalable
Potential height issues
The toggle

hides navigation items in a menu
Via Brad Frost (thank you!)
www.smashingmagazine.com
PROS
Optimises screen use
Recognised from apps
Scalable
!
CONS
Possible animation
performance problems
Javascript dependent
The left nav flyout

menu items are accessed from a tray sliding in
Via Brad Frost (thank you!)
Images from Barack Obama via Brad Frost
PROS
Space generous
Recognised nav pattern from
apps
!
CONS
More advanced and doesn’t
work on all devices
www.flickr.com/photos/pinkpurse/5355919491
04SIMPLE RESPONSIVE NAVIGATION
Now that you have a good understanding of the content and the main sections,
it’s time to tackle the navigation for the responsive site.
Based on what you’ve identified so far, define how the navigation will
work for desktop and smartphone and explain how you came to it
Consider 1) Top nav or “do nothing”, 2) The toggle and 3) The left nav flyout in
relation to what you need, future aspects, cross device patterns and the client’s
requirements:
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/pinkpurse/5355919491
05COMPLEX RESPONSIVE NAVIGATION
The client loves the work that you’ve done so far and other cities in the UK wants
the campaign in their city too, so it’s going UK wide. A decision has also been
made to support viewing offers and give aways by store (e.g. Marks & Spencers)
and type (e.g. restaurants, fashion, entertainment).
Would this change your navigation recommendation, and if so why?

Define how the navigation should work for desktop and smartphone.
Consider 1) The multi toggle, 2) Right to left, 3) Skip the sub-nav, 4) Priority+, 5)
The carousel+ as well as other ways that a user could navigate to content.
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
The multi toggle

nested navigation grouped under a menu
Via Brad Frost (thank you!)
http://thenextweb.com
PROS
Scannable
Scalable
!
CONS
Animation performance
Javascript dependent
Barack Obama - image via Stephanie Rieger
Right to left

the next level navigation slides in right to left
Via Brad Frost (thank you!)
www.sony.com
PROS
Nice looking
Follows mobile conventions
Scalable
!
CONS
More complex to implement
Animation performance
Skip the sub-nav

next level navigation is displayed on that level
Via Brad Frost (thank you!)
http://worldwildlife.org
PROS
Simple
Removes complexities
around sub-navigation
!
CONS
Re-quires page refresh &
visit for access
Priority+

shows most important & hides the rest in a menu
Via Brad Frost (thank you!)
www.bbc.co.uk/sport
PROS
Simple
Supports (supposedly) most
used)
Scalable
!
CONS
Hides potentially important
items
The carousel+

carousel for main sections, sub-nav when in focus
Via Brad Frost (thank you!)
Image from Intel via Brad Frost
PROS
Easy to navigate
Suitable for touch
!
CONS
Doesn’t display all parent
categories at once
Less good for non-touch
devices
Not suitable for multi-level
sub-navs
www.flickr.com/photos/pinkpurse/5355919491
05COMPLEX RESPONSIVE NAVIGATION
The client loves the work that you’ve done so far and other cities in the UK wants
the campaign in their city too, so it’s going UK wide. A decision has also been
made to support viewing offers and give aways by store (e.g. Marks & Spencers)
and type (e.g. restaurants, fashion, entertainment).
Would this change your navigation recommendation, and if so why?

Define how the navigation should work for desktop and smartphone.
Consider 1) The multi toggle, 2) Right to left, 3) Skip the sub-nav, 4) Priority+, 5)
The carousel+ as well as other ways that a user could navigate to content.
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/pinkpurse/5355919491
06APP NAVIGATION
With the initial brief having changed from London to UK wide, and with having to
view offers and give aways based on store and type, we need to go back over
what we recommended for the app structure.
Based on what you’ve defined for desktop and smartphone for the
responsive site, how would you do the app navigation?
Consider frequency of use, a level of familiarity between web views and the app.
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
Break 3 - 3.30pm
Part 3: Adapting to input,
orientations & the future
Touch across devices, device orientation, mobile context,
device agnostic design
www.flickr.com/photos/lastquest/1472794031
“Today’s popular devices aren’t tomorrow's so
building something which works on any device is better
than building something which works on today’s devices”
- Combined wise words from @oneextrapixel & @trentwalton
www.flickr.com/photos/david_a_lea/3247217194
We’re already facing
two particular challenges...
www.flickr.com/photos/michale/210536054
1. Breakpoints based on 

popular devices puts us into a corner
www.flickr.com/photos/lokan/8843464852
2. Touch is no longer 

limited to smartphones & tablets
Input & touch across devices
www.flickr.com/photos/patdavid/9391602153
“ Touch has landed on the desktop. “
- Josh Clark
www.flickr.com/photos/66327170@N07/7296381856
‘New rule: every desktop design has to go 

finger-friendly’*
* Source: http://globalmoxie.com/blog/desktop-touch-design.shtml
As always... 
...it depends
“ Touch screen laptop sales have jumped 52% in the
last quarter. 5 years from now you will not be able to
buy a Windows computer without a touch screen. ”*
* Source: http://www.lukew.com/ff/entry.asp?1750
Screenshot from www.currys.co.uk
www.flickr.com/photos/adactio/6153481666
We should consider touch across all devices &
screen sizes. Not just smartphones & tablets
www.flickr.com/photos/intelfreepress/6837427202
www.flickr.com/photos/johnkarakatsanis/6902407334 www.flickr.com/photos/jorgeq82/4732700819
The way we use touch screens differ based
on device, but also across the same device
www.flickr.com/photos/janitors/9968676044
www.flickr.com/photos/jorgeq82/4732700819
49% of users hold their phone in one hand,
but how they hold it differs
ONE HAND (R: 66% L: 33%)
CRADLING (L: 79% R: 21%)
TWO HANDS
72% 28%
90% 10%
Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
Other variations

based on 1,333 observations
during 2 months
Holding our devices 

is not a static stage. It changes
Source & images from UX Matters - www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
Image courtesy of Shutterstock
“ Designing for touch means designing for 

fingers, yes, but to be more specific, you’re really
designing for thumbs. ”
- Josh Clark
Impacts 
controls, placement & interactions
www.flickr.com/photos/jmtimages/2883279193www.flickr.com/photos/ljrmike/7675757042
We need to consider 

precise (e.g. mouse) v.s imprecise (e.g. fingers)
input means
Our current approach to navigation 

is based on the mouse as input
Source: Luke W - www.lukew.com/ff/entry.asp?1649
www.flickr.com/photos/intelfreepress/6837427202
For hybrids we tend to 

rest arms & grab bottom corners
Source: Luke W - www.lukew.com/ff/entry.asp?1649
From...
...towards
Consider reach & obscuring content 

& adjust navigation accordingly
Screenshot from http://polarb.com/polls/tags/mobiledesign
“ Looking at the Polar interface on a laptop can be a
bit disconcerting because we’ve essentially left the
middle of the page “blank”. ”
- Luke W
www.flickr.com/photos/chicitoloco/8468592748/in/photostream www.flickr.com/photos/edduddiee/4307943164
Based on the context & use case, 

posture, grip & orientation varies
Mobile context
www.flickr.com/photos/kalexanderson/6716348037
Situational context 

impacts firm vs. loose grip
www.flickr.com/photos/icedsoul/2486885051
Mobile context ≠ mobile use case 

The latter is about the task, the former about
the total sum of the user’s mobile experience
The context differs based on 

situation, attitudes & preferences
www.flickr.com/photos/hoyvinmayvin/5873697252
www.flickr.com/photos/hoyvinmayvin/5873139941
The same context doesn’t 

equal the same situation
Other aspects to consider 

for the mobile context are...
www.flickr.com/photos/icedsoul/2486885051
www.flickr.com/photos/nadiya95/7217734288/
Attention span 

data snacking vs. focused usage
www.flickr.com/photos/arjencito/6531640463/
Signal coverage 

speed & reliability of the connection
www.flickr.com/photos/garry61/3191250682
Location 

moving about vs. in one location
www.flickr.com/photos/adactio/6153481666
The screen 

small, medium, large & of course touch or not
www.flickr.com/photos/helga/3545310740
Posture & grip 

how we sit/ stand as well as 

interact with the device
Reading Watching Typing
Certain orientations are better

for certain tasks
There are three main approaches 

for adapting to orientation
RE-POSITION REVEAL/ HIDESCALE
www.flickr.com/photos/cayusa/534070358
Adapting to orientation AND different devices
can become a bit of a mindfield
www.flickr.com/photos/martinteschner/4569495912
Move away from devices
Device agnostic design
www.flickr.com/photos/adactio/6153481666
Remember how we can’t 

successfully tell what devices users are using
The web is after all about content.
Not what device we are using
Image courtesy of Shutterstock
www.flickr.com/photos/mirafoto/494444094
“ Get your content to go anywhere, 

because it’s going to go everywhere. ”
- Brad Frost
www.flickr.com/photos/byte/8282578241
Aim to make it more future proof 

by moving away from specific devices
www.flickr.com/photos/sharynmorrow/127184319
Use natural breakpoints based on 

content layout rather than focusing on devices
www.flickr.com/photos/visualpunch/7351572896
Look at what’s suitable for your content 

& best practice for layout principles
It’s not without challenges,
but challenges are meant to be overcome
Image courtesy of Shutterstock
www.flickr.com/photos/nikio/3899114449
“ By default the web has no optimal width, optimal
height, optimal font-size or optimal anything really. ”
- Edward O’Riordan
www.flickr.com/photos/soundslogical/4255801733
“ The web has always been fluid; we’ve just wasted a
good number of years forcing fixed pixels onto an
inherently responsive framework. ”
- Elliot J Stocks
www.flickr.com/photos/gozalewis/3249104929
Basing breakpoints on 

screen sizes is a temporary 

work around
www.slideshare.net/yiibu/pragmatic-responsive-design
Work with breakpoints & tweakpoints, 

focus on content layout & EMS instead of px
The same with columns, 

opt for fluid as much possible
http://foundation.zurb.com/docs/layout.php
www.flickr.com/photos/donsolo/2136923757/
This brings us back to 

the importance of modularity
www.flickr.com/photos/boltofblue/4418442567
Less about pages & more focus on 

the building blocks that make up those views
www.flickr.com/photos/miuenski/3127285991
No more is it
about beautiful page designs...
www.flickr.com/photos/jorgeq82/4732700819 www.flickr.com/photos/adactio/6153481666
...but about views that will look different
across browsers, screen sizes & devices
www.flickr.com/photos/boltofblue/4418442567
The more you reuse, the less modules 

there will be to design, define and develop
www.flickr.com/photos/akrabat/9085299639
Essential for preventing 

ending up with too many pieces
www.flickr.com/photos/webatelier/5929299679
This helps meeting requirements 

across screen sizes and page views
www.flickr.com/photos/webatelier/5929855686
And, it minimises design 

& development efforts
Image courtesy of Shutterstock
Good for the 

future & the budget
www.flickr.com/photos/techsavvyed/5926978939
Responsive design is based on 

modular views rather than static pages
www.flickr.com/photos/songzhen/4893025042
Need to know what you design for

in order to identify & define 

what modules to use where
www.flickr.com/photos/songzhen/4893025042
As well as what content variations &

sizes you need for different pages & devices
Start by 
identifying the main module types & common
elements between pages
Define your content stacking strategy 

across devices & orientations
Desktop/ tablet Mobile
3
Nav
7
Related products
2 Header
4
Bath
section
intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Define display variations as well as 

the elements they are made up of
Desktop/ tablet Mobile
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Isolate elements that need to be able to break
out to meet your content stacking strategy
Desktop/ tablet Mobile
www.flickr.com/photos/katherinekenny
Adapt to the device & screen in question; 

both order & priority as well as interactions,
how much to show & how
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Desktop/ tablet Mobile
Little by little you build up a module library 

of defined components for your views, 

across devices & orientations
Screenshot: www.crayola.co.uk/
“ With thousands and thousands of pages on the
Crayola site, it wasn’t efficient to wireframe every
single page and state. We created a system of
components that could be assembled in different
configurations to accommodate the unique content
needed for each type of page. ”
- Daniel Mall
www.flickr.com/photos/75905404@N00/7126146307
How we approach it depends 

on your project, budget and time frame 

& if it’s being built externally
www.flickr.com/photos/bingisser/154452815
What we cannot do is take
a waterfall approach with responsive design
where we hand over from to the other
We have to 
work together across disciplines 

www.flickr.com/photos/martinteschner/4569495912
This includes clients both in terms of 

what they can expect & 

what will be expected of them
www.flickr.com/photos/byte/8282578241
Responsive design means
giving up some control to ensure it works 

for as many devices as possible
www.flickr.com/photos/stickkim/7491816206
Ensuring that we do what’s best for 

our clients, our users & us as a company
Time to practice
www.flickr.com/photos/pinkpurse/5355919491
07MODULAR, DEVICE AGNOSTIC DESIGN
To ensure our content really can go anywhere we’re going to take a device
agnostic approach to fleshing out the responsive site. For that we need to really
understand the content and how it’s going to flow.
Work through the main pages of the site by identifying what content
that goes on each. Define your main module types & sketch out how
these modules are going to be displayed & adapted across screen sizes.
Think about natural breakpoints, good practice for display of content as well as
how to reuse as much as possible between different views
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
Start by 
identifying the main module types & common
elements between pages
Define your content stacking strategy 

across devices & orientations
Desktop/ tablet Mobile
3
Nav
7
Related products
2 Header
4
Bath
section
intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Define display variations as well as 

the elements they are made up of
Desktop/ tablet Mobile
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Isolate elements that need to be able to break
out to meet your content stacking strategy
Desktop/ tablet Mobile
www.flickr.com/photos/katherinekenny
Adapt to the device & screen in question; 

both order & priority as well as interactions,
how much to show & how
Desktop/ Tablet Mobile
3
Nav
7
Related
products
2
Header
4
Bath section intro
6
Types of baths
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
3
Nav
7
Related products
2 Header
9 Tools
10
Footer
8 Store
locator
1
Logo
5
Ad
4
Bath
section
intro
6
Types of baths
Desktop/ tablet Mobile
Little by little you build up a module library of
defined components for your views, 

across devices & orientations
www.flickr.com/photos/pinkpurse/5355919491
07MODULAR, DEVICE AGNOSTIC DESIGN
To ensure our content really can go anywhere we’re going to take a device
agnostic approach to fleshing out the responsive site. For that we need to really
understand the content and how it’s going to flow.
Work through the main pages of the site by identifying what content
that goes on each. Define your main module types & sketch out how
these modules are going to be displayed & adapted across screen sizes.
Think about natural breakpoints, good practice for display of content as well as
how to reuse as much as possible between different views
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/pinkpurse/5355919491
08ADAPTING TO DEVICE ORIENTATION
The client has asked you to consider how the content is going to adapt based on
device orientation, i.e. from portrait to landscape.
Discuss where this might be applicable and sketch up how the
content could adapt based on device orientation.

Consider desktop/tablet and smartphone as well as how certain orientations are
better for certain tasks
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
www.flickr.com/photos/intelfreepress/6837427202
www.flickr.com/photos/johnkarakatsanis/6902407334 www.flickr.com/photos/jorgeq82/4732700819
The way we use touch screens differ based
on device, but also across the same device
www.flickr.com/photos/janitors/9968676044
Reading Watching Typing
Certain orientations are better

for certain tasks
There are three main approaches 

for adapting to orientation
RE-POSITION REVEAL/ HIDESCALE
www.flickr.com/photos/pinkpurse/5355919491
08ADAPTING TO DEVICE ORIENTATION
The client has asked you to consider how the content is going to adapt based on
device orientation, i.e. from portrait to landscape.
Discuss where this might be applicable and sketch up how the
content could adapt based on device orientation.

Consider desktop/tablet and smartphone as well as how certain orientations are
better for certain tasks
• About page
• List of offers
• Product pages
• Notifications
• Share (on Facebook & Twitter)
• Login & registration
• Overview of number of found & not found item
A few final words...
www.flickr.com/photos/byte/8282578241
Any screen should be 

your starting point
“ Every responsive design project is also 

a content strategy project. ”
- Karen McGrane
Image courtesy of Shutterstock
www.flickr.com/photos/jtravism/2417205289
There is no right way 

& the following is just 

one way of approaching it
!
1. Define target audiences, goals & needs (user & business)
2. Identify key user journeys
3. Identify key pages
4. Identify the content & functional requirements for each key page
5. Across all pages identify common content module types, e.g. featured product
6. Re-visit, list & prioritise the content for each page
7. From this Identify the variations that are needed for each content module type
8. Lay out the content modules across key pages (mobile or desktop first)
9. Work through layout and content stacking strategy across devices
10. Define templates for the content module types (variations & across devices)
11. Iteratively work through your pages, test & adjust modules & variations as needed
www.flickr.com/photos/poetatum/3335900523
Steps for responsive & modular design
Type to enter text
It’s not just about the 

smaller screens but also the big ones
www.flickr.com/photos/jolives/2889944573/
Its’s about 

thinking & planning ahead
www.flickr.com/photos/jolives/2889944573
It doesn’t have to break the bank.
Maintaining different versions will
www.flickr.com/photos/gi/5537770007
Be creative & challenge 

what exists today
www.flickr.com/photos/oter/5090592214
www.flickr.com/photos/jdhancock/4354438814
Remember to test & iterate, 

sketch as much as possible 

& work collaboratively
www.flickr.com/photos/matterphotography/2739799786
“ Every time you redesign God kills a kitten “
- Louis Rosenfeld
Useful resources
www.flickr.com/photos/st3f4n/4387291247
http://bradfrost.github.io/this-is-responsive/resources.html
http://mediaqueri.es/popular/
http://www.alistapart.com/articles/responsive-web-design/
http://designmodo.com/responsive-design-examples/
http://jamus.co.uk/demos/rwd-demonstrations/
http://www.gridsetapp.com/
http://grid.mindplay.dk
http://goldengridsystem.com/
http://foundation.zurb.com/docs/layout.php
Responsive design 1
www.flickr.com/photos/st3f4n/4387291247
http://www.netmagazine.com/opinions/designing-
browser
http://www.businessinsider.com/html5-vs-apps-why-
the-debate-matters-and-who-will-win-2012-11
http://ia.net/blog/responsive-

typography-the-basics/
http://daverupert.com/2013/04/

responsive-deliverables
http://alistapart.com/article/

future-ready-content
http://alistapart.com/blog/post/getting-started-with-
pattern-libraries
http://bradfrostweb.com/blog/post/atomic-web-
design/
Responsive design 2
www.flickr.com/photos/st3f4n/4387291247
www.slideshare.net/yiibu/pragmatic-responsive-
design
http://stephanierieger.com/on-designing-content-out-
a-response-to-zeldman-and-others/
http://bradfrostweb.com/blog/mobile/support-vs-
optimization/
http://stuffandnonsense.co.uk/blog/about/
we_need_a_standard_show_navigation_icon_for_resp
onsive_web_design
http://bradfrostweb.com/blog/mobile/anatomy-of-a-
mobile-first-responsive-web-design/
http://bradfrostweb.com/blog/post/atomic-web-
design/
http://trentwalton.com/2014/03/10/device-agnostic/
Responsive design 3
www.flickr.com/photos/st3f4n/4387291247
http://bradfrostweb.com/blog/web/responsive-nav-
patterns/
http://bradfrostweb.com/blog/web/complex-
navigation-patterns-for-responsive-design/
http://palantir.net/blog/scalable-navigation-patterns-
responsive-web-design
!
!
!
Navigation for responsive design
www.flickr.com/photos/st3f4n/4387291247
http://www.google.com/analytics/features/mobile-
site-traffic.html
http://en.wikipedia.org/wiki/
List_of_displays_by_pixel_density
http://opensignal.com/reports/fragmentation-2013/
https://deviceatlas.com/device-data/devices
Slide 37:

http://www.slideshare.net/yiibu/pragmatic-
responsive-design
!
!
!
Devices & sizes
www.flickr.com/photos/st3f4n/4387291247
www.uxmatters.com/mt/archives/2013/02/how-do-
users-really-hold-mobile-devices.php
http://globalmoxie.com/blog/desktop-touch-
design.shtml
www.uxbooth.com/articles/designing-for-mobile-
part-2-interaction-design/?goback=
%2Egde_79272_member_226720034
!
!
!
Device interaction
www.flickr.com/photos/st3f4n/4387291247
www.lukew.com/ff/entry.asp?1649
http://www.lukew.com/ff/entry.asp?1721
http://www.uxmatters.com/mt/archives/2013/03/
common-misconceptions-about-touch.php
!
Examples:
http://polarb.com/polls/tags/mobiledesign
!
!
!
Multiple devices & touch input
www.flickr.com/photos/st3f4n/4387291247
http://www.lukew.com/ff/entry.asp?1714
http://elliotjaystocks.com/blog/

responsive-web-design-the-war-has-not-yet-been-
won
http://stephanierieger.com/on-

designing-content-out-a-response-to-zeldman-and-
others
http://www.markboulton.co.uk/

journal/theinbetween
http://adactio.com/journal/6044/
http://seesparkbox.com/foundry/
there_is_no_breakpoint
Breakpoints 1
www.flickr.com/photos/st3f4n/4387291247
http://www.smashingmagazine.com/

2013/03/01/logical-breakpoints-

responsive-design/
www.slideshare.net/yiibu/pragmatic-

responsive-design
http://alistapart.com/article/designing-for-
breakpoints
http://dmolsen.com/2013/03/05/media-query-less-
design-content-based-breakpoints-tweakpoints/
!
Breakpoints 2
www.flickr.com/photos/st3f4n/4387291247
www.thismanslife.co.uk/projects/lab/
responsivewireframes/
www.thismanslife.co.uk/projects/lab/
responsiveillustration/
http://nocturnalmonkey.com/archive/responsive-
sketching
http://jeremypalford.com/arch-journal/responsive-
web-design-sketch-sheets
http://danielmall.com/work/crayola/
!
!
!
Demo, sketching & workflow
www.flickr.com/photos/st3f4n/4387291247
https://developer.apple.com/library/ios/
documentation/UserExperience/Conceptual/
MobileHIG/index.html#//apple_ref/doc/uid/
TP40006556
http://mrgan.tumblr.com/post/10492926111/
labeling-the-back-button
http://developer.android.com/design/index.html
!
!
Platform guidelines
www.flickr.com/photos/st3f4n/4387291247
http://pttrns.com/
http://mobile-patterns.com/
http://www.patternsofdesign.co.uk/
http://www.mobiledesignpatterngallery.com/mobile-
patterns.php
http://www.androidpatterns.com/
http://androidpttrns.com/
http://android.inspired-ui.com/
http://inspired-ui.com
!
Pattern libraries (of app designs)
www.flickr.com/photos/st3f4n/4387291247
http://bradfrostweb.com/blog/mobile/test-on-real-
mobile-devices-without-breaking-the-bank/
http://www.welcomebrand.co.uk/thoughts/website-
testing-phone-bundles/
https://bagcheck.com/blog/22-mobile-device-testing-
the-gear
!
!
!
Testing
www.flickr.com/photos/st3f4n/4387291247
http://responsive.is/typecast.com
http://screenqueri.es/
http://www.responsinator.com/
http://quirktools.com/screenfly/
http://mattkersley.com/responsive/
http://responsivepx.com/
http://protofluid.com/
http://responsiveviewport.com/
http://www.browserstack.com/
Testing your responsive design
www.flickr.com/photos/st3f4n/4387291247
http://popapp.in/
http://fieldtestapp.com/
https://www.fluidui.com/
http://www.plunkapp.com/
http://bjango.com/mac/skalapreview/
http://proto.io/
https://marvelapp.com/
!
!
!
Testing apps & mockups
www.flickr.com/photos/st3f4n/4387291247
http://www.nickfinck.com/blog/entry/
nicks_top_user_experience_books
http://www.uxforthemasses.com/ux-books/
http://www.amazon.co.uk/gp/product/0321965515/
http://www.amazon.co.uk/Lean-UX-Applying-
Principles-Experience/dp/1449311652/
!
!
UX books
Thank you. Questions?
@annadahlstrom | anna.dahlstrom@gmail.com
www.annadahlstrom.com

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