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FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
FUNSIZE SPRINT SCHOOL: PRODUCT
DESIGN SPRINTS WORKSHOP
PART I
INTRODUCTION
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
ANTHONY ARMENDARIZ
Partner & Experience Director
@MANTWAN
ANTHONY@FUNSIZE.CO
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ ...
76% OF OUR WORK ARE DIGITAL PRODUCTS (SOFTWARE)
WE ONLY WORK WITH PRODUCT ORGANIZATIONS.
PART II
HOW PRODUCTS ARE MADE
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
FIRST,
WE’RE TALKING ABOUT SOFTWARE
not MARKETING DESIGN
WHAT’S THE PROBLEM WITH WATERFALL?
WHY AGILE?
Design is a process that should yield perfect work.
Nope. Wrong, wrong, wrong. Super wrong.
AGILE/LEAN’S CYCLICAL AND INCREMENTAL PROCESS
DEVELOP 

& RELEASE
DESIGN
(Iterations and
Variations)
VALIDATE &
TEST
GATHE...
If you’re a product designer, you’re really designing
to create incremental value.
Today’s client’s are fucking smart.
The agency and designers don’t hold all the expertise.
THE BENEFITS
Teamwork: mo’ minds = mo’ betta
Move fast, fail fast, iterate fast
MVP & validation-oriented work
Incremental...
DESIGN SPRINTS
TODAY WE’LL BE REVIEWING
Funsize Agile 2-Week Design Sprint
For creating short and long term
incremental value with 2 week...
Q
&A
DID YOU CATCH ALL OF THAT?
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
OKAY. BREAK (10MIN.)
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
PART III
FUNSIZE AGILE DESIGN SPRINT
“STEADY PACE & INCREMENTAL VALUE”
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FU...
WHAT’S THIS GOOD FOR?
Serious product companies
Partnerships/staff augmenting
Long-term projects
Ever-evolving product eco...
FUNSIZE’S 2 WEEK DESIGN SPRINT
SPRINT PLAN
DESIGN
(Iterations and
Variations)
VALIDATE &
TEST
KICK OFF
STORIES
THE WHO, WHAT AND WHY METHOD
“As a power user I need to be able to login to Instagram so
I can easily switch accou...
STORIES
TASK AND ACTIVITY METHOD
“Design account switching flow”
“Refine onboarding wireframes”
“Complete style guide and as...
STORIES
Stories are features and blocks of the work that are broken
up into small, easy to understand tasks that describe ...
STORIES
Stories provide transparency. Stakeholders can read the
stories in layman’s terms, and ask questions. Clients can
...
SPRINT POINTS
Estimating tasks with points help us assign an estimate that
matches the effort. Breaking things into smalle...
SPRINT ACTIVITIES (8 POINTS/SPRINT)
Sprint Kickoff: 1 Pt./Sprint
Our teams meet to kick off the sprint.
Standups: 1 Pt./Sp...
SPRINT VELOCITY: A 1 PERSON DESIGN TEAM
1. Starting Velocity
A project has 1 Designer who works a
typical 40 hour per week...
WHAT THE HELL MAN?
Why do we do this?
How did we create this process?
Why is it important for our clients and design team ...
IT’S FUNSIZE-STYLE SPRINT WRKSHOP TIME!
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
WORKSHOP PROJECT
BENCH.CO
OVERVIEW
With Bench, you get a
professional online
bookkeeper to do your books
for you and our simple,
elegant software to...
MESSAGES
Your bookkeeper can
message you with updates or
questions regarding your
expenses, accounts and
business reports....
EXPENSES
Your book keeper categorizes
your expenses but you can
always go in and change
them or discuss them with
your boo...
REPORTS
You and your accountant
have access to monthly
updated Balance Sheets and
Income Statements.
WORKSHOP 1: FUNSIZE METHOD
PLAN AND DESIGN BENCH’S FIRST
IPHONE APP’S CORE FEATURES.
EXERCISE 1
PLAN SPRINT 1
EXERCISE 2
PLAN SPRINT 2 (+ WILDCARD)
EXERCISE 3
ORGANIZE THE REST IN THE BACKLOG
Q
&A
DID YOU CATCH ALL OF THAT?
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
OKAY. BREAK (10MIN.)
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
PART IV
THE 5-DAY GOOGLE SPRINT
“ TO CREATE MEASUREABLE OUTCOMES”
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE...
A PRESCRIBED PROCESS
DAY 0
Unpack
DAY 1
Setting the Stage
DAY 2
Sketch
DAY 3
Decision
DAY 4
Prototype
DAY 5
Test
WHAT’S THIS GOOD FOR?
Designing a new flow
Validating a new product concept
Zero-MVP products
New design directions
Buildin...
IT’S 5-DAY SPRINT WRKSHOP TIME!
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
Setting the Stage
DAY 0
Choose a big problem
Gather a team
Clear your calendars and grab supplies
Schedule a deadline and ...
WORKSHOP 2: OUTCOMES BASED 5 DAY SPRINT
DESIGN THE ON-BOARDING FLOW USING THE
OUTCOMES BASED 1 WEEK SPRINT.
THE ICEBOX HAS SOME CANIDATES FOR A WORKSHOP!
REVIEW YOUR THE PROBLEM OR TASK
Unpack
DAY 1
Unpack all of the knowledge
Draw insights as a team
Create a simple user story
Set the scope for the week
As a new user, it’s clear to me that Bench is a modern
solution for bookkeeping.
As a new user, signing up is easy and doe...
WRITE REQUIREMENTS AND ACCEPTANCE CRITERIA
Sketch
DAY 2
Work individually to sketch multiple solutions
Use structured critique & weighted voting to select the best i...
Independently, sketch
as many as ideas as possible.
Decision
DAY 3
Narrow down solutions and make tough decisions
Draw a storyboard
Select research participants & start plann...
Prototype
DAY 4
Be ridiculously productive
Build a realistic prototype
Gather a team of experts and set your plan in motion
PROTOYPE (OR BUILD) EVERYTHING
Test
DAY 5
Show your prototype to real customers
Observe & take really good notes
Start finding patterns in real-time
Reactions expose opportunities
VALIDATE YOUR IDEAS AND DESIGN
OKAY, LET’S RECAP
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
Q
&A
THANK YOU VERY MUCH!
FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
FUNSIZE SPRINT SCHOOL
Please reach out if your company is interested in
receiving a private presentation or deep dive work...
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
Funsize Sprint School: Product Design Sprints Workshop
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Funsize Sprint School: Product Design Sprints Workshop

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Design sprints are all the rage. It may sound like a trendy buzzword but the reality is that flavors of agile methodologies and design sprints are already the status quo for designing and developing digital software. How can you deliver the perfect product for a client in a set time frame, budget with limited revisions? Design is never perfect or done and design sprints allow you to incrementally enhance a product over time. If you’re designing web and mobile applications and you’re not using an agile or sprint process, you’re probably hitting road blocks.

Get ready to learn why agile is the best methodology to craft and ship great digital products and maintain a balanced studio and work life. We’ll be reviewing Funsize’s design sprint model and organize into teams to run through a workshop using an example native mobile design project. We’ll then discuss outcomes-based design sprints (as popularized by Google Ventures Design) and work as a team through a web design challenge.

Funsize Sprint School: Product Design Sprints Workshop

  1. 1. FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO FUNSIZE SPRINT SCHOOL: PRODUCT DESIGN SPRINTS WORKSHOP
  2. 2. PART I INTRODUCTION FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  3. 3. ANTHONY ARMENDARIZ Partner & Experience Director @MANTWAN ANTHONY@FUNSIZE.CO FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  4. 4. 76% OF OUR WORK ARE DIGITAL PRODUCTS (SOFTWARE)
  5. 5. WE ONLY WORK WITH PRODUCT ORGANIZATIONS.
  6. 6. PART II HOW PRODUCTS ARE MADE FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  7. 7. FIRST, WE’RE TALKING ABOUT SOFTWARE not MARKETING DESIGN
  8. 8. WHAT’S THE PROBLEM WITH WATERFALL?
  9. 9. WHY AGILE?
  10. 10. Design is a process that should yield perfect work. Nope. Wrong, wrong, wrong. Super wrong.
  11. 11. AGILE/LEAN’S CYCLICAL AND INCREMENTAL PROCESS DEVELOP 
 & RELEASE DESIGN (Iterations and Variations) VALIDATE & TEST GATHER REQUIREMENTS
  12. 12. If you’re a product designer, you’re really designing to create incremental value.
  13. 13. Today’s client’s are fucking smart. The agency and designers don’t hold all the expertise.
  14. 14. THE BENEFITS Teamwork: mo’ minds = mo’ betta Move fast, fail fast, iterate fast MVP & validation-oriented work Incremental process vs. ship-and-done mentality Accommodates quarterly and annual budget considerations vs. an entire- project-at-once approach Full project team transparency Agency-to-client trust Get product market fit faster Maximizes investments and saves money No more over working as a designer Get paid for everything you do, even if 
 you finish a little early
  15. 15. DESIGN SPRINTS
  16. 16. TODAY WE’LL BE REVIEWING Funsize Agile 2-Week Design Sprint For creating short and long term incremental value with 2 week design sprints in retainer engagements. Outcomes-Based 5-Day Sprints For creating tangible measurable results within a structured process and short fixed timeframe.
  17. 17. Q &A DID YOU CATCH ALL OF THAT? FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  18. 18. OKAY. BREAK (10MIN.) FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  19. 19. PART III FUNSIZE AGILE DESIGN SPRINT “STEADY PACE & INCREMENTAL VALUE” FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  20. 20. WHAT’S THIS GOOD FOR? Serious product companies Partnerships/staff augmenting Long-term projects Ever-evolving product ecosystems
  21. 21. FUNSIZE’S 2 WEEK DESIGN SPRINT SPRINT PLAN DESIGN (Iterations and Variations) VALIDATE & TEST KICK OFF
  22. 22. STORIES THE WHO, WHAT AND WHY METHOD “As a power user I need to be able to login to Instagram so I can easily switch accounts to be able manage my personal and business profiles.”
  23. 23. STORIES TASK AND ACTIVITY METHOD “Design account switching flow” “Refine onboarding wireframes” “Complete style guide and asset library”
  24. 24. STORIES Stories are features and blocks of the work that are broken up into small, easy to understand tasks that describe what you are creating and when. These are written and estimated collaboratively by our clients and our design team. Each sprint we plan and execute the stories based on priority and what we can plan within our availability (velocity).
  25. 25. STORIES Stories provide transparency. Stakeholders can read the stories in layman’s terms, and ask questions. Clients can look at how they are prioritized and have meaningful conversations about what’s most important. Stories help lower risk. Clients often have limited resources at their disposal. Delivering smaller pieces of work at a rapid pace helps clients get their products in front of their audience faster.
  26. 26. SPRINT POINTS Estimating tasks with points help us assign an estimate that matches the effort. Breaking things into smaller tasks allow us to keep a good pace and manage the work smartly. 2 Hour Task = 1 Point 1, 2, 3, 4, 6, 8, 12, 16
  27. 27. SPRINT ACTIVITIES (8 POINTS/SPRINT) Sprint Kickoff: 1 Pt./Sprint Our teams meet to kick off the sprint. Standups: 1 Pt./Sprint Our two teams meet to check the pulse on the status and various planning. We discuss work in progress, blockers, and capture action items for both teams. Internal Review: 2Pts./Sprint Funsize design team internal review of progress. Design Review: 2Pts./Sprint Funsize and client teams meet weekly to review the design progress, discuss open stories, capture action items and discuss design. Backlog Groom: 2Pts./Sprint Funsize and client meeting to organize the backlog of upcoming items, capture tasks and stories we believe should be worked on, and plan the next sprint in advance of the next sprint.
  28. 28. SPRINT VELOCITY: A 1 PERSON DESIGN TEAM 1. Starting Velocity A project has 1 Designer who works a typical 40 hour per week schedule or 80 hours per 2 week sprint. Converting hours to points that designer can work a maximum of 40 points per 2 week sprint. 2. Adjusted Velocity 40 Points -Sprint Activities (8 Pts.) = 32 Points/2 Week Sprint This designer is doing 32 Hours of design work and 8 hours of sprint activities/week.
  29. 29. WHAT THE HELL MAN? Why do we do this? How did we create this process? Why is it important for our clients and design team to embrace this way of working?
  30. 30. IT’S FUNSIZE-STYLE SPRINT WRKSHOP TIME! FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  31. 31. WORKSHOP PROJECT BENCH.CO
  32. 32. OVERVIEW With Bench, you get a professional online bookkeeper to do your books for you and our simple, elegant software to review your finances. It’s everything you need to forget about your bookkeeping, without actually forgetting about your bookkeeping.
  33. 33. MESSAGES Your bookkeeper can message you with updates or questions regarding your expenses, accounts and business reports. You can message your book keeper anytime you have a question or something you’d like to discuss.
  34. 34. EXPENSES Your book keeper categorizes your expenses but you can always go in and change them or discuss them with your book keeper.
  35. 35. REPORTS You and your accountant have access to monthly updated Balance Sheets and Income Statements.
  36. 36. WORKSHOP 1: FUNSIZE METHOD PLAN AND DESIGN BENCH’S FIRST IPHONE APP’S CORE FEATURES.
  37. 37. EXERCISE 1 PLAN SPRINT 1
  38. 38. EXERCISE 2 PLAN SPRINT 2 (+ WILDCARD)
  39. 39. EXERCISE 3 ORGANIZE THE REST IN THE BACKLOG
  40. 40. Q &A DID YOU CATCH ALL OF THAT? FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  41. 41. OKAY. BREAK (10MIN.) FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  42. 42. PART IV THE 5-DAY GOOGLE SPRINT “ TO CREATE MEASUREABLE OUTCOMES” FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  43. 43. A PRESCRIBED PROCESS DAY 0 Unpack DAY 1 Setting the Stage DAY 2 Sketch DAY 3 Decision DAY 4 Prototype DAY 5 Test
  44. 44. WHAT’S THIS GOOD FOR? Designing a new flow Validating a new product concept Zero-MVP products New design directions Building new features
  45. 45. IT’S 5-DAY SPRINT WRKSHOP TIME! FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  46. 46. Setting the Stage DAY 0 Choose a big problem Gather a team Clear your calendars and grab supplies Schedule a deadline and user study
  47. 47. WORKSHOP 2: OUTCOMES BASED 5 DAY SPRINT DESIGN THE ON-BOARDING FLOW USING THE OUTCOMES BASED 1 WEEK SPRINT.
  48. 48. THE ICEBOX HAS SOME CANIDATES FOR A WORKSHOP!
  49. 49. REVIEW YOUR THE PROBLEM OR TASK
  50. 50. Unpack DAY 1 Unpack all of the knowledge Draw insights as a team Create a simple user story Set the scope for the week
  51. 51. As a new user, it’s clear to me that Bench is a modern solution for bookkeeping. As a new user, signing up is easy and does not require me to spend more than 2 minutes of my time. As a current user, I can easily access Sign In. As a current user, I am given the benefits of knowing why I need the companion iPhone application.
  52. 52. WRITE REQUIREMENTS AND ACCEPTANCE CRITERIA
  53. 53. Sketch DAY 2 Work individually to sketch multiple solutions Use structured critique & weighted voting to select the best ideas
  54. 54. Independently, sketch as many as ideas as possible.
  55. 55. Decision DAY 3 Narrow down solutions and make tough decisions Draw a storyboard Select research participants & start planning Day 5 interviews
  56. 56. Prototype DAY 4 Be ridiculously productive Build a realistic prototype Gather a team of experts and set your plan in motion
  57. 57. PROTOYPE (OR BUILD) EVERYTHING
  58. 58. Test DAY 5 Show your prototype to real customers Observe & take really good notes Start finding patterns in real-time
  59. 59. Reactions expose opportunities VALIDATE YOUR IDEAS AND DESIGN
  60. 60. OKAY, LET’S RECAP FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  61. 61. Q &A THANK YOU VERY MUCH! FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  62. 62. FUNSIZE SPRINT SCHOOL Please reach out if your company is interested in receiving a private presentation or deep dive workshop of the two design sprint models covered here. HOWDY@FUNSIZE.CO FUNSIZE ・ FUNSIZE SPRINT SCHOOL ・ @FUNSIZE ・ WWW.FUNSIZE.CO
  • MarcusRangel6

    Aug. 23, 2019
  • SamirBENRHAIEM

    Oct. 10, 2018
  • tashakim

    May. 17, 2018
  • ssuser359911

    Jan. 9, 2018
  • sridhar.rajendran

    Dec. 20, 2017
  • webexodus

    Jul. 24, 2017
  • NatChn

    Dec. 29, 2016
  • zpousman

    Nov. 18, 2015
  • hjjoachim

    Aug. 15, 2015
  • agucampos

    Jun. 16, 2015
  • rickymac

    Jun. 8, 2015
  • sugarfreejones

    Jun. 5, 2015
  • motamarian

    May. 13, 2015
  • StevenRay

    May. 4, 2015

Design sprints are all the rage. It may sound like a trendy buzzword but the reality is that flavors of agile methodologies and design sprints are already the status quo for designing and developing digital software. How can you deliver the perfect product for a client in a set time frame, budget with limited revisions? Design is never perfect or done and design sprints allow you to incrementally enhance a product over time. If you’re designing web and mobile applications and you’re not using an agile or sprint process, you’re probably hitting road blocks. Get ready to learn why agile is the best methodology to craft and ship great digital products and maintain a balanced studio and work life. We’ll be reviewing Funsize’s design sprint model and organize into teams to run through a workshop using an example native mobile design project. We’ll then discuss outcomes-based design sprints (as popularized by Google Ventures Design) and work as a team through a web design challenge.

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