This document discusses collaborating on design problems through lightweight artifacts and interdisciplinary methods. It shares discoveries from interviews with 25 people about their experiences collaborating with teams. While co-located teams may fully explore design spaces using these techniques, distributed teams often have difficulty doing so. However, not all co-located teams collaborate this way, and tools like sketching, storyboarding and charrettes can help distributed teams also explore design spaces thoroughly when combined with video conferencing and documentation sharing platforms.
4. Think like a dandelion
The way to get from a local maxima to the
global maxima is to explore a lot of minima
along the way.
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5. We asked 25 people
“Can you tell me about the last time you collaborated with your team
on a challenging design problem?”
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6. Hypothesis (verbose)
Visual storytelling frames design opportunities in such a way that it
promotes collaboration through lightweight artifacts and
interdisciplinary methods.
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11. Does this team fully explore the design space through lightweight
artifacts and interdisciplinary methods?
10 out of 25 do
10 out of 25 do not
5 out of 25 desire to do so
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12. Discovery 1
The person’s role has no significant impact on whether they
collaborate with their team through lightweight artifacts or
interdisciplinary methods.
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13. Discovery 2
Co-located vs. distributed has a significant impact on whether the
team collaborates through lightweight artifacts or interdisciplinary
methods.
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14. Discovery 3
Co-located teams do not inherently collaborate through lightweight
artifacts or practice interdisciplinary methods.
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15. Discovery 4
Some co-located teams track the progress of their work against the
“user journey” rather than focusing on work item status alone.
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24. Close-at-hand communication tools
people try for distributed design exploration
Paper /
Whiteboard
1
Smartphone
Camera
2
Google
Docs
Trello
3
Basecamp
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Hip Chat
25. Close-at-hand communication tools
people prefer for distributed design exploration
Google
Hangouts
Webex
Webcam +
Microphone +
Screen Sharing
Skype
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GoTo
Meeting
26. Synchronous vs. asynchronous communication tools
Google
Hangouts
Google
Docs
Webex
Trello
Basecamp
HipChat
?
Skype
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GoTo
Meeting
28. Hypotheses about what people expect
•
See other people's actions to remain engaged
•
A continuum between explorations
•
An ounce of nonsense and fun to stay engaged
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29. Hypotheses about what people expect
•
Immediate and timely feedback on their ideas
•
Input about the problem context
•
Act on the ideas in a meaningful way
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33. Discoveries
•
Brief initial discussion about problem context
•
Visibility into other people’s actions increases engagement, learning
•
Desire to work independently on storyboard sequence, then to present and
give feedback
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34. Discoveries
•
Some people use storyboard as a sketchboard
•
Immediate system feedback expected while adding images
•
Improvisation in methods for adding images to the storyboards
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35. Earth-shattering discovery
People blend their multiple devices to share their ideas whether colocated or distributed simultaneously and over time.
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