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WELCOME TO
                        MAKING DIGITAL
                        WORK



Wednesday, April 27, 2011
Edward Boches                           Matt Howell                              Gareth Kay                           Matt Britton
            Chief Innovation Officer                Global Chief Digital Officer             Director. Brand Strategy             CEO
            Mullen                                  Arnold Worldwide                         Goodby, Silverstein and Partners     Mr. Youth
            @edwardboches                           @mrhowell                                @garethk                             @mattyb123




        Tim Malbon                     Alessandra Lariu                       Daniel Stein                    Kim Laama                   Scott Prindle
        Founding Partner               SVP, Digital Group Creative Director   CEO                             Creative Director           VP/Executive Creative Technology Director
        Made By Many                   McCann Erickson                        EVB                             AKQA                        CP+B
        @malbonster                    @alelariu                              @danielstein                    @kimlaama                   @prindlescott




Wednesday, April 27, 2011
I don’t have to
                    advertising
               creative director



                                   learn any digital
                                   technology
                                   because I know
                                   that no matter
                                   what I think up
                                   someone can
                                   build it.

Wednesday, April 27, 2011
oh yeah?
  could you think this up?




Wednesday, April 27, 2011
not without knowing
                            something about
                            html5, google’s
                            APIs and what you
                            could do with them.



Wednesday, April 27, 2011
could you think
                      this up?




Wednesday, April 27, 2011
not without knowing
                            exactly how Twitter
                            works, how to
                            leverage influencers
                            and how to stimulate
                            conversation


Wednesday, April 27, 2011
could you think
                      this up?




Wednesday, April 27, 2011
not without being
                            among the first
                            people to use and
                            embrace new
                            technologies and
                            think about building
                            things rather than
                            saying things.

Wednesday, April 27, 2011
could you think
                      this up?




Wednesday, April 27, 2011
not without knowing
                            and understanding
                            what you can do
                            with customer data




Wednesday, April 27, 2011
could you think
                      this up?




Wednesday, April 27, 2011
not without thinking
                            like a software
                            company and
                            knowing how to
                            leverage the
                            network effect


Wednesday, April 27, 2011
the work




                            ad




                                   v


Wednesday, April 27, 2011
the making




                             v


Wednesday, April 27, 2011
what will we
                         cover?    briefs
                                   processes
                                   teams
                                   t-shaped people
                                   new definition of creative
                                   role of technology
                                   examples
                                   trends



Wednesday, April 27, 2011
what will you get
                    out of it?
                                 ideas
                                 validation
                                 ammunition
                                 confidence
                                 courage




Wednesday, April 27, 2011
Wednesday, April 27, 2011
We are living
                            through the
                            disorientation that
                            comes from
                            including 2 billion
                            new participants in
                            a media landscape
                            previously operated
                            by a small group of
                            individuals

Wednesday, April 27, 2011
eight trends




Wednesday, April 27, 2011
eight trends


                              consumers want to participate




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content
                              we want to do business with human brands




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content
                              we want to do business with human brands

                              we join forces to exert influence




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content
                              we want to do business with human brands

                              we join forces to exert influence
                              there is no such thing as perfect




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content
                              we want to do business with human brands

                              we join forces to exert influence
                              there is no such thing as perfect
                              we have a new definition of quality




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media

                              community is our new source of content
                              we want to do business with human brands

                              we join forces to exert influence
                              there is no such thing as perfect
                              we have a new definition of quality
                              attention is the new scarcity


Wednesday, April 27, 2011
Wednesday, April 27, 2011
SEARCH




                                                                    LE
                                                                     AR
                             AY




                                                                         N
                            PL




                                     Earn	
  TrueBlue	
  
                                    points	
  every	
  2me	
  
                                     you	
  check	
  in	
  at	
  
                                         JetBlue	
  




                                                                          CT
                       EN




                                                                         SA
                            TE




                                                                     AN
                            RT




                                                                    TR
                              AIN




                                    CONNECT
Wednesday, April 27, 2011
entertainment           information                 utility
                 awareness         websites               loyalty
                 buzz              presence engineering   barriers to exit
                 attention         social                 added value
                 cultural impact   mobile                 competitive advantage
                 scale             accessible             community
                                   owned content




Wednesday, April 27, 2011
useful




  short                                    long
  term                                     term




                            entertaining
Wednesday, April 27, 2011
apps




Wednesday, April 27, 2011
iAds




Wednesday, April 27, 2011
social




Wednesday, April 27, 2011
microsites




Wednesday, April 27, 2011
Wednesday, April 27, 2011
live events




Wednesday, April 27, 2011
gaming
                dynamics




Wednesday, April 27, 2011
video




Wednesday, April 27, 2011
what they all have
                         in common      experiences
                                        invite participation
                                        defined by user
                                        sharing is essential
                                        leverage community
                                        content/utility is product




Wednesday, April 27, 2011
what has to change:
                           mindset    audience
                                     messages
                                         target
                                     media plan
                                      penetrate




Wednesday, April 27, 2011
what has to change:
                           mindset    audience    community
                                     messages     experiences
                                         target   invite
                                     media plan   interest plan
                                      penetrate   collaborate




Wednesday, April 27, 2011
what has to change:
               definition of creative
                                        user experience
                                        and engagement
                                        are the new art
                                        and copy




Wednesday, April 27, 2011
“
                            I've worked for some of the best creative shops in north
                            america, and the biggest issues regarding digital integration
                            that I've run into are: idea recognition and experience
                            design. Many creative-lead shops have established
                            methodologies for coming up with great ideas, and have
                            senior creative directors who might not have the experience
                            to understand/ recognize good digital ideas. (That said, it
                            often doesn't stop the creative-lead shop at coming up with
                            original ideas that work within the digital space.)

                            If traditional agencies want to be the future of digital, I think
                            they need to invest in experience design & experience
                            strategy. Learning how to do this, and effectively integrating
                                                                                                                     “
                            those UX evangelists throughout the agency will ultimately
                            determine those agencies that move the industry forward.


                                                                                           Jordan Julien
                                                                            Digital & social strategy consultant &
                                                                       UX Architect for BMW, Coke, Telus, Dove,
                                                                        Canadian Tire, AT&T, Microsoft, Cineplex,
                                                                                           VISA, Toyota, GE, P&G




Wednesday, April 27, 2011
what has to change:
                           the brief   from:
                                       who is our target?
                                       what is our insight?
                                       what is our message?
                                       where do we reach them?
                                       how do we measure success?




Wednesday, April 27, 2011
what has to change:
                           the brief   to:
                                       who is our community?
                                       where do they hang out?
                                       what value can we add?
                                       what should our content be?
                                       how will people get involved?
                                       what platforms, tech, APIs should we use?
                                       what will make it ongoing?
                                       how will we measure success?



Wednesday, April 27, 2011
what has to change:
                           the brief
                                       interactive
                                       useful
                                       shareable
                                       participatory



Wednesday, April 27, 2011
what has to change:
                          the team




                       CW            CW       CW       Design
                       AD            Design   AD       UX
                                     UX       Social   Tech
                                     Social   Mobile   Mobile




Wednesday, April 27, 2011
what has to change:
                           skillsets




                                           copywriter

                                          art director

                                         web designer

                                             IA/UX

                                          programmer

                                         video producer

                                       content strategist

                                       connection planner

                                        PR/social media

                                             media

                                           analytics



Wednesday, April 27, 2011
what has to change:
                           skillsets




                                           copywriter

                                          art director

                                         web designer

                                             IA/UX

                                          programmer

                                         video producer

                                       content strategist

                                       connection planner

                                        PR/social media

                                             media

                                           analytics



Wednesday, April 27, 2011
what has to change:
                       the process




Wednesday, April 27, 2011
what has to change:
                       the process




Wednesday, April 27, 2011
where do you start:
                       organization    pressure from the top
                                       buy-in from everyone
                                       commitment of resources
                                       actionable steps
                                       measurement




Wednesday, April 27, 2011
where do you start:
                    as an individual
                                       new sources of content
                                       actively use social media
                                       learn what you can do with an api
                                       partner with someone different
                                       don’t be afraid of tech (go one step beyond)




Wednesday, April 27, 2011
expect mistakes   how we sold
                                        encouraging offline ae’s to think and sell digital with no training or supervision –
                                        neglected to put digital-savvy person in new business role – arrogant enough to
                                        think we knew what we were talking about



                                        how we scoped
                                         refused to acknowledge true costs of digital - gave team leftover money squeezed
                                        from offline budgets – failed to train clients on actual value – brought message rather
                                        than experience mentality to the space – gave digital work away to “get” the business
                                        – perpetuated the diminished worth of digital


                                        how we staffed
                                        continued to hire legacy talent l focused on usage rather than future when downsizing
                                        – assumed traditional talent could lead digital efforts - believed project management
                                        could compensate for digitally naïve account people – defined integration as offline
                                        people could try digital (but not the other way around)


                                        how we delivered
                                        collapsed all project management into one group, allowing key online pm to leave –
                                        assumed a “brand” creative brief was enough despite lack of details to do effective
                                        digital work - allowed traditional creative teams to present ideas before including UX
                                        and technology – failed to unite different groups physically delayed integrating digital
                                        media, creative, Technical Support – neglected to invest in collaborative technology,
                                        depending too much on IT instead of developers

                                        how we rewarded
                                        assumed digital people would put learning on hold while they spent time cleaning up
                                        after offline colleagues – under invested in training (formal and informal) – didn’t mandate
                                        digital skill expansion as part of performance evaluation for all



Wednesday, April 27, 2011
iterate




Wednesday, April 27, 2011
#bdwboulder
                        post@makingdigitalwork.posterous.com




Wednesday, April 27, 2011
thank you




Wednesday, April 27, 2011
stuff




Wednesday, April 27, 2011
social state




Wednesday, April 27, 2011
social state




Wednesday, April 27, 2011
define the job differently




Wednesday, April 27, 2011
after all that, keep up




Wednesday, April 27, 2011
expect mistakes

               how we sold - encouraging offline ae’s to think and sell digital with no training or
               supervision - neglected to put digital-savvy person in new business role - arrogant
               enough to think we knew what we were talking about



              how we scoped - refused to acknowledge true costs of digital - gave team leftover money squeezed from
            offline budgets - failed to train clients on actual value - brought message rather than experience mentality to
                    the space - gave digital work away to “get” the business - perpetuated the diminished worth of digital



               how we staffed - continued to hire legacy talent l focused on usage rather than future when downsizing -
               assumed traditional talent could lead digital efforts - believed project management could compensate for digitally
               naïve account people - defined integration as offline people could try digital (but not the other way around)


     how we delivered - collapsed all project management into one group, allowing key online pm to leave - assumed a
        “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative
         teams to present ideas before including UX and technology - failed to unite different groups physically l delayed
       integrating digital media, creative, Technical Support - neglected to invest in collaborative technology, depending
                                                                                     too much on IT instead of developers


                how we rewarded - assumed digital people would put learning on hold while they spent time cleaning up after
                offline colleagues - under invested in training (formal and informal) - didn’t mandate digital skill expansion as part
                of performance evaluation for all


Wednesday, April 27, 2011
expect mistakes

               how we sold - encouraging offline ae’s to think and sell digital with no training or
               supervision - neglected to put digital-savvy person in new business role - arrogant
               enough to think we knew what we were talking about



              how we scoped - refused to acknowledge true costs of digital - gave team leftover money squeezed from
            offline budgets - failed to train clients on actual value - brought message rather than experience mentality to
                    the space - gave digital work away to “get” the business - perpetuated the diminished worth of digital



               how we staffed - continued to hire legacy talent l focused on usage rather than future when downsizing -
               assumed traditional talent could lead digital efforts - believed project management could compensate for digitally
               naïve account people - defined integration as offline people could try digital (but not the other way around)


     how we delivered - collapsed all project management into one group, allowing key online pm to leave - assumed a
        “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative
         teams to present ideas before including UX and technology - failed to unite different groups physically l delayed
       integrating digital media, creative, Technical Support - neglected to invest in collaborative technology, depending
                                                                                     too much on IT instead of developers


                how we rewarded - assumed digital people would put learning on hold while they spent time cleaning up after
                offline colleagues - under invested in training (formal and informal) - didn’t mandate digital skill expansion as part
                of performance evaluation for all


Wednesday, April 27, 2011
expect mistakes

               how we sold – encouraging offline ae’s to think and sell digital with no training or supervision –
               neglected to put digital-savvy person in new business role – arrogant enough to think we knew
               what we were talking about



               how we scoped – refused to acknowledge true costs of digital - gave team leftover money squeezed from
               offline budgets – failed to train clients on actual value – brought message rather than experience mentality
               to the space – gave digital work away to “get” the business – perpetuated the diminished worth of digital



               how we staffed – continued to hire legacy talent l focused on usage rather than future when downsizing –
               assumed traditional talent could lead digital efforts - believed project management could compensate for digitally
               naïve account people – defined integration as offline people could try digital (but not the other way around)


               how we delivered – collapsed all project management into one group, allowing key online pm to leave – assumed
               a “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative
               teams to present ideas before including UX and technology – failed to unite different groups physically delayed
               integrating digital media, creative, Technical Support – neglected to invest in collaborative technology, depending
               too much on IT instead of developers


               how we rewarded – assumed digital people would put learning on hold while they spent time cleaning up after
               offline colleagues – under invested in training (formal and informal) – didn’t mandate digital skill expansion as part
               of performance evaluation for all


Wednesday, April 27, 2011
expect mistakes


                 how we sold - encouraging offline ae’s to       how we delivered - collapsed all project
                 think and sell digital with no training or      management into one group, allowing key
                 supervision - neglected to put digital-savvy    online pm to leave - assumed a “brand”
                 person in new business role - arrogant enough   creative brief was enough despite lack of
                 to think we knew what we were talking about     details to do effective digital work - allowed
                                                                 traditional creative teams to present ideas
                  how we scoped - refused to acknowledge         before including UX and technology - failed to
                  true costs of digital - gave team leftover     unite different groups physically l delayed
                  money squeezed from offline budgets - failed   integrating digital media, creative, Technical
                  to train clients on actual value - brought     Support - neglected to invest in collaborative
                  message rather than experience mentality to    technology, depending too much on IT
                  the space - gave digital work away to “get”    instead of developers
                  the business - perpetuated the diminished
                  worth of digital

                  how we staffed - continued to hire             how we rewarded - assumed digital people
                  legacy talent l focused on usage rather        would put learning on hold while they spent
                  than future when downsizing - assumed          time cleaning up after offline colleagues -
                  traditional talent could lead digital
                                                                 under invested in training (formal and
                  efforts - believed project management
                                                                 informal) - didn’t mandate digital skill
                  could compensate for digitally naïve
                                                                 expansion as part of performance
                  account people - defined integration as
                  offline people could try digital (but not      evaluation for all
                  the other way around)



Wednesday, April 27, 2011
expect mistakes


                 how we sold - encouraging offline ae’s to       how we delivered - collapsed all project
                 think and sell digital with no training or      management into one group, allowing key
                 supervision - neglected to put digital-savvy    online pm to leave - assumed a “brand”
                 person in new business role - arrogant enough   creative brief was enough despite lack of
                 to think we knew what we were talking about     details to do effective digital work - allowed
                                                                 traditional creative teams to present ideas
                                                                 before including UX and technology - failed to
                  how we scoped - refused to acknowledge         unite different groups physically l delayed
                  true costs of digital - gave team leftover     integrating digital media, creative, Technical
                  money squeezed from offline budgets - failed   Support - neglected to invest in collaborative
                  to train clients on actual value - brought     technology, depending too much on IT
                  message rather than experience mentality to    instead of developers
                  the space - gave digital work away to “get”
                  the business - perpetuated the diminished
                  worth of digital



                  how we staffed - continued to hire             how we rewarded - assumed digital people
                  legacy talent l focused on usage rather        would put learning on hold while they spent
                  than future when downsizing - assumed          time cleaning up after offline colleagues -
                  traditional talent could lead digital          under invested in training (formal and
                  efforts - believed project management          informal) - didn’t mandate digital skill
                  could compensate for digitally naïve           expansion as part of performance
                  account people - defined integration as        evaluation for all
                  offline people could try digital (but not
                  the other way around)




Wednesday, April 27, 2011
chair    twitter   marty st g



              trueblue
                            OOH        website



         experiential

Wednesday, April 27, 2011
sour video




Wednesday, April 27, 2011
eight trends


                              consumers want to participate
                              we have complex relationships with media
                              community is our new source of content
                              we want to do business with human brands
                              we join forces to exert influence
                              there is no such thing as perfect
                              we have a new definition of quality
                              attention is the new scarcity



Wednesday, April 27, 2011

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MDW Boulder April '11 | Edward Boches_The Evolving Landscape, Consumer and Marketplace

  • 1. WELCOME TO MAKING DIGITAL WORK Wednesday, April 27, 2011
  • 2. Edward Boches Matt Howell Gareth Kay Matt Britton Chief Innovation Officer Global Chief Digital Officer Director. Brand Strategy CEO Mullen Arnold Worldwide Goodby, Silverstein and Partners Mr. Youth @edwardboches @mrhowell @garethk @mattyb123 Tim Malbon Alessandra Lariu Daniel Stein Kim Laama Scott Prindle Founding Partner SVP, Digital Group Creative Director CEO Creative Director VP/Executive Creative Technology Director Made By Many McCann Erickson EVB AKQA CP+B @malbonster @alelariu @danielstein @kimlaama @prindlescott Wednesday, April 27, 2011
  • 3. I don’t have to advertising creative director learn any digital technology because I know that no matter what I think up someone can build it. Wednesday, April 27, 2011
  • 4. oh yeah? could you think this up? Wednesday, April 27, 2011
  • 5. not without knowing something about html5, google’s APIs and what you could do with them. Wednesday, April 27, 2011
  • 6. could you think this up? Wednesday, April 27, 2011
  • 7. not without knowing exactly how Twitter works, how to leverage influencers and how to stimulate conversation Wednesday, April 27, 2011
  • 8. could you think this up? Wednesday, April 27, 2011
  • 9. not without being among the first people to use and embrace new technologies and think about building things rather than saying things. Wednesday, April 27, 2011
  • 10. could you think this up? Wednesday, April 27, 2011
  • 11. not without knowing and understanding what you can do with customer data Wednesday, April 27, 2011
  • 12. could you think this up? Wednesday, April 27, 2011
  • 13. not without thinking like a software company and knowing how to leverage the network effect Wednesday, April 27, 2011
  • 14. the work ad v Wednesday, April 27, 2011
  • 15. the making v Wednesday, April 27, 2011
  • 16. what will we cover? briefs processes teams t-shaped people new definition of creative role of technology examples trends Wednesday, April 27, 2011
  • 17. what will you get out of it? ideas validation ammunition confidence courage Wednesday, April 27, 2011
  • 19. We are living through the disorientation that comes from including 2 billion new participants in a media landscape previously operated by a small group of individuals Wednesday, April 27, 2011
  • 21. eight trends consumers want to participate Wednesday, April 27, 2011
  • 22. eight trends consumers want to participate we have complex relationships with media Wednesday, April 27, 2011
  • 23. eight trends consumers want to participate we have complex relationships with media community is our new source of content Wednesday, April 27, 2011
  • 24. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands Wednesday, April 27, 2011
  • 25. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands we join forces to exert influence Wednesday, April 27, 2011
  • 26. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands we join forces to exert influence there is no such thing as perfect Wednesday, April 27, 2011
  • 27. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands we join forces to exert influence there is no such thing as perfect we have a new definition of quality Wednesday, April 27, 2011
  • 28. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands we join forces to exert influence there is no such thing as perfect we have a new definition of quality attention is the new scarcity Wednesday, April 27, 2011
  • 30. SEARCH LE AR AY N PL Earn  TrueBlue   points  every  2me   you  check  in  at   JetBlue   CT EN SA TE AN RT TR AIN CONNECT Wednesday, April 27, 2011
  • 31. entertainment information utility awareness websites loyalty buzz presence engineering barriers to exit attention social added value cultural impact mobile competitive advantage scale accessible community owned content Wednesday, April 27, 2011
  • 32. useful short long term term entertaining Wednesday, April 27, 2011
  • 39. gaming dynamics Wednesday, April 27, 2011
  • 41. what they all have in common experiences invite participation defined by user sharing is essential leverage community content/utility is product Wednesday, April 27, 2011
  • 42. what has to change: mindset audience messages target media plan penetrate Wednesday, April 27, 2011
  • 43. what has to change: mindset audience community messages experiences target invite media plan interest plan penetrate collaborate Wednesday, April 27, 2011
  • 44. what has to change: definition of creative user experience and engagement are the new art and copy Wednesday, April 27, 2011
  • 45. I've worked for some of the best creative shops in north america, and the biggest issues regarding digital integration that I've run into are: idea recognition and experience design. Many creative-lead shops have established methodologies for coming up with great ideas, and have senior creative directors who might not have the experience to understand/ recognize good digital ideas. (That said, it often doesn't stop the creative-lead shop at coming up with original ideas that work within the digital space.) If traditional agencies want to be the future of digital, I think they need to invest in experience design & experience strategy. Learning how to do this, and effectively integrating “ those UX evangelists throughout the agency will ultimately determine those agencies that move the industry forward. Jordan Julien Digital & social strategy consultant & UX Architect for BMW, Coke, Telus, Dove, Canadian Tire, AT&T, Microsoft, Cineplex, VISA, Toyota, GE, P&G Wednesday, April 27, 2011
  • 46. what has to change: the brief from: who is our target? what is our insight? what is our message? where do we reach them? how do we measure success? Wednesday, April 27, 2011
  • 47. what has to change: the brief to: who is our community? where do they hang out? what value can we add? what should our content be? how will people get involved? what platforms, tech, APIs should we use? what will make it ongoing? how will we measure success? Wednesday, April 27, 2011
  • 48. what has to change: the brief interactive useful shareable participatory Wednesday, April 27, 2011
  • 49. what has to change: the team CW CW CW Design AD Design AD UX UX Social Tech Social Mobile Mobile Wednesday, April 27, 2011
  • 50. what has to change: skillsets copywriter art director web designer IA/UX programmer video producer content strategist connection planner PR/social media media analytics Wednesday, April 27, 2011
  • 51. what has to change: skillsets copywriter art director web designer IA/UX programmer video producer content strategist connection planner PR/social media media analytics Wednesday, April 27, 2011
  • 52. what has to change: the process Wednesday, April 27, 2011
  • 53. what has to change: the process Wednesday, April 27, 2011
  • 54. where do you start: organization pressure from the top buy-in from everyone commitment of resources actionable steps measurement Wednesday, April 27, 2011
  • 55. where do you start: as an individual new sources of content actively use social media learn what you can do with an api partner with someone different don’t be afraid of tech (go one step beyond) Wednesday, April 27, 2011
  • 56. expect mistakes how we sold encouraging offline ae’s to think and sell digital with no training or supervision – neglected to put digital-savvy person in new business role – arrogant enough to think we knew what we were talking about how we scoped refused to acknowledge true costs of digital - gave team leftover money squeezed from offline budgets – failed to train clients on actual value – brought message rather than experience mentality to the space – gave digital work away to “get” the business – perpetuated the diminished worth of digital how we staffed continued to hire legacy talent l focused on usage rather than future when downsizing – assumed traditional talent could lead digital efforts - believed project management could compensate for digitally naïve account people – defined integration as offline people could try digital (but not the other way around) how we delivered collapsed all project management into one group, allowing key online pm to leave – assumed a “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative teams to present ideas before including UX and technology – failed to unite different groups physically delayed integrating digital media, creative, Technical Support – neglected to invest in collaborative technology, depending too much on IT instead of developers how we rewarded assumed digital people would put learning on hold while they spent time cleaning up after offline colleagues – under invested in training (formal and informal) – didn’t mandate digital skill expansion as part of performance evaluation for all Wednesday, April 27, 2011
  • 58. #bdwboulder post@makingdigitalwork.posterous.com Wednesday, April 27, 2011
  • 63. define the job differently Wednesday, April 27, 2011
  • 64. after all that, keep up Wednesday, April 27, 2011
  • 65. expect mistakes how we sold - encouraging offline ae’s to think and sell digital with no training or supervision - neglected to put digital-savvy person in new business role - arrogant enough to think we knew what we were talking about how we scoped - refused to acknowledge true costs of digital - gave team leftover money squeezed from offline budgets - failed to train clients on actual value - brought message rather than experience mentality to the space - gave digital work away to “get” the business - perpetuated the diminished worth of digital how we staffed - continued to hire legacy talent l focused on usage rather than future when downsizing - assumed traditional talent could lead digital efforts - believed project management could compensate for digitally naïve account people - defined integration as offline people could try digital (but not the other way around) how we delivered - collapsed all project management into one group, allowing key online pm to leave - assumed a “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative teams to present ideas before including UX and technology - failed to unite different groups physically l delayed integrating digital media, creative, Technical Support - neglected to invest in collaborative technology, depending too much on IT instead of developers how we rewarded - assumed digital people would put learning on hold while they spent time cleaning up after offline colleagues - under invested in training (formal and informal) - didn’t mandate digital skill expansion as part of performance evaluation for all Wednesday, April 27, 2011
  • 66. expect mistakes how we sold - encouraging offline ae’s to think and sell digital with no training or supervision - neglected to put digital-savvy person in new business role - arrogant enough to think we knew what we were talking about how we scoped - refused to acknowledge true costs of digital - gave team leftover money squeezed from offline budgets - failed to train clients on actual value - brought message rather than experience mentality to the space - gave digital work away to “get” the business - perpetuated the diminished worth of digital how we staffed - continued to hire legacy talent l focused on usage rather than future when downsizing - assumed traditional talent could lead digital efforts - believed project management could compensate for digitally naïve account people - defined integration as offline people could try digital (but not the other way around) how we delivered - collapsed all project management into one group, allowing key online pm to leave - assumed a “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative teams to present ideas before including UX and technology - failed to unite different groups physically l delayed integrating digital media, creative, Technical Support - neglected to invest in collaborative technology, depending too much on IT instead of developers how we rewarded - assumed digital people would put learning on hold while they spent time cleaning up after offline colleagues - under invested in training (formal and informal) - didn’t mandate digital skill expansion as part of performance evaluation for all Wednesday, April 27, 2011
  • 67. expect mistakes how we sold – encouraging offline ae’s to think and sell digital with no training or supervision – neglected to put digital-savvy person in new business role – arrogant enough to think we knew what we were talking about how we scoped – refused to acknowledge true costs of digital - gave team leftover money squeezed from offline budgets – failed to train clients on actual value – brought message rather than experience mentality to the space – gave digital work away to “get” the business – perpetuated the diminished worth of digital how we staffed – continued to hire legacy talent l focused on usage rather than future when downsizing – assumed traditional talent could lead digital efforts - believed project management could compensate for digitally naïve account people – defined integration as offline people could try digital (but not the other way around) how we delivered – collapsed all project management into one group, allowing key online pm to leave – assumed a “brand” creative brief was enough despite lack of details to do effective digital work - allowed traditional creative teams to present ideas before including UX and technology – failed to unite different groups physically delayed integrating digital media, creative, Technical Support – neglected to invest in collaborative technology, depending too much on IT instead of developers how we rewarded – assumed digital people would put learning on hold while they spent time cleaning up after offline colleagues – under invested in training (formal and informal) – didn’t mandate digital skill expansion as part of performance evaluation for all Wednesday, April 27, 2011
  • 68. expect mistakes how we sold - encouraging offline ae’s to how we delivered - collapsed all project think and sell digital with no training or management into one group, allowing key supervision - neglected to put digital-savvy online pm to leave - assumed a “brand” person in new business role - arrogant enough creative brief was enough despite lack of to think we knew what we were talking about details to do effective digital work - allowed traditional creative teams to present ideas how we scoped - refused to acknowledge before including UX and technology - failed to true costs of digital - gave team leftover unite different groups physically l delayed money squeezed from offline budgets - failed integrating digital media, creative, Technical to train clients on actual value - brought Support - neglected to invest in collaborative message rather than experience mentality to technology, depending too much on IT the space - gave digital work away to “get” instead of developers the business - perpetuated the diminished worth of digital how we staffed - continued to hire how we rewarded - assumed digital people legacy talent l focused on usage rather would put learning on hold while they spent than future when downsizing - assumed time cleaning up after offline colleagues - traditional talent could lead digital under invested in training (formal and efforts - believed project management informal) - didn’t mandate digital skill could compensate for digitally naïve expansion as part of performance account people - defined integration as offline people could try digital (but not evaluation for all the other way around) Wednesday, April 27, 2011
  • 69. expect mistakes how we sold - encouraging offline ae’s to how we delivered - collapsed all project think and sell digital with no training or management into one group, allowing key supervision - neglected to put digital-savvy online pm to leave - assumed a “brand” person in new business role - arrogant enough creative brief was enough despite lack of to think we knew what we were talking about details to do effective digital work - allowed traditional creative teams to present ideas before including UX and technology - failed to how we scoped - refused to acknowledge unite different groups physically l delayed true costs of digital - gave team leftover integrating digital media, creative, Technical money squeezed from offline budgets - failed Support - neglected to invest in collaborative to train clients on actual value - brought technology, depending too much on IT message rather than experience mentality to instead of developers the space - gave digital work away to “get” the business - perpetuated the diminished worth of digital how we staffed - continued to hire how we rewarded - assumed digital people legacy talent l focused on usage rather would put learning on hold while they spent than future when downsizing - assumed time cleaning up after offline colleagues - traditional talent could lead digital under invested in training (formal and efforts - believed project management informal) - didn’t mandate digital skill could compensate for digitally naïve expansion as part of performance account people - defined integration as evaluation for all offline people could try digital (but not the other way around) Wednesday, April 27, 2011
  • 70. chair twitter marty st g trueblue OOH website experiential Wednesday, April 27, 2011
  • 72. eight trends consumers want to participate we have complex relationships with media community is our new source of content we want to do business with human brands we join forces to exert influence there is no such thing as perfect we have a new definition of quality attention is the new scarcity Wednesday, April 27, 2011