SlideShare a Scribd company logo
1 of 73
Download to read offline
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
recurring features:

• multiple-choices interfaces
• multimedia content
• non-linear narrative structure

main challenges:

Hollow (Elaine McMillion) | Interactive documentary

• going non-linear without sacrificing

narration
• keeping a balance between interactivity
and author’s intention
• making the interaction the story

frequent mistakes:

• content tsunami
• narrative maze
• non-contributing interactivity
• ergonomical nightmare

Gaza Sderot (ARTE) | Webdocumentary | Documentary
recurring features:

• serious intentions combined with

playful mechanisms
• «classic gaming» features : levels, rules,
rewards...

main challenges:

Type:RIder (ARTE) | Mobile & social game | Interactive installation

• not letting the information delivery ruin

the gaming experience
• not letting the gaming experience hinder
the information delivery
• being really fun and challenging to play

frequent mistakes:

• overly simplistic game design
• confusion between gaming and
gamification
• forgetting to tell a story

SPENT | News game
recurring features:

• TV or cinema-centered
• long-lasting experiences
• special content for hardcore fans
• strong ties with marketing campaigns

main challenges:

Defiance (SyFy) | TV Show | MMORPG

• preserving some distinction between

transmedia and marketing
• spending more time for the 5% of
hardcore fans than for the other 95%
• keeping the whole experience coherent

frequent mistakes:

• lack of resources for platforms other
than the main medium
• some parts of the experience don’t
stand alone

The Spiral (ARTE) | TV Show | ARG
recurring features:

• thin line between reality and fiction
• players embodying fictional characters,
much as in role playing
• results of the ARG shaping the
unfolding of the transmedia experience

Alt-Minds (ARTE) | Mobile game | ARG | Webseries

main challenges:

• dealing with the logistics

• keeping the player’s community coherent
and interactive
• drawing links with the rest of the
experience

frequent mistakes:

• lack of social features
• forgetting rewards for a very
demanding activity

Why So Serious | ARG
recurring features:

• offering users to co-create the project
• content also available for noncontributors
• UGC or contributions shaping the
whole transmedia experience

Une Contre-Histoire des Internets (ARTE)

main challenges:

• editorialization of contributions or UGC
• incentives for participation
• legal status of UGC content

frequent mistakes:

• lack of recognition or rewards for

participants
• unclear impact of participation on the
project

Life in a Day (National Geographic & YouTube) | Feature film
• gamedocs
• mobile apps
• digital publishing
• social games
• second screen apps
• long-form articles
• interactive webseries
• role-playing on social

Fort McMoney (ARTE/ONF) | Gamedoc | Documentary

networks
• tweetterature
• and whatever we’ll do
with Google glasses...
Snow Fall (New York Times) | Long-form interactive article
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Tribeca Hacks Racontr keynote
Thank you for your immersion
in this keynote!
#TribecaHacks
@racontr

Content, ideas and material partly stolen from
Florent Maurin, Gerald Holubowicz, David Dufresne, Ian Schreiber and probably others I forget.

More Related Content

Similar to Tribeca Hacks Racontr keynote

2012.10.23 serious game expo - social serious games
2012.10.23 serious game expo  - social serious games2012.10.23 serious game expo  - social serious games
2012.10.23 serious game expo - social serious gamesSuccub_int
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game developmentAbdelrahman Ahmed
 
Introduction to Game Development
Introduction to Game DevelopmentIntroduction to Game Development
Introduction to Game DevelopmentiTawy Community
 
Gamification: From Gove to Gomorrah
Gamification: From Gove to GomorrahGamification: From Gove to Gomorrah
Gamification: From Gove to GomorrahPostcardie
 
Mobile Gaming: Past Present and Future
Mobile Gaming: Past Present and FutureMobile Gaming: Past Present and Future
Mobile Gaming: Past Present and FutureMindgrub Technologies
 
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...Filmteractive
 
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...User-centered Approach in Creating a Metadata Schema for Video Games and Inte...
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...Jin Ha Lee
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game developmentGaetano Bonofiglio
 
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010Anita ondine toolsofthecross-mediatrade_merging+media_oct2010
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010MergingMedia
 
Game design as a career
Game design as a career Game design as a career
Game design as a career Shanthi Ravi
 
Gamification part won april2019
Gamification part won april2019Gamification part won april2019
Gamification part won april2019Raine Greenwood
 
Course Presentation: Games design
Course Presentation: Games designCourse Presentation: Games design
Course Presentation: Games designBrunel University
 
Best scene in town @ PICNIC '10
Best scene in town @ PICNIC '10Best scene in town @ PICNIC '10
Best scene in town @ PICNIC '10Ronald Lenz
 
Rmd mithdd 20130305
Rmd mithdd 20130305Rmd mithdd 20130305
Rmd mithdd 20130305Sheepy D.
 
Mobile Learning Academy general presentation
Mobile Learning Academy   general presentationMobile Learning Academy   general presentation
Mobile Learning Academy general presentationRonald Lenz
 
Mobile Learning Academy
Mobile Learning AcademyMobile Learning Academy
Mobile Learning AcademyRonald Lenz
 

Similar to Tribeca Hacks Racontr keynote (20)

Transmedia storytelling
Transmedia storytellingTransmedia storytelling
Transmedia storytelling
 
2012.10.23 serious game expo - social serious games
2012.10.23 serious game expo  - social serious games2012.10.23 serious game expo  - social serious games
2012.10.23 serious game expo - social serious games
 
Using Social Media to Teach Engineering Process
Using Social Media to Teach Engineering ProcessUsing Social Media to Teach Engineering Process
Using Social Media to Teach Engineering Process
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game development
 
Introduction to Game Development
Introduction to Game DevelopmentIntroduction to Game Development
Introduction to Game Development
 
Gamification: From Gove to Gomorrah
Gamification: From Gove to GomorrahGamification: From Gove to Gomorrah
Gamification: From Gove to Gomorrah
 
Mobile Gaming: Past Present and Future
Mobile Gaming: Past Present and FutureMobile Gaming: Past Present and Future
Mobile Gaming: Past Present and Future
 
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...
Filmteractive Conference 2014: Belen Santa-Olalla (Conducttr) "The creation o...
 
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...User-centered Approach in Creating a Metadata Schema for Video Games and Inte...
User-centered Approach in Creating a Metadata Schema for Video Games and Inte...
 
Games HCI
Games HCIGames HCI
Games HCI
 
Introduction to game development
Introduction to game developmentIntroduction to game development
Introduction to game development
 
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010Anita ondine toolsofthecross-mediatrade_merging+media_oct2010
Anita ondine toolsofthecross-mediatrade_merging+media_oct2010
 
Game design as a career
Game design as a career Game design as a career
Game design as a career
 
Gamification part won april2019
Gamification part won april2019Gamification part won april2019
Gamification part won april2019
 
Course Presentation: Games design
Course Presentation: Games designCourse Presentation: Games design
Course Presentation: Games design
 
Video games audiences
Video games audiencesVideo games audiences
Video games audiences
 
Best scene in town @ PICNIC '10
Best scene in town @ PICNIC '10Best scene in town @ PICNIC '10
Best scene in town @ PICNIC '10
 
Rmd mithdd 20130305
Rmd mithdd 20130305Rmd mithdd 20130305
Rmd mithdd 20130305
 
Mobile Learning Academy general presentation
Mobile Learning Academy   general presentationMobile Learning Academy   general presentation
Mobile Learning Academy general presentation
 
Mobile Learning Academy
Mobile Learning AcademyMobile Learning Academy
Mobile Learning Academy
 

More from Benjamin Hoguet

Nouvelles Narrations - La narration transmédia
Nouvelles Narrations - La narration transmédiaNouvelles Narrations - La narration transmédia
Nouvelles Narrations - La narration transmédiaBenjamin Hoguet
 
Nouvelles Narrations - La production
Nouvelles Narrations - La productionNouvelles Narrations - La production
Nouvelles Narrations - La productionBenjamin Hoguet
 
Nouvelles Narrations - Introduction
Nouvelles Narrations - IntroductionNouvelles Narrations - Introduction
Nouvelles Narrations - IntroductionBenjamin Hoguet
 
Nouvelles Narrations - La narration interactive
Nouvelles Narrations - La narration interactiveNouvelles Narrations - La narration interactive
Nouvelles Narrations - La narration interactiveBenjamin Hoguet
 
Nouvelles Narrations - Les études de cas
Nouvelles Narrations - Les études de casNouvelles Narrations - Les études de cas
Nouvelles Narrations - Les études de casBenjamin Hoguet
 
Panorama des nouveaux formats narratifs
Panorama des nouveaux formats narratifsPanorama des nouveaux formats narratifs
Panorama des nouveaux formats narratifsBenjamin Hoguet
 
Les outils de création interactive
Les outils de création interactiveLes outils de création interactive
Les outils de création interactiveBenjamin Hoguet
 
Règles de la narration et nouveaux médias
Règles de la narration et nouveaux médiasRègles de la narration et nouveaux médias
Règles de la narration et nouveaux médiasBenjamin Hoguet
 
Introduction à la création nouveaux médias
Introduction à la création nouveaux médiasIntroduction à la création nouveaux médias
Introduction à la création nouveaux médiasBenjamin Hoguet
 
La conception d'interfaces narratives
La conception d'interfaces narrativesLa conception d'interfaces narratives
La conception d'interfaces narrativesBenjamin Hoguet
 
La gestion de projets nouveaux médias
La gestion de projets nouveaux médiasLa gestion de projets nouveaux médias
La gestion de projets nouveaux médiasBenjamin Hoguet
 
Principes d'écriture interactive
Principes d'écriture interactivePrincipes d'écriture interactive
Principes d'écriture interactiveBenjamin Hoguet
 
L'économie des projets nouveaux médias
L'économie des projets nouveaux médiasL'économie des projets nouveaux médias
L'économie des projets nouveaux médiasBenjamin Hoguet
 
Présentation et formalisation d'un projet nouveaux médias
Présentation et formalisation d'un projet nouveaux médiasPrésentation et formalisation d'un projet nouveaux médias
Présentation et formalisation d'un projet nouveaux médiasBenjamin Hoguet
 
Engagement d'audience et réseaux sociaux dans les nouvelles écritures
Engagement d'audience et réseaux sociaux dans les nouvelles écrituresEngagement d'audience et réseaux sociaux dans les nouvelles écritures
Engagement d'audience et réseaux sociaux dans les nouvelles écrituresBenjamin Hoguet
 
Les outils de création interactive
Les outils de création interactiveLes outils de création interactive
Les outils de création interactiveBenjamin Hoguet
 
L'économie de la création nouveaux médias
L'économie de la création nouveaux médiasL'économie de la création nouveaux médias
L'économie de la création nouveaux médiasBenjamin Hoguet
 
La gestion de projets interactifs
La gestion de projets interactifsLa gestion de projets interactifs
La gestion de projets interactifsBenjamin Hoguet
 
Les structures narratives interactives
Les structures narratives interactivesLes structures narratives interactives
Les structures narratives interactivesBenjamin Hoguet
 
Les fondamentaux de la narration - Support pédagogique
Les fondamentaux de la narration - Support pédagogiqueLes fondamentaux de la narration - Support pédagogique
Les fondamentaux de la narration - Support pédagogiqueBenjamin Hoguet
 

More from Benjamin Hoguet (20)

Nouvelles Narrations - La narration transmédia
Nouvelles Narrations - La narration transmédiaNouvelles Narrations - La narration transmédia
Nouvelles Narrations - La narration transmédia
 
Nouvelles Narrations - La production
Nouvelles Narrations - La productionNouvelles Narrations - La production
Nouvelles Narrations - La production
 
Nouvelles Narrations - Introduction
Nouvelles Narrations - IntroductionNouvelles Narrations - Introduction
Nouvelles Narrations - Introduction
 
Nouvelles Narrations - La narration interactive
Nouvelles Narrations - La narration interactiveNouvelles Narrations - La narration interactive
Nouvelles Narrations - La narration interactive
 
Nouvelles Narrations - Les études de cas
Nouvelles Narrations - Les études de casNouvelles Narrations - Les études de cas
Nouvelles Narrations - Les études de cas
 
Panorama des nouveaux formats narratifs
Panorama des nouveaux formats narratifsPanorama des nouveaux formats narratifs
Panorama des nouveaux formats narratifs
 
Les outils de création interactive
Les outils de création interactiveLes outils de création interactive
Les outils de création interactive
 
Règles de la narration et nouveaux médias
Règles de la narration et nouveaux médiasRègles de la narration et nouveaux médias
Règles de la narration et nouveaux médias
 
Introduction à la création nouveaux médias
Introduction à la création nouveaux médiasIntroduction à la création nouveaux médias
Introduction à la création nouveaux médias
 
La conception d'interfaces narratives
La conception d'interfaces narrativesLa conception d'interfaces narratives
La conception d'interfaces narratives
 
La gestion de projets nouveaux médias
La gestion de projets nouveaux médiasLa gestion de projets nouveaux médias
La gestion de projets nouveaux médias
 
Principes d'écriture interactive
Principes d'écriture interactivePrincipes d'écriture interactive
Principes d'écriture interactive
 
L'économie des projets nouveaux médias
L'économie des projets nouveaux médiasL'économie des projets nouveaux médias
L'économie des projets nouveaux médias
 
Présentation et formalisation d'un projet nouveaux médias
Présentation et formalisation d'un projet nouveaux médiasPrésentation et formalisation d'un projet nouveaux médias
Présentation et formalisation d'un projet nouveaux médias
 
Engagement d'audience et réseaux sociaux dans les nouvelles écritures
Engagement d'audience et réseaux sociaux dans les nouvelles écrituresEngagement d'audience et réseaux sociaux dans les nouvelles écritures
Engagement d'audience et réseaux sociaux dans les nouvelles écritures
 
Les outils de création interactive
Les outils de création interactiveLes outils de création interactive
Les outils de création interactive
 
L'économie de la création nouveaux médias
L'économie de la création nouveaux médiasL'économie de la création nouveaux médias
L'économie de la création nouveaux médias
 
La gestion de projets interactifs
La gestion de projets interactifsLa gestion de projets interactifs
La gestion de projets interactifs
 
Les structures narratives interactives
Les structures narratives interactivesLes structures narratives interactives
Les structures narratives interactives
 
Les fondamentaux de la narration - Support pédagogique
Les fondamentaux de la narration - Support pédagogiqueLes fondamentaux de la narration - Support pédagogique
Les fondamentaux de la narration - Support pédagogique
 

Recently uploaded

5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life
5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life
5 Moments of Everyday Self-Loathing That Perfectly Describe Your LifeSalty Vixen Stories & More
 
إينوياشا (InuYasha) (Arabic, Censored dub)
إينوياشا (InuYasha) (Arabic, Censored dub)إينوياشا (InuYasha) (Arabic, Censored dub)
إينوياشا (InuYasha) (Arabic, Censored dub)Olesz Sarkozi
 
Top 10 Best Happy Holi Wishes to Spread.pptx
Top 10 Best Happy Holi Wishes to Spread.pptxTop 10 Best Happy Holi Wishes to Spread.pptx
Top 10 Best Happy Holi Wishes to Spread.pptxNext Mashup
 
Holi:: "The Festival of Colors in India"
Holi:: "The Festival of Colors in India"Holi:: "The Festival of Colors in India"
Holi:: "The Festival of Colors in India"IdolsArts
 
Making A New Friend
Making A New FriendMaking A New Friend
Making A New FriendAlexaSeidner
 
Taylor Swift quiz( with answers) by SJU quizzers
Taylor Swift quiz( with answers) by SJU quizzersTaylor Swift quiz( with answers) by SJU quizzers
Taylor Swift quiz( with answers) by SJU quizzersSJU Quizzers
 
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ..."Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...RAGHURAMYC
 
Young adult book quiz by SJU quizzers.ppt
Young adult book quiz by SJU quizzers.pptYoung adult book quiz by SJU quizzers.ppt
Young adult book quiz by SJU quizzers.pptSJU Quizzers
 
Inside Look: Brooke Monk's Exclusive OnlyFans Content Production
Inside Look: Brooke Monk's Exclusive OnlyFans Content ProductionInside Look: Brooke Monk's Exclusive OnlyFans Content Production
Inside Look: Brooke Monk's Exclusive OnlyFans Content Productionget joys
 
Carowinds 2024: Thrills, Spills & Surprises
Carowinds 2024: Thrills, Spills & SurprisesCarowinds 2024: Thrills, Spills & Surprises
Carowinds 2024: Thrills, Spills & Surprisescarawinds99
 

Recently uploaded (10)

5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life
5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life
5 Moments of Everyday Self-Loathing That Perfectly Describe Your Life
 
إينوياشا (InuYasha) (Arabic, Censored dub)
إينوياشا (InuYasha) (Arabic, Censored dub)إينوياشا (InuYasha) (Arabic, Censored dub)
إينوياشا (InuYasha) (Arabic, Censored dub)
 
Top 10 Best Happy Holi Wishes to Spread.pptx
Top 10 Best Happy Holi Wishes to Spread.pptxTop 10 Best Happy Holi Wishes to Spread.pptx
Top 10 Best Happy Holi Wishes to Spread.pptx
 
Holi:: "The Festival of Colors in India"
Holi:: "The Festival of Colors in India"Holi:: "The Festival of Colors in India"
Holi:: "The Festival of Colors in India"
 
Making A New Friend
Making A New FriendMaking A New Friend
Making A New Friend
 
Taylor Swift quiz( with answers) by SJU quizzers
Taylor Swift quiz( with answers) by SJU quizzersTaylor Swift quiz( with answers) by SJU quizzers
Taylor Swift quiz( with answers) by SJU quizzers
 
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ..."Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...
"Quest for Knowledge: An Exciting Journey Through 40 Brain-Bending Questions ...
 
Young adult book quiz by SJU quizzers.ppt
Young adult book quiz by SJU quizzers.pptYoung adult book quiz by SJU quizzers.ppt
Young adult book quiz by SJU quizzers.ppt
 
Inside Look: Brooke Monk's Exclusive OnlyFans Content Production
Inside Look: Brooke Monk's Exclusive OnlyFans Content ProductionInside Look: Brooke Monk's Exclusive OnlyFans Content Production
Inside Look: Brooke Monk's Exclusive OnlyFans Content Production
 
Carowinds 2024: Thrills, Spills & Surprises
Carowinds 2024: Thrills, Spills & SurprisesCarowinds 2024: Thrills, Spills & Surprises
Carowinds 2024: Thrills, Spills & Surprises
 

Tribeca Hacks Racontr keynote

  • 26. recurring features: • multiple-choices interfaces • multimedia content • non-linear narrative structure main challenges: Hollow (Elaine McMillion) | Interactive documentary • going non-linear without sacrificing narration • keeping a balance between interactivity and author’s intention • making the interaction the story frequent mistakes: • content tsunami • narrative maze • non-contributing interactivity • ergonomical nightmare Gaza Sderot (ARTE) | Webdocumentary | Documentary
  • 27. recurring features: • serious intentions combined with playful mechanisms • «classic gaming» features : levels, rules, rewards... main challenges: Type:RIder (ARTE) | Mobile & social game | Interactive installation • not letting the information delivery ruin the gaming experience • not letting the gaming experience hinder the information delivery • being really fun and challenging to play frequent mistakes: • overly simplistic game design • confusion between gaming and gamification • forgetting to tell a story SPENT | News game
  • 28. recurring features: • TV or cinema-centered • long-lasting experiences • special content for hardcore fans • strong ties with marketing campaigns main challenges: Defiance (SyFy) | TV Show | MMORPG • preserving some distinction between transmedia and marketing • spending more time for the 5% of hardcore fans than for the other 95% • keeping the whole experience coherent frequent mistakes: • lack of resources for platforms other than the main medium • some parts of the experience don’t stand alone The Spiral (ARTE) | TV Show | ARG
  • 29. recurring features: • thin line between reality and fiction • players embodying fictional characters, much as in role playing • results of the ARG shaping the unfolding of the transmedia experience Alt-Minds (ARTE) | Mobile game | ARG | Webseries main challenges: • dealing with the logistics • keeping the player’s community coherent and interactive • drawing links with the rest of the experience frequent mistakes: • lack of social features • forgetting rewards for a very demanding activity Why So Serious | ARG
  • 30. recurring features: • offering users to co-create the project • content also available for noncontributors • UGC or contributions shaping the whole transmedia experience Une Contre-Histoire des Internets (ARTE) main challenges: • editorialization of contributions or UGC • incentives for participation • legal status of UGC content frequent mistakes: • lack of recognition or rewards for participants • unclear impact of participation on the project Life in a Day (National Geographic & YouTube) | Feature film
  • 31. • gamedocs • mobile apps • digital publishing • social games • second screen apps • long-form articles • interactive webseries • role-playing on social Fort McMoney (ARTE/ONF) | Gamedoc | Documentary networks • tweetterature • and whatever we’ll do with Google glasses... Snow Fall (New York Times) | Long-form interactive article
  • 73. Thank you for your immersion in this keynote! #TribecaHacks @racontr Content, ideas and material partly stolen from Florent Maurin, Gerald Holubowicz, David Dufresne, Ian Schreiber and probably others I forget.