15. Gamification =
use Game elements +
Game design techniques
in Non-game context
16. Game Design
Thinking like a game designer.
Get your players playing, and keep them playing
● 玩家側寫(以玩家為中心 :D )
● 原型測試
● 數據平衡
● 封測公測,循環調整
● 創造適合沉溺的體驗
17. Gamification =
use Game elements +
Game design techniques
in Non-game context
31. DEMO
The onboarding experience
of
http://art.ngfiles.com/images/15/starogre_closure-concept-wallpaper.jpg
Prototype: http://www.closuregame.com/closure.php