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Personalized Learning Confratute 2015 DAY FOUR

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Personalized Learning Confratute 2015 DAY FOUR
brianhousand.com/confratute2015

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Personalized Learning Confratute 2015 DAY FOUR

  1. 1. DAY FOUR
  2. 2. RESPONSIBILITY
  3. 3. With great power comes great responsibility
  4. 4. 2015
  5. 5. WHAT MAKES A SUPERHERO?
  6. 6. EXTRAORDINARY ABILITIES
  7. 7. INTENSITIES
  8. 8. MOTIVATED BY A MISSION OR A QUEST FOR TRUTH
  9. 9. In brightest day, in blackest night, No evil shall escape my sight. Let those who worship evil's might, Beware my power, Green Lantern's light!!!
  10. 10. superherodb.com
  11. 11. SUPERHERO SCIENCE
  12. 12. FLIGHT INVISIBILITY
  13. 13. http://www.wikihow.com/Create-a-Super-Hero 1. CHOOSE YOUR SUPERPOWER 2. CREATE AN ORIGIN STORY 3. WHAT IS THE TRAGIC FLAW? 4. SUPERHERO PERSONALITY 5. EVERYDAY PERSONALITY 6. NAME YOUR SUPERHERO
  14. 14. NEWS FLASH
  15. 15. LEFT TO THEIR OWN DEVICES
  16. 16. bit.ly/middleschooldrawntolife
  17. 17. CRITICAL CONSUMERS RESPONSIBLE PRODUCERS
  18. 18. futurecasting.org
  19. 19. shelfari.com
  20. 20. Googleable
  21. 21. http://www.animationmagazine.net/wordpress/wp-content/uploads/Pixar-Creativity-Inc-post.jpg
  22. 22. ARE NOT YOUR IDEA YOU - Ed Catmull
  23. 23. FAILURE isn’t a necessary evil. In FACT, it isn’t EVIL at all. It is a NECESSARY consequence of doing something NEW. - Ed Catmull
  24. 24. FAIL EARLY FAIL FAST
  25. 25. BE WRONGAS FAST AS YOU CAN.
  26. 26. Perfectionism PROCRASTINATION PARALYSIS
  27. 27. NO ONE - not Walt, not Steve, not the people of Pixar - ever achieved creative success by clinging to what used to work.
  28. 28. LEARN TO FAIL
  29. 29. If you are impatient then this may not be the gAme for you
  30. 30. NECESSITY
  31. 31. “We don’t have the option of turning away from the future. No one gets to vote on whether technology is going to change our lives.” Bill Gates   The Road Ahead
  32. 32. “Every generation of teenagers embraces the freedoms and possibilities wrought by technology in ways that shock the elders.” Time     March  27,  2006
  33. 33. ITECH
  34. 34. www.gurbuz-de.com
  35. 35. M E A N I N G
  36. 36. www.gurbuz-de.com
  37. 37. bit.ly/nets-profiles 1. Creativity and Innovation 2. Communication and Collaboration 3. Research and Information Fluency 4. Critical Thinking, Problem Solving, and Decision Making 5. Digital Citizenship 6. Technology Operations and Concepts
  38. 38. Identify, research, and collect data on an environmental issue using digital resources and propose a solution. PK - 2
  39. 39. Produce a media-rich digital story about a significant local event based on first-person interviews. 3 - 5
  40. 40. Create original animations or videos documenting school, community, or local events. 6 - 8
  41. 41. Design, develop, and test a digital learning game to demonstrate knowledge and skills related to curriculum content. 9 - 12
  42. 42. RIGOR
  43. 43. VIGOR
  44. 44. ACCESS CREATE OPPORTUNITY RESPONSIBILITY NECESSITY
  45. 45. ACCESS CREATE OPPORTUNITY RESPONSIBILITY NECESSITY A C O R N
  46. 46. ACORN
  47. 47. From little acorns grow mighty oaks.
  48. 48. YOU
  49. 49. YOU ARE NOT ALONE
  50. 50. FIND YOUR PEEPS
  51. 51. #BestYearEver
  52. 52. Dear Future Self, SHORT MEDIUM LONG
  53. 53. JOYOUS
  54. 54. CURIOSITY
  55. 55. IMAGINATION
  56. 56. PASSION
  57. 57. CREATIVITY
  58. 58. STOP
  59. 59. GO
  60. 60. http://www.disneypictures.net/data/media/202/Buzz_Lightyear_wallpaper.jpg
  61. 61. TO INFINITY AND BEYOND
  62. 62. brianhousand.com brianhousand@gmail.com @brianhousand brian.housand bc1000

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