The document discusses design sprints, which are a 5-day process to go from an idea to a tested prototype. It involves stages of understanding the problem, diverging on ideas, converging on a solution, prototyping, and user testing. The author discusses having conducted several successful design sprints across web and mobile products that significantly improved metrics like conversions, engagement, and growth. Key lessons are to properly prepare with data, stakeholders, and tools and to fully involve different teams to iterate quickly based on learnings.
24. Understand
1. Review the opportunity
2. Conduct lightning demo's
3. Layout existing user flows
4. Define success
5. Review existing research
6. Interview internal stakeholders
7. Review existing analytics
25.
26. Diverge
1. Mind map
2. Crazy eights (sketching excercise)
3. Story board
4. Silent critique
5. 3 minute critiques
6. Super votes
7. Repeat
27.
28.
29. Converge
1. Search for conflict
2. Best shot or battle royale
3. Identify assumptions to test
4. Whiteboard your user story(ies)
30. Prototype
1. Make it minimally real
2. Write real copy
3. Divide and conquer
4. Lightning critiques
5. Review with an outsider
31. Test
1. Review your assumptions
2. Identify your key questions
3. Setup observation room
4. Test any A/V in advance
5. Conduct your tests
6. Assess your findings
38. Results are what matter
1. Sales funnel conversion increased to 75% from 12%
2. Email open rates up to 26% from 10%
3. Email clickthrough rates up to 12 from 2%
4. Mobile MAU's (Monthly Active Users) up 1100%
5. Mobile purchases up 500%
6. Design Language modernized and resonating